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Showing content with the highest reputation on 06/17/2022 in all areas

  1. As a former Fox, previous CG Commander recently, and CG Regimental. I completely disagree. All of the CG I've talk to find some form of satisfaction as it passes time during off hours. I personally enjoyed having something to do even when nothing was going on. CG never use to get deployments before they were moved under me, and this was there way of having fun. It's a staple that has always been with CG, and should not be taken away. If the server moves towards serious RP where continuous senarios are happening involving CG, then maybe we could consider, but I don't think this is something that we should look at. As a side note - I've had this discussion previously with Directors, and was told that CG wouldn't be in the server anymore if they couldn't arrest. I'm kind of Radical in this opinion, but I'm open for discussion if you disagree.
    7 points
  2. CG would be cooler if they detained more people in RP. I miss back in like 2018/19 when CG were abducting people for Palpatine like they were his own personal hit squad. As of late they’ve just boiled down to the red guys who handle arrests and that sucks because there is so much RP potential for CG. I’m a little more radical in all this tbh. I think we’d be better off if they lost batons and worrying about arrests and focused more on being Shock Troopers and doing the Chancellor’s and/or the Senate’s dirty work. Staff could very easily handle arrests but like I said that could be considered pretty radical. I know I was in CG for a few short weeks back on Titan Base and I ended up losing interest when I was told to stalk a CT and to arrest him if he breaks any rules.
    4 points
  3. 3 points
  4. Not sure where the speculation is coming from I've always been pretty open about the server specs and have addressed it publicly on multiple occasions. No we don't share we pay for an entire dedicated server that is completely our own in Chicago. We currently have a Ryzen 5600x. Garry's mod is only a capable of running off one core of our processor though so we can only utilize 100% of that core per server unlike newer games which can utilize multiple for performance reasons.
    3 points
  5. Name: Rohan Steam ID: STEAM_0:1:155676106 Staff Rank: Veteran Admin Are you VIP?: Yes, and sub Date: 6/17/2022 Reason for leaving: I do not enjoy the server, my timezone is quite dead. Focussing on school and other things is better right now. Getting on feels like a chore, so therefore I am resigning even tho I just got VA. Farewells: Remove the quota.
    2 points
  6. what rising through staff does to a mfer
    2 points
  7. Okay what the actual deuce bruh
    2 points
  8. This is the point of the next update, and is not something we can simply push out. Patience is needed for this, and we're fully aware of the issue. It's unfortunate, but it's getting resolved as soon as possible, so just hold on a little longer.
    2 points
  9. Question What part if any did you play in the decision around the 21st change / rollout of that change. +1 from my point of view you have done well in your position and furthered the work of your predecessors, while setting things up for success in the future. I am a bit wary around the 21st change as that was a pretty bad PR blunder, but I don't have all the details so I wouldn't take that into account. From a GM point of view you have done well with communication with GMs / GMO+ on what you would like to see for siege while not begging us every week for exclusive events but standing up and pointing out when you think your units are not receiving the quality we push for every week.
    2 points
  10. Any time I rate you guys know I give my honest opinion.... and remember this is an Opinion. I am extremely appreciative of the testing and we love it its great shows us that things are getting done <3 however if I have to rate it Gameplay: 3- The Gameplay was fairly average for the parts that I could actually move for. Unfortunately, Lightsaber's dont block blaster bolts sometimes and sometimes your lightsaber doesnt actually hit these enemies. Care and Effort: 5- Very appreciative of what you do for the server and working with these new NPCs really appreciate you and love that you took the time and effort to work something out for these new droids. Server Performance: 1 - Server Tick was at 1.9 for a lot of that event and during the fighting the highest I think I saw it was still below a 3. The server was a complete slideshow and honestly surprised it didnt die. Again please dont take this as me shitting on the event... If I rate events I rate and give my reasonings why.
    1 point
  11. 3/4/2 Nice event, I really liked the dupe swap, lag was fucking garbage. I hope you got a lot of good info from this for the update. Edit: To yall putting 5/5/5 please just stop. Rate correctly pls
    1 point
  12. +1 this is just people who hopped onto 501st whitelists for credits. its a hoax. a myth. and a conspiracy theory at best!
    1 point
  13. 1 point
  14. Fuck dude. Staff really out here taking L's 7 people outta here in 7 days
    1 point
  15. fr, remove da quota, he's right you know
    1 point
  16. Hi, I was in CG a few times. A few years ago to a few months ago. If CG is at a peak or near peak status with more than two members online daily, then you'd see more of a "I'm a guard and/or patrolling" type of deal. The speed bonus has been there.. forever, and 100% sure it's so they can outrun people trying to be faster than us.. and get to places they need to easier. If they both have 20 points into speed, you wouldn't see an arrest unless they're in close enough proximity. The only case where CG as a whole would get upset is if someone they're chasing decides to use a jetpack or discconects or /cc. For the jetpack one, sometimes it's real, sometimes they're chasing you as a joke (not with baton out) because you hit em and called them a silly monkey or something. Which is fine, unless again, it's a real AOS. Now, I'd say this battalion is more for the people who want to be serious at times and lax at others. CG does end up attracting the very serious types now and again, which is okay, as long as they're not forcing that state upon us. It always changes from time to time as well, you might get people who actually like the RP aspect of policing/guarding while you get those who just want to make sure the server isn't rife with minges. Sometimes, you get people who aren't either, which is quite weird, but does happen. Logging is tedious, but it is what it is. For the Security / Guarding aspect: Referencing my first sentence, you'd see CG at BCC, HMC, Brig, or patrolling if it's in a peak status. Right now, it isn't, that's why you don't see them guarding anything but brig which is more of a priority to them. For deployments or events, tailored ones are the most fun. They actually give CG a sense of being there and not like the main server where everyone just goes to the same place. In my opinion, CG likes to do what it is meant to do: Guard/Secure. Fulfilling that role for them gives them a sense of purpose. Don't confuse that with standing guard after some battalion clears out a place. They already do that on main, where they stand guard without any enemies. This is also very boring if encountered. Instead, throw something at them, like a bounty hunter trying to escape the area, something like FreeRP, or plain old waves every now and then. The most fun I had on a deployment for CG would be .. Marvel's(?) temple attack that brought in a few other battalions. CG had the primary function of securing the temple, which we all liked. Afterwards, the battalions came in when we got hit by a surprise attack. Very fun. On main server events/encounters, it's always the same thing, "something cy or hmc. everyone rush to that area." which honestly, makes everyone feel the same way. It gives them something to do which staves off that boredom, but no sense of fulfillment or purpose there. For the Policing: If someone gets AOS'd, then CG must arrest them. They're not just gonna stand around while you talk with your friends about the next great hit. There are also those who like this part, where they chase someone with a stick, even those minges like it for some reason. However, the worst part is when they /cc every single time. For an RAOS, it's a little bit like the same, where you have to go "investigate" a crime. Now, they don't really reveal much into that topic, nor is there even an example for them to go off of, but when encountered, it'll either be dealt with in a matter of seconds or.. you might have something else. I've had both sides, but the latter is the worse type. It was a close-and-shut case. 10 minutes later, I get a poke and asked to go into an office. This person then asks why I didn't arrest so-and-so, I state why. Now, they try to force their ranks upon me, from both clone and Jedi. I stand my ground.. Might also be worth mentioning that I scoffed somewhere during this period for something that was so rashly said (not by me) that I couldn't resist doing it. That's the part everyone hates the most. Escaping by /cc or trying to force. For the players who are dickheads: That's either their personality, so they might come off that way to you. Or they might be frustrated / upset. tldr: there's fun in there, only depends if you like it or not. not everyone's cup of.. whatever.
    1 point
  17. 1 point
  18. Honestly, CG/TG have always had that animosity for the longest time. It's differed from each Fox term on how bad it gets. Do staff need to step in now and then? Absolutely. I've had to do it a few times and had to correct a few people. I.E CG arresting senate during a tryout for walking into BCC despite the fact they are allowed in there due to their RP. If a person just gets arrested then continues to do the same shit, then staff need to get involve and evaluate if that person needs to have a sit and staff action. I like letting them do their jobs. Don't get me wrong.
    1 point
  19. As TG we get (what might not be the same hate) shit on by people that are mad about arrests, it really is just something you choose to do by joining these groups. Like charity but,... to deal with immature people and stand around all day. I DO think that if we have something like Guac mentioned with CG/TG doing arrests, then staff looking into it would be a good system as it prevents Invalid Arrests or falsae AOS/RAOS's i don't personally like arresting people filling out a log then posting an AR waiting for them to either leave or come out and do the same thing again. I think that without CG though things would be abit rockier as staff is usually less active than CG at night which makes minging less prevalent so if we did wind up swapping to staff arrests people might get away with more, and others would question CG's need for a speed boost on top of that. I think it's a neat idea, but not realistic.
    1 point
  20. +1 When it comes to feasibility I wont pretend to understand if this will work. However, metagaming is a real issue, and as a GM who is meant to entertain the player base, if you are only trying to deploy a certain group and the whole server shows up due to the intercom; you are put into a sticky and uncomfortable situation. If this were to work, I hope that would mitigate the issues surrounding the deployment of troops as a GM / Staff member.
    1 point
  21. I brought up a different system for arresting during my Spec Reg term, however I tabled it due to staff changes and other battalion issues. I personally have seen the animosity build against CG on multiple occasions due to their role as the arrest-er, and it is very concerning on not only a servers population's attitude, but also the enjoyment of the Courscant Guard. As a player, you should not be put into positions in which you receive verbal abuse on a regular / semi-regular occasion, nor did they sign up for that. Staff are volunteered members of this community who understand the rules, and have been assessed as to their maturity when dealing with situations like these. I think for CG to move away from dealing with arrests, means they can focus more on RP aspects of their job, whilst maintaining that security role. A full pullout of CGs player base when it comes to arresting people is unrealistic, I understand, so I am not suggesting that they get rid of the ability to be able to arrest people; but everything past the point of arresting the individual should be solely a staff's responsibility. TLDR; While CG should be able to arrest people, any issue regarding the validity or investigation of the arrest should be dealt with by staff.
    1 point
  22. Well it's like house chores, do I like them ? Sometimes. Are they important? Ofcourse. Hate is a strong emotion, we focus a lot of our attention to to the whole process of arrest, I think for most part we might get heated in situations, but all in all we enjoy it, I don't think people would spend hundreds or thousands of hours in the batallion if there was no special feeling to it Most big communities have CG to do arresting. Hate is a uncommon reaction to arrest, mostly nobody give a shit, for the rare occasion where a long standing community members get arrested I fully understand that sometimes arrest are being disputed, and that's when it becomes a staff issue. It's as simple as making ticket for RDA and see if it was valid or unvalid arrest, stay or get released. Also people might get pissy that I arrest somoene that is AOS, like bro if they are AOS its on sight, it's not RAOS, it's as simple as making a staff ticket and figuring it out. At that point don't expect CG coming back there and figuring it out, there is a long standing policy that we don't deal with figuring it out wether an arrest is valid or not, unless its RAOS, it's the person's job to make a ticket and get an admin or several staff members to figure out if their arrest is valid. Staff is very helpful for the entire process, they might not have the entirety of the process, but often they have the role to help us if the situation gets out of hand with arresting people and you are the guys that do the check on us when people make RDA ticket. I think it works well overall. To Comics comment that we AOS people if they don't RP with us or forcing RP, that's something that should be brought further and investigated and worked on.
    1 point
  23. +1 but i still want my Pie like right now
    1 point
  24. I think the whole point is CG do this because it sort of just always made sense to do it. They're literally military police so it makes sense they would arrest people who break rules. It's like the whole idea is CG are like a neutral arbiter who just mindlessly do what the rule directly states with little thought behind it, they arrest when there is an AOS and that's it. I dislike the idea of CG personally investigating if an AOS is valid because I don't think they are staff and so I don't know why they would be able to make a decision as if they were staff. I don't think anyone has a real issue with CG or TG arresting people, it's more convenient than staff usually because they're always on the ground usually pretty near the problem, and they also can be stationed around in places arrests are more likely (which they don't do anymore sadge). They have always functioned well as a group who does arrests and I personally don't think that is a place of contention in the server. Arresting people is very easy and requires little genuine training. CG aren't really trained to do staff sits, they just do the arrest which is maybe 3 buttons. I also don't know if Staff want this responsibility either, seems a strange one to tag on, since structure is so loose in Staff it might take longer to actually have someone arrested as members put it off expecting someone else to do it. CG are all in 1 channel and basically scream "I;LL GET IT" in game and in TS and it's solved that quick. I think what people hate the most about CG is their ability to force RP and the way they actually RP. It seems to just attract a very certain type of crowd who are extremely interested in forcing people to do things for them. CG is the only battalion you can't really say no to RPing with or try to get away from the situation because they will detain you. This makes a pretty harrowing situation in which you're forced to do unfun RP because if you don't they'll force you in a cell and if you don't comply they will actually AOS you. This is at least my problem with CG, it's like a battalion that can do BH RP with everyone on the server. I find it hard to what to interact with them when they're either always being rude or trying to force you to comply to their RP. Also, if you think CG get hate for arresting, why would we give that to staff instead? Like the server sort of doesn't like staff that much, just yesterday the VAs were getting flamed for removing whitelists. Do you think they should get more responsibilities which you claim lead to more hatred? Like it's adding an unwanted additional responsibility to a more decentralised team (in game). seems like a good way to make people like staff less and want to be staff less Also battalions need to relax policy on arrests. I don't think an arrest should be any automatic type of removal from anything. Yeah maybe if you RDM but failRP is so broad it basically is never a serious thing. People allow CG to really affect their positions in battalions not by CG choosing to overreach but because battalions are lazy in disciplinary procedure. CG are only the issue RP wise, arrests are honestly mostly not an issue they attribute to.
    1 point
  25. Hey Day! That's a super fair question, and I'm glad you brought this up. I personally did not make the decision to restructure the Galactic Marines, and was told this was hasppening. As such I did as much prep work as I could with both sides and acted as a support pillar for the battalion to promote positive attitudes in a shitty situation.
    1 point
  26. as a non CG member I think it's my place to say yes.
    1 point
  27. Can you elaborate? Could you go into a little bit more depth? Thanks.
    1 point
  28. Lets gettem again boys uh idk +1 dont give a fuck
    1 point
  29. I wish this was true but it very clearly isn't. Unfortunately something we've had to come to terms with as Founders is that if someone is looking for a reason to be upset they will more then likely find one or follow misinformation. Originally we were against giving our server specs as we weren't entirely sure how secure everything was. Giving away hardware details sounds like a small thing. But when hardware vulnerabilities happen the last thing we want is for the vulnerabilities to be used against us or our players to harm or ruin their experiences in any way. After enough time had passed we were positive in our security and systems in place to not have to worry anymore. Xaze ~ This is a dedicated box, and we do not share resources with any other servers . Please keep in mind Garry's Mod is single threaded game, meaning we can't fully utilize multi-core capabilities for lag prevent. We're really looking at single core speed when it comes to this really old game
    1 point
  30. > Asks not to put synergy in his steam name > "Put it in your name or resign" > Resigns
    1 point
  31. Hey Korm, I think about you alot, way more than I ever expected. I hope you're doing well. I miss you man, and I have alot of Star Wars lore that you never got to see, I hope to one day share it all with you. Your memory lives on, with me, and many others. I hope you're resting easy. Thanks again for everything brother.
    1 point
  32. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
    1 point
  33. Name: Dono RP Rank: Knight Suggestion: Implement a staff command that allows a staff member to extend the range of their voice to a certain extent. This could probably be done by using the lua voice distance parameter or by a scale similar to the set scale command. The actual changing of the voice range seems simple enough, I have no idea how the staff system works so I don't know how hard it would be to implement a new command like this. If its something that easily can be done, I think its worth putting this at the bottom of the list of things to develop. Implementation: The intercom is something that ppl complain about a shit ton. Its server wide and the start and end noise ear rapes you when you least expect it. This could be a good alternative for gms to talk to a large amount of people over a specific distance away from them. It would theoretically work just like the voice amplifier swep but just less lag and only staff can toggle themselves to it. Its a great way to say something "over the loudspeakers of anaxes" and not across the entire galaxy with the intercom entity. This doesn't need to be anywhere near the top of the list of importance for development - but it will still be a nice feature to have on the server. Lore: loud Workshop content if applicable: requires development (If no workshop content, suggest a developer or put "Require Development")
    0 points
  34. As a member of CG. CG will always feel this way. In my case I don't think arresting and enforcing rules is a Burdon but I cant speak for others. But once CG loses arresting perms the battalion will be removed. We all know this so its basically either have CG be able to arrest or have no CG on synergy at all.
    0 points
  35. Idk seems like I’d have to make a couple tickets for a staff member to come within the hour and deal with an arrest but that’s just me. :P
    0 points
  36. Name: Roach Steam ID: STEAM_0:1:615376053 Staff Rank: Admin Are you VIP?: Yes Date: 6/16/2022 Reason for leaving: Ive been busy on an important project as well as being staff on synergy isnt as fun as i thought it was. it just lost its touch. I feel that im working with no benefits and there is no inspiration behind it. it just isnt as fun anymore. ill still be here as a normal trooper just not a Badmin. I love you all Farewells: @Mavelle i will still do the clone voice dont worry @Mazen stop flying around with a flashlight on while cloaked ya goof @Daytona211 thank you so much for rying to help me reach SA im sorry i never got to it @Beetle sorry i never did anmore events with you ive just lost the spirit for GM stuff
    0 points
  37. -1 I've seen empty promises towards the trainings hosted for On and Off week and associated with EU's aswell. Would be nice if it wasn't all bark.
    -2 points
  38. +1 Lets hope SOBDE don’t Hivemind this Application again I see you as a good Reg! I look forward to working with you
    -2 points
  39. -1, the intercomm isn't very earrapey, I don't see how it's an issue tbh? just spawn the intercomm it tells people when you start and end talking. Does the intercomm cause lag? doesn't everything cause lag? How would you keep it to 1 planet? are the maps not on top of each other? If it's a radius won't it go upwards the same distance sideways making it impossible to talk to all of anaxes without talking on other planets? This just seems very unnessacery
    -2 points
  40. Name: Monty RP Rank: CSM Suggestion: Push out whatever the hot fix is to fix the bug of us not showing up on the server list Implementation: A dev would know how to do that more then me. I know all you guys work really hard on updates and other things for the server but if we want to pull more people the first thing we need to do is get our server to show up on the list
    -2 points
  41. Name:Aeon RP Rank:CT PVT Suggestion:327th Implementation:Now! Lore:Order 66 scene episode III
    -3 points
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