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Gamemaster Branch?


Luckyy

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Name: Hunter

RP Rank: SL

Suggestion: Creation of a Game master branch that would operate through applications on the forums

Implementation: Would Require the creation of a seperate Game Master tag in Game and on the forums. It would allow more thought out ideas as recent events have become few and far between and stale rappidly. Encounters take up the bulk of action time and usually divulge into defend the base maybe commando droid, someone gets taken hostage, blah blah blah. This would allow members of the community to reach out and prove their ideas to the server and their creative mind on what they could acomplish through simply being a game master without the hassle of becoming a staff member and having to go through the ranks for several weeks. It would also require a revampment of the GM program that could incorporate the ideas of regular people and the duty fullness of staff that could help mantain the program and watch over the community members that applied through application. I believe in the end this will truly help the server by not only increasing the amount of events but also increase the creativity and freshness that the members of this community can produce. 

Lore:na

Workshop content if applicable:na

Edited by Lucky
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+1 so much all the way across the sky... There are a lot of creative individuals in the community who want to be a game master and make quality events but don't want to go through the hassle of spending months working their way up through staff and contributing to branches they don't have passion for. This results in a lot of untapped wasted potential in a lot of the members here who could be greatly improving the event standard.

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Bruh what does this mean, what is the actual suggestion.  

So what you are saying is people can be a Game Master but not be staff. 

its gonna be a -1 from me chief 

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-1

The minimum requirement to make it into the GM program is to reach the rank of admin. At that point, you can become a GH. GH can host events with a game master shadowing, or with two other GH's. Which is not very difficult to attain. Once you reach Game Helper, you are still required to be a TR and take tickets, but your main priority is the GM branch work. Once you fill the requirements to apply for game master, and if you pass the interview, you are promoted to the rank of Senior Admin. Once you are a game master, you are no longer required to be a full fledged TR. You are put on the reserve list for TR's. In which you are no longer required to train, but will be required to if there is nobody else available. The main priority of the game masters, is to make events. 

It's also quite easy to reach the rank of admin. As New admin there is a 2 week period in which you can be promoted. Which, due to the restrictions of the New Admin rank, their main priority is to focus on TR training and taking tickets that are equivalent to their rank. Which, is a pretty simple job. It's to test the dedication and their ability to progress within the staff team. Once they fill their work within the New Admin rank, they are able to progress and focus on either the TR or GM branch. As said before, it is a mere training for GH, and once attaining GH, admins have the capability to dedicate their time directly to the GM program, while still helping TR when available. Therefore, the separation of the current GM program would leave a void in the staff team, as well as develop major issues with the flow of work within staff.

Encounters can be hosted by any GH, and are directed towards being a simple and quick way to entertain the server, it aids them in the fulfillment of their workload, and is an easy way to aid them in game master experience.

Rather than consistently complaining about the game master program and the way events are hosted, people can join the staff team and assist in the creation of events and work on their own ideas of event making. There is an event ideas forum section for a reason. If people want to try and assist in the improvement of the program, they can take it upon themselves to join and put in the work for themselves and the betterment of the server. 

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21 minutes ago, Poe said:

-1

The minimum requirement to make it into the GM program is to reach the rank of admin. At that point, you can become a GH. GH can host events with a game master shadowing, or with two other GH's. Which is not very difficult to attain. Once you reach Game Helper, you are still required to be a TR and take tickets, but your main priority is the GM branch work. Once you fill the requirements to apply for game master, and if you pass the interview, you are promoted to the rank of Senior Admin. Once you are a game master, you are no longer required to be a full fledged TR. You are put on the reserve list for TR's. In which you are no longer required to train, but will be required to if there is nobody else available. The main priority of the game masters, is to make events. 

It's also quite easy to reach the rank of admin. As New admin there is a 2 week period in which you can be promoted. Which, due to the restrictions of the New Admin rank, their main priority is to focus on TR training and taking tickets that are equivalent to their rank. Which, is a pretty simple job. It's to test the dedication and their ability to progress within the staff team. Once they fill their work within the New Admin rank, they are able to progress and focus on either the TR or GM branch. As said before, it is a mere training for GH, and once attaining GH, admins have the capability to dedicate their time directly to the GM program, while still helping TR when available. Therefore, the separation of the current GM program would leave a void in the staff team, as well as develop major issues with the flow of work within staff.

Why would it make a void? There's nothing stopping staff GMs from being game masters and their performance in GM can still be used to gauge their readiness for promotions.

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2 minutes ago, Fizzik said:

Why would it make a void? There's nothing stopping staff GMs from being game masters and their performance in GM can still be used to gauge their readiness for promotions.

What's the difference between staff game masters, and the game masters that are being suggested? Wouldn't they need to have staff powers in order to create events?

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Just now, Poe said:

What's the difference between staff game masters, and the game masters that are being suggested? Wouldn't they need to have staff powers in order to create events?

They would need some. Just the ability to build and spawn droids. Difference between staff game masters and the suggestion is that it opens the GM branch up to people who are passionate about wanting to become a game master but don't want to put up with the standard staff drama. Kind of like the TR branch. There are lots of trainers who aren't staff who are doing it just because they want to be a trainer. They don't get a benefit out of it. New admins get promoted by training and taking tickets where they can.

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2 minutes ago, Fizzik said:

They would need some. Just the ability to build and spawn droids. Difference between staff game masters and the suggestion is that it opens the GM branch up to people who are passionate about wanting to become a game master but don't want to put up with the standard staff drama. Kind of like the TR branch. There are lots of trainers who aren't staff who are doing it just because they want to be a trainer. They don't get a benefit out of it. New admins get promoted by training and taking tickets where they can.

The ability to spawn droids and build is at the rank of senior admin. In which they are able to apply for the game master rank. If they are to have those powers they would have to be moderated by the staff team regardless. If they were to do something wrong it would be handled by the staff team due to the powers in which they are given. 

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Just now, Poe said:

The ability to spawn droids and build is at the rank of senior admin. In which they are able to apply for the game master rank. If they are to have those powers they would have to be moderated by the staff team regardless. If they were to do something wrong it would be handled by the staff team due to the powers in which they are given. 

Yep, it would have to be handled by the staff team. The application system for it would be pretty rigorous and only well regarded community members would be able to get it. 

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Just now, Fizzik said:

Yep, it would have to be handled by the staff team. The application system for it would be pretty rigorous and only well regarded community members would be able to get it. 

If it's going to be handled by the staff team regardless, then they would be subjected to the staff drama stuff as you previously mentioned. The TR training is different because it doesn't require any staff capabilities. But, the Game master branch does. Hence why it would be required to be staff regardless.

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Just now, Poe said:

If it's going to be handled by the staff team regardless, then they would be subjected to the staff drama stuff as you previously mentioned. The TR training is different because it doesn't require any staff capabilities. But, the Game master branch does. Hence why it would be required to be staff regardless.

If they fuck up or abuse it'd be handled by the staff team. Obviously you guys would control the apps and interview them. By staff drama I mean going to the meetings, hoping for promotion, etc etc.

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Pretty sure this topic came up before.. no no I remember it definitely did, multiple times. Was told every time it would never happen. Unless Joah changed his mind in the last year and a half and just hasn't brought it up, I have a feeling this will get shot down too.

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+1 do a thing where people who apply can be event creators i.e make up stories and keep track of what happens on the server so we actually be a serious rp. Events will effect the server 

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7 minutes ago, KillJoy said:

+1 do a thing where people who apply can be event creators i.e make up stories and keep track of what happens on the server so we actually be a serious rp. Events will effect the server 

Game Master Section > Event Ideas > Start New Topic

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I think what you asking for in the revival of the event ideas part of this forums. Which is where anyone can  put up there event ideas.

The main issue for stale events is because everyone is doing shoot em ups and nothing else. Even when they say it's both, it's a lie. The only passive rp or serious rp you get is if you chill with a senator. 

I would suggest maybe implementing a system where GMs get punished for doing just shoot em ups and if they do both explain how it's both and not just They had a chat at the beginning before fighting thus both.

Most of the event or encounters, as they have gotten pretty long winded and almost events, I have participated on has only been about droids attacking the base. And if o wanted to shoot things for no reason I would be playing call of duty or destiny, not  a star wars ROLEPLAYING server.

+1 to the Game Master core getting a boot up the ass a bit

-1 to giving Tom dick and harry game master for being creative, there is a forum thread for that 

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>Another suggestion for VIP Gamemasters

Image result for caved in wojak brain

 

-1, There are about 6-10 threads of arguments against this, but the suggestion has always been EVENT BY STAFF BAD, EVENT BY RANDOM PLAYER GOOD

Plus, wouldn't people who join Non-staff gamemaster (if that's what we're calling it now) not get a reward? GM's incentive is to get promoted, Non-staff gamemaster gets...

Anywho, i'll just recycle my old arguments

1. Staff reach senior admin before being Gamemaster, meaning we have essentially observed them for 1 to 2 months as a staff member and saw that nothing was wrong with them. Applications don't let us have that "observation" period and again, let any random player be a gamemaster after reaching an hour requirement etc.

2. It's also just creating something that already exists. What powers do N-SGM"s need to do their job? Literally every power you get as senior admin, but with non of the work. The only exception is kick and ban. You need whitelisting powers for your GHs. You need physgun powers for building. You need noclip and admin mode. You need cloaking devices. And you need toolgun perms for spawning weapons and droids. What makes this a non-staff branch? The inability to kick and ban, essentially.

3. Lots of people join staff specifically to become a GM, which helps with staff numbers. Alot of people bitched then and they bitch now "I NEVER GET AN SA TO TAKE MY TICKET REEEEEEE GIVE ME ATRT." Imagine if N-SGM's couldn't take tickets, because they don't need to since they are, again, not staff. Having that reward for reaching senior admin will keep people dedicated into staff and at least make the effort.

 

EDIT: I forgot one crucial thing: While I was still high-staff, I called out. Anybody who wants to put ideas in the event-section of the forums, fucking do it and I'll host an event. So many good ideas from the community that you preach about, where the fuck are they?

Edited by Heart
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I like it but I think it will turn into a shit show. Trust me the events are so terrible I sometimes play destiny 2 during events!  I think i'll +1 becauase I wanna see actual good events rather than 3784be.jpg

hopefully it will work also I wanna see GM officers and cheif actually do something because they obviously are not enforcing creative events and just care about the quota. As an ex GM officer I looked for quality over quanity and I used to host creative events with 1 fucking event job so I don't know why our current GM system can't thrive. This new system might actually bring a golden age to the GM's

Edited by Nightmare
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I recall @Joah saying this will never happen. 

+1 from me. I like the idea of staff and GM being completely separate entities as it encourages GM's to focus on solely events and staff solely on tickets.
(RIP General Ven)
but I doubt this will go anywhere since it has been posted around 50 times before
 

Edited by Daytona211
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13 minutes ago, Arroyo said:

-1 Ain’t trusting randoms with staff powers.. been denied a million times before

 

Why do you trust users who apply for staff with staff powers then?
This is a bad argument. Gamemasters would obviously have to apply, get an interview,  be on probation with reduced powers,  be a GH, get GM and do the same work to get more power.

If this confuses anyone I have implemented a system like this before and with some thought it can be easily applied

Edited by Daytona211
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I do not agree with statements that this cannot be controlled. Game master officers+, or even head admins can just add it to things they should be doing. Or even people shadowing can help. Watching and containing the unfit and reported. Shouldn't be that hard. Make a system with a report form if anyone has complaints about said game master, look into it, deal with it.

As for the idea itself, it's a mix. Anyone can do anything. Anyone who applies for staff can work their way up then break the fuck out of the server, it's been done before. This system might just need development and trust. However, there are the ups and the downs.

Here is a list of staff powers. Highlighted in green is what the non staff should have in my eyes:
Mute
Kick
Ban

Whitelist
Jail
Weapon spawning
Prop spawning
Physgunning 
Admin chat
Ability to modify properties via C menu

Teleport
Set health
Set armor
Freeze

Toolgun access (weapons spawning only)
And more.
Thus making by this list alone, a normal staff member has more powers then a non staff game master. Making staff more desired.

If you wanted MY opinion, get them to work with SA+ for things like props and big events (do not mistake this for me saying that they should be shadowed by SA+, because that is not what I just said). This will ensure a more contained system of what they can do. It's really easy to control, but just required the right people. Which is why I'm not so sure this can work at the moment, but people can prove me wrong if this does get accepted as I trust in a select few game masters and SA+

I don't have any intentions of defending this because I see both the goods and the bads to this. I just wish to point out what can come of it and how it possibly can assist the server. Who knows.
Giving things a shot can yield the results to reach a solid verdict.

Edited by Jayarr
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  • Retired Founder

There's a reason staff is required and its due to the fact that they are able to be monitored and is less work for the staff team to be looking at other teams.

Look at superior servers for example. They ban more "Player GameMaster" and "Bought Lowest Tier admins" than any other players on their server.

Its not happening. If you want to make a difference, be a staff member. Easy as that. I am not giving a tool to GM players to crash the server. Not happening.

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