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Showing content with the highest reputation on 09/20/2021 in all areas

  1. Bug Type (Server:): action Severity level (1-3): 1 Evidence (if you can): Description of the bug: We are no longer able to color players with the color tool How can we recreate it: Attempt to color @Conrad with the color tool
    10 points
  2. -- [Clone Wars Update Changelog ] -- Date: 09/19/2021 Contributions: Dragon, Forseen, Jad, Square, Maxwells & server suggestions. [Added] [Updated/Changed] [Removed] Prop Protection Update This update sees the addition of our new prop protection / management tool that we will be using to be able to set a BLACKLIST instead of a whitelist for props allowed to be spawned by our staff members. This will allow a lot more freedom and creativity to come out of our Game Masters without them needed to wait for props they may want to use to be added to the whitelist so that they can spawn them and build with them. Hopefully @Mavelle has some big plans for this! We also added some more props and changed out some old maps for some newer ones. Thanks to @Daytona211, @Shockpoint & @Mitchell for helping me test out some of the maps and props that we added to this list, and thanks to @Square for finding and testing even more for us to add! Context Menu & Third Person @Maxwellshas struck again with the implementation and addition of a new context menu (for those of you that are uncultured, that's the C menu), which is a lot cleaner and takes up less of your screen, as well as having important links to things such as the community discord, and direct connection to the event server. Alongside the new context menu, Maxwells has implemented a new Third Person script this update that will be able to be edited in the context menu via the box & slider at the top to edit your view. Switching between first and third person should automatically be bound to F6. 212th & 104th Models With the success of the 501st models in the last update, we are pleased to be able to continue the rollout of our model overhaul plan with the addition of the new 212th & 104th models! This comes completely equipped and ready to go for 2nd Airborne Company, the newly added Ghost Company and forever classing Wolfpack sub-units also. Have fun @Brooklyn & @Bacta I wonder who will be getting models next? Jet Troopers to Heavy Ordinance Troopers A new class/specialization comes into play on the server for the first time in a long while, with Heavy Ordinance Troopers. These explosive loving troopers will be replacing our Jet Troopers in the main battalions (and yes battalions that didn't have Jet Troopers got them too, don't worry) and will be able to provide the Grand Army of the Republic with a utility that until now, wasn't really covered! These troopers will be equipped with Anti-Tank Mines, an RPS-6 Rocket Launcher for Anti-Infantry and a Tracking Rocket Launcher for Anti-Aircraft coverage. We hope these troopers will bring a bit of variety to the clone options. @Jad & @Dragon did an amazing job with this job! R.I.P Main Battalion Jet Troopers! Jedi Data Sync It's taken a little while, but we have finally worked out how to sync Jedi data to the event server without causing too many issues. We have decided to do this manually in the mean time until we have the time to set up a MySQL database when we are working on our inevitable WiltOs update (a project for another time). With a set schedule, the data from the Main Server should be synced to the Event Server bi-weekly (again for those uncultured people, that's every 2nd week) on Sundays, with an event server restart. @JaBaku, @Conrad - Hopefully this fixes some issues for you guys! Community Coordinator & Development Coordinator New Community Leadership positions were added to the upper echelon of the community, these ranks being known as the Coordinators, more specifically the Community Coordinator and Development Coordinator positions. These positions server as members of Community Leadership, above Management and taken under the collective wings of the Founders to help lead the Synergy in a positive direction without direct intervention from the Founder team being needed for all issues that need to be escalated. Congratulations to @Woeny in your new position as @ Community Coordinator, a position that fits you very well here at Synergy. Woeny will now have Founder level permission access on all Synergy Servers, present and future, and will be able to make decisions in the best interest of the community in regards to personnel & operations. Woeny will also be seen as the leader of the Management team and will work besides them to ensure smooth operations of all servers. Congratulations to @Maxwells in your new position as @ Development Coordinator, a position that is quite self-explanatory and one that you grow and thrive in the community. Maxwells will also have Founder level permission access on all Synergy Servers, present and future, and will be able to make decisions in the best interest of the community in regards to server development. Maxwells will also be seen as the leader of the Development team and will work besides them to ensure the quality of our updates across all servers. Maxwells will also have the authority to bring new members into our development team as the leader of the team. Note: If you find any bugs, please don't hesitate to report them through our bug report forum section as soon as possible so that we can proactively fix issues. https://synergyroleplay.com/forums/forum/36-cw-bug-reports/ Friendly reminder that the below steps will help you if you see errors after loading in: *[ Content Packs ]* Please subscribe to ALL of the below content packs, and remember to regularly check them for new content updates Main - https://steamcommunity.com/sharedfiles/filedetails/?id=2287624671 Event - https://steamcommunity.com/sharedfiles/filedetails/?id=2287627203 [ HOTFIXES ] [09-20-2021] [09-24-2021]
    7 points
  3. based... this is one step closer to removing jedi
    5 points
  4. Thank you for the bug report Daytona211.
    4 points
  5. Use the below in console, but replace b obviously. thirdperson_bind b
    3 points
  6. I see that some people are reacting saying they're confused, let me clarify; This is what is meant to happen. The script for the tactical insert overrides the spawn location of a player into the world. What would happen would be that player is spawned on the location of their body, then the Tactical insertion script identifies that the player has spawned and will move the player back to their tactical insertion. This addon is made to be used during events/encounters where a player may die at or near the battlefield. However, the Tactical Insertion was made to be a utility and quality of life item for outside of combat / events / encounter use (unless used by the GM as a respawn point). @Katy @JuJuishere
    2 points
  7. hehe I got an @ in a Community Update
    2 points
  8. GM TIME GM TIME GM TIME GM TIME GM TIME GM TIME GM TIME GM TIME
    2 points
  9. Bug Type (Server:): SWRP Severity level (1-3): 2 Evidence (if you can): Go on most lore character Jedi jobs, some models for padawan/knight/master models. Description of the bug: A lot of the models are either missing texture or error message. Have done the full clean thing, even a complete gmod resintall, not just an issue for me but everyone I talk to in game as well (6 people so far, its early tho so we will see.) How can we recreate it: Look at jedi in game.
    1 point
  10. You're laughing? People can't be colored and you are laughing...
    1 point
  11. Looks like it's working fine to me, but I'm also color blind soooo....
    1 point
  12. 1 point
  13. It is an issue with all LFS vehicles that have rockets. Pretty sure they are already aware about that.
    1 point
  14. What happened to Mace ain’t black no more for the title
    1 point
  15. This addon is working as intended.
    1 point
  16. +1, move helmet to Hair slot I know it's easy but it's a minor annoyance that has no reason to remain when it's that easy to fix, Cry about files all you want but we have a modeler who gets paid to do gay shit like this I mean it might be a bit annoying for the Modeler to change all those annoying ass setting on the models we already have imported but it's not impossible and it would be a nice quality of life thing
    1 point
  17. delicious react
    1 point
  18. Wait, RPS? I thought they were going to receive the PLX
    0 points
  19. It appears third time is not the charm. I guess i'm just unlucky.
    0 points
  20. I did record the meeting but as it turns out, you fucking tube put limits on length of videos of 15 minutes. ill crop it later.
    -1 points
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