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Dyn

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Everything posted by Dyn

  1. +1 I've talked with him regarding several matters between our two battalions before and after either of us became BCMDs. He works well for Rancor and if he wants to expand his responsibilities to the recon reg as a whole then I think he can lively achieve it.
  2. I keep seeing people saying the Null reputation but every time I asked about them on the server, I'd just keep hearing "yeah, they were toxic af". I don't see any like real reasons for it not to be re-added above to be honest and will write below reflecting that. +1 They're offering things (two whitelists, a kit weapon on one, etc.) in exchange to try to make it happen and essentially trying to shift Rancor into an ARC battalion with 2 subunits (the same as about every other bat on the server). In terms of game balance, they'd basically have the same loadouts as existing jobs in their battalion while losing some from others to maintain the current powerbalance of the battalion. In terms of potential roleplay situations, it could allow a (IC) rivalry between the two groups in the battalion with Rancor acting as a mediator and allows more slots for people to play potentially cool lore characters. As long as they're not just running around dismissing people because "regs" or something, I don't see it as any different from adding any other group.
  3. -1 This. It's very easy to just miss shots because you have to hit ahead to where their hitbox is when their model isn't caught up along with certain models have more unusual hitboxes (certain droid jobs come to mind). Also fighting NPCs is already pretty simple as it is and with this it'd probably make events extremely difficult to balance so clones don't just power through combat sections. Also what Forseen posted above. If it doesn't break and doesn't cause performance issues, I think it could be considered.
  4. +1 I don't see why not. Adds a little bit more to help people distinguish themselves in their bat, gives more lore positions for people who might want them, it's a relatively small and modestly outfitted squad, and the characters themselves seem pretty cool.
  5. -1 I feel like 10 is far too many. I could see maybe upping it by 1. Your argument is that you have so little to use, so they should have more. I think if someone is critically injured, they should have their syringes prepared for those people (it's 150 instant healing with added regeneration).
  6. +1 I figure this will be the best move for your bat. You tend to handle yourself maturely and interact well with others from what I have seen. I feel like leaving 41st leadership to you is a good choice.
  7. Dyn

    He saw us Later

    Your screams are pretty dope tho, ngl.
  8. Dyn

    Ziro's Big Mouth

    8/10 Pretty nice event that wasn't too complicated or anything but kept people engaged late at night. I assume there will be more to come of it so I'm looking forward to that.
  9. Dyn

    The Globe

    7/10 The event itself was great, but the stuff causing all the lag and everything really ruined it for most of us. Espescially trying to shoot the scientist with everything rubber-banding. Also it felt like it was easy to get lost along the facility.
  10. Dyn

    Anaxes

    I'd rather just see new additions gradually (i mean over a long period, not necessarily every month) made to the map we have. It's a base with several planet options for events.
  11. +1 Looks pretty good and file size seems decent as well
  12. -1 It seems like issues it causes would outweigh the benefits it gives
  13. +1 One of the best things to happen to the guild was Ratio taking leadership.
  14. Just going to verify some things since I was in the bat a bit before the time Dennis got BCMD to now. Initially, I really disliked how little I saw of Dennis with him being the current face of the battalion in game. With that said, as an officer I later came to appreciate just how much work went into the background of the battalion and into creating systems to make sure that things couldn't easily be dismantled or fall apart. He set up things pretty smoothly (along with Cannon) that would be a nightmare for us to try to work without. I think he has a little bit of a toxic side to himself still (specifically referring to that chat ya'll had regarding some ARC stuff) but I think he is still capable of keeping himself in line when it is needed. +1 Probably the best candidate for DU right now and it could probably do well with you.
  15. Not really an owner, but I feel like for a $90 store weapon it could probably use a bit more oomph than the typical shotgun. I'm curious about how others would feel if either the damage or just the pellet amount was increased without lowering damage, but to compensate increase the spread to reduce the effectiveness at a range. A little off topic but I'm mostly just curious about something, you list pistols can run with ADS without a penalty. Did you have a balancing method used for dual pistols that adjusted for this?
  16. +1 Seems like he's pretty suitable for the position.
  17. 9/10 Really enjoyed the different aspects of each of the things from space combat to ground skirmishing. Also a mission involving civilian NPCs that didn't make me wanna die. Really enjoyed a lot of the stuff going on with the intercom surprisingly. The performance given at the beginning was really clean.
  18. 8/10 Pretty nice event. Not much to complain over and it kept the server entertained. Felt like a pretty nice large scale deployment and with only a handful of people helping I can tell they were trying hard to keep things rolling smoothly. Nice work.
  19. Dyn

    Battle in the Snow

    9/10 Enjoyed a lot of the combat and still gave us room to do different RPs (interacting with locals, various tech and eng, interacting with boxes to get weapons/supplies). Liked the part where I got left behind to die too. Survived thanks to my blast resistant kama.
  20. +1 Seems to have laid out his plans pretty nicely and covered what I thought was the most awkward thing about SOBDE (Greys). From past interactions I have had with them, I would say they're pretty responsible and can handle the position.
  21. Dyn

    Arg-Gen

    4/10 I don't know about the other groups, but I felt like the event kinda ended for 21st after we hit the fort. We basically stood around watching while SOBDE did everything else. We were basically being kept in the dark the whole time on what was going on which carried over plot wise as well so it was hard for me to remain invested personally.
  22. +1 I think that during the time I have gotten to know Jova a bit, he has assisted me with understanding a bit of the inner workings when it comes to ATK (and some other groups). If he thinks he can take up the responsibilities of ATK Reg, I feel pretty confident he can get them done.
  23. Dyn

    CIS Endor Refinery

    9/10 The event was actually pretty amazing in how it was set up. It gave player freedom, an objective that could be approached in a handful of ways, a prep phase (recon) and assault phase (everyone), and had competent GHs too. There were issues, but I wouldn't place them on the GM.
  24. +1 Pretty helpful even before he was an admin for trying to make events work. He seems to have a lot of ideas and has helped out previously in events I enjoyed. No reason not to give him a chance.
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