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Supercharged DC-17S Nerf


Deathtiger

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Posted (edited)

Name: Deathtiger | Foka Molin

RP Rank: Jedi Member

Suggestion: Nerf the Supercharged Dual DC-17s 

Weapon String: rw_sw_dual_dc17s_store

Reason: The Supercharged Dual DC-17s in the current state guarantee a win every time. Playing as a Jedi is extremely underwhelming when every time we get in a fight with Hunters they just jetpack up and spray you with them. The weapon is extremely overpowered and my only defense is to block but the fire rate with the damage drains the stamina and health in about 10 seconds. They offer too much offensive power with zero drawbacks and just ruin the gameplay balance in the server. I understand that they are a 100-dollar perm weapon but that did not stop them from nerfing the other ones and I find them to be the most busted weapon in the game, even as an owner of both the DC-17s and the NT-242c I will pick the supercharged pistols 95% of the time. I feel that a balanced Nerf would create a more fair and engaging experience for all players, rather than relying solely on the weapons that can just carry them to winning. 

This video shows testing of the weapon against my health with a personal saber and then testing against the standard Jedi 

 

Edited by Deathtiger
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DEUS VULT

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Posted

+1
No shame, I cannot stand the supercharged DC-17s. It completely fucks with the balance of any Pvp interaction. It's unbearable

  • Agree 1

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Posted

+1 As a Proud owner of this gun I do support the nerf the gun is way too overpowered, and I can agree with the part about fighting hunters with them

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Posted

-1 they're still not as good as the shotgun if you get into close range. They shouldnt be nerfed unless the shotgun is and even then. It was a high cost and limited time item

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Posted

-1 In the words of Sun Tzu “You spend the money, you get the funny.”

 

In all seriousness though, they are good guns and while they might be unbalanced against Jedi. Hunters are already at a huge disadvantage against Jedi and Clones when it comes to numbers and the amount of backup, RP shenanigans, and rules. Simply put, if PvP is the only issue. Don’t do HVT quests that force you into PvP. Don’t participate in PvP. It’s easy. I don’t participate in PvP unless it’s dueling on my Jedi. I rarely do it on my clone, and about the same on my hunter. It’s easy to avoid. If you’re upset about PvP as a Jedi. That’s just life. We’ve got an OP weapon as well, I’ve heard Jedi complain more about BH jetpacks more than anything as well. At this point, we might as well just nerf Hunters into the ground.

In conclusion, the Supercharged are a Perma Weapon like the Shotgun. The Shotgun and Flamethrower are both OP weapons as well. But, they give Hunters an edge they definitely use effectively. I say no, because ultimately there’s no further option to purchase them. This isn’t the shotgun or flamethrower where you can get them whenever. This was a One Time weapon, that probably won’t come back for the foreseeable future. I do not support it.

  • Agree 1

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Developer
Posted
4 minutes ago, AverageKaiLeng said:

-1 In the words of Sun Tzu “You spend the money, you get the funny.”

 

In all seriousness though, they are good guns and while they might be unbalanced against Jedi. Hunters are already at a huge disadvantage against Jedi and Clones when it comes to numbers and the amount of backup, RP shenanigans, and rules. Simply put, if PvP is the only issue. Don’t do HVT quests that force you into PvP. Don’t participate in PvP. It’s easy. I don’t participate in PvP unless it’s dueling on my Jedi. I rarely do it on my clone, and about the same on my hunter. It’s easy to avoid. If you’re upset about PvP as a Jedi. That’s just life. We’ve got an OP weapon as well, I’ve heard Jedi complain more about BH jetpacks more than anything as well. At this point, we might as well just nerf Hunters into the ground.

In conclusion, the Supercharged are a Perma Weapon like the Shotgun. The Shotgun and Flamethrower are both OP weapons as well. But, they give Hunters an edge they definitely use effectively. I say no, because ultimately there’s no further option to purchase them. This isn’t the shotgun or flamethrower where you can get them whenever. This was a One Time weapon, that probably won’t come back for the foreseeable future. I do not support it.

mfw its an RP server and not a PVP server

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Posted
Just now, Mystic said:

mfw its an RP server and not a PVP server

You’re completely correct. But if you look again. I said ‘You can completely avoid PvP.”

 

PvP is apart of the server, it’s always going to be and has been for a long time from what I understand. Attempting to disenfranchise that just means that you are removing a core part of enjoyment for players. I know players that adore PvP Sims, playing as Hunters, and are completely fine with dying due to dumb situations.

The other thing is, Hunters as I said, are already at a disadvantage at many points. And continuously, specifically Jedi complain about them the most. I enjoy playing as Jedi, and the truth is Hunters outclass is due to their ability to distance themselves from us. It’s why having Clones with us is a great way of keeping the playing field even. Jedi keep wanting to rush in and be the Main Character and throw a tantrum when they die. It’s honestly disturbing the amount of hate Hunters get for outpacing people in optional combat.

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Developer
Posted
Just now, AverageKaiLeng said:

You’re completely correct. But if you look again. I said ‘You can completely avoid PvP.”

 

PvP is apart of the server, it’s always going to be and has been for a long time from what I understand. Attempting to disenfranchise that just means that you are removing a core part of enjoyment for players. I know players that adore PvP Sims, playing as Hunters, and are completely fine with dying due to dumb situations.

The other thing is, Hunters as I said, are already at a disadvantage at many points. And continuously, specifically Jedi complain about them the most. I enjoy playing as Jedi, and the truth is Hunters outclass is due to their ability to distance themselves from us. It’s why having Clones with us is a great way of keeping the playing field even. Jedi keep wanting to rush in and be the Main Character and throw a tantrum when they die. It’s honestly disturbing the amount of hate Hunters get for outpacing people in optional combat.

i would check rules again. BHs can now murder people off base. It is not avoidable. 

thats all im saying on here though. gonna let the suggestion flow!

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Posted (edited)
2 minutes ago, AverageKaiLeng said:

You’re completely correct. But if you look again. I said ‘You can completely avoid PvP.”

 

PvP is apart of the server, it’s always going to be and has been for a long time from what I understand. Attempting to disenfranchise that just means that you are removing a core part of enjoyment for players. I know players that adore PvP Sims, playing as Hunters, and are completely fine with dying due to dumb situations.

The other thing is, Hunters as I said, are already at a disadvantage at many points. And continuously, specifically Jedi complain about them the most. I enjoy playing as Jedi, and the truth is Hunters outclass is due to their ability to distance themselves from us. It’s why having Clones with us is a great way of keeping the playing field even. Jedi keep wanting to rush in and be the Main Character and throw a tantrum when they die. It’s honestly disturbing the amount of hate Hunters get for outpacing people in optional combat.

I can understand you bro, but being able to fly in circles around a jedi and kill them in 6 seconds with these pistols is insane, most Jedi do not have a way to counter a BH with a jetpack as is throw in the OP ass pistols with it is even worse. Not to mention the fact that some people just want to be able to do the quests that make them hostile and it be a little more fair. Again BHs can kill now off base lol

Edited by BROPDROP

Current: Nothing

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Posted
10 minutes ago, AverageKaiLeng said:

-1 In the words of Sun Tzu “You spend the money, you get the funny.”

 

In all seriousness though, they are good guns and while they might be unbalanced against Jedi. Hunters are already at a huge disadvantage against Jedi and Clones when it comes to numbers and the amount of backup, RP shenanigans, and rules. Simply put, if PvP is the only issue. Don’t do HVT quests that force you into PvP. Don’t participate in PvP. It’s easy. I don’t participate in PvP unless it’s dueling on my Jedi. I rarely do it on my clone, and about the same on my hunter. It’s easy to avoid. If you’re upset about PvP as a Jedi. That’s just life. We’ve got an OP weapon as well, I’ve heard Jedi complain more about BH jetpacks more than anything as well. At this point, we might as well just nerf Hunters into the ground.

In conclusion, the Supercharged are a Perma Weapon like the Shotgun. The Shotgun and Flamethrower are both OP weapons as well. But, they give Hunters an edge they definitely use effectively. I say no, because ultimately there’s no further option to purchase them. This isn’t the shotgun or flamethrower where you can get them whenever. This was a One Time weapon, that probably won’t come back for the foreseeable future. I do not support it.

PvP is not avoidable as things force you into fighting them such as the Baid raids, new hunter RoE, Hunters helping in events, etc. Its just not fun trying to RP with people then getting mowed down when hunters are involved 

DEUS VULT

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Posted
Just now, Mystic said:

i would check rules again. BHs can now murder people off base. It is not avoidable. 

thats all im saying on here though. gonna let the suggestion flow!

It’s totally avoidable. The rules are a 2-1 Ratio which easy to avoid when you go alone or in a group of 3 or more. If 2 hunters are going against 4 Clones. It’s gonna be a test of who’s doing better. And for Jedi, we travel alone most times so it wouldn’t be difficult for us to avoid the 2-1 rule.

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Posted
9 minutes ago, AverageKaiLeng said:

-1 In the words of Sun Tzu “You spend the money, you get the funny.”

 

In all seriousness though, they are good guns and while they might be unbalanced against Jedi. Hunters are already at a huge disadvantage against Jedi and Clones when it comes to numbers and the amount of backup, RP shenanigans, and rules. Simply put, if PvP is the only issue. Don’t do HVT quests that force you into PvP. Don’t participate in PvP. It’s easy. I don’t participate in PvP unless it’s dueling on my Jedi. I rarely do it on my clone, and about the same on my hunter. It’s easy to avoid. If you’re upset about PvP as a Jedi. That’s just life. We’ve got an OP weapon as well, I’ve heard Jedi complain more about BH jetpacks more than anything as well. At this point, we might as well just nerf Hunters into the ground.

In conclusion, the Supercharged are a Perma Weapon like the Shotgun. The Shotgun and Flamethrower are both OP weapons as well. But, they give Hunters an edge they definitely use effectively. I say no, because ultimately there’s no further option to purchase them. This isn’t the shotgun or flamethrower where you can get them whenever. This was a One Time weapon, that probably won’t come back for the foreseeable future. I do not support it.

the shotgun and flamethrower are significantly less OP than the supercharged pistols. The shotty and flamethrower have counters, they are avoidable, they are not perfect. The Supercharged dc17s are perfect by every metric: range, damage, fire rate, capacity. They are too good, you need to admit that. They should've been nerfed a long time ago.

1 minute ago, Deathtiger said:

PvP is not avoidable as things force you into fighting them such as the Baid raids, new hunter RoE, Hunters helping in events, etc. Its just not fun trying to RP with people then getting mowed down when hunters are involved 

preach king

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Posted
1 minute ago, BROPDROP said:

I can understand you bro, but being able to fly in circles around a jedi and kill them in 6 seconds with these pistols is insane, most Jedi do not have a way to counter a BH with a jetpack as is throw in the OP ass pistols with it is even worse. Not to mention the fact that some people just want to be able to do the quests that make them hostile and it be a little more fair. Again BHs can kill now off base lol

If you play the HVT Quests, you put yourself at the mercy of being killed during those quests. It’s unavoidable if you do those quests, yes. And I said above to Mystic, if you run into situations where you are on the 2-1 or 4-2 scenario for example, Clones have the advantage on that part. Rules were defined for Hunters. People are acting like the new Hunter rules are devastating but reading them, they are fair and balanced.

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Posted
3 minutes ago, Deathtiger said:

PvP is not avoidable as things force you into fighting them such as the Baid raids, new hunter RoE, Hunters helping in events, etc. Its just not fun trying to RP with people then getting mowed down when hunters are involved 

Base Raid as Jedi, go to the Temple or stay further back in the base like bunks. Easy solution.

ROE I’ve covered twice now. 2-1, 4-2 ratios makes things difficult for Hunters to fight back and is a test of genuinely who is better which in general is just PvP.

Hunters helping in events is apart of why they became a Hunter. Isn’t apart of why you became a Jedi was the title that came with it? It’s RP to the Hunters. So why disenfranchise them?

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Posted
5 minutes ago, Essman_and_Co said:

the shotgun and flamethrower are significantly less OP than the supercharged pistols. The shotty and flamethrower have counters, they are avoidable, they are not perfect. The Supercharged dc17s are perfect by every metric: range, damage, fire rate, capacity. They are too good, you need to admit that. They should've been nerfed a long time ago.

I disagree. It’s a one time item that not many people got. They aren’t perfect either. It’s the person using them that makes them useful. Like any tool, if you use it incorrectly or rely on one trick too much, you’re going to lose. I’ve lost to Hunters before with the Supercharged. Although they aren’t perfect by any metric. They are useful, but not perfect. They are a medium to long range weapon that is avoidable as long as you play smart and don’t rush in like a hero.

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Posted
1 minute ago, AverageKaiLeng said:

Base Raid as Jedi, go to the Temple or stay further back in the base like bunks. Easy solution.

ROE I’ve covered twice now. 2-1, 4-2 ratios makes things difficult for Hunters to fight back and is a test of genuinely who is better which in general is just PvP.

Hunters helping in events is apart of why they became a Hunter. Isn’t apart of why you became a Jedi was the title that came with it? It’s RP to the Hunters. So why disenfranchise them?

Hunters can still do hunter stuff! The pistols just need nerfed. Plain and simple. This really doesn't hurt hunters, that was just an example given, it's not like hunters are being targeted. Every other weapon in the game has a counter, except the pistols. Telling someone to avoid events, avoid raids, and essentially not play the game is NOT a solution

1 minute ago, AverageKaiLeng said:

I disagree. It’s a one time item that not many people got. They aren’t perfect either. It’s the person using them that makes them useful. Like any tool, if you use it incorrectly or rely on one trick too much, you’re going to lose. I’ve lost to Hunters before with the Supercharged. Although they aren’t perfect by any metric. They are useful, but not perfect. They are a medium to long range weapon that is avoidable as long as you play smart and don’t rush in like a hero.

They are perfect. Recognize the truth. Accuracy, damage, fire rate, capacity, range. They have everything. They have NO COUNTER. 

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Posted
Just now, Essman_and_Co said:

Hunters can still do hunter stuff! The pistols just need nerfed. Plain and simple. This really doesn't hurt hunters, that was just an example given, it's not like hunters are being targeted. Every other weapon in the game has a counter, except the pistols. Telling someone to avoid events, avoid raids, and essentially not play the game is NOT a solution

I’m not saying avoid Events. Avoiding Base Raids is completely viable. It’s GM Discretion if Hunters are involved as enemies, so if you are upset with how Hunters are acting during an event, take it up with the GM of said event. As well, I never said ‘Do not play the game!’ What I had said was, PvP is avoidable, if you don’t like the current state of it, make a suggestion to even the playing field in a way that doesn’t disenfranchise a group. Hunters are marginalized in a way where they are despised by players. Some of it is good reasons and a lot of it is just unwarranted hate.

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Posted
5 minutes ago, AverageKaiLeng said:

I’m not saying avoid Events. Avoiding Base Raids is completely viable. It’s GM Discretion if Hunters are involved as enemies, so if you are upset with how Hunters are acting during an event, take it up with the GM of said event. As well, I never said ‘Do not play the game!’ What I had said was, PvP is avoidable, if you don’t like the current state of it, make a suggestion to even the playing field in a way that doesn’t disenfranchise a group. Hunters are marginalized in a way where they are despised by players. Some of it is good reasons and a lot of it is just unwarranted hate.

I love bounty hunters. I hate the supercharged dc17s. They are horrible at every turn during pvp. They. Need. Nerfed. If a faction needs an incredibly overpowered weapon to even be viable then maybe some suggestions need to be made in order to make the faction better instead of relying on pay to win bullshit. I love hunters, they add a lot to the server, so don't make this out to be us trying to nerf hunters or "marginalize" a faction. 

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Posted
Just now, Essman_and_Co said:

I love bounty hunters. I hate the supercharged dc17s. They are horrible at every turn during pvp. They. Need. Nerfed. If a faction needs an incredibly overpowered weapon to even be viable then maybe some suggestions need to be made in order to make the faction better instead of relying on pay to win bullshit. I love hunters, they add a lot to the server, so don't make this out to be us trying to nerf hunters or "marginalize" a faction. 

Let’s not avoid the proof in the pudding though. One of the points in the suggestion was “Playing as a Jedi is extremely underwhelming when every time we get in a fight with Hunters they just jetpack up and spray you with them.”

Which Hunters can do with any weapon. It’s not the supercharged, it’s that Hunters outpace Jedi and they are complained about when Jedi die to them constantly. And I disagree with you again. It’s not pay to win. The weapons are a tool, use them well you get a better chance of succeeding. Use them incorrectly and you’re as bad as any one else who uses weapons incorrectly.

In conclusion, the weapon is ‘pay to win’ like any permaweapon is. The more money you spend, the more powerful weapon you get. The Cycler Rifle is a solid and powerful Perma Weapon that you can purchase with money if you buy credits. It has high damage, a good magazine, high range. If you use it well, you get great results. Use it incorrectly, you’re outta luck.

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Banned
Posted

+1 the supercharged makes any other weapon obsolete 

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Posted (edited)

+1.

I agree, the Dual DC-17s Super Charged  pistols are way too powerful.

 

Edited by Claire
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Posted

as much as I love the super pistols I gotta +1. Extremely overcentralizing weapon and GMs have had to make EJ and NPC HP annoyingly high to compensate. I think either slowing down the fire rate or cutting the clip size would be the best choices for nerfs

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Posted

It seems like every time there comes a time to release a new exclusive weapon, it needs to be more powerful than the last one. Right now it's getting out of hand. When the first exclusive weapon, the mandalorian rifle came out it was completely busted, that resulted in its nerf. So it's not out of the possibility that these weapons can be nerfed. 

Also this is a very common weapons, its delusional if you think differently, I see 15-20 of these every day. 

As for the pay to win aspect.. sure, pay to win is unavoidable in alot of aspects. But you can't buy this weapon anymore.. I cannot PAY to be of equal strength, this isn't pay to win, this is Pay to Never Lose, as the only weapon beating you is the same one. So the dual pistols win every time. 

But when it boils down to it. This isn't about balance, this isn't about pay to win and this isn't about keeping people's privileges. We get on this server to have fun and if a single item is ruining the fun for a large population of this community then the owners of this weapon need to suck it up and quit with the mental gymnastics.

We had this happen with the mando rifle when it was ruining fun. We had it with other weapons and we will certainly have it in future. This is not an exclusive issue to the dual pistols. Unless people get comfortable with weapons needing nerfed or buffed then we are not going to get a fun environment in the future.

It's either nerfing it or accepting fun is going to be gone for alot of players and accepting GMs are gonna ban your weapon and ruining your own (I can't even use the scorched shotgun).

+1. Suck it up. The terms say they can change items and they have done it before.

 

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Banned
Posted

In the video you posted, you're deflecting blaster bolts into another Jedi, with the health I presume to be boosted. In a much more likely scenario, the hunter shooting at you will be 300/100, not Yoda HP. While in the video I have the hunter is standing still and not moving, I'm still just using about 50% stamina to block them back and kill them. 

I think the current state of the pistols force people to actually consider gunfights during RP PVP situations, such as completing a contract or performing a HVT quest (i.e. Into the Vault), and with the recent buff to Jedi in general with improved force powers and most lore characters getting a huge stamina buff, this seems like amore than reasonable thing for some hunters to use. You could also just...force leap away? Re-position and then engage the hunter again, or heal/regain stamina and then engage. 

For events, the grand populous is melting through droids too quickly and I think GM's need to start banning the pistols a lil more often than they are. In most PVP situations where these seem unfair it'll usually be hunters vs GAR. Right now the pistols provide an ability to level the playing field for combat, and I'm cool with that. 

-1 

https://medal.tv/games/garrys-mod/clips/iMjGy2XPxbN6GTljb/d1337otT3mMB?invite=cr-MSwzWTYsMTg0NDIyNTY2LA

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Posted

-1  counter is banning them during deployments + you can counter them easily as a Jedi

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Posted (edited)

-1 i payed 100 bucks for a reason

my mum worked hard for that money i wouldn't want is to be waste.

 

Edited by euxxo
Posted

-1 Lets be honest yall, A jedi will never being able to kill a bounty hunter. The jetpack itself is cancer enough for jedi. Very few jedi itself can deal with jetpackers. All the DC17s is doing is speeding up the process.  Before we nerf the DC17s, we should nerf the jetpack. Now the next part, if you are full charging a bounty hunter by yourself, you deserve to die. You're just baiting yourself into a disadvantage fight. Like how some jedi died in the show, they charge in by themselves. You deserve the same fate as those jedi's if you are charging in by yourself.  Most bounty hunters will have something to counter the jedi, if they deal with the jedi a lot. By now the bounty hunters at rekesh (if they were smart) would have anti jedi equipment to help defeat the jedis.  

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Posted (edited)

+1

So, Let's be a bit transparent here. The gun is literally busted. Not even on the Jedi part, use it against a normal clone, or another hunter, you will win if they don't have the same weapon. 

- Jedi Reason: Oh you can deflect it, get better. Deflect a flying hunter doing circles around you with it, I dare you. They don't always stand still.
- Clone Reason: You never win, and you're dead within 3 seconds.
- Hunter Reason: WE NEED IT, TO WIN. No you don't, that's like saying Sage needs DS to win, or WW to win. Play smarter.

My whole idea here is simple, just be better players, stop arguing, accept that this is overtly strong and ruined the gameplay balance of the fun server. Let it get nerfed, and move on, that's my idea.

Edit 1: To go along with this, telling GM's to "Ban" the item, is not an end all, you're taking away from the people who bought it by telling them "not allowed", you also force GM's to force their brain into a mentality of "I have to ban this or my event is ruined". I don't ban things often because I prefer people to have fun, and being told "Just ban it lol" is kind of insulting to the atmosphere I want people to have when playing the server.

Edited by Bakus
Clarification.
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Posted

-1

I’ve just played Jedi for 24 hours straight (dude this is actually insane please help) and what I’ve concluded is that in certain situations the DC-17 Supercharged is an overpowered weapon in a CLOSE QUARTERS ENVIRONMENT.


On open field where Hunters would fly around and try to out maneuver me they came to a conclusion that deflecting was my only option and worked well to stop them. As Jedi we shouldn’t be finding a way to kill a Hunter, we should be finding ways to outsmart our opponents and defending ourselves.. if you use that logic and that strategy, you will beat a Hunter with those weapons. 
 (Wow who would’ve thought that RPing as  Jedi in a PVP scenario would work)

 

 

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Posted
5 hours ago, Bakus said:

+1

So, Let's be a bit transparent here. The gun is literally busted. Not even on the Jedi part, use it against a normal clone, or another hunter, you will win if they don't have the same weapon. 

- Jedi Reason: Oh you can deflect it, get better. Deflect a flying hunter doing circles around you with it, I dare you. They don't always stand still.
- Clone Reason: You never win, and you're dead within 3 seconds.
- Hunter Reason: WE NEED IT, TO WIN. No you don't, that's like saying Sage needs DS to win, or WW to win. Play smarter.

My whole idea here is simple, just be better players, stop arguing, accept that this is overtly strong and ruined the gameplay balance of the fun server. Let it get nerfed, and move on, that's my idea.

Edit 1: To go along with this, telling GM's to "Ban" the item, is not an end all, you're taking away from the people who bought it by telling them "not allowed", you also force GM's to force their brain into a mentality of "I have to ban this or my event is ruined". I don't ban things often because I prefer people to have fun, and being told "Just ban it lol" is kind of insulting to the atmosphere I want people to have when playing the server.

you're so goated for this. my thoughts exactly king

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Posted

+1 makes the NPC's have so much HP in deployments its impossible to kill any of them without the weapons 

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Posted (edited)
16 hours ago, KaiserNeiner said:

In the video you posted, you're deflecting blaster bolts into another Jedi, with the health I presume to be boosted. In a much more likely scenario, the hunter shooting at you will be 300/100, not Yoda HP. While in the video I have the hunter is standing still and not moving, I'm still just using about 50% stamina to block them back and kill them. 

I think the current state of the pistols force people to actually consider gunfights during RP PVP situations, such as completing a contract or performing a HVT quest (i.e. Into the Vault), and with the recent buff to Jedi in general with improved force powers and most lore characters getting a huge stamina buff, this seems like amore than reasonable thing for some hunters to use. You could also just...force leap away? Re-position and then engage the hunter again, or heal/regain stamina and then engage. 

For events, the grand populous is melting through droids too quickly and I think GM's need to start banning the pistols a lil more often than they are. In most PVP situations where these seem unfair it'll usually be hunters vs GAR. Right now the pistols provide an ability to level the playing field for combat, and I'm cool with that. 

-1 

https://medal.tv/games/garrys-mod/clips/iMjGy2XPxbN6GTljb/d1337otT3mMB?invite=cr-MSwzWTYsMTg0NDIyNTY2LA

The clip is meant to show how 1 clip is enough to burn through stamina + HP of your average Jedi. The stamina buffs only apply to Master + not the majority of Padawan/Knight. 

Also, Jedi deflect is AWFUL The hunters aren't gonna stand around and let you deflect on a server with 200+ ping and an averrage of like 7 tick on events. Jedi can also move, but it is much easier to track with guns than deflect.. Only maybe 2 bullets hit me in that video. Maybe 3. 

Just figured id clarify

Edited by Mystic

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Posted
On 9/29/2024 at 11:51 AM, KaiserNeiner said:

I'm still just using about 50% stamina to block them back and kill them. 
 

@Mysticpretty sure most padawans or Knights have 100 stamina, so with that and force leap they could just leave, call for reinforcements, or use abilities like Diamond Storm or Shadow Strike to kill. 

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Posted

@KaiserNeineryou also forgot to mention how busted force absorb is against them. 

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Posted

-1

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Posted

-1 Skill issue

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Posted

+1 for the pure sake of keeping GM health pools lower. god save our npcs

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Posted
6 hours ago, KaiserNeiner said:

@Mysticpretty sure most padawans or Knights have 100 stamina, so with that and force leap they could just leave, call for reinforcements, or use abilities like Diamond Storm or Shadow Strike to kill. 

neither ability listed works well against flying hunters or cloaking hunters. If you die calling for reinforcements breaks NLR. The idea is if youre ambushed youre dead in sub 7 seconds.

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Posted
20 minutes ago, Mystic said:

neither ability listed works well against flying hunters or cloaking hunters. If you die calling for reinforcements breaks NLR. The idea is if youre ambushed youre dead in sub 7 seconds.

I misspoke on Shadow Strike, I meant Lightning Strike. And DS is a fantastic ranged ability to use against hunters. My overall point is that there are plenty of ways to combat the pistols, and if hunters are lying in wait and ambushing people, then they should 100% die. 

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Posted (edited)

+1

I don't think just the DC-17S should be looked at.  There is an absolute reliance on store bought weapons compared to perma-weapons from the armory.    They do look cool and feel it but it's not balanced at all.   I don't believe the weapons should be totally banned from events as I'm still gonna pull a CIS shotgun on someone if I see someone using DC-17s or the fire shotgun. 

 

Regarding someone mentioning Jetpack nerfs, I can't entirely agree with nerfing it as it is already handicapped from what it used to be.   I think that's another issue that needs to be looked in general i.e complete reliance on jumpers for BHs for PVP/Base Raids.   Of course that's not the topic of this suggestion so food for thought later.

 

 

Edited by Zensras

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Posted
On 9/29/2024 at 4:26 AM, Crab_Shack said:

+1 remove bounty hunters

This is a very new and original idea, I would definitely like to look into this with @Yeaster

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Posted

+1
Please nerf, I wish to have a fighting chance as someone unable to afford $100 guns!
(Even if I were to save up the cash, I couldn't even buy them;~; sad life of joining the server a month ago ig)

The DC-17s in the Perma shop for 500 million should be stronger than the supercharged ones. 

There is an extreme issue with the monetary system in-game compared to the actual paid-for weapons.\

 

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Posted

-1.

I understand the viewpoints of the statements above, however in my opinion nerfing the guns would be unfair to the people that bought them.  It's not like you can get a refund on the items, and other strong weapons like the fire shotgun have not been touched.

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Posted
1 hour ago, Danny1 said:

-1.

I understand the viewpoints of the statements above, however in my opinion nerfing the guns would be unfair to the people that bought them.  It's not like you can get a refund on the items, and other strong weapons like the fire shotgun have not been touched.

When you buy the gun it explicitly states the gun is open for adjustment in future dates

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Posted
8 hours ago, Musshunter said:

-1 Skill issue

Honestly the best response so far.. it’s just a skill issue because as Jedi I can skillfully counter a BH with these pistols easily.

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Posted

Jedi already have a counter, it’s called force absorb + M2. -1

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Posted

-1

I change to a Minus one because I have used Diamond Storm, and Force Absorb.

This is not that bad..

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Posted

+1 shouldnt be an argument, @Bakus summed it up pretty well lol

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Posted

-1 it was limited time for a reason and it was kind of expensive for a reason so it would be worth it i dont think it should be nerfed.

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Posted
22 hours ago, KaiserNeiner said:

I misspoke on Shadow Strike, I meant Lightning Strike. And DS is a fantastic ranged ability to use against hunters. My overall point is that there are plenty of ways to combat the pistols, and if hunters are lying in wait and ambushing people, then they should 100% die. 

What about non-jedi? What am I, as a trooper without the pistols, supposed to do against someone that has them? Nothing! I'm dead before I have time to react. Not only that but now all ths hostile NPCs have hella health which just makes the game harder for no damn reason.

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Posted
17 minutes ago, Essman_and_Co said:

What about non-jedi? What am I, as a trooper without the pistols, supposed to do against someone that has them? Nothing! I'm dead before I have time to react. Not only that but now all ths hostile NPCs have hella health which just makes the game harder for no damn reason.

probably fight the usual 2 or 3 versus 1 that most troopers fight hunters with

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Kaiser           Zeros           Clutch    

Posted

+1  Very strong, Causes event issues for GM's as stated above, ruins pvp   

Posted

Just throwing in my 2 cents on this, I have them and I very much enjoy them especially when playing a hunter, as I feel like they counter Jedi pretty well. The amount of times ive tried to blow up the Jedi temple and use them I get absolutely destroyed. Ive only ever seen these guns destroy people or get destroyed by lightsaber theres no in between lol

A lot of peoples points are GMs and the spawning health rates. No matter what the guidelines for health are there in the rule book and rule of thumb is to go 100 up or below based on pop and not and should ever be based on what kind of guns people use. 

So I think it might be good for @Ansleyor @WarMasterto keep a look out in the future for things like this happening! :)   

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Posted

+1

Any gun that basically locks ppl into using it so they can win should probably be nerfed

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Posted

-1 I know the store says they can make whatever changes they want but if it was any different I wouldn't have spent the money in the first place. 

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Posted

As much as I hate to say it for the better of GMs and server events they should be nerfed kill way to fast on EJs, Droids anything just kills it so fast, you have to up health of everything by so much to make up for these pistols +1

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Posted

-1

I'd like to not have ANOTHER gun I paid for get nerfed because people don't know how to adapt to new situations.

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Posted

This situation is so twisted because everyone is right in saying it is a skill issue and it isn't fair that people aren't able to enjoy what they paid for but on the GM side of things, it is painful having to completely reconstruct an entire event on the fly and hit EVERYONE with heavier stuff because like 4-5 people are able to shred NPCs. I don't enjoy making kill boxes and impossible elevators/hallways but it is sometimes the only way to counter these guns. Maybe instead of a complete nerf, some sort of stat rebalance would be more amenable such as reducing the range/accuracy so they're a bit better when you're focusing fire or in closer combat (since they're pistols and shouldn't have infinite range anyways) since tbh, the damage isn't even the problem with them; it's literally just that they're lasers at any range and it completely negates a firefight if they're 100m away sniping with them and shredding waves of droids or even clones. I honestly feel like a lot more of these sorts of weapons need more of a twist to their other stats instead of just hard nerfing them straight into the ground because they should be slightly overpowered (that's why they sell) but still should have a drawback that makes it so they can't just instantly change server dynamic to be worse for everyone who doesn't wanna fork out the 100 bucks. I also agree with Bakus in saying that banning them from events is stupid, I want people to enjoy what they work/pay for, and so do they so I shouldn't have to just suck it up and ban them completely from that experience.

Yeah...

Posted

This suggestion has been moved to REVIEW PHASE.
(Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team)

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Posted

This suggestion has been moved to PREPARATION PHASE.
(Suggestions that have been tested and are ready to be pushed for the next Server Update)

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