Just so you know i'm digging into this event. I know you appreciate the feed back so i'm going really in depth. This event was great i don't want these comments to make it sound like it wasn't lol.
Start up/intro RP
This was very solid start up, however the biggest complaint felt like some story conflicts. This bomb didn't really make sense. If we where publicly saving, privately executing, why not just send in a single sobde squad to plant the bomb and evac. Just a little funky on the story there is the biggest thing I have issues about other then that some very good setup.
When we first loaded into the second map I'm a little disappointed by the second mini briefing we had to do. Would have liked a more seamless transition from one map to the other. I feel like these briefings could have all happened on the venator and would have saved some wait time.
I really enjoyed actually dropping into the second map, instead of just spawning us to where we should have been. Great feel for the old immersion.
The battlefield felt good, despite having two main groups didn't feel like we where ever really ignored on what we where doing or having things to interact with
NPC health was good, but better weapons, accuracy or more of them would have made it a bit more difficult. I did like the inclusion of those often unused NPC's that you had, those where nice.
Loved the secondary objective for SOBDE. Felt very fun to sneak behind our own men's back and added a great element that isn't found often to events.
Like the gravity disruption things, neat little thing to include, overall very fun lore focused event with starting heavy RP but later mostly shoot'em up.
Tension wise was a little light until i saw the 10 second message, wish we could have felt a bit more OH NO WE'RE FUCKED. Also we flew away that "no survivors" was cap.