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Reforming 332nd & Torrent Company


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Head Admin

Name: Rohan

RP Rank: BCMD

Suggestion: Reforming 332nd & Torrent Company

Implementation: This suggestion's implementation would be part of a rework for Torrent Company & 332nd. While it's mainly focused on the 332nd section, it brings a small change to TC. To avoid any confusion, I will write a TLDR here:

- Removing Tup & Dogma's individual job and merging them into a general "TC Trooper" job with both models on it. They have nothing besides models that are different and we can utilise this change to add another slot (To max at 20)
- Adding a 332nd Trooper job. As it stands, the 332nd is an absolutely useless piece of the battalion. They are re-skinned 501st without any sort of ''elite'' things added to them as most units have or something unique. With that, adding a jetpack to this job and nothing else, so a basic jet trooper, would be our method of getting that uniqueness. This may sound like a 2ndAC adaptation, but this would be hard locked to 8 members of 332nd in the battalion, including Jesse & Vaughn, and therefore 6 332nd troopers, at max.
- Small, but might be cool change, is adding the 332nd group tag to Jesse, Vaughn, and this new job.
- With this suggestion, we will NOT be using the skins on any other job for 332nd anymore and it'll be exclusively the new job.

Lore: The Siege of Mandalore

Workshop content if applicable: Requires Development

If you are asking to add or change a job, fill out the following if not, leave it out.
_______________________________________________________________________________

Add or Change: Add

Job: 332nd Trooper

Slots: 0 (Because MCS, but battalion rules will set limit to 6)

Description: N/A

Model: models/synergy_roleplay/501/trooper/trooper.mdl (and possibly, since unused models/synergy_roleplay/501/officer/officer.mdl). Possibly, models/synergy_roleplay/501/jet/jet.mdl or a change to a model with the addition of a jetpack bodygrouper.

Weapons: rw_sw_dc15a_o, rw_sw_dc15s, sent_boosterpack

_______________________________________________________________________________

Add or Change: Remove

Job: TC Dogma, TC Tup

Slots: N/A

Description: N/A

Model: N/A

Weapons: N/A

_______________________________________________________________________________

Add or Change: Change

Job: 501st Jesse

Slots: N/A

Description: N/A

Model: models/synergy_roleplay/501/jesse/jesse.mdl

Weapons: Keep the same, but add jetpack (since it's apparently a bug ???)

_______________________________________________________________________________

Add or Change: Add

Job: TC Trooper

Slots: N/A ?

Description: N/A

Model: models/synergy_roleplay/501/dogma/dogma.mdl, models/synergy_roleplay/501/tup/tup.mdl

Weapons: Same as CT/501st Trooper

Other: This is an attempt to make 332nd something that can be used and actually attract people as it's been struggling and will struggle until a decent change is made. This has been discussed previously with 501st MAJ+, and some other leadership that has access to those channel to somewhat refine it.

Edited by Rohan
Jesse edit + Model

Current: Head Admin | Specialized Regimental Commander

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Veteran Admin

+1 332nd needs something new and this could give them some personality.

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Veteran Admin

+1 As the former Vaughn this is DEFINITELY NEEDED!!! 332nd Company needs to have more than an orange helmet, there's only so much you can do to try & make 332nd Company unique without anything special for the general troopers. W reform fr :redthumbsup:

Current: 501st Commander | TC Kano | Veteran Admin | Game Master Manager | Quest Master TRO
Former: 332nd Captain Vaughn (x2) | Torrent Company Commander Appo | 501st Regimental Advisor | 332nd Officer Vyse (x3) | TC Officer Kano | TC Officer Tup | TC Dogma

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1 minute ago, BOOM said:

+1 As the former Vaughn this is DEFINITELY NEEDED!!! 332nd Company needs to have more than an orange helmet, there's only so much you can do to try & make 332nd Company unique without anything special for the general troopers. W reform fr :redthumbsup:

as current Vaughn TRUEEEEEEEEEEEEEEEEEEEEEE

 

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501st/332nd Jet troopers!!!! CURRENT: Vaughn, GM, SA   HELD: TCC Appo, Hawk, HVYL, 501st CMD, SA, GM, 

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+1 Rohan a beast and this is an amazing idea

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+1.

Denal?

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Head Admin
14 hours ago, Arroyo said:

+1

Sounds good; however, I was told that it is unlikely that another job will receive  jetpacks due to the vast majority of the server having jetpacks. 

That would be very sad, but we're hoping as there is nothing about the sub-unit, currently.

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Current: Head Admin | Specialized Regimental Commander

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+1 Looks good, would solidify 332nd as something other than just a different bodygroup.

Edited by Rizzo

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+1

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Banned

Nope to jetpacks -1

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-1

I'm not a fan of adding another jetpack subunit, we already have 3 subunits that do that. Not only would it cause more lag on the server, it would take away from the existing subunits.

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If they are legit just re-skinned troopers with no real uniqueness, Then yeah, Adding something to them to make them actually different from the rest of 501st would be good, Though I agree with the No jetpacks sentiment, It would feel kind of crowded in that department if another group also got them. Possibly check if theres anything else?

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