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Hyperspace Zones


Piff

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Posted

Name: Piff

RP Rank: Major

Suggestion: Adding A tool that lets you make Hyperspace zones and im pretty sure it allows you to make the altitude that you can fly higher, i havent tested that part yet

Implementation: Add it into the server, its based of wOS (Restricted to Admins since its a console command needed to get the tool gun to make it work) Or just have zones set by default for normal ships to hyperspace to,

Lore: None

Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=2268930503

 heres a video of an idiot using it
(If no workshop content, suggest a developer or put "Require Development")

“I’m not toxic, It’s just hard not to treat you like an idiot” ~ Logic

Posted

jesus thats awesome, if this caused no problems then the warp system is irrelevant

+1

Posted

+1 honestly looks amazing and would allow any ship to warp to the other planets, only concern is if it causes server issues

Posted (edited)
11 minutes ago, Heart said:

jesus thats awesome, if this caused no problems then the warp system is irrelevant

+1

+1 only if no issues, would also need placements better than that video's

Edited by Logicless

I'm not toxic. You're just making it really hard to not treat you like an idiot.

Veteran Admin
Posted

+1 Your flying is a little questionable but either way this is an amazing tool and makes it more immersive and simpler than the current warp system

  • Funny 1


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Posted

+1 we would no longer need the transport LAAT to travel with, but we need to make sure that each warp is in a distinct spot on each map so people don't accidently fly into the wrong one, and I'm guessing from this that we will need 1 warp to each planet on all the maps (I.e a Geonosis warp, an Umbara warp, a Mustafar warp, and an Endor warp for Anaxes).

P.S. AOS Piff GTA

  • Agree 1

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Posted

+1

Former:

Jedi Youngling

Posted

+1

 

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Posted

Pretty sure @Maxwells is working on an alternative as we already tested this

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Posted

+1 but you need your license revoked 

Certified Giga Chad

 

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Founder
Posted

I've already had this on my radar prior to the map being dropped. It has been looked into however no conclusion has been made yet. 

Posted

Imagine chilling and all of a sudden 10 vultures just appear from no where crash and kill 20 people

+1

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Posted

+1 Guys with this we can make the Kessel Run!

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Banned
Posted

+1 looks cool, I have my reservations about it tho. If we have to add one for each planet for one. Ie endor has one to every planet etc... as long as it doesn’t cause lag n shit 

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Posted

+1

Does this only go to one planet or how does this work?

 

Aye I'm in 212th!

Posted

+1 Seems sick, and would be a great addition to the server

Ex. Veteran Admin  Ex. GMO   Ex. 212th Warrant Officer

Posted (edited)
On 2/21/2021 at 12:40 PM, Wren said:

+1

Does this only go to one planet or how does this work?

 

So you use a tool to make zones, So you make the zone entrance that "enters hyperspace" and you use the tool to draw where you want to exit than you put the exit where you put the exit and then you need to make sure to put down the exit and you can make the exit path using the exit hyperspace part and you need it to have an exit or your ship will break, so escentially you can put these warp zones anywhere

 

also to add on I don’t think we should have designated hyperspace zones instead have zones placed by GMs and GHs during an encounter or event That requires it cause getting a warp for every planet would be annoying

Edited by Piff

“I’m not toxic, It’s just hard not to treat you like an idiot” ~ Logic

  • 5 months later...
  • Founder
Founder
Posted

Accepted

  • Founder
Founder
Posted

SUGGESTION MOVED TO REVIEW PHASE

  • 2 months later...
  • Retired Founder
Posted

Unfortunately, this suggestion has been DENIED.

If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied.

// LOCKED
// MOVED TO [CW] SERVER SUGGESTIONS - DENIED
 

Quote

Denial reasons:
(These are some reasons that your suggestion might get denied for.)

  • Not providing sufficient information.
    Ex: Just linking the workshop and not giving us the actual model path you want to use.
  • The addon's size is way too big compared to its content(s).
    Ex: 35MB for one model.
  • Majority negative feedback.
  • Bad optimization and/or causes bad performance on the server.
  • Having multiple suggestions within one thread.
  • Bothering leadership/development team regarding a suggestion.
  • Suggesting a previously denied suggestion within 60 days of denial.

 

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