Tetra Posted December 23, 2024 Posted December 23, 2024 (edited) Name: Tetra RP Rank: CMD Suggestion: GIVE IMPROCCO JETPACKS. Implementation: Add jetpacks to every member of Improcco Company, Gett, Clanky, Fi, Nye, and Tenn. Lore: Improcco Company provided back up for Omega and Delta squads when working anti-terror ops. The most important aspect of running counter insurgency operations is being able to get around easily and perform reconnaissance. Workshop content if applicable: N/A If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Change Job: Improcco Gett, Nye, Clanky, Fi, Tenn Slots: N/A Description: 41st is, essentially, the only battalion without any form of Jet Trooper, which is bizarre since we are a reconnaissance battalion and would benefit greatly from performing aerial reconnaissance. As it stands right now, Improcco Company essentially have no reason to exist except as a recolor of our other regiments. They have really cool models that already have bodygroupers for jetpacks, so no change would need to be made there. This will provide a much needed boost to their popularity within and outside of the battalion. Model: N/A Weapons: N/A Other: sent_boosterpack Edited December 23, 2024 by Tetra Typos 1 Former Cin Drallig x2 | Former Serra Keto x2 | Former Branch Overseer x2 | Former Mace Windu Forever 41st Tetra
Posted December 23, 2024 (edited) Name: Tetra RP Rank: CMD Suggestion: GIVE IMPROCCO JETPACKS. Implementation: Add jetpacks to every member of Improcco Company, Gett, Clanky, Fi, Nye, and Tenn. Lore: Improcco Company provided back up for Omega and Delta squads when working anti-terror ops. The most important aspect of running counter insurgency operations is being able to get around easily and perform reconnaissance. Workshop content if applicable: N/A If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Change Job: Improcco Gett, Nye, Clanky, Fi, Tenn Slots: N/A Description: 41st is, essentially, the only battalion without any form of Jet Trooper, which is bizarre since we are a reconnaissance battalion and would benefit greatly from performing aerial reconnaissance. As it stands right now, Improcco Company essentially have no reason to exist except as a recolor of our other regiments. They have really cool models that already have bodygroupers for jetpacks, so no change would need to be made there. This will provide a much needed boost to their popularity within and outside of the battalion. Model: N/A Weapons: N/A Other: sent_boosterpack Edited December 23, 2024 by Tetra Typos 1 Former Cin Drallig x2 | Former Serra Keto x2 | Former Branch Overseer x2 | Former Mace Windu Forever 41st Tetra
Caro Posted December 23, 2024 Posted December 23, 2024 Please Give us Jetpacks, 41st needs something that attracts players to join, This will do it. We also have the bodygroupers for it so yeah. +1 1 41st CPT
Posted December 23, 2024 Please Give us Jetpacks, 41st needs something that attracts players to join, This will do it. We also have the bodygroupers for it so yeah. +1 1 41st CPT
Ryanx Posted December 23, 2024 GM Leadership Posted December 23, 2024 +1 W Current: Jedi Military Advisor | Omega 3222 Atin Former: TC Kano | TCO Tup | Senior Senator Bail Organa | 501st MAJ | CG Hound | Alpha-74 Stec | Omega 15 | CG CPT | 332nd Officer | Senate Guard LT | Omega 36 Darman | Baylan Skoll | Jedi Chief Instructor
GM Leadership Posted December 23, 2024 +1 W Current: Jedi Military Advisor | Omega 3222 Atin Former: TC Kano | TCO Tup | Senior Senator Bail Organa | 501st MAJ | CG Hound | Alpha-74 Stec | Omega 15 | CG CPT | 332nd Officer | Senate Guard LT | Omega 36 Darman | Baylan Skoll | Jedi Chief Instructor
BROPDROP Posted December 23, 2024 Posted December 23, 2024 +1 it never made sense to me why there is a bodygroupr for a jetpack when they do not have them, and Improcco could really benefit from a update to the kit 1 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Posted December 23, 2024 +1 it never made sense to me why there is a bodygroupr for a jetpack when they do not have them, and Improcco could really benefit from a update to the kit 1 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Hudson Posted December 23, 2024 Posted December 23, 2024 +1 It's in the bodygroupr. Not to mention, what does Improcco have that makes it distinct besides cool armor and counter-insurgency focus? How is a counter-insurgent meant to take up and advantageous position against a foe without some way of getting to that advantageous position. Hence the jetpack. 1 Hudson, The Helmetless. Formerly Of: 41st Elite Corps & Green Company, Coruscant Guard, 327th Star Corps, Galactic Marines, Special Operations, 187th Legion, Defense, Mechanized, and Recon Regimental Commander, 212th Attack Battalion, RANCOR, and for Jedi General Quinlan Vos and Jedi Advisor Shaak Ti.
Posted December 23, 2024 +1 It's in the bodygroupr. Not to mention, what does Improcco have that makes it distinct besides cool armor and counter-insurgency focus? How is a counter-insurgent meant to take up and advantageous position against a foe without some way of getting to that advantageous position. Hence the jetpack. 1 Hudson, The Helmetless. Formerly Of: 41st Elite Corps & Green Company, Coruscant Guard, 327th Star Corps, Galactic Marines, Special Operations, 187th Legion, Defense, Mechanized, and Recon Regimental Commander, 212th Attack Battalion, RANCOR, and for Jedi General Quinlan Vos and Jedi Advisor Shaak Ti.
Director Reborn Posted December 23, 2024 Director Director Posted December 23, 2024 +1 They already have the body grouper might as well Current: Director | Darman Former: Fives | Jesse | BCMD Rex | ATK RCMD | Thorn | Stone | BCMD Fox | Alpha 74 Stec | Veteran Admin | BCMD Gree | MECH RCMD | Marshal Commander x2 | Head Admin | Alpha 22 Aven | Alpha-17 | Rhys | Alpha 66 | Etain Tur-Mukan
Director Director Posted December 23, 2024 +1 They already have the body grouper might as well Current: Director | Darman Former: Fives | Jesse | BCMD Rex | ATK RCMD | Thorn | Stone | BCMD Fox | Alpha 74 Stec | Veteran Admin | BCMD Gree | MECH RCMD | Marshal Commander x2 | Head Admin | Alpha 22 Aven | Alpha-17 | Rhys | Alpha 66 | Etain Tur-Mukan
Marvel Posted December 23, 2024 Posted December 23, 2024 Personally I’m skeptical because there are already a large amount of jobs with jetpacks on the server as it is. The entire reason we removed battalion jet trooper jobs was to limit jetpacks for the sake of performance. Ever since then however we’ve constantly been adding more and more back with the addition of DD, Null, 332nd jetpacks, etc. I’m afraid we’re right back to where we started. However Improcco is a pretty small unit. I think 5 people so maybe 5 won’t kill the server I just hope this is where it finally stops. +1 (Also I don’t think a bodygroupr is a good argument!) 1
Posted December 23, 2024 Personally I’m skeptical because there are already a large amount of jobs with jetpacks on the server as it is. The entire reason we removed battalion jet trooper jobs was to limit jetpacks for the sake of performance. Ever since then however we’ve constantly been adding more and more back with the addition of DD, Null, 332nd jetpacks, etc. I’m afraid we’re right back to where we started. However Improcco is a pretty small unit. I think 5 people so maybe 5 won’t kill the server I just hope this is where it finally stops. +1 (Also I don’t think a bodygroupr is a good argument!) 1
Tackle1 Posted December 23, 2024 Posted December 23, 2024 +1, would make the improcco kit more rewarding to those who join Former: Sentinel Manager | Commander Gree | PVT to CMD | Green Company Lead | Faie | Cooker | Tenn
Posted December 23, 2024 +1, would make the improcco kit more rewarding to those who join Former: Sentinel Manager | Commander Gree | PVT to CMD | Green Company Lead | Faie | Cooker | Tenn
Conrad Posted December 24, 2024 Posted December 24, 2024 -1 This takes away too much from other sub units on the server. Instead I would prefer to see something unique be added (Perhaps even developed by our development team!) then just taking something from another sub unit and putting it into yours. Things should become more unique, not just copies of each other. 2 4 C
Posted December 24, 2024 -1 This takes away too much from other sub units on the server. Instead I would prefer to see something unique be added (Perhaps even developed by our development team!) then just taking something from another sub unit and putting it into yours. Things should become more unique, not just copies of each other. 2 4 C
Director Reborn Posted December 24, 2024 Director Director Posted December 24, 2024 10 minutes ago, Conrad said: -1 This takes away too much from other sub units on the server. Instead I would prefer to see something unique be added (Perhaps even developed by our development team!) then just taking something from another sub unit and putting it into yours. Things should become more unique, not just copies of each other. Every other battalion has jetpacks at this point, think its long past that tbh 2 Current: Director | Darman Former: Fives | Jesse | BCMD Rex | ATK RCMD | Thorn | Stone | BCMD Fox | Alpha 74 Stec | Veteran Admin | BCMD Gree | MECH RCMD | Marshal Commander x2 | Head Admin | Alpha 22 Aven | Alpha-17 | Rhys | Alpha 66 | Etain Tur-Mukan
Director Director Posted December 24, 2024 10 minutes ago, Conrad said: -1 This takes away too much from other sub units on the server. Instead I would prefer to see something unique be added (Perhaps even developed by our development team!) then just taking something from another sub unit and putting it into yours. Things should become more unique, not just copies of each other. Every other battalion has jetpacks at this point, think its long past that tbh 2 Current: Director | Darman Former: Fives | Jesse | BCMD Rex | ATK RCMD | Thorn | Stone | BCMD Fox | Alpha 74 Stec | Veteran Admin | BCMD Gree | MECH RCMD | Marshal Commander x2 | Head Admin | Alpha 22 Aven | Alpha-17 | Rhys | Alpha 66 | Etain Tur-Mukan
Upset Saint Posted December 24, 2024 Posted December 24, 2024 +1 Current : CT PVT Saint, Civilian Steam, Padawan Cog, Former : 41st MEDO Lime, The Last SG Plum, CG MEDL Cherry, GCC HVY Waxer,
Posted December 24, 2024 +1 Current : CT PVT Saint, Civilian Steam, Padawan Cog, Former : 41st MEDO Lime, The Last SG Plum, CG MEDL Cherry, GCC HVY Waxer,
Conrad Posted December 24, 2024 Posted December 24, 2024 Just now, Reborn said: Every other battalion has jetpacks at this point, think its long past that tbh I disagree! We should be pushing to make more unique things on the server, not more things that are similar or the same. By creating more unique things we creating battalions that are more able to fill specific niches, and have new and exciting things to draw players! To say "every other battalion has jetpacks" is a very standardization mindset, which is a negative for the server in my opinion. I know its hard to think of new and unique things, but i think the development team has shown their are new things we can do after the drop of 241st and the infiltrator class. I'd recommend reaching out to them and trying to generate new and exciting ideas, not more of the same! C
Posted December 24, 2024 Just now, Reborn said: Every other battalion has jetpacks at this point, think its long past that tbh I disagree! We should be pushing to make more unique things on the server, not more things that are similar or the same. By creating more unique things we creating battalions that are more able to fill specific niches, and have new and exciting things to draw players! To say "every other battalion has jetpacks" is a very standardization mindset, which is a negative for the server in my opinion. I know its hard to think of new and unique things, but i think the development team has shown their are new things we can do after the drop of 241st and the infiltrator class. I'd recommend reaching out to them and trying to generate new and exciting ideas, not more of the same! C
BROPDROP Posted December 24, 2024 Posted December 24, 2024 14 minutes ago, Conrad said: -1 This takes away too much from other sub units on the server. Instead I would prefer to see something unique be added (Perhaps even developed by our development team!) then just taking something from another sub unit and putting it into yours. Things should become more unique, not just copies of each other. Isn’t Infiltraitor just SO with a special little hologram? 1 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Posted December 24, 2024 14 minutes ago, Conrad said: -1 This takes away too much from other sub units on the server. Instead I would prefer to see something unique be added (Perhaps even developed by our development team!) then just taking something from another sub unit and putting it into yours. Things should become more unique, not just copies of each other. Isn’t Infiltraitor just SO with a special little hologram? 1 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Marvel Posted December 24, 2024 Posted December 24, 2024 12 minutes ago, Conrad said: -1 This takes away too much from other sub units on the server. Instead I would prefer to see something unique be added (Perhaps even developed by our development team!) then just taking something from another sub unit and putting it into yours. Things should become more unique, not just copies of each other. While I agree with the sentiment I don’t agree with relying on development. There’s no telling what could happen if they go down that route. Their suggestion might not be able to be implemented or could take a long time to implement. Ultimately it wouldn’t hurt to give them jetpacks for the time being allow them to come up with a suggestion for something entirely different and swap the jetpacks out if it goes through. Otherwise they’re just stuck as they are with no real appeal other than models and they’d just be taking shots in the dark with suggestions that may never happen. Or if they absolutely love jetpacks then they can stick with them. There’s already plenty of units with them so it isn’t really anything unique. However it is something unique to 41st and at the end of the day that’s what matters to them. Something to incentivize their normal day to day troopers to want to join IC and stick around. 1 2
Posted December 24, 2024 12 minutes ago, Conrad said: -1 This takes away too much from other sub units on the server. Instead I would prefer to see something unique be added (Perhaps even developed by our development team!) then just taking something from another sub unit and putting it into yours. Things should become more unique, not just copies of each other. While I agree with the sentiment I don’t agree with relying on development. There’s no telling what could happen if they go down that route. Their suggestion might not be able to be implemented or could take a long time to implement. Ultimately it wouldn’t hurt to give them jetpacks for the time being allow them to come up with a suggestion for something entirely different and swap the jetpacks out if it goes through. Otherwise they’re just stuck as they are with no real appeal other than models and they’d just be taking shots in the dark with suggestions that may never happen. Or if they absolutely love jetpacks then they can stick with them. There’s already plenty of units with them so it isn’t really anything unique. However it is something unique to 41st and at the end of the day that’s what matters to them. Something to incentivize their normal day to day troopers to want to join IC and stick around. 1 2
Conrad Posted December 24, 2024 Posted December 24, 2024 (edited) 12 minutes ago, BROPDROP said: Isn’t Infiltraitor just SO with a special little hologram? Right now the only other clones with cloaks are Omega squad. And no one else has the hologram. The hologram is quite a interesting thing, it is targeted by NPC's and has a health bar. This means it can be used to draw fire while you stealth away, or as a shield to block fire. It stays around for a good bit of time and runs forward, which i can see being used in RP for some interesting things down the line. In my opinion, this is about as unique as it gets. Not everything needs to be game breaking or world shaking. Its not a gun or jetpack, but its fun(I know i want to be one!), and unique on the server. Again you're looking at what other people have, not thinking about new things that could be created or developed. 4 minutes ago, Marvel said: While I agree with the sentiment I don’t agree with relying on development. There’s no telling what could happen if they go down that route. Their suggestion might not be able to be implemented or could take a long time to implement. That is a good point, but after speaking with xaze and jayarr very in depth as we're good friends, i know that quite a bit can become reality now. I remember med revives being a thing back in 2018 and all they did is crash the server. Now we have something that works, and works well. This is the strongest the dev team has ever been by a mile. Edited December 24, 2024 by Conrad C
Posted December 24, 2024 (edited) 12 minutes ago, BROPDROP said: Isn’t Infiltraitor just SO with a special little hologram? Right now the only other clones with cloaks are Omega squad. And no one else has the hologram. The hologram is quite a interesting thing, it is targeted by NPC's and has a health bar. This means it can be used to draw fire while you stealth away, or as a shield to block fire. It stays around for a good bit of time and runs forward, which i can see being used in RP for some interesting things down the line. In my opinion, this is about as unique as it gets. Not everything needs to be game breaking or world shaking. Its not a gun or jetpack, but its fun(I know i want to be one!), and unique on the server. Again you're looking at what other people have, not thinking about new things that could be created or developed. 4 minutes ago, Marvel said: While I agree with the sentiment I don’t agree with relying on development. There’s no telling what could happen if they go down that route. Their suggestion might not be able to be implemented or could take a long time to implement. That is a good point, but after speaking with xaze and jayarr very in depth as we're good friends, i know that quite a bit can become reality now. I remember med revives being a thing back in 2018 and all they did is crash the server. Now we have something that works, and works well. This is the strongest the dev team has ever been by a mile. Edited December 24, 2024 by Conrad C
Joyboy Posted December 24, 2024 Posted December 24, 2024 13 minutes ago, Conrad said: By creating more unique things we creating battalions that are more able to fill specific niches, and have new and exciting things to draw players! To say "every other battalion has jetpacks" is a very standardization mindset, which is a negative for the server in my opinion. I'm pretty sure they asked for Improcco to get Bowcasters at some point, and I'm pretty sure it got denied. So 41st tried to get something unique and interesting and it went no where for them, might as well ask for jetpacks. +1 because I realized I haven't yet Current: My Chains are Broken Former: Jedi General Anakin Skywalker, 501st BCMD Rex, ATK RCMD Joyboy, Jedi Knight Etain Tur-Mukan, Jedi Master Arligan Zey, CG CPT Stone, Bad Batch Tech, Rakata Guild Leader, Omega Squad XO Darman, Omega Squad Lead Niner, Jedi Branch Overseer Luminara Unduli, Jedi Master of the Order Mace Windu, Jedi Grand Master of the Order Yoda x2, Null 5 LT Prudii, Naval RID Captain Armand Isard, DS CPT Stone
Posted December 24, 2024 13 minutes ago, Conrad said: By creating more unique things we creating battalions that are more able to fill specific niches, and have new and exciting things to draw players! To say "every other battalion has jetpacks" is a very standardization mindset, which is a negative for the server in my opinion. I'm pretty sure they asked for Improcco to get Bowcasters at some point, and I'm pretty sure it got denied. So 41st tried to get something unique and interesting and it went no where for them, might as well ask for jetpacks. +1 because I realized I haven't yet Current: My Chains are Broken Former: Jedi General Anakin Skywalker, 501st BCMD Rex, ATK RCMD Joyboy, Jedi Knight Etain Tur-Mukan, Jedi Master Arligan Zey, CG CPT Stone, Bad Batch Tech, Rakata Guild Leader, Omega Squad XO Darman, Omega Squad Lead Niner, Jedi Branch Overseer Luminara Unduli, Jedi Master of the Order Mace Windu, Jedi Grand Master of the Order Yoda x2, Null 5 LT Prudii, Naval RID Captain Armand Isard, DS CPT Stone
Hudson Posted December 24, 2024 Posted December 24, 2024 26 minutes ago, Conrad said: -1 This takes away too much from other sub units on the server. Instead I would prefer to see something unique be added (Perhaps even developed by our development team!) then just taking something from another sub unit and putting it into yours. Things should become more unique, not just copies of each other. I understand that the need for something unique but realistically, what would you suggest? If you can qualify something that can be used in a counter-insurgency setting that isn't on the server already, I'd be with you. But realistically, there's finite options and resources. Hudson, The Helmetless. Formerly Of: 41st Elite Corps & Green Company, Coruscant Guard, 327th Star Corps, Galactic Marines, Special Operations, 187th Legion, Defense, Mechanized, and Recon Regimental Commander, 212th Attack Battalion, RANCOR, and for Jedi General Quinlan Vos and Jedi Advisor Shaak Ti.
Posted December 24, 2024 26 minutes ago, Conrad said: -1 This takes away too much from other sub units on the server. Instead I would prefer to see something unique be added (Perhaps even developed by our development team!) then just taking something from another sub unit and putting it into yours. Things should become more unique, not just copies of each other. I understand that the need for something unique but realistically, what would you suggest? If you can qualify something that can be used in a counter-insurgency setting that isn't on the server already, I'd be with you. But realistically, there's finite options and resources. Hudson, The Helmetless. Formerly Of: 41st Elite Corps & Green Company, Coruscant Guard, 327th Star Corps, Galactic Marines, Special Operations, 187th Legion, Defense, Mechanized, and Recon Regimental Commander, 212th Attack Battalion, RANCOR, and for Jedi General Quinlan Vos and Jedi Advisor Shaak Ti.
BROPDROP Posted December 24, 2024 Posted December 24, 2024 4 minutes ago, Conrad said: Right now the only other clones with cloaks are Omega squad. And no one else has the hologram. The hologram is quite a interesting thing, it is targeted by NPC's and has a health bar. This means it can be used to draw fire while you stealth away, or as a shield to block fire. It stays around for a good bit of time and runs forward, which i can see being used in RP for some interesting things down the line. In my opinion, this is about as unique as it gets. Not everything needs to be game breaking or world shaking. Its not a gun or jetpack, but its fun(I know i want to be one!), and unique on the server. Again you're looking at what other people have, not thinking about new things that could be created or developed. That is a good point, but after speaking with xaze and jayarr very in depth as we're good friends, i know that quite a bit can become reality now. I remember med revives being a thing back in 2018 and all they did is crash the server. Now we have something that works, and works well. This is the strongest the dev team has ever been by a mile. I get the uniqueness part of it I do but like marvel said you need to look at what they would prefer and since I joined the server and my 2 terms as Gree all Improcco members wanted was jetpacks, I even worked with Improcco Lead Blank and others outside who were apart of the minimal people who had said items to work towards each Improcco member getting a more unique kit. Like turning Tenn into one of 41sts HVO slots, Giving only Nye the jetpack bc he was a pilot, giving Fi a bacta Grenade due to the close work between Delta and Omega that Improcco did but it got Ignored 1 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Posted December 24, 2024 4 minutes ago, Conrad said: Right now the only other clones with cloaks are Omega squad. And no one else has the hologram. The hologram is quite a interesting thing, it is targeted by NPC's and has a health bar. This means it can be used to draw fire while you stealth away, or as a shield to block fire. It stays around for a good bit of time and runs forward, which i can see being used in RP for some interesting things down the line. In my opinion, this is about as unique as it gets. Not everything needs to be game breaking or world shaking. Its not a gun or jetpack, but its fun(I know i want to be one!), and unique on the server. Again you're looking at what other people have, not thinking about new things that could be created or developed. That is a good point, but after speaking with xaze and jayarr very in depth as we're good friends, i know that quite a bit can become reality now. I remember med revives being a thing back in 2018 and all they did is crash the server. Now we have something that works, and works well. This is the strongest the dev team has ever been by a mile. I get the uniqueness part of it I do but like marvel said you need to look at what they would prefer and since I joined the server and my 2 terms as Gree all Improcco members wanted was jetpacks, I even worked with Improcco Lead Blank and others outside who were apart of the minimal people who had said items to work towards each Improcco member getting a more unique kit. Like turning Tenn into one of 41sts HVO slots, Giving only Nye the jetpack bc he was a pilot, giving Fi a bacta Grenade due to the close work between Delta and Omega that Improcco did but it got Ignored 1 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Conrad Posted December 24, 2024 Posted December 24, 2024 1 minute ago, Hudson said: I understand that the need for something unique but realistically, what would you suggest? If you can qualify something that can be used in a counter-insurgency setting that isn't on the server already, I'd be with you. But realistically, there's finite options and resources. I'm not saying i have all the answers, but i never would have thought of the the decoy that was created. Now this is something thats kind of just taken from halo infinite. I'd look to other games and see what things they have that might work in ours. Off the top of my head, from just halo alone, Armor Lock, Drop Shield, and Evade all work in this game. That was a 10 second google search on the halopedia wiki. We have more options for sure! C
Posted December 24, 2024 1 minute ago, Hudson said: I understand that the need for something unique but realistically, what would you suggest? If you can qualify something that can be used in a counter-insurgency setting that isn't on the server already, I'd be with you. But realistically, there's finite options and resources. I'm not saying i have all the answers, but i never would have thought of the the decoy that was created. Now this is something thats kind of just taken from halo infinite. I'd look to other games and see what things they have that might work in ours. Off the top of my head, from just halo alone, Armor Lock, Drop Shield, and Evade all work in this game. That was a 10 second google search on the halopedia wiki. We have more options for sure! C
Thordan Posted December 24, 2024 Posted December 24, 2024 IC is one the coolest looking subunits and they got lore attaching them to SOBDE. Give em something cool! +1 1
Posted December 24, 2024 IC is one the coolest looking subunits and they got lore attaching them to SOBDE. Give em something cool! +1 1
Finn Posted December 24, 2024 Posted December 24, 2024 -1 Just because the model has a jetpack doesn't mean you should just get one. There are already enough battalions that have jetpacks, adding to that list will only make the existing jetpack users less unique. If 41st wants something to make the battalion stand out, they should look for things that other battalions don't already have. 1 5 Command Team Union Representative | Longest Serving Attack Regimental Commander Master of Quests | 212th Shadow BCMD | Retired
Posted December 24, 2024 -1 Just because the model has a jetpack doesn't mean you should just get one. There are already enough battalions that have jetpacks, adding to that list will only make the existing jetpack users less unique. If 41st wants something to make the battalion stand out, they should look for things that other battalions don't already have. 1 5 Command Team Union Representative | Longest Serving Attack Regimental Commander Master of Quests | 212th Shadow BCMD | Retired
Tetra Posted December 24, 2024 Author Posted December 24, 2024 1 minute ago, Finn said: -1 Just because the model has a jetpack doesn't mean you should just get one. There are already enough battalions that have jetpacks, adding to that list will only make the existing jetpack users less unique. If 41st wants something to make the battalion stand out, they should look for things that other battalions don't already have. We have. I have asked for things no other battalion has and wouldn't disrupt things and it got +1s but devs said that they weren't going to add it to them. I tried having only 1 single Improcco member get a jetpack, that got -1. We have requested several different things over the years to make them stand out and they haven't got anything. I'm tired of Improcco getting shafted. Former Cin Drallig x2 | Former Serra Keto x2 | Former Branch Overseer x2 | Former Mace Windu Forever 41st Tetra
Author Posted December 24, 2024 1 minute ago, Finn said: -1 Just because the model has a jetpack doesn't mean you should just get one. There are already enough battalions that have jetpacks, adding to that list will only make the existing jetpack users less unique. If 41st wants something to make the battalion stand out, they should look for things that other battalions don't already have. We have. I have asked for things no other battalion has and wouldn't disrupt things and it got +1s but devs said that they weren't going to add it to them. I tried having only 1 single Improcco member get a jetpack, that got -1. We have requested several different things over the years to make them stand out and they haven't got anything. I'm tired of Improcco getting shafted. Former Cin Drallig x2 | Former Serra Keto x2 | Former Branch Overseer x2 | Former Mace Windu Forever 41st Tetra
Conrad Posted December 24, 2024 Posted December 24, 2024 I think this would be a good post to hear from the development team on their position on all this! I know the dev team has changed a lot recently so @Jayarr! C
Posted December 24, 2024 I think this would be a good post to hear from the development team on their position on all this! I know the dev team has changed a lot recently so @Jayarr! C
Finn Posted December 24, 2024 Posted December 24, 2024 14 minutes ago, BROPDROP said: Reality of the matter is Jetpacks aren’t unique they never will be Yea that's my point. It's not unique to add jetpacks, and it only hurts other battalions who already have it. Command Team Union Representative | Longest Serving Attack Regimental Commander Master of Quests | 212th Shadow BCMD | Retired
Posted December 24, 2024 14 minutes ago, BROPDROP said: Reality of the matter is Jetpacks aren’t unique they never will be Yea that's my point. It's not unique to add jetpacks, and it only hurts other battalions who already have it. Command Team Union Representative | Longest Serving Attack Regimental Commander Master of Quests | 212th Shadow BCMD | Retired
BROPDROP Posted December 24, 2024 Posted December 24, 2024 5 minutes ago, Finn said: Yea that's my point. It's not unique to add jetpacks, and it only hurts other battalions who already have it. It hurts absolutely nothing if anything it hurts 41st by not having a single chance to be a jetpack trooper meaning if someone wants a jetpack they can’t be in 41st which in turn if someone sees all the other battalions with jetpacks they will focus going towards them instead of trying out 41st. Also when I tried to get unique Kits that wouldn’t hurt any other battalions at all you shit on that suggestion so you don’t want uniqueness you just don’t want it because it’d make 41st more fun 1 5 3 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Posted December 24, 2024 5 minutes ago, Finn said: Yea that's my point. It's not unique to add jetpacks, and it only hurts other battalions who already have it. It hurts absolutely nothing if anything it hurts 41st by not having a single chance to be a jetpack trooper meaning if someone wants a jetpack they can’t be in 41st which in turn if someone sees all the other battalions with jetpacks they will focus going towards them instead of trying out 41st. Also when I tried to get unique Kits that wouldn’t hurt any other battalions at all you shit on that suggestion so you don’t want uniqueness you just don’t want it because it’d make 41st more fun 1 5 3 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Hector Posted December 24, 2024 Posted December 24, 2024 6 minutes ago, BROPDROP said: It hurts absolutely nothing if anything it hurts 41st Agreed +1
Posted December 24, 2024 6 minutes ago, BROPDROP said: It hurts absolutely nothing if anything it hurts 41st Agreed +1
Jayarr Posted December 24, 2024 Posted December 24, 2024 Jetpack bloat in not prefered. From a development standpoint, it's just more entities to add on to the pile. We're never a fan of that From a player standpoint, I can see why others are concerned about this. I recommend picking one or two jobs to give jetpacks, not your whole subunit. Additionally, maybe take a few days to brain storm something new as a whole you might be able to do for yourselves. A job, a weapon, a niche. Standardization no longer exists, we don't need to play in the confines of it any longer 1 1
Posted December 24, 2024 Jetpack bloat in not prefered. From a development standpoint, it's just more entities to add on to the pile. We're never a fan of that From a player standpoint, I can see why others are concerned about this. I recommend picking one or two jobs to give jetpacks, not your whole subunit. Additionally, maybe take a few days to brain storm something new as a whole you might be able to do for yourselves. A job, a weapon, a niche. Standardization no longer exists, we don't need to play in the confines of it any longer 1 1
BROPDROP Posted December 24, 2024 Posted December 24, 2024 4 minutes ago, Jayarr said: Jetpack bloat in not prefered. From a development standpoint, it's just more entities to add on to the pile. We're never a fan of that From a player standpoint, I can see why others are concerned about this. I recommend picking one or two jobs to give jetpacks, not your whole subunit. Additionally, maybe take a few days to brain storm something new as a whole you might be able to do for yourselves. A job, a weapon, a niche. Standardization no longer exists, we don't need to play in the confines of it any longer I have a question is the development team ever going to get to a point to where they actually give solidified reason for denial or is it always just gonna be a message with some of the reasons it may be? Because I was always curious why the other suggestion was denied for Improcco a while back 1 2 1 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Posted December 24, 2024 4 minutes ago, Jayarr said: Jetpack bloat in not prefered. From a development standpoint, it's just more entities to add on to the pile. We're never a fan of that From a player standpoint, I can see why others are concerned about this. I recommend picking one or two jobs to give jetpacks, not your whole subunit. Additionally, maybe take a few days to brain storm something new as a whole you might be able to do for yourselves. A job, a weapon, a niche. Standardization no longer exists, we don't need to play in the confines of it any longer I have a question is the development team ever going to get to a point to where they actually give solidified reason for denial or is it always just gonna be a message with some of the reasons it may be? Because I was always curious why the other suggestion was denied for Improcco a while back 1 2 1 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Tetra Posted December 24, 2024 Author Posted December 24, 2024 15 minutes ago, Jayarr said: Jetpack bloat in not prefered. From a development standpoint, it's just more entities to add on to the pile. We're never a fan of that From a player standpoint, I can see why others are concerned about this. I recommend picking one or two jobs to give jetpacks, not your whole subunit. Additionally, maybe take a few days to brain storm something new as a whole you might be able to do for yourselves. A job, a weapon, a niche. Standardization no longer exists, we don't need to play in the confines of it any longer We did pick one job to get it, on a suggestion you previously wrote the denial on. Former Cin Drallig x2 | Former Serra Keto x2 | Former Branch Overseer x2 | Former Mace Windu Forever 41st Tetra
Author Posted December 24, 2024 15 minutes ago, Jayarr said: Jetpack bloat in not prefered. From a development standpoint, it's just more entities to add on to the pile. We're never a fan of that From a player standpoint, I can see why others are concerned about this. I recommend picking one or two jobs to give jetpacks, not your whole subunit. Additionally, maybe take a few days to brain storm something new as a whole you might be able to do for yourselves. A job, a weapon, a niche. Standardization no longer exists, we don't need to play in the confines of it any longer We did pick one job to get it, on a suggestion you previously wrote the denial on. Former Cin Drallig x2 | Former Serra Keto x2 | Former Branch Overseer x2 | Former Mace Windu Forever 41st Tetra
Jayarr Posted December 24, 2024 Posted December 24, 2024 11 minutes ago, BROPDROP said: I have a question is the development team ever going to get to a point to where they actually give solidified reason for denial or is it always just gonna be a message with some of the reasons it may be? Because I was always curious why the other suggestion was denied for Improcco a while back It has already been discussed as the standard going forward, yes. 2 minutes ago, Tetra said: We did pick one job to get it, on a suggestion you previously wrote the denial on. Good thing you can post it again. Nothing is a permanent denial :)
Posted December 24, 2024 11 minutes ago, BROPDROP said: I have a question is the development team ever going to get to a point to where they actually give solidified reason for denial or is it always just gonna be a message with some of the reasons it may be? Because I was always curious why the other suggestion was denied for Improcco a while back It has already been discussed as the standard going forward, yes. 2 minutes ago, Tetra said: We did pick one job to get it, on a suggestion you previously wrote the denial on. Good thing you can post it again. Nothing is a permanent denial :)
justuscloud5 Posted December 24, 2024 Posted December 24, 2024 From what I've heard about what shake ups have happened with 41st jobs, and especially after the loss of 21st and there Jt regiments. Something like this would be a very good balance to the battalion and regiment as a whole. +1 1 1 1
Posted December 24, 2024 From what I've heard about what shake ups have happened with 41st jobs, and especially after the loss of 21st and there Jt regiments. Something like this would be a very good balance to the battalion and regiment as a whole. +1 1 1 1
Viceroy Posted December 24, 2024 Posted December 24, 2024 2 hours ago, Conrad said: -1 This takes away too much from other sub units on the server. Instead I would prefer to see something unique be added (Perhaps even developed by our development team!) then just taking something from another sub unit and putting it into yours. Things should become more unique, not just copies of each other. This seems like a strange point to make when "takes away too much" equates to roughly six percent or less of the server pop. (assuming there are 80 people on and all five Improcco are present) Improcco is five members. 1
Posted December 24, 2024 2 hours ago, Conrad said: -1 This takes away too much from other sub units on the server. Instead I would prefer to see something unique be added (Perhaps even developed by our development team!) then just taking something from another sub unit and putting it into yours. Things should become more unique, not just copies of each other. This seems like a strange point to make when "takes away too much" equates to roughly six percent or less of the server pop. (assuming there are 80 people on and all five Improcco are present) Improcco is five members. 1
KaiserNeiner Posted December 24, 2024 Banned Posted December 24, 2024 -1 would rather see Improcco get the new cloaks than jet packs. 1 1 1 Kaiser Zeros Clutch
Banned Posted December 24, 2024 -1 would rather see Improcco get the new cloaks than jet packs. 1 1 1 Kaiser Zeros Clutch
Funnyman Posted December 24, 2024 Posted December 24, 2024 Imma -1 as much as improcco needs love yall could cook up some heat and break some ground 1 Current: Alpha-55 (Broken Chains) Former: Arligan Zey, Atin x2, Prudii, 1st Jaro Tapal, CMD Keller, Sentinel Lead, Council Member, CPT Thire, Niner, Rahm Kota, BCMD Skirata, A66 Muzzle, Tech
Posted December 24, 2024 Imma -1 as much as improcco needs love yall could cook up some heat and break some ground 1 Current: Alpha-55 (Broken Chains) Former: Arligan Zey, Atin x2, Prudii, 1st Jaro Tapal, CMD Keller, Sentinel Lead, Council Member, CPT Thire, Niner, Rahm Kota, BCMD Skirata, A66 Muzzle, Tech
Badger98 Posted December 24, 2024 Posted December 24, 2024 +1 i tried this back when i was Gett Cross fingers for it Current: Wolfpack CPT Comet. Former: improcco CMD Gett| CG CMD Thorn|501st XO Fives
Posted December 24, 2024 +1 i tried this back when i was Gett Cross fingers for it Current: Wolfpack CPT Comet. Former: improcco CMD Gett| CG CMD Thorn|501st XO Fives
Soccer Posted December 24, 2024 Posted December 24, 2024 +1 why not 1 Current: CG SSG CG ARC Jed Knight 3 Former: CG Commander (Former) CG Regimental Lead (Former) Diplomatic Service Lead Stone (Former) CG Diplomatic Service Jedi Lead (Former) CG DSO (Former) CG DS ARC (Former) CG LT (Jedi) (Former) 187th COL (Former) 187th PLTL (Former) 187th WO (Former) 501st PLTL hawk (Former) 501st COL (Former) TRO (Former) 104th WO (Former) Game Master (Former) Senior Admin (Former) Naval Petty Officer Third Class (Former) GC Reed (Former) 212th ARC (Former) 212th 2ndLT (Former) CT (Former) Temple Guard Leadx3 (Former) Serra Ketox2 (Former) Jedi Masterx2 (Former) Cin Draligx2 (Former)
Posted December 24, 2024 +1 why not 1 Current: CG SSG CG ARC Jed Knight 3 Former: CG Commander (Former) CG Regimental Lead (Former) Diplomatic Service Lead Stone (Former) CG Diplomatic Service Jedi Lead (Former) CG DSO (Former) CG DS ARC (Former) CG LT (Jedi) (Former) 187th COL (Former) 187th PLTL (Former) 187th WO (Former) 501st PLTL hawk (Former) 501st COL (Former) TRO (Former) 104th WO (Former) Game Master (Former) Senior Admin (Former) Naval Petty Officer Third Class (Former) GC Reed (Former) 212th ARC (Former) 212th 2ndLT (Former) CT (Former) Temple Guard Leadx3 (Former) Serra Ketox2 (Former) Jedi Masterx2 (Former) Cin Draligx2 (Former)
Juggernaut Posted December 24, 2024 Banned Posted December 24, 2024 (edited) 21 hours ago, Finn said: -1 Just because the model has a jetpack doesn't mean you should just get one. There are already enough battalions that have jetpacks, adding to that list will only make the existing jetpack users less unique. If 41st wants something to make the battalion stand out, they should look for things that other battalions don't already have. I did that with Mortars for Dire squad and I have still yet to hear about them at least with Jetpacks its already in the game and makes the dev teams job easier . so Im +1 for improcco Edited December 24, 2024 by Juggernaut Dire squad Lead CMD Wildfire | 104th Immortal BCMD Wolffe | Mech RCMD Juggernaut Rest in Peace "your pain is gone, Paws Untied" go forth to the stars my little Angel Find the best ones to show me when I finally join you.
Banned Posted December 24, 2024 (edited) 21 hours ago, Finn said: -1 Just because the model has a jetpack doesn't mean you should just get one. There are already enough battalions that have jetpacks, adding to that list will only make the existing jetpack users less unique. If 41st wants something to make the battalion stand out, they should look for things that other battalions don't already have. I did that with Mortars for Dire squad and I have still yet to hear about them at least with Jetpacks its already in the game and makes the dev teams job easier . so Im +1 for improcco Edited December 24, 2024 by Juggernaut Dire squad Lead CMD Wildfire | 104th Immortal BCMD Wolffe | Mech RCMD Juggernaut Rest in Peace "your pain is gone, Paws Untied" go forth to the stars my little Angel Find the best ones to show me when I finally join you.
Ajax-Evo Posted December 25, 2024 Posted December 25, 2024 Huge +1 improcco desvere it Current: WP ARC LT Wildfire Former: BLITZ | TC REGL Kano | TC REGA Dogma X2 |TC Hardcase | TC REGL Tup | 41st Clanky | 41st Cooker | DU HVY | WP REGL Sinker | WP Mortar | 332ndO Ross | 332ndO Gunner | TG XVI | Senior Admin | GM
Posted December 25, 2024 Huge +1 improcco desvere it Current: WP ARC LT Wildfire Former: BLITZ | TC REGL Kano | TC REGA Dogma X2 |TC Hardcase | TC REGL Tup | 41st Clanky | 41st Cooker | DU HVY | WP REGL Sinker | WP Mortar | 332ndO Ross | 332ndO Gunner | TG XVI | Senior Admin | GM
Banagite Posted December 25, 2024 Head Admin Posted December 25, 2024 -1, at most pick a few jobs. Not the whole sub unit 1 Current : Bardan Jusik | Head Admin Former : Obi-Wan Kenobi | Bultar Swan | Guild Marshall | Rancor CMD Colt | Rancor BCMD Blitz x4 | Rancor Alpha-09 CMD | SG WO Jayfon | Veteran Admin | SPEC RCMD Alpha-09 | 241st WO | Null 12 SGT A'den | Alpha Quinlan Vos
Head Admin Posted December 25, 2024 -1, at most pick a few jobs. Not the whole sub unit 1 Current : Bardan Jusik | Head Admin Former : Obi-Wan Kenobi | Bultar Swan | Guild Marshall | Rancor CMD Colt | Rancor BCMD Blitz x4 | Rancor Alpha-09 CMD | SG WO Jayfon | Veteran Admin | SPEC RCMD Alpha-09 | 241st WO | Null 12 SGT A'den | Alpha Quinlan Vos
Zeros Posted December 26, 2024 Banned Posted December 26, 2024 -1. I've seen this suggestion over and over again even while in Improcco. Improcco needs something to fit their unique niche of being in 41st and Jetpacks isn't going to fill that. It's just an easy copout in order to try to boost their kit in an uncreative way in my mind. Standardization is gone and some of the other suggestions 41st has put up have been really really cool/unique that could be applied to Improcco. 1 1 Gar Saxon Governor, GMD, GMM 3x, Rex 2x, 241st CMD, Guildmaster, a million other things
Banned Posted December 26, 2024 -1. I've seen this suggestion over and over again even while in Improcco. Improcco needs something to fit their unique niche of being in 41st and Jetpacks isn't going to fill that. It's just an easy copout in order to try to boost their kit in an uncreative way in my mind. Standardization is gone and some of the other suggestions 41st has put up have been really really cool/unique that could be applied to Improcco. 1 1 Gar Saxon Governor, GMD, GMM 3x, Rex 2x, 241st CMD, Guildmaster, a million other things
Tetra Posted December 26, 2024 Author Posted December 26, 2024 1 hour ago, Zeros said: -1. I've seen this suggestion over and over again even while in Improcco. Improcco needs something to fit their unique niche of being in 41st and Jetpacks isn't going to fill that. It's just an easy copout in order to try to boost their kit in an uncreative way in my mind. Standardization is gone and some of the other suggestions 41st has put up have been really really cool/unique that could be applied to Improcco. The problem with the other suggestions is that they are for things that aren't on the server yet and may never be on the server. Former Cin Drallig x2 | Former Serra Keto x2 | Former Branch Overseer x2 | Former Mace Windu Forever 41st Tetra
Author Posted December 26, 2024 1 hour ago, Zeros said: -1. I've seen this suggestion over and over again even while in Improcco. Improcco needs something to fit their unique niche of being in 41st and Jetpacks isn't going to fill that. It's just an easy copout in order to try to boost their kit in an uncreative way in my mind. Standardization is gone and some of the other suggestions 41st has put up have been really really cool/unique that could be applied to Improcco. The problem with the other suggestions is that they are for things that aren't on the server yet and may never be on the server. Former Cin Drallig x2 | Former Serra Keto x2 | Former Branch Overseer x2 | Former Mace Windu Forever 41st Tetra
BROPDROP Posted December 26, 2024 Posted December 26, 2024 1 hour ago, Banagite said: -1, at most pick a few jobs. Not the whole sub unit It is 5 people 1 1 1 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Posted December 26, 2024 1 hour ago, Banagite said: -1, at most pick a few jobs. Not the whole sub unit It is 5 people 1 1 1 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Director WarMaster Posted December 27, 2024 Director Director Posted December 27, 2024 -1 ive seen some really good ideas from 41st recently i dont think you guys need jetpacks i think you guys are creative and all the other stuff you asked for is much better and personally i would rather have a cool sonar dart or zipline that jetpacks that everyone is getting it seems. 1 1 Current: Director || Null 5 LT Prudii Skirata Former: KU XO Charger || Etain Tur-Mukan || TKL Hound || 2ndAC XO Bear || 2ndAC CMD WarMaster || 212th BCMD Cody || TC Lead MAJ Appo || ATK RCMD WarMaster || !st Mayor|| GMD ||TRD|| Master of the Order Mace Windu || Grand Master of the order Yoda || Marshal Commander || DSL Stone || CG CMD WarMaster || CG BCMD Fox || SPEC RCMD WarMaster
Director Director Posted December 27, 2024 -1 ive seen some really good ideas from 41st recently i dont think you guys need jetpacks i think you guys are creative and all the other stuff you asked for is much better and personally i would rather have a cool sonar dart or zipline that jetpacks that everyone is getting it seems. 1 1 Current: Director || Null 5 LT Prudii Skirata Former: KU XO Charger || Etain Tur-Mukan || TKL Hound || 2ndAC XO Bear || 2ndAC CMD WarMaster || 212th BCMD Cody || TC Lead MAJ Appo || ATK RCMD WarMaster || !st Mayor|| GMD ||TRD|| Master of the Order Mace Windu || Grand Master of the order Yoda || Marshal Commander || DSL Stone || CG CMD WarMaster || CG BCMD Fox || SPEC RCMD WarMaster
BobbyBiceps Posted December 28, 2024 Posted December 28, 2024 I +1 this improcco needs it Current BOBBY BICEPS| Alpha 38 Former:Alpha-74| Alpha-26 | Ordo Skirata | Mereel Skirata | First Durge | Boss | Scorch | Fixer| Sev |Charger| ARCM | Kal Skirata BobbyBiceps + Dirtydan. Majula Soon™- Dirtydan
Posted December 28, 2024 I +1 this improcco needs it Current BOBBY BICEPS| Alpha 38 Former:Alpha-74| Alpha-26 | Ordo Skirata | Mereel Skirata | First Durge | Boss | Scorch | Fixer| Sev |Charger| ARCM | Kal Skirata BobbyBiceps + Dirtydan. Majula Soon™- Dirtydan
BobbyBiceps Posted December 28, 2024 Posted December 28, 2024 The only reason is that you guys are preventing people from getting what they want, and I believe we should all be in the Christmas spirit and approve this request. Please. 2 2 Current BOBBY BICEPS| Alpha 38 Former:Alpha-74| Alpha-26 | Ordo Skirata | Mereel Skirata | First Durge | Boss | Scorch | Fixer| Sev |Charger| ARCM | Kal Skirata BobbyBiceps + Dirtydan. Majula Soon™- Dirtydan
Posted December 28, 2024 The only reason is that you guys are preventing people from getting what they want, and I believe we should all be in the Christmas spirit and approve this request. Please. 2 2 Current BOBBY BICEPS| Alpha 38 Former:Alpha-74| Alpha-26 | Ordo Skirata | Mereel Skirata | First Durge | Boss | Scorch | Fixer| Sev |Charger| ARCM | Kal Skirata BobbyBiceps + Dirtydan. Majula Soon™- Dirtydan
Tec Posted December 30, 2024 Posted December 30, 2024 -1 dislike this concept, Improcco should have something else than just jetpacks. Band-aid solution imo 1 Current: CT PVT Alpha-14 Tec | Jedi Knight II Tec Former: Fleet Admiral Wullf Yularen, Clone Rear Admiral Tec, Chief of Engineering x2, Etain Tur-Mukan, Null 7 Mereel , 104th REGL Command Sergeant Major Command Sergeant Major, Improcco Clanky (For Real this Time), Last SO SUPL Spark, Intel Director of the 104th, Republic Navy, Coruscant Guard, 41st, and 501st,
Posted December 30, 2024 -1 dislike this concept, Improcco should have something else than just jetpacks. Band-aid solution imo 1 Current: CT PVT Alpha-14 Tec | Jedi Knight II Tec Former: Fleet Admiral Wullf Yularen, Clone Rear Admiral Tec, Chief of Engineering x2, Etain Tur-Mukan, Null 7 Mereel , 104th REGL Command Sergeant Major Command Sergeant Major, Improcco Clanky (For Real this Time), Last SO SUPL Spark, Intel Director of the 104th, Republic Navy, Coruscant Guard, 41st, and 501st,
KillJoy Posted January 1, 2025 Banned Posted January 1, 2025 +1, either allow them to have jet packs or grapple hooks. No reason a recon unit to not be able to reach the high ground 2 Current: Last good 104th Yoda Past spots: 501st XO, 501st CMD, 501st WO Appo, TC Hardcase, 332nd Officer , ATK Reg Purge, Keller Unit Vinnie, General Luminara, 41st GCO ARCL Draa, 3rd Crosshair on the Server, Hunter, Sith Marauder, Alpha 66 Muzzle, TRO, GMM, VA x3. CIS Tac Droid, Guild Cabinet Member, Guild Marshall Embo, Guild LT, ARCM Colt, Dash 44, Wolfpack Mortarx2, Naval Jedi Lead Capt, SHDXO 02, Null-10 Jaing, Null-5 Prudii, Null-11 Ordo, Alpha of the Order, Baylan Skoll x2, Thorn, Kit Fisto, Hound, Gearshift, Waxer, Military Advisor, and Yoda but didn’t get distinguished even tho clutch did after his three day term - thanks Soda
Banned Posted January 1, 2025 +1, either allow them to have jet packs or grapple hooks. No reason a recon unit to not be able to reach the high ground 2 Current: Last good 104th Yoda Past spots: 501st XO, 501st CMD, 501st WO Appo, TC Hardcase, 332nd Officer , ATK Reg Purge, Keller Unit Vinnie, General Luminara, 41st GCO ARCL Draa, 3rd Crosshair on the Server, Hunter, Sith Marauder, Alpha 66 Muzzle, TRO, GMM, VA x3. CIS Tac Droid, Guild Cabinet Member, Guild Marshall Embo, Guild LT, ARCM Colt, Dash 44, Wolfpack Mortarx2, Naval Jedi Lead Capt, SHDXO 02, Null-10 Jaing, Null-5 Prudii, Null-11 Ordo, Alpha of the Order, Baylan Skoll x2, Thorn, Kit Fisto, Hound, Gearshift, Waxer, Military Advisor, and Yoda but didn’t get distinguished even tho clutch did after his three day term - thanks Soda
Eclipse Posted January 2, 2025 Posted January 2, 2025 -1 On 12/23/2024 at 4:53 PM, Tetra said: Improcco Company essentially have no reason to exist except as a recolor of our other regiments. What about the lore character aspect and the elite squad aspect? Isn't that the reason to exist? Why is it that a unit like Ghost Company can do well in 212th when they're basically the same as you guys? Why do you need jetpacks and they don't? I think if you're saying that you have no reason to exist except as a recolor of your other regiments then you probably should fix that. Idk how jetpacks would do anything except make you a recolor of your other regiments plus jetpacks. At that point just give them to green company and remove improcco 2 1 Yes, I do hate fat people. Former Ordo, Niner, Tech, Fixer, and more!
Posted January 2, 2025 -1 On 12/23/2024 at 4:53 PM, Tetra said: Improcco Company essentially have no reason to exist except as a recolor of our other regiments. What about the lore character aspect and the elite squad aspect? Isn't that the reason to exist? Why is it that a unit like Ghost Company can do well in 212th when they're basically the same as you guys? Why do you need jetpacks and they don't? I think if you're saying that you have no reason to exist except as a recolor of your other regiments then you probably should fix that. Idk how jetpacks would do anything except make you a recolor of your other regiments plus jetpacks. At that point just give them to green company and remove improcco 2 1 Yes, I do hate fat people. Former Ordo, Niner, Tech, Fixer, and more!
BROPDROP Posted January 3, 2025 Posted January 3, 2025 8 hours ago, Eclipse said: -1 What about the lore character aspect and the elite squad aspect? Isn't that the reason to exist? Why is it that a unit like Ghost Company can do well in 212th when they're basically the same as you guys? Why do you need jetpacks and they don't? I think if you're saying that you have no reason to exist except as a recolor of your other regiments then you probably should fix that. Idk how jetpacks would do anything except make you a recolor of your other regiments plus jetpacks. At that point just give them to green company and remove improcco Nobody is saying that Improcco is not or cannot do well. It is the fact that they have nothing going for them to even consider them elite even though they should. It is the fact that all Improcco members have wanted since I joined the server is jetpacks, yet everytime it is brought up people say this hurts other battalions, How exactly? 41st is literally the only battalion that does not have an option for a jetpack trooper besides CG (which makes sense) not including 241st of course but they are new and have their fancy little gadgets, so how exactly is that fair? And like I said before every other suggestion for Improcco to not be like every other regiment has been neglected for absolutely no reason Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Posted January 3, 2025 8 hours ago, Eclipse said: -1 What about the lore character aspect and the elite squad aspect? Isn't that the reason to exist? Why is it that a unit like Ghost Company can do well in 212th when they're basically the same as you guys? Why do you need jetpacks and they don't? I think if you're saying that you have no reason to exist except as a recolor of your other regiments then you probably should fix that. Idk how jetpacks would do anything except make you a recolor of your other regiments plus jetpacks. At that point just give them to green company and remove improcco Nobody is saying that Improcco is not or cannot do well. It is the fact that they have nothing going for them to even consider them elite even though they should. It is the fact that all Improcco members have wanted since I joined the server is jetpacks, yet everytime it is brought up people say this hurts other battalions, How exactly? 41st is literally the only battalion that does not have an option for a jetpack trooper besides CG (which makes sense) not including 241st of course but they are new and have their fancy little gadgets, so how exactly is that fair? And like I said before every other suggestion for Improcco to not be like every other regiment has been neglected for absolutely no reason Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Eclipse Posted January 3, 2025 Posted January 3, 2025 1 hour ago, BROPDROP said: they have nothing going for them to even consider them elite even though they should I mean... you guys have custom jobs, models, and lore characters. Isn't that something going for you? Torrent Company have lore character jobs with standard kits and you don't see them going on the forums asking for jetpacks so that they can be more elite. Ghost Company have even less than that and they don't do it either. What makes it so that you guys aren't considered elite with your lore characters and models while other units in your position have no problem being considered elite? When you guys say they have nothing going for them and have no reason to exist, I think that points to a larger issue. Giving you guys jetpacks wouldn't make it more elite, it would just make you guys the same but with jet packs. If anything, it would attract more people who don't care about Improcco and just want a jetpack. Wouldn't you rather have members joining who love the characters or want to work in an elite squad rather than somebody who wants a better kit with a jetpack and a cool model? If 41st wants a jet trooper so bad, suggest a jet trooper job. The model probably already exists @Jayarr Ez fix 1 Yes, I do hate fat people. Former Ordo, Niner, Tech, Fixer, and more!
Posted January 3, 2025 1 hour ago, BROPDROP said: they have nothing going for them to even consider them elite even though they should I mean... you guys have custom jobs, models, and lore characters. Isn't that something going for you? Torrent Company have lore character jobs with standard kits and you don't see them going on the forums asking for jetpacks so that they can be more elite. Ghost Company have even less than that and they don't do it either. What makes it so that you guys aren't considered elite with your lore characters and models while other units in your position have no problem being considered elite? When you guys say they have nothing going for them and have no reason to exist, I think that points to a larger issue. Giving you guys jetpacks wouldn't make it more elite, it would just make you guys the same but with jet packs. If anything, it would attract more people who don't care about Improcco and just want a jetpack. Wouldn't you rather have members joining who love the characters or want to work in an elite squad rather than somebody who wants a better kit with a jetpack and a cool model? If 41st wants a jet trooper so bad, suggest a jet trooper job. The model probably already exists @Jayarr Ez fix 1 Yes, I do hate fat people. Former Ordo, Niner, Tech, Fixer, and more!
justuscloud5 Posted January 5, 2025 Posted January 5, 2025 On 1/3/2025 at 2:13 AM, Eclipse said: I mean... you guys have custom jobs, models, and lore characters. Isn't that something going for you? Torrent Company have lore character jobs with standard kits and you don't see them going on the forums asking for jetpacks so that they can be more elite. Ghost Company have even less than that and they don't do it either. What makes it so that you guys aren't considered elite with your lore characters and models while other units in your position have no problem being considered elite? When you guys say they have nothing going for them and have no reason to exist, I think that points to a larger issue. Giving you guys jetpacks wouldn't make it more elite, it would just make you guys the same but with jet packs. If anything, it would attract more people who don't care about Improcco and just want a jetpack. Wouldn't you rather have members joining who love the characters or want to work in an elite squad rather than somebody who wants a better kit with a jetpack and a cool model? If 41st wants a jet trooper so bad, suggest a jet trooper job. The model probably already exists @Jayarr Ez fix You are partially correct on this. 41st and Im pretty sure from waht Ive heard is every battalion lost JT jobs for a bit. Improccos addition was to be elite and that was entailed with their very unique models and the name only jobs. The eliteness was also connected to some agreements I had made back in the day that I dont think stand anymore but still the eliteness should be carried through RP. There is nothing wrong with the kits as they stand on a base level, as the kits (besides Getts new ARC Kit) were the ones they've had since I made the improcco suggestion. I understand what they want and I understand where you are coming from. Jetpacks only somewhat make sense for them now as well no JT job and removal of KU, so there is an argument for balancing reasons. But I think a lot of people have said this Improcco should get something but maybe the jetpacks aren't it. Improcco was made to be elite even with their normal kits as they themselves were supposed to be the RP heavy and QRF part of 41st. What I think is most important though is reintegrating that standard into Improcco to prove they are elite @BROPDROP. Improcco never had the best kits but they had dope models and a good standard cut out for them. TLDR: Improcco was made to be an elite sub unit no matter the kit, standards may have slipped and need to be brought back up. The subunit was able to find a very good niche and that niche needs to be reestablished top down. This does not mean Improcco doesnt need anything in a kit update but what it needs more than anything is it be brought back to its standard. Not just black and teel 41st. 1
Posted January 5, 2025 On 1/3/2025 at 2:13 AM, Eclipse said: I mean... you guys have custom jobs, models, and lore characters. Isn't that something going for you? Torrent Company have lore character jobs with standard kits and you don't see them going on the forums asking for jetpacks so that they can be more elite. Ghost Company have even less than that and they don't do it either. What makes it so that you guys aren't considered elite with your lore characters and models while other units in your position have no problem being considered elite? When you guys say they have nothing going for them and have no reason to exist, I think that points to a larger issue. Giving you guys jetpacks wouldn't make it more elite, it would just make you guys the same but with jet packs. If anything, it would attract more people who don't care about Improcco and just want a jetpack. Wouldn't you rather have members joining who love the characters or want to work in an elite squad rather than somebody who wants a better kit with a jetpack and a cool model? If 41st wants a jet trooper so bad, suggest a jet trooper job. The model probably already exists @Jayarr Ez fix You are partially correct on this. 41st and Im pretty sure from waht Ive heard is every battalion lost JT jobs for a bit. Improccos addition was to be elite and that was entailed with their very unique models and the name only jobs. The eliteness was also connected to some agreements I had made back in the day that I dont think stand anymore but still the eliteness should be carried through RP. There is nothing wrong with the kits as they stand on a base level, as the kits (besides Getts new ARC Kit) were the ones they've had since I made the improcco suggestion. I understand what they want and I understand where you are coming from. Jetpacks only somewhat make sense for them now as well no JT job and removal of KU, so there is an argument for balancing reasons. But I think a lot of people have said this Improcco should get something but maybe the jetpacks aren't it. Improcco was made to be elite even with their normal kits as they themselves were supposed to be the RP heavy and QRF part of 41st. What I think is most important though is reintegrating that standard into Improcco to prove they are elite @BROPDROP. Improcco never had the best kits but they had dope models and a good standard cut out for them. TLDR: Improcco was made to be an elite sub unit no matter the kit, standards may have slipped and need to be brought back up. The subunit was able to find a very good niche and that niche needs to be reestablished top down. This does not mean Improcco doesnt need anything in a kit update but what it needs more than anything is it be brought back to its standard. Not just black and teel 41st. 1
BUB Posted January 19, 2025 Posted January 19, 2025 This suggestion has been moved to REVIEW PHASE. (Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team) Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Posted January 19, 2025 This suggestion has been moved to REVIEW PHASE. (Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team) Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Jayarr Posted January 19, 2025 Posted January 19, 2025 Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reasons: (These are some reasons that your suggestion might get denied for.) Not providing sufficient information. Ex: Just linking the workshop and not giving us the actual model path you want to use. The addon's size is way too big compared to its content(s). Ex: 35mb for one model. Lack of feedback. Ex: Post has been up for 3 weeks and only received 1-10 votes. Majority negative feedback. Bad optimization and/or causes bad performance on the server. Having multiple suggestions within one thread. Bothering leadership/development team regarding a suggestion. Suggesting a previously denied suggestion within 60 days of denial.
Posted January 19, 2025 Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reasons: (These are some reasons that your suggestion might get denied for.) Not providing sufficient information. Ex: Just linking the workshop and not giving us the actual model path you want to use. The addon's size is way too big compared to its content(s). Ex: 35mb for one model. Lack of feedback. Ex: Post has been up for 3 weeks and only received 1-10 votes. Majority negative feedback. Bad optimization and/or causes bad performance on the server. Having multiple suggestions within one thread. Bothering leadership/development team regarding a suggestion. Suggesting a previously denied suggestion within 60 days of denial.
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