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CruorFlumine

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Everything posted by CruorFlumine

  1. +1 progress make monkey brain happy
  2. Bug Type (Server:): Quest System Severity level (Low - Medium - High): Low Evidence (if you can): All i got was this core_beta_quests] addons/core_beta_quests/lua/mqs/core/cl_hooks.lua:359: attempt to index a nil value 1. v - addons/core_beta_quests/lua/mqs/core/cl_hooks.lua:359 2. unknown - lua/includes/modules/hook.lua:96 (x2) Description of the bug: No quests are showing up and will spam lua errors in console if i accepted one How can we recreate it: Accept a quest
  3. -1 this will screw over a lot of people who cant make the times or don't have the time to attend these. Its hard enough to get someone to host selections, leadership, W&T as is during off times, lets not make it more of a pain in the rear for those who cant make the times to get what they need. The current system works fine, if youre concerned about people not passing any of the steps, then help them then and there to improve then give them another chance to make an attempt.
  4. Ima say +1 for now. However, i would like to give them some time to see if they can turn things around, if not then its probably for the best.
  5. -1 dumb meme
  6. -1
  7. +1 Really is needed
  8. +1
  9. -1 Just deselect the bodygrouper. Easy fix
  10. +1
  11. -1
  12. +1
  13. -1 theres really no good reason for this to be added
  14. CruorFlumine

    Y-wing

    +1
  15. +1 Cool ship, could prove to have a lot of fun interactions using it. And since when have we ever been super strict on lore?
  16. -1, Marvel made some great points. Either you have it or you dont.
  17. First things first, ive taken my time getting around to viewing this. Ive skimmed over it, but havent voted yet. First off, i think a lot of you have some major misconceptions about how CG is running rn and how we work internally. CG is doing very well as of late, though due to the nature of our position here on the server our numbers run shorter than most. But that hasnt stopped us from gaining a good handful of new members as of late. Our officer corps is active, things are being reworked on the HC side of things, and we are constantly trying to make improvements, especially for the lower ranks. Now, while I believe we are in a good place, this suggestion is not something I agree with due to two things. One: The weapons. A cheaper perma weapon being put into a job is not viable on the server side of things, much less the lore end. If you want the gun so bad, save up and buy it. Pretty simple Secondly: The jobs. DS is a subunit, yes, but it doesnt need 3 different jobs. The whole of DS was made to basically house most of our lore characters and to group them up with a smaller specialization to fit the role of “Diplomatic Services”. all in all, please be sure you have your facts right before judging a battalion -1 on the suggestion though
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