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Juggernaut

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  1. Ok so for me Rp isn't something that can be just pushed it has to be natural and from the heart. You got feel like you are in that role. In 104th I am in that role cause when I look across the room I don't just see Wolffe my BCMD or Dash-29 WPXO, I see my Brothers Clorox and Taco behind those Visors. So if anything I'm going to encourage that same sense of brotherhood to Nurture RP from my Battalion because I feel that is what builds a healthy Roleplay community. As such I have already slowly started encouraging it among the rest of the MECH Reg in joint training and in daily interactions. I hope to continue to build those bonds even more upon becoming BCMD.
  2. I had some things come up IRL so Apologies. That said even though you have cast your decision I will still gladly answer your questions. ARC only has one thing that might need improvement and that is its secrecy. But that is not something I have control over that is a Rancor prerogative. Therefor I will continue to up-hold their beliefs as BCMD and continue to show that my ARC troopers though few in numbers are some of the best leaders on the server. That said I will say we do like to time ourselves on how fast we can clear a training therefore my ideas run along the lines of rescuing civvies from timed bombs or clearing a structure within 10 minutes. Another good ARC style event would be giving them their own squad of 104th members and seeing how well they can organize a search and rescue. As for looking for what makes them a good candidate for ARC they pick themselves. There is a special fire that burns in the heart of 104th Troopers a fire of individuality and I like to nurture that. We are all united by that fire and when we step onto the battlefield we combine that fire and set the droids ablaze. When looking at the roster our officers equal less then a 3rd of our total NCO's and even in game our Officer to NCO ratio is 1:3. As I mentioned before Activity is only an issue if you force players to do things. I want too incorporate a healthy level of fun among the requirements. Perhaps more Entertainments during down time would be a good start to help improve. I think a good old scavenger hunt or perhaps more Tank verses tank trainings would be a great start to bump up the fun level Forcing additional things on my troopers would just cause Burnout even faster and that is something every BCMD should avoid. I love my boys and am proud of the work they do everyday in our hearts we are BOTM everyday because of that bond. Quota's would kill the battalion faster then help it. Our requirements are not that difficult and adding a quota system would just add more stress. This is at its heart a Game. Games are meant to be fun and enjoyable with your friends the vast majority of the 104th come here to relax, shoot the shit after a long day, and just hangout like Brothers. In summary I will not add quota and the documents themselves will be worked on by myself and various personal to ensure they evolve with the needs of my troops.
  3. Should the need to fix the piece in our battalion arise, yes I will do everything in my power to mend them because as I've stated before this 104th isn't just my 104th its Our 104th. I wouldn't change a damn thing about us unless the battalion wants the change.
  4. As stated with my previous responses I feel Like giving the NCO's a bit of one on one Tank warfare with the BCMD is a good start. It builds a bond with them and shows them, "Hey you aren't just some NCO who works under me, you are my Mechanized Brother and My clone brother and I am here to help you when things get tough." I also believe that Promoting the Idea that pushing out trainings and recruitments is a positive action that makes them look better as an active trooper. Just don't over do it to the point it feels like you are being dragged about in the Cogs of a machine. The plan for my Officers is too keep them feeling like this doesn't have to be a second job. Yes I will require their help on things that they are in-charge of and yes I expect them to fulfill their duties. At the end of the day however this is just a game so if you need a break take one.
  5. deployments wise yes there are times I'm not active, That can easily be clarified as I'm on so much that I just need a break so I step away during some of them. Heavy branch is an easy one to explain. It is one of our healthiest branches after all I mean lets be honest who doesn't like toting around a big gun and laying hate down the field. Honestly for them I would like to try and find a training that could make use of that Big gun energy without the loss of trooper lives. Perhaps something along the lines of tactical CQC/Meat grinder tactics. (In example Posting up on a choke point with all guns at the ready to turn whatever is on the other side into a pile of scrap.) ARF is a special case, they love to play in the shadows or high up on a cliff. So giving them trainings and entertainments that allows them to showcase those specific skills would be a huge goal under my leadership. SUP Hot-zone trainings would see them repairing Tanks/ships while under pressure from Droid fire, adding a bit of adrenaline to the RP scenario. As stated with the MED Branch its hard to find people who have a desire for it. That said for those that do will attest that they probably don't get enough RP sessions so my plan is to give them some High octane search and rescue style Trainings that see them getting behind enemy lines to save a brother's life in the field. ARC is a bit different and hush hush. that said I will say we do like to time ourselves on how fast we can clear a training therefore my ideas run along the lines of rescuing civvies from timed bombs or clearing a structure within 10 minutes. NCO's are a bit tricky, they are in that stage of getting a taste of what it is like to lead and still fresh out of the shiny core. As such sometimes they can be short on funds for skill points so Id like to give them Credit rewards based on their activity/participation, Trooper of the week get 60k credits for hosting the most activities to help bolster their skills.
  6. as Dire squad I would prefer we keep our versatility can we discuss a work around instead of just limiting us?
  7. Steam Name: Twistedcolt2 RP Name:Wildfire [lore], Juggernaut RP Rank: Major SteamID: 76561198822955435 STEAM_0:1:431344853 Battalion you are applying for: 104th BCMD Wolffe Experience: TR 104th ARCL 104th REGL 104th Wildfire I came to this server back in October of 2023 mainly just to pester my good friend Rizzo but then I found a place in the 104th and have built friendships and brotherhoods. I never expected to have and it has changed me for the better. Clorox said it best our battalion is like herding a group of cats and I love the Chaos we have behind RP doors making me proud to say I would be honored to lead this next chapter of the 104th’s destiny. When I joined the 104th, the battalion was a small group of active people and a lot of missing people from the ranks and Officer Core. I along with a few others jumped into action hoping to revitalize the battalion because of friends we made upon joining and worked our way up through the ranks and branches, I myself started as a Heavy and after failing my first tryout of Selections clawed my way through the second try to become the next ARCL of our battalion. I worked my way to Wildfire of Diresquad and eventually REGL by the belief of my superiors that I could help our battalion. My time as REGL has given me lots of time to think about what it is like in a commanding position, it also has given me plenty of insight on what it takes to juggle splitting my time up between other branches in-order to help keep this battalion running smoothly. As Wildfire I have devoted a lot of time to showing that Dire Squad is active, on the frontlines and willing to bleed in the trenches with our fellow 104th. I went from being the crayon munching heavy who dives head first into the fray, to the level headed think before I put my medics in harm's way trooper I am today. I as Wildfire have learned how to properly command and give orders while still maintaining that moniker of Friend, something that can be quite difficult to figure out for those that lead. I've treasured my time as Wildfire, it's been a riot to run this tenure as my first ever lore character, Now its time for me to take the next step in my journey and step into the next Role I want to play. Why you should become a Battalion Commander?: I am 104th to the core and it makes me smile when I see a legion of gray lined up in debrief so I pledge to keep that going. 104th has some of the best tank operators I've seen on this server, and I wish to push that even further. I also believe that this battalion is a literal band of brothers, the bonds we share are nigh unbreakable. Yes we can have our spats or disagreements but in the end it is still a brother on the other end of the table so we find a way to agree on common ground. The laughter that I share in the Teamspeak with them is genuine, it honestly makes me feel like a father watching over them all as they have a good time. We also (mostly and that's something I plan to work on) know when it is time to get serious and kick some droid ass. We have a lovely CSR and I feel like it would be a great place to devise an obstacle course to push our tank control beyond simply being the slow beast of war and into an agile Machine of destruction. One thing that might help my boys is a few battle comms heavy sims, including but not limited to Hostage rescue, Minesweeping, and tactical tank warfare. I also hope to find a way to healthily segue into a combat scenario mindset from being the little prank and jokesters my boys are. Finally I want to work even closer with our mechanized brothers. We have strong bonds with them currently and I want to keep making them stronger with more Mech reg trainings. So the next time the server sees a convoy of heavy metal death breaking through battalions of droids just remember It's cause my boys are leading the charge. Availability: Sunday-Thursday 10AM- 12PM Friday-Saturday 6PM-12PM Discord availability is about the same Estimate of how long you’ve played on Synergy roleplay: I started playing on synergy 10/24/2023 Do you have a microphone?: yes Where do you want your battalion to be at the end of your term?: I will attempt to be as active as possible as BCMD. Dire squad will be synonymous with wolfpack when mentioning the 104th, if Wolfpack is our fangs then diresquad is our claws. Time Zones are a big issue as well so I plan to find a proper middle ground of when you can see us have large activity throughout the day and not just here and there. Another issue we have is bouts of burnout, specifically when it comes to trying for BOTM we are not exactly the biggest battalion. That said a lot of that falls onto our NCO’s and when the same group of 5-10 guys keep trucking out trainings it can cause a bit of brain block. So scheduled trainings to divide the strain is something I believe would help ease that issue. Officers The officers are in a healthy position of activity. From WO to CMD the officers are available, active and doing their jobs. As a BCMD I will continue to encourage this level of activity. I would like however to try and find a proper schedule to host officer meetings every week to brainstorm ways to improve our NCO rate. NCOs The NCO core could use some work to revitalize its numbers. We have plenty of NCOs but after the recent addition of extra ranks I’ve noticed that there is a large case of burnout that occurs amongst them so I'd like to have a sit down with them and find a way to improve that. Perhaps some kind of reward for scheduled trainings or hours of activity. Enlisted The enlisted are in good positions at the moment we have a healthy influx of them. I plan to keep that going as BCMD with the recruitment monthly reward. Wolfpack Wolfpack is in a great spot; Comet and Dash-29 have done a fantastic job running it. They did have a stale period a while back due to some inactive members being on IRL Deployments. We are at this stage looking for a new Mortar and have 2 decent candidates. All in all Wolfpack is in healthy condition and I feel I can trust Comet to keep it running smoothly. I would like to implement more aggressive tactics with wolfpack, more often than not I see them taking to the high ground and sniping, which is fine I just would like to see them not viewing when jetpacks are banned as a weakness. Dire Squad Dire squad is likewise in a great spot however should I be promoted they will be looking for a new Wildfire and we are still missing a new Tracer. I will continue to assist them as much as I can, especially in Finding a new me/Wildfire, and finally getting my boys and Jedi their models. Dire squad may not be as fancy as the jetpack wielding Wolfpack but that doesn't keep us from being Important to the battalion. Regiments HVY: Heavy is in a good spot, Heavy ordnance is full and the heavy leadership is filled out with competent and determined individuals. Like with all the regiments I expect to have common trainings and encounters to build them into their identity. Examples being B & C, King of the hill style defenses and tactical demolitions. ARF: ARF could use some work, I intend to work with the REGL and ARFL/Os to bolster their numbers as well as build some ARF specific entertainments and training. I also want to ensure the ARF leadership is filled in with the right people. Playing right up the ARF ally for trainings would be things like assassination, stake-outs and stealth infiltrations SUP: Support is still struggling but with our Current Jag We have gained a few new Ideas to possibly bolster that. As such I intend to ensure a new pair of SUPO Are named and to work with the training capable battalions to ensure our SUP hopefuls are being given the opportunity to get the trainings they need. I have a few Ideas that might bring Rp back to the SUP branch such as Hot-zone repairs and dogfight tactics MED: Medical is small in numbers but strong in quality. I intend to work with the REGL and current MEDL Spitter to build up more numbers for the branch, and ensure more top quality medics make up the branches numbers. Let's be honest it's hard to find people who are enthusiastic about being medical and when you do you want to make sure they are having fun doing what they love. So I would like to play off of some previous suggestions such as Hot Zone trainings and cybernetic implementation Roleplays. ARC: ARC has been at a healthy level since my time as ARCL/REGL we have only 2 opens, 3 on my promotion out of our total 6 so I will work with My ARCL/ARCO to find new candidates as soon as I can and continue the timed combat trainings to push our troopers beyond. Such as Citadel runs, B & C and just for fun bomb defusal on hostages Jedi: Jedi has been in a revival thanks to our Current Plo Koon. We have several very strong bonds with our Jedi and a fantastic Sha Koon as well. I plan to keep the ball rolling with proper incentives to draw more into our armored shells. A few things I would like to improve is our Jedi’s feeling of integration. I have noticed we have jedi that wont hangout with us in Teamspeak and Id like to find out why and create a solution to make them feel always welcome. Also I would like to devise training that helps my Jedi learn battle placements in a combat zone. Do you understand that if you go inactive that you will be removed from your position?:yes Do you understand that your position has a three month term limit and you must reapply after three months to maintain your commander rank?:yes
  8. +1 you are my first pick any day brother fighting along side you has been an honor and a privledge
  9. 5/4/4 you know for making shit up on the fly it was still a lot of fun keep up the good work and thank you for giving mech reg their vehicles
  10. 5/4/4 TURBO LASERS?
  11. 5/5/4 good shit had fun with the 17m
  12. 5/5/4 turbo lasers at the end was a little rough but everything else was fantastic
  13. Juggernaut

    DW attack

    5/5/5 low population makes my laptop happy in events and this one was good early morning mindless fun so thank you
  14. 5/5/4 Need more tanks please give the mech reg more
  15. Juggernaut

    Mando Attack

    5/4/4 I had fun love to see some Mando's get stomped out sadly had to shit halfway through it so some on spawned stuff on me afk lol
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