Name: Sock Monkey
RP Rank: General / Versock Clan Leader
Suggestion: Remove Bounty Hunters from the server
Implementation:
While the excursion we went on with the bounty hunters was no doubt a blast, and if given a chance to go back in time, I'd +1 it again in a heartbeat.
Unfortunately bounty hunters has faltered, with the excessive rules and documents, the departure of the visionary(Sanchez), The bounty system, motivation to play bounty hunter/ BH RP, and server as a whole has led to the collapse of bounty hunter.
Documents/ Doc Upkeep
Currently there are 5 separate documents and 3 forms in the public document channel in bounty hunter discord
When you want become a BH, besides already touching up on the ~15 page rules and regulations, and 4 page BH ROE, you are then introduced to a 5 page bounty mission guide, and 1 page daily bounty claim limit info, as well as an excel spreadsheet of like 10 tabs, regarding everything with BH, overwhelming I know, and once you have all that down you're set to play BH and begin completing bounties!!
When BH first started, keeping up with the demand of bounties and updating the docs was an absolute struggle, with none of the cabinet (mostly) knowing how to work the doc, let alone the 'Intel' who've probably done a whopping 0 things cause like none of them were taught how.
Creator
Sanchez had a vision, BH would be on the server, lawless, manipulative, up to trouble, a stake in the Republics side, with the potential to exploit BH greed for momentum in the ongoing war with the CIS for the Republic
At the release of BH, Sanchez was prepared, he created all of the docs above (for the most part) and unlike Sith, it was smooth at launch, people got BH trained and all started having a good time, Sanchez dedicated lots of his time(LOTS) updating docs, interpreting rules for people, adding new rules, while the first Guild Leader got burnt out and left at launch sadly.
As Sanchez faded off, it seems that full decision making fell on Palpatine(making ROE only) and the Cabinet/Guild leader, which led to issues of rules being interpreted differently by different people, and changes being made and not properly announced (ROE was weird at first, who can place bounties was a big issue, etc..)
Sadly this idea fell with its creators drifting.
Bounty System
Yay welcome to BH
Here fun bounties to do! Don't worry, you're more than welcome to go /me a few plants and take pictures to post to a form to get some 'renown' which makes you better??
BH bounty system feels like doing time killer side quests, except the game never implemented anything to keep track of it, so you have to go log it all on docs that get manually updated (not ripping on the cabinet at all they worked very hard) which can take some time due to the volume.
If you're questioning the activity and use of the bounty system or activity of BH as a whole, the last cabinet bounty created (from when this was made 3/15/2020) was 3/9/2020 and there were 11 posted, with 12 total bounty hunters completing them (the times claimable for each is 5) so 12/55.
(I don't even see a commission bounty for the month of March).
Motivation/RP
When we hop on BH we expect to get all our friends and run around and have a good time doin bounties, fighting enemies, and making renown/credits. This does not happen though
it ends up being 3 BH adverting to the Republic if they need help with anything as they loiter around the front gate of the base and do cringe RP with clones as they try to get in so they can go complete bounties that require them in the base
This leads to a cycle of BH acting friendly to the republic/being friendly, going in doing all the /mes, collecting all the bounties, and leaving.
Server
Currently as a Clone Wars RP server, that focuses exclusively on the Republic, it gives no purpose to the bounty hunters, as there is one faction, and NPC event jobs, if there were 2 or more factions or this was CW DarkRP, BH would work out and have a real use on the server, but its not, which makes BH purpose minuscule at best.
Conclusion
I loved the idea of BH, sadly, under several circumstances, it has become unnecessary for the server, the only way I see it working is if actual dev work went into a GMOD addon or game mode that gave it an in-game bounty system and in-game renown and stuff
the doc upkeep was a temporary replacement, but has grown cumbersome with so many different ones needed to complete a task.
Overall the excessive documents, departure of Sanchez, sub par bounty system, motivation and RP of bounty hunters, and Synergy as a server and its separate issues
has led to the fall of BH, unsalvageable in my opinion.
Add or Change: Remove all BH faction jobs (not event jobs pls :) )
Final Comments
It was super fun while it lasted, a break from clones, and I still would no doubt support the addition to future separate factions, don't take this as we did with Sith as a bad thing, BH was a fun, good idea, but its vision and expectations couldn't be met with the capabilities of GarrysMod
The people that worked hard on this did a fantastic job, and I appreciate all the effort they did to make BH enjoyable for the time it was out.
But none the less a project we tried and didn't work out like we wanted, hopefully the future will see other bright ideas like BH that make our server stand out from the rest!
I know BH only came out about a month and a half ago, but no point keeping something around when its clear that its not likely to improve or have a random resurgence of active players again.