Ccmonty Posted December 23, 2024 Posted December 23, 2024 Name: Monty RP Rank: WO Suggestion: Reduce the damage the christmas DC-17m does on tanks. right now it 3 hits a TX and 1 hits a V-Wing. it is rediculously overtuned Implementation: Reduce the damage to be in line with other weapons 1 The ORIGINAL Forum Troll 1 time perma banned, 8 time staff member, 7 time staff removal recipient, Permanent 104th
Posted December 23, 2024 Name: Monty RP Rank: WO Suggestion: Reduce the damage the christmas DC-17m does on tanks. right now it 3 hits a TX and 1 hits a V-Wing. it is rediculously overtuned Implementation: Reduce the damage to be in line with other weapons 1 The ORIGINAL Forum Troll 1 time perma banned, 8 time staff member, 7 time staff removal recipient, Permanent 104th
Stryker Posted December 23, 2024 Posted December 23, 2024 +1 I hate this as a battalion that's whole identity is vehicles
Marvel Posted December 23, 2024 Posted December 23, 2024 Thought vehicles took reduced damage from weapons unless this was specifically altered for the new weapon. +1 regular blasters shouldn’t be able to do that
Posted December 23, 2024 Thought vehicles took reduced damage from weapons unless this was specifically altered for the new weapon. +1 regular blasters shouldn’t be able to do that
Juggernaut Posted December 23, 2024 Banned Posted December 23, 2024 (edited) +1 I dont care for people buying Guns To overpower Vehicles just so they can always win (RPG/Rockets are the only Exception) If we are supposed to be a lore heavy server then Bounty hunters shouldnt be able to kill a tank with shotguns and Snipers thats why you have the Black market now Edited December 23, 2024 by Juggernaut 2 Dire squad Lead CMD Wildfire | 104th Immortal BCMD Wolffe | Mech RCMD Juggernaut Rest in Peace "your pain is gone, Paws Untied" go forth to the stars my little Angel Find the best ones to show me when I finally join you.
Banned Posted December 23, 2024 (edited) +1 I dont care for people buying Guns To overpower Vehicles just so they can always win (RPG/Rockets are the only Exception) If we are supposed to be a lore heavy server then Bounty hunters shouldnt be able to kill a tank with shotguns and Snipers thats why you have the Black market now Edited December 23, 2024 by Juggernaut 2 Dire squad Lead CMD Wildfire | 104th Immortal BCMD Wolffe | Mech RCMD Juggernaut Rest in Peace "your pain is gone, Paws Untied" go forth to the stars my little Angel Find the best ones to show me when I finally join you.
Ccmonty Posted December 23, 2024 Author Posted December 23, 2024 Just now, Marvel said: Thought vehicles took reduced damage from weapons unless this was specifically altered for the new weapon. +1 regular blasters shouldn’t be able to do that tanks do take reduced damage from blasters, i think either 1/3 to 1/5, except from the 17m which does full damage The ORIGINAL Forum Troll 1 time perma banned, 8 time staff member, 7 time staff removal recipient, Permanent 104th
Author Posted December 23, 2024 Just now, Marvel said: Thought vehicles took reduced damage from weapons unless this was specifically altered for the new weapon. +1 regular blasters shouldn’t be able to do that tanks do take reduced damage from blasters, i think either 1/3 to 1/5, except from the 17m which does full damage The ORIGINAL Forum Troll 1 time perma banned, 8 time staff member, 7 time staff removal recipient, Permanent 104th
Stryker Posted December 23, 2024 Posted December 23, 2024 1 minute ago, Ccmonty said: tanks do take reduced damage from blasters, i think either 1/3 to 1/5, except from the 17m which does full damage The 600 damage sniper does 36 to AATs its a 1/200th damage reduction
Posted December 23, 2024 1 minute ago, Ccmonty said: tanks do take reduced damage from blasters, i think either 1/3 to 1/5, except from the 17m which does full damage The 600 damage sniper does 36 to AATs its a 1/200th damage reduction
Zeros Posted December 24, 2024 Banned Posted December 24, 2024 +1, quite bonkers. Gar Saxon Governor, GMD, GMM 3x, Rex 2x, 241st CMD, Guildmaster, a million other things
Banned Posted December 24, 2024 +1, quite bonkers. Gar Saxon Governor, GMD, GMM 3x, Rex 2x, 241st CMD, Guildmaster, a million other things
TimberedZulu115 Posted December 24, 2024 Posted December 24, 2024 +1 No blaster rifle should be able to take down an ATTE in 9 shots. That's insanity.
Posted December 24, 2024 +1 No blaster rifle should be able to take down an ATTE in 9 shots. That's insanity.
Conrad Posted December 24, 2024 Posted December 24, 2024 +1 Right now small arms fire does WAY too much across the board to vehicles. Its more effective to shoot your DC-15s at a tank then shoot it with a rocker launcher it feels like from a DPS Perspective. But the dc-15m holiday is just egregious vs vehicles. 1 C
Posted December 24, 2024 +1 Right now small arms fire does WAY too much across the board to vehicles. Its more effective to shoot your DC-15s at a tank then shoot it with a rocker launcher it feels like from a DPS Perspective. But the dc-15m holiday is just egregious vs vehicles. 1 C
Banagite Posted December 24, 2024 Head Admin Posted December 24, 2024 +1. Yes Current : Bardan Jusik | Head Admin Former : Obi-Wan Kenobi | Bultar Swan | Guild Marshall | Rancor CMD Colt | Rancor BCMD Blitz x4 | Rancor Alpha-09 CMD | SG WO Jayfon | Veteran Admin | SPEC RCMD Alpha-09 | 241st WO | Null 12 SGT A'den | Alpha Quinlan Vos
Head Admin Posted December 24, 2024 +1. Yes Current : Bardan Jusik | Head Admin Former : Obi-Wan Kenobi | Bultar Swan | Guild Marshall | Rancor CMD Colt | Rancor BCMD Blitz x4 | Rancor Alpha-09 CMD | SG WO Jayfon | Veteran Admin | SPEC RCMD Alpha-09 | 241st WO | Null 12 SGT A'den | Alpha Quinlan Vos
Upset Saint Posted December 24, 2024 Posted December 24, 2024 +1 Current : CT PVT Saint, Civilian Steam, Padawan Cog, Former : 41st MEDO Lime, The Last SG Plum, CG MEDL Cherry, GCC HVY Waxer,
Posted December 24, 2024 +1 Current : CT PVT Saint, Civilian Steam, Padawan Cog, Former : 41st MEDO Lime, The Last SG Plum, CG MEDL Cherry, GCC HVY Waxer,
PJ_Manlius Posted December 24, 2024 Posted December 24, 2024 +1 though it was fun to one shot vehicles I can say it’s too OP. I would say that if we reduced the damage and had a higher clip size that would work.
Posted December 24, 2024 +1 though it was fun to one shot vehicles I can say it’s too OP. I would say that if we reduced the damage and had a higher clip size that would work.
KaiserNeiner Posted December 24, 2024 Banned Posted December 24, 2024 -1 you have a suggestion up for this same thing just worded different. I’d wave the white flag on that suggestion and edit it to say this, or void the previous one and ride this one out. 2 1 Kaiser Zeros Clutch
Banned Posted December 24, 2024 -1 you have a suggestion up for this same thing just worded different. I’d wave the white flag on that suggestion and edit it to say this, or void the previous one and ride this one out. 2 1 Kaiser Zeros Clutch
Ccmonty Posted December 24, 2024 Author Posted December 24, 2024 9 hours ago, KaiserNeiner said: -1 you have a suggestion up for this same thing just worded different. I’d wave the white flag on that suggestion and edit it to say this, or void the previous one and ride this one out. that suggestion is for an overall nerf the the gun, this suggestion is only for a nerf to the guns damage against vehicals The ORIGINAL Forum Troll 1 time perma banned, 8 time staff member, 7 time staff removal recipient, Permanent 104th
Author Posted December 24, 2024 9 hours ago, KaiserNeiner said: -1 you have a suggestion up for this same thing just worded different. I’d wave the white flag on that suggestion and edit it to say this, or void the previous one and ride this one out. that suggestion is for an overall nerf the the gun, this suggestion is only for a nerf to the guns damage against vehicals The ORIGINAL Forum Troll 1 time perma banned, 8 time staff member, 7 time staff removal recipient, Permanent 104th
KaiserNeiner Posted December 24, 2024 Banned Posted December 24, 2024 2 hours ago, Ccmonty said: that suggestion is for an overall nerf the the gun, this suggestion is only for a nerf to the guns damage against vehicals Yeah exactly. Kaiser Zeros Clutch
Banned Posted December 24, 2024 2 hours ago, Ccmonty said: that suggestion is for an overall nerf the the gun, this suggestion is only for a nerf to the guns damage against vehicals Yeah exactly. Kaiser Zeros Clutch
Kaner Posted December 24, 2024 Posted December 24, 2024 +1 agree with this but also what Kaiser said about voiding the other suggestion. Nerfing both the gun and the damage it does across the board is kinda the same suggestion that could have been edited into the previous one. I would suggest simply changing it to what Conrad said about nerfing ALL small arms fire against vehicles and potentially requesting a buff to explosives against vehicles so that people are more inclined to actually use the HVO kit and not their 100 dollar weapon at least against vehicles 1 Yeah...
Posted December 24, 2024 +1 agree with this but also what Kaiser said about voiding the other suggestion. Nerfing both the gun and the damage it does across the board is kinda the same suggestion that could have been edited into the previous one. I would suggest simply changing it to what Conrad said about nerfing ALL small arms fire against vehicles and potentially requesting a buff to explosives against vehicles so that people are more inclined to actually use the HVO kit and not their 100 dollar weapon at least against vehicles 1 Yeah...
SilverCrowe Posted December 24, 2024 Posted December 24, 2024 +1 to this its a bit ridiculous the only thing that should be taking out tanks are the likes of the HVO kits/ Rockets or another vehicle not a sniper rifle EX 104th Dire Company Lead MAJ Joker 104th Diviner Blackwood Former Kit Fisto Car Bomb Enthusiast
Posted December 24, 2024 +1 to this its a bit ridiculous the only thing that should be taking out tanks are the likes of the HVO kits/ Rockets or another vehicle not a sniper rifle EX 104th Dire Company Lead MAJ Joker 104th Diviner Blackwood Former Kit Fisto Car Bomb Enthusiast
Eel Posted December 24, 2024 Posted December 24, 2024 +1 Only RPG Should knock out a tank Current : ARCO Gett Former: 1st Six | 1st Umbra | 104th REGM, ARCL, WPXO, MAJ | Dash-29 | Sev |
Posted December 24, 2024 +1 Only RPG Should knock out a tank Current : ARCO Gett Former: 1st Six | 1st Umbra | 104th REGM, ARCL, WPXO, MAJ | Dash-29 | Sev |
Badger98 Posted December 24, 2024 Posted December 24, 2024 +1 tanks need this stupid that they die to a sniper Current: Wolfpack CPT Comet. Former: improcco CMD Gett| CG CMD Thorn|501st XO Fives
Posted December 24, 2024 +1 tanks need this stupid that they die to a sniper Current: Wolfpack CPT Comet. Former: improcco CMD Gett| CG CMD Thorn|501st XO Fives
Director WarMaster Posted December 24, 2024 Director Director Posted December 24, 2024 +1 as much as i love my OP sniper its kinda insane that this weapons kills a laat in 9 bullets and a v-wing in 1 Current: Director || Null 5 LT Prudii Skirata Former: KU XO Charger || Etain Tur-Mukan || TKL Hound || 2ndAC XO Bear || 2ndAC CMD WarMaster || 212th BCMD Cody || TC Lead MAJ Appo || ATK RCMD WarMaster || !st Mayor|| GMD ||TRD|| Master of the Order Mace Windu || Grand Master of the order Yoda || Marshal Commander || DSL Stone || CG CMD WarMaster || CG BCMD Fox || SPEC RCMD WarMaster
Director Director Posted December 24, 2024 +1 as much as i love my OP sniper its kinda insane that this weapons kills a laat in 9 bullets and a v-wing in 1 Current: Director || Null 5 LT Prudii Skirata Former: KU XO Charger || Etain Tur-Mukan || TKL Hound || 2ndAC XO Bear || 2ndAC CMD WarMaster || 212th BCMD Cody || TC Lead MAJ Appo || ATK RCMD WarMaster || !st Mayor|| GMD ||TRD|| Master of the Order Mace Windu || Grand Master of the order Yoda || Marshal Commander || DSL Stone || CG CMD WarMaster || CG BCMD Fox || SPEC RCMD WarMaster
Caidoon Posted December 24, 2024 Posted December 24, 2024 +1 awesome stuff!!!! @Jayarrlets get on it!!!!
Wheezy Posted December 24, 2024 Posted December 24, 2024 If anything the damage should be reduced as a whole to 300-350 and raise mag to 10 shots
Posted December 24, 2024 If anything the damage should be reduced as a whole to 300-350 and raise mag to 10 shots
Tackle1 Posted December 24, 2024 Posted December 24, 2024 +1 I dont see any reason why a blaster should be able to take down tanks so easily, besides, this change shouldn't effect the droid combat which i think is what matters most 1 Former: Sentinel Manager | Commander Gree | PVT to CMD | Green Company Lead | Faie | Cooker | Tenn
Posted December 24, 2024 +1 I dont see any reason why a blaster should be able to take down tanks so easily, besides, this change shouldn't effect the droid combat which i think is what matters most 1 Former: Sentinel Manager | Commander Gree | PVT to CMD | Green Company Lead | Faie | Cooker | Tenn
Juggernaut Posted December 24, 2024 Banned Posted December 24, 2024 (edited) 1 hour ago, Wheezy said: If anything the damage should be reduced as a whole to 300-350 and raise mag to 10 shots NO Small arms should be able to take a tank down its stupid and unbalanced people constantly complain about how the droids/enemies in events have too much health well they have that much because people like everyone who has Minus oned this suggestion dont seem to understand logistics and power creep. And if you are worried about your BH not being able to RDM a Tank in a Base raid well WOMP WOMP! You should have worked on getting Renown so you could buy a rocket launcher from the Black market Or better yet Fight me in a tank you stole like the little Bandits you guys are Id love the challenge to fight a Player operated tank and then shake your hand afterwards for the excellent mech war Edited December 24, 2024 by Juggernaut 1 1 Dire squad Lead CMD Wildfire | 104th Immortal BCMD Wolffe | Mech RCMD Juggernaut Rest in Peace "your pain is gone, Paws Untied" go forth to the stars my little Angel Find the best ones to show me when I finally join you.
Banned Posted December 24, 2024 (edited) 1 hour ago, Wheezy said: If anything the damage should be reduced as a whole to 300-350 and raise mag to 10 shots NO Small arms should be able to take a tank down its stupid and unbalanced people constantly complain about how the droids/enemies in events have too much health well they have that much because people like everyone who has Minus oned this suggestion dont seem to understand logistics and power creep. And if you are worried about your BH not being able to RDM a Tank in a Base raid well WOMP WOMP! You should have worked on getting Renown so you could buy a rocket launcher from the Black market Or better yet Fight me in a tank you stole like the little Bandits you guys are Id love the challenge to fight a Player operated tank and then shake your hand afterwards for the excellent mech war Edited December 24, 2024 by Juggernaut 1 1 Dire squad Lead CMD Wildfire | 104th Immortal BCMD Wolffe | Mech RCMD Juggernaut Rest in Peace "your pain is gone, Paws Untied" go forth to the stars my little Angel Find the best ones to show me when I finally join you.
Ajax-Evo Posted December 25, 2024 Posted December 25, 2024 50/50 Im ok with this but to player/ npcs it should stay the same 1 Current: WP ARC LT Wildfire Former: BLITZ | TC REGL Kano | TC REGA Dogma X2 |TC Hardcase | TC REGL Tup | 41st Clanky | 41st Cooker | DU HVY | WP REGL Sinker | WP Mortar | 332ndO Ross | 332ndO Gunner | TG XVI | Senior Admin | GM
Posted December 25, 2024 50/50 Im ok with this but to player/ npcs it should stay the same 1 Current: WP ARC LT Wildfire Former: BLITZ | TC REGL Kano | TC REGA Dogma X2 |TC Hardcase | TC REGL Tup | 41st Clanky | 41st Cooker | DU HVY | WP REGL Sinker | WP Mortar | 332ndO Ross | 332ndO Gunner | TG XVI | Senior Admin | GM
Ccmonty Posted December 27, 2024 Author Posted December 27, 2024 On 12/24/2024 at 9:51 AM, Kaner said: +1 agree with this but also what Kaiser said about voiding the other suggestion. Nerfing both the gun and the damage it does across the board is kinda the same suggestion that could have been edited into the previous one. I would suggest simply changing it to what Conrad said about nerfing ALL small arms fire against vehicles and potentially requesting a buff to explosives against vehicles so that people are more inclined to actually use the HVO kit and not their 100 dollar weapon at least against vehicles I have suggestions up for both because its unlikely a full damage nerf for the sniper would get accepted but a damage nerf to just the damage against tanks is more likely to. I havnt taken the other suggestion down because I'm stubborn The ORIGINAL Forum Troll 1 time perma banned, 8 time staff member, 7 time staff removal recipient, Permanent 104th
Author Posted December 27, 2024 On 12/24/2024 at 9:51 AM, Kaner said: +1 agree with this but also what Kaiser said about voiding the other suggestion. Nerfing both the gun and the damage it does across the board is kinda the same suggestion that could have been edited into the previous one. I would suggest simply changing it to what Conrad said about nerfing ALL small arms fire against vehicles and potentially requesting a buff to explosives against vehicles so that people are more inclined to actually use the HVO kit and not their 100 dollar weapon at least against vehicles I have suggestions up for both because its unlikely a full damage nerf for the sniper would get accepted but a damage nerf to just the damage against tanks is more likely to. I havnt taken the other suggestion down because I'm stubborn The ORIGINAL Forum Troll 1 time perma banned, 8 time staff member, 7 time staff removal recipient, Permanent 104th
BUB Posted January 19, 2025 Posted January 19, 2025 This suggestion has been moved to REVIEW PHASE. (Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team) Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Posted January 19, 2025 This suggestion has been moved to REVIEW PHASE. (Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team) Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Mystic Posted March 25, 2025 Developer Posted March 25, 2025 This suggestion has been ACCEPTED. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - ACCEPTED Longest Special Operations Member on the server. Current: Nothing l Senior Developer Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto l Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn
Developer Posted March 25, 2025 This suggestion has been ACCEPTED. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - ACCEPTED Longest Special Operations Member on the server. Current: Nothing l Senior Developer Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto l Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn
Mystic Posted March 26, 2025 Developer Posted March 26, 2025 This suggestion has been COMPLETED. (Suggestions that have been implemented into the server) Longest Special Operations Member on the server. Current: Nothing l Senior Developer Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto l Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn
Developer Posted March 26, 2025 This suggestion has been COMPLETED. (Suggestions that have been implemented into the server) Longest Special Operations Member on the server. Current: Nothing l Senior Developer Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto l Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn
Recommended Posts