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Dyn

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Dyn last won the day on October 18 2021

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  1. -1 I might be mistaken, but I was under the impression there was a HL2 rocket ammo box that loaded up to 4-6 rockets (I forget the max amount in half life). If a GM wants you to have more rockets, I would suppose they'd spawn that in for you. Otherwise, you should probably conserve them and keep at least 1 for a target(s) that actually needs it.
  2. Dyn

    Turrets Mk. 3

    +1 Want shoot big gun.
  3. I mean yeah. It's 1 damage more and it adds 1 damage per shot while increasing the accuracy would also increase the amount of shots that actually land their hits. I think with the proposed shield buffs, they'll already be pretty alright at anchoring a location but with increased accuracy, I think they could already be really good and wouldn't need the damage buff. As discussed above by Jad, if I had to take one or the other I'd rather take the accuracy buff. I don't recall the CG helmet off the top of my head, but yeah. I mean like I said, it's subjective but I like the standard heavy helmet. Sorry if it doesn't line up with your preferences.
  4. Overbuffing multiple sections at once is very rarely a good idea. I agree with maybe increasing their accuracy, but I'd much rather wait for the shield buff to get a response to gauge the HVY effectiveness (damage is not the only measure of worth). Okay, so... we're doing this. Anyone who doesn't care about fighting games can skip to the end of the segment. In DBFZ, you utilize multiple characters in a tag team of 3. This is commonly referred to as Point (primary meterless char), Mid (2nd or auxiliary character) and Anchor (heaviest meter eating character). Frieza is typically the latter and pops off with meter (though there are better chars, most of the dlc roster). And no, you don't have to even play as golden frieza to get golden... you just have to build meter on your other chars and get a hard knockdown into install. Similar to the different equipment a trooper's kit might have (DC-15a, Z-6 Rotary, shield if given) you do not use only one part but all these parts in conjunction to measure the worth. Your analogy is that because an aspect of a kit is really good, you need to buff the worse off aspects to compete. Subjective In a game with not great hit registration, latency, etc it is really hard to keep a weapon about pumping out as much firepower as possible relevant with a damage scaling as well as keeping it relevant in the overall metagame of the weapons. If we buff Z-6 damage and it turns out stronger than the ARF sniper in DPS, do we buff that next? Do we buff the SUP shotty in response to that? Also if you can't hit things at point blank then that sounds like a genuine skill issue.
  5. I know this point is already voided and discussed by others by this time, but I just wanna expand since not many mentioned it. If there are people in their ARCL positions you genuinely feel are unable to handle it or aren't fulfilling their responsibilities, you can just try to talk to them. Most BCMDs are fairly level headed guys you can bring down into a room to chat with or trade DMs with over discord. With that said, each battalion functions independently and you should respect that even if you are not given the answer you were hoping for.
  6. Just placing my thoughts on each in red so the post isn't giant.
  7. +1 I've known you for a minute now and I think you've done good work in the positions you've previously held. As well, most of the bat seems to also be supporting you and speaking highly enough of your drive.
  8. 9/10 Even though I came in a little late, it wasn't really hard for me to get up to speed. DM let me use RP background to help assist with the ongoing events and it felt more BHish than most deployments I've done as hunter.
  9. +1 Why not. I don't even have a sidearm as Rancor HVO.
  10. I don't really care if it is specifically sith or not, but a more consistent antagonist faction would be nice for both giving something to do during downtime as well as for hostile hunters to have a potential partner for. It would potentially lead to [x] mains that might detract from the general clone playerbase at peak times (especially on launch). But I feel like just asking "Would you like to see sith come back?" without potential proofs of concepts and such will make people feel concerned about the thought (which is fair).
  11. From my extensive testing of blowing myself up often, just about any entity seems like it can.
  12. I read the title and instantly went to -1, but I was relieved upon reading it. +1
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