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GM Rank Separate from Staff Ranks Suggestion


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Posted

Name: Maddoxx

RP Rank: .-. no

Suggestion: Add GM ranks. 

Implementation: Add a GM rank that has building perms (spawn props, npcs, ships, etc...) This allows people who want to partake in the GM program but not do staff work the ability to do so and will allow staff members who don't have the creativity to build large scale events and stuff the ability to just do staff sided work. 

GM rank would be a separate rank like SUB or VIP 

EX you could be 

GM 
GM NA 
GM A 
GM SA 

  • Agree 2

 

 

Posted

+1

People willing to join this team would be much more excited and available to do events in a constant, compared to those who are forced to right now.
This also allows for higher quality staff members, as the bar will raise ten-fold. Giving the community another branch to put in some work without having the stress of staff would be amazing, and could possibly be one of the top solutions as of late to fix our server pop.

  • Agree 1
Posted

+1. People have always criticized the quality and quantity of events. If this goes through, the power will go to the people. They can step up and have the chance to do events without the hassle of staff and quotas. Also giving staff a break with the ever increasing amount of responsibilities normal staff receive. I see nothing but positives with this, especially with the lack of events that we currently see. 

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I beat Jad in a spar first try.

Posted

+1 having an option for people who just want to build and not do staff is a good idea.

Command Team Union Representative | Longest Serving Attack Regimental Commander

Master of Quests | 212th Shadow BCMD | Retired

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Developer
Posted

+1 but this has to be executed carefully.

Longest Special Operations Member on the server.
 Current: Nothing  l  Senior Developer
Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn

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Posted

LOL You Madman, You actually did it. +1

Played this for way too long

Former | Chancellor Palpatine | Grand Master Yoda | Mace Windu | Shaak Ti | Anakin | Quinlan Vos | Delta Squad Scorch | Mas Amedda | Director | Management

Forum Admin
Posted

This would in theory just un-merge the GM and Staff team would it not? Not that I am against it, I just hope that it goes well.

+1

🎀  𝙵𝚊𝚛𝚝 𝚂𝚖𝚎𝚕𝚕𝚊  🎀
<3

Developer
Posted
1 minute ago, Cubby said:

+1 but  gmsubvipsenioradministrator god dam 

time to make a copy/paste doc

Longest Special Operations Member on the server.
 Current: Nothing  l  Senior Developer
Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn

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Posted
2 minutes ago, Mystic said:

time to make a copy/paste doc

we have one but now ima need to use it

Banned
Posted

+1 the only thing I have wanted to do 


Current:  Last good 104th Yoda
Past spots: 501st XO, 501st CMD, 501st WO Appo, TC Hardcase, 332nd Officer , ATK Reg Purge, Keller Unit Vinnie, General Luminara, 41st GCO ARCL Draa, 3rd Crosshair on the Server, Hunter, Sith Marauder, Alpha 66 MuzzleTRO, GMM, VA x3. CIS Tac Droid, Guild Cabinet Member, Guild Marshall Embo,  Guild LT, ARCM Colt, Dash 44, Wolfpack Mortarx2, Naval Jedi Lead Capt, SHDXO 02, Null-10 Jaing, Null-5 Prudii, Null-11 Ordo, Alpha of the Order, Baylan Skoll x2, Thorn, Kit Fisto, Hound, Gearshift, Waxer, Military Advisor, and Yoda but didn’t get distinguished even tho clutch did after his three day term - thanks Soda

 

Posted

+1 in my time in staff I never loved making events. I wanted to focus on the other sides of staff, but to progress I felt I had to really focus on GM stuff which really made it a lot less enjoyable for me.

🌓🌙

Posted

+1, we needed to separate GM from staff when TR stopped being an option 

The most fuckable person on Synergy Star Wars RP!

Posted

+1 seems logical

Current: Nothing

Former Vice Chairman Mas Amedda | Former Senior Senator Meena TillsFormer 41st BCMD Gree (Shrimp) | Former 501st Major Kix  | Former Senior Admin

Forum Admin
Posted

+1 

I added the Pepe emojis onto the forums

Posted

+1

Current: Retired

Former: 104th BCMD Wolffe x2 Yoda | Mace Windu x2 | Mechanized RCMD | SOBDE BCMD Niner | CG CMD Stone | KU LTC Keller | Improcco LTC Gett | Alpha LT Aven | Overseer Cin Drallig x2 | Delta Squad Scorch | Veteran Admin x2 | TRM

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Posted


+1

This should have always been a thing.... Some staff dont wanna be gms and some gms dont wanna be staff.... For the most part its like that

(BUNCHA RANKS AND NAMES HERE)

Posted

+1 ALL DAY

Current: Retired

Former:  BCMD Blitz, Guild Lieutenant, Jedi Branch Overseer-x2, Guild Leader | Jedi Council Member

Posted

+1

I think a huge thing that is hindering staff AND game masters is that you're forced to do both. I've always hated this. Plenty of people want to to GM and not staff, and plenty want to do staff but not GM, and MOST of those people avoid it all together.

It also leads to lots of burnout and low-tier events because you're forcing staff members to be Game Masters when they don't want to be. It also leads to sub-par staffing because the inverse of those people don't want to do staff work.

Current: Navy Shadow-1 Vice Admiral Matchstick
Former: GM DD MEDL MAJ Jedi Chief Instructor, Ki-Adi-Mundi, Jocatsa Nu, Barris offee Jar Jar Binks, Padme Amidala

Posted

+1 some people don't like being GMs, but want to grow their careers in synergy, while others love GM work but don't want to be staff. Those who wish to do both can still do so with this system, while also adding flexibility and opportunities for everyone.

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Posted

+1, I'd much rather be a GM than having additional staff responsibilities on top of it.

Posted

I've always been for this. +1

It's proven after a VERY long time that staff and GM are not meant to really be together. I see it work fairly well for other communities like Sup, and I don't think it's as impossible as it seems!

  • Agree 1

 

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Posted

I come from a server where GM's and Admins were separate, and it worked well. There was  a Head Admin, and a Head GM, running and overseeing both. It is a wonderful idea I believe. +1

Posted

Fat +1, this allows staff to ease up when it comes to GM responsibilities, and allows those who wish to be GM to not feel too stressed about Staff responsibilities.

I was the leader of the Dogma Balls movement
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  • Retired Founder
Posted
22 hours ago, Maddoxx said:

Add a GM rank that has building perms (spawn props, npcs, ships, etc...)

Just a question on this. Would that mean that we'd be looking at making it so that non-GM staff members wouldn't have these perms? Would that mean only GM members can help with events/spawn ships/trainings etc.?

This is open to anyone to talk about btw.

Developer
Posted (edited)
10 minutes ago, Forseen said:

Just a question on this. Would that mean that we'd be looking at making it so that non-GM staff members wouldn't have these perms? Would that mean only GM members can help with events/spawn ships/trainings etc.?

This is open to anyone to talk about btw.

Staff would have the option to build dupes or spawn things to help people (SA) and GM wouldn't have staff quotas, but GM Qutoas. So maybe they can do the same things, but the things required from them are different so staff could have 60 tickets no events, and GM can have 6 events no tickets. They both get their quota done but in different ways.

Edited by Mystic
  • Informative 1

Longest Special Operations Member on the server.
 Current: Nothing  l  Senior Developer
Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn

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Posted

PLUS FUCKING 1. WE NEED MORE THEN 10 GMS

                                                              The ORIGINAL Forum Troll

                                               1 time perma banned, 8 time staff member,                                                                               7 time staff removal recipient, Permanent 104th

                                                                                :EZ:

Posted
6 hours ago, Forseen said:

Just a question on this. Would that mean that we'd be looking at making it so that non-GM staff members wouldn't have these perms? Would that mean only GM members can help with events/spawn ships/trainings etc.?

This is open to anyone to talk about btw.

I believe that this would be the compromise in my eyes:

- Regarding those who would become EJs for events, I don't think we'd be limiting it to GM's only unless it becomes a problem. We would still make it accessible to those who bought VIP. For non-GM staff, I wouldn't see the issue in letting them help if they choose to.

- For spawning ships and weapons and all, staff will still have the power to do it. But we would be allowing GM's to also have that opportunity. 

- We discussed as High Staff that Admins would still be expected to host lower-leveled things, such as trainings or patrols for the server. But we're not expecting them to do things at the level we do now.

  • Informative 1

I was the leader of the Dogma Balls movement
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Posted

This suggestion has been moved to REVIEW PHASE.
(Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team)

  • Winner 1
  • 4 months later...
  • Founder
Founder
Posted

This suggestion has been IMPLEMENTED.
(Suggestions that have been implemented into the server)

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