Brooklyn Posted June 2, 2021 Posted June 2, 2021 Name: Crosshair | Brooklyn RP Rank: 1stLT Suggestion: Remove DC-17s side arm and change it to the DC-17 Hand Blaster. While Crosshair is an RC and has the kit as such, he isn't seen weilding the DC-17s side arm. Instead he uses the DC-17 hand blaster. This seems like kind of a redundant change, I realize that, however it makes more sense for him to have it. Not to mention there are no DC-17 perma weapon that doesn't include a scope or isn't a dual set. Implementation: Remove DC-17s side arm and change it to the DC-17 Hand Blaster Lore: Serving as the Bad Batch's team sniper, Crosshair utilized a customized 773 Firepuncher sniper rifle in combat, though he was also armed with a DC-17 hand blaster. The clone commando wore modified Katarn-class Commando Armor with a semi-circular cutout on the right upper edge of his helmet visor, to adapt to the scope of his sniper rifle. He also used a special type of disk that could re-deflect his blaster bolts, allowing him to hit multiple enemies with one shot. Crosshair also owned a comlink that could be mounted on the wrist. Workshop content if applicable: N/A If you are asking to add or change a job, fill out the following Add or Change: Job: Bad Batch Crosshair Slots: 1 Description: CT-9904, nicknamed "Crosshair," was a clone commando who served in the Grand Army of the Republic during the Clone Wars as part of Clone Force 99. Crosshair possessed genetic mutations that gave him exceptional eyesight and because of it, he acted as a sniper, taking advantage of his marksmanship skills. Model: N/A Weapons: ADD: rw_sw_dc17 REMOVE: cc2018_dc15p Other: I did ask Kal before putting this up Kal Skirata Bacta Marvel Brooklyn I beat Jad in a spar first try.
Posted June 2, 2021 Name: Crosshair | Brooklyn RP Rank: 1stLT Suggestion: Remove DC-17s side arm and change it to the DC-17 Hand Blaster. While Crosshair is an RC and has the kit as such, he isn't seen weilding the DC-17s side arm. Instead he uses the DC-17 hand blaster. This seems like kind of a redundant change, I realize that, however it makes more sense for him to have it. Not to mention there are no DC-17 perma weapon that doesn't include a scope or isn't a dual set. Implementation: Remove DC-17s side arm and change it to the DC-17 Hand Blaster Lore: Serving as the Bad Batch's team sniper, Crosshair utilized a customized 773 Firepuncher sniper rifle in combat, though he was also armed with a DC-17 hand blaster. The clone commando wore modified Katarn-class Commando Armor with a semi-circular cutout on the right upper edge of his helmet visor, to adapt to the scope of his sniper rifle. He also used a special type of disk that could re-deflect his blaster bolts, allowing him to hit multiple enemies with one shot. Crosshair also owned a comlink that could be mounted on the wrist. Workshop content if applicable: N/A If you are asking to add or change a job, fill out the following Add or Change: Job: Bad Batch Crosshair Slots: 1 Description: CT-9904, nicknamed "Crosshair," was a clone commando who served in the Grand Army of the Republic during the Clone Wars as part of Clone Force 99. Crosshair possessed genetic mutations that gave him exceptional eyesight and because of it, he acted as a sniper, taking advantage of his marksmanship skills. Model: N/A Weapons: ADD: rw_sw_dc17 REMOVE: cc2018_dc15p Other: I did ask Kal before putting this up Kal Skirata Bacta Marvel Brooklyn I beat Jad in a spar first try.
Wulf Posted June 2, 2021 Posted June 2, 2021 +1 Been here for ages, practically done and seen everything.
Cox Posted June 2, 2021 Posted June 2, 2021 +1 make sense I dont see the big deal either Certified Giga Chad
Harsh Posted June 2, 2021 Posted June 2, 2021 +1 Current: Nothing Former: 212th Kenobi | 21st Mundi | 212th CPT Boil | Jaing Skirata | Kal Skirata | REGL CMD Harsh | Omega EOD Darman | Grey RC CMD Harsh | Niner | Ordo |
Posted June 2, 2021 +1 Current: Nothing Former: 212th Kenobi | 21st Mundi | 212th CPT Boil | Jaing Skirata | Kal Skirata | REGL CMD Harsh | Omega EOD Darman | Grey RC CMD Harsh | Niner | Ordo |
Naffen Posted June 2, 2021 Forum Admin Posted June 2, 2021 +1. DC-17S Side Arm actually sucks. No harm from this change I added the Pepe emojis onto the forums
Forum Admin Posted June 2, 2021 +1. DC-17S Side Arm actually sucks. No harm from this change I added the Pepe emojis onto the forums
Sixta Posted June 2, 2021 Banned Posted June 2, 2021 1 hour ago, Bacta said: this man is fucking UGLY +1 Mans used a Black Series picture. 1
Banned Posted June 2, 2021 1 hour ago, Bacta said: this man is fucking UGLY +1 Mans used a Black Series picture. 1
Tinovious Posted June 2, 2021 Posted June 2, 2021 -1 Kinda seems like an unnecessary change when literally no Crosshair ever uses the sidearm, Hand blaster or not. Every Crosshair has pretty much mained the 773 Firepuncher or either resorted to using another perma weapon. What's the point of changing it when it won't be utilized? 1 Some dude that's been in SO BDE more times than he can count.
Posted June 2, 2021 -1 Kinda seems like an unnecessary change when literally no Crosshair ever uses the sidearm, Hand blaster or not. Every Crosshair has pretty much mained the 773 Firepuncher or either resorted to using another perma weapon. What's the point of changing it when it won't be utilized? 1 Some dude that's been in SO BDE more times than he can count.
JesterQuestion Posted June 2, 2021 Posted June 2, 2021 +1 No reason not to especially if he's seen using the DC-17 HB Alpha-98 "Nate" | Alpha-77 "Fordo" | Commander Colt
Posted June 2, 2021 +1 No reason not to especially if he's seen using the DC-17 HB Alpha-98 "Nate" | Alpha-77 "Fordo" | Commander Colt
Brooklyn Posted June 2, 2021 Author Posted June 2, 2021 (edited) 34 minutes ago, Tinovious said: -1 Kinda seems like an unnecessary change when literally no Crosshair ever uses the sidearm, Hand blaster or not. Every Crosshair has pretty much mained the 773 Firepuncher or either resorted to using another perma weapon. What's the point of changing it when it won't be utilized? RP aspect. I also took into consideration that Crosshair can't be using a Sniper in Close Quarters. In some deployments I've near killed people a ton of times by only using the firepuncher. A pistol would be better. Trying to stay true to the character instead of resorting to Perma Weapons. Which is rich coming from me. Also. The comment of "an unnecessary change when literally no Crosshair ever uses the sidearm" is a really one sided argument. Yes, past Crosshair's didn't use them. Why should that effect future Crosshair's that WOULD use it? Edited June 2, 2021 by Brooklyn 1 Kal Skirata Bacta Marvel Brooklyn I beat Jad in a spar first try.
Author Posted June 2, 2021 (edited) 34 minutes ago, Tinovious said: -1 Kinda seems like an unnecessary change when literally no Crosshair ever uses the sidearm, Hand blaster or not. Every Crosshair has pretty much mained the 773 Firepuncher or either resorted to using another perma weapon. What's the point of changing it when it won't be utilized? RP aspect. I also took into consideration that Crosshair can't be using a Sniper in Close Quarters. In some deployments I've near killed people a ton of times by only using the firepuncher. A pistol would be better. Trying to stay true to the character instead of resorting to Perma Weapons. Which is rich coming from me. Also. The comment of "an unnecessary change when literally no Crosshair ever uses the sidearm" is a really one sided argument. Yes, past Crosshair's didn't use them. Why should that effect future Crosshair's that WOULD use it? Edited June 2, 2021 by Brooklyn 1 Kal Skirata Bacta Marvel Brooklyn I beat Jad in a spar first try.
Tinovious Posted June 2, 2021 Posted June 2, 2021 (edited) 36 minutes ago, Brooklyn said: RP aspect. I also took into consideration that Crosshair can't be using a Sniper in Close Quarters. In some deployments I've near killed people a ton of times by only using the firepuncher. A pistol would be better. Trying to stay true to the character instead of resorting to Perma Weapons. Which is rich coming from me. Also. The comment of "an unnecessary change when literally no Crosshair ever uses the sidearm" is a really one sided argument. Yes, past Crosshair's didn't use them. Why should that effect future Crosshair's that WOULD use it? Gosh! Trigger discipline!!! A sidearm being added is hardly an RP aspect... Literally, I don't see anyone in the future using it bar yourself. Unfortunately, it's the just the way the server is. The Firepuncher is a godly weapons, and the way I see it, is that people; they like the unique weapons that come with the SOBDE kit. Like, you can say it's gonna improve RP over and over as an aspect, though it's literally not going to change anything. You don't need a in game weapon to roleplay... Sure, it's an easy change. Though, It feels like unnecessary work. I don't know what the future holds, but I've been around SOBDE more times than I can count. It's not going to be a change that people are going to use. If people decide to use it, then fuck it. Edited June 2, 2021 by Tinovious 1 Some dude that's been in SO BDE more times than he can count.
Posted June 2, 2021 (edited) 36 minutes ago, Brooklyn said: RP aspect. I also took into consideration that Crosshair can't be using a Sniper in Close Quarters. In some deployments I've near killed people a ton of times by only using the firepuncher. A pistol would be better. Trying to stay true to the character instead of resorting to Perma Weapons. Which is rich coming from me. Also. The comment of "an unnecessary change when literally no Crosshair ever uses the sidearm" is a really one sided argument. Yes, past Crosshair's didn't use them. Why should that effect future Crosshair's that WOULD use it? Gosh! Trigger discipline!!! A sidearm being added is hardly an RP aspect... Literally, I don't see anyone in the future using it bar yourself. Unfortunately, it's the just the way the server is. The Firepuncher is a godly weapons, and the way I see it, is that people; they like the unique weapons that come with the SOBDE kit. Like, you can say it's gonna improve RP over and over as an aspect, though it's literally not going to change anything. You don't need a in game weapon to roleplay... Sure, it's an easy change. Though, It feels like unnecessary work. I don't know what the future holds, but I've been around SOBDE more times than I can count. It's not going to be a change that people are going to use. If people decide to use it, then fuck it. Edited June 2, 2021 by Tinovious 1 Some dude that's been in SO BDE more times than he can count.
Hanz Posted June 2, 2021 Posted June 2, 2021 +1 The pistols suck but are so fun to use, maybe they get a buff in the weapons update
Posted June 2, 2021 +1 The pistols suck but are so fun to use, maybe they get a buff in the weapons update
Dyn Posted June 2, 2021 Posted June 2, 2021 +1 Why not. If they suck now, maybe they'll be better later. Former 21st Formerly known as CastleClone
Posted June 2, 2021 +1 Why not. If they suck now, maybe they'll be better later. Former 21st Formerly known as CastleClone
Deku Posted June 2, 2021 Posted June 2, 2021 +1, an extremely harmless change. 2 1 Full-time Server Boomer
Rezz Posted June 3, 2021 Posted June 3, 2021 +1 Current: Echo Former: Jesse | Fives | BCMD Rex | CMD Jesse | Alpha-78 (x2) | Colt(CMD) | Havoc(CMD) | Alpha-77(x2) | Alpha-17 (x2) | Alpha-66 | Alpha-98 | Boil | GCC Nova
Posted June 3, 2021 +1 Current: Echo Former: Jesse | Fives | BCMD Rex | CMD Jesse | Alpha-78 (x2) | Colt(CMD) | Havoc(CMD) | Alpha-77(x2) | Alpha-17 (x2) | Alpha-66 | Alpha-98 | Boil | GCC Nova
Mavelle Posted June 3, 2021 Posted June 3, 2021 +1 Need I have a reasoning? It's on the post. That makes hella sense
Dennis Posted June 7, 2021 Banned Posted June 7, 2021 +1 it won’t kill anyone Current: Kevin Colt leader of the Colt Crime Syndicate | Alpha-69 Dennis Former: BCMD Doom x3| Havoc Squad Brimstone x3 | Base Ops CMD | Delta Jedi | BCMD Colt | BCMD Bacara | Specialized Regimental Commander x2 | First Count Dooku and creator of the CIS | Rear Admiral Orson Krennic
Banned Posted June 7, 2021 +1 it won’t kill anyone Current: Kevin Colt leader of the Colt Crime Syndicate | Alpha-69 Dennis Former: BCMD Doom x3| Havoc Squad Brimstone x3 | Base Ops CMD | Delta Jedi | BCMD Colt | BCMD Bacara | Specialized Regimental Commander x2 | First Count Dooku and creator of the CIS | Rear Admiral Orson Krennic
Retired Founder Forseen Posted July 27, 2021 Retired Founder Posted July 27, 2021 SUGGESTION IMPLEMENTED
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