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KaiserNeiner

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KaiserNeiner last won the day on April 27

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About KaiserNeiner

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  1. @Wonder/Faie"image not found or was removed"
  2. Sounds super similar to battle focus for SOBDE, or the flag that naval/STR have. +1 but hope its a lot different
  3. +1 like the idea/concept, would rather have this than nothing for grapple hooks on the flip side be in a jet trooper subunit!
  4. Dude almost caught a case. +1 but give the option to use either, like Null can use different versions of their armor
  5. +1 but gatekeep them in 501st ARC and give them to the Rex WL too
  6. +1 for the visual aids and overall QOL improvements for the mortars. I think making them easier to use is extremely valuable for the 501st, except make them slower to fire if turning and aiming is a low faster. Shouldn’t be able to readjust and start firing asap. -1 on the different ammo types only because it sounds like these would impact the servers performance negatively. Just from what I know or have learned abt what does or doesn’t mess with that, but if a dev says it won’t do anything then I’m all for it. GREAT suggestion king
  7. @Rezzdoes your kit have any special Dual pistols?
  8. +1 somehow a good idea
  9. +1 jugg is comm banned, he cant hurt the dev team anymore. It's also absolutely criminal these guys dont have medics
  10. public denial reason was due to the weapon we requested being exclusive to 41st, even though I think we got perms from 41st leadership at the time to ask for it. Who knows what the synergy illuminati's reason was.
  11. nah it got denied
  12. Ah yes I remember all the times huyang served with the navy and was apart of their operations great idea and point -1 tho this will never get used on a regular basis. Did you get Jedi leadership permission to post this as well?
  13. Name: Kaiser RP Rank: LT Suggestion: Buff the DP23 shotgun by giving it a full auto mode rather than semi-auto. Keep the mag size, damage, range, and recoil but add in another fire mode . Implementation: Add an additional fire mode to the DP23 shotgun allowing for someone to spray 6 rounds fast and possibly in-accurately. Players would struggle heavily to control recoil, but if they’re successful the gun becomes deadly. Lore: N/A Workshop content if applicable: Requires Development (If no workshop content, suggest a developer or put "Require Development") Weapons: rw_sw_dp23 Other: I think we can all agree this shotgun is horrible. It’s outclassed by so many other weapons and it’s on a lot of different whitelists scattered around the server. DP23E has good damage and range, DC17m has 10 rounds, tight grouping, and decent damage, and the DC17m red that while is a store weapon, everyone has, is always on top. This gun should either be buffed or just removed from the server as it just feels like a clutter gun sometimes. If the denial reasoning for this is “new skills will improve guns so we want to see how that goes”, how does that make any sense? If a gun is at the bottom of the list and then all guns on the list go up a tier, it’s still at the bottom of the list. buff this piece of garbage!
  14. DP24 sucks and is the 2ndAC “gun” for the subunit, I would personably not settle for that esp when this WL replaces the ARC WL. what about the fence???
  15. -1 you can get from temple to base extremely quick, plus one of the biggest gripes abt onderon is when the abse was under attack jedi were often tping right into the middle of a droid attack in MHB/CY.
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