Jump to content

Finn

Member
  • Posts

    887
  • Joined

  • Last visited

  • Days Won

    10

Everything posted by Finn

  1. Big +1 please come back to me! I miss your insight in HC and you'll be a great palpatine!
  2. Finn Attack RCMD I'll be back Sunday!
  3. I'm gonna miss you, bud. You were always really fun as Palpatine and Anakin, and you were always a good person so sound out ideas, and you always had the best intentions for the server. I hope you stick around in TS, and I hope you come back refreshed and ready to shout more!
  4. I would make the joke that I've seen better Padme's, but I honestly don't remember anyone else as Padme. We didn't talk much, but I enjoyed when we did. Hope you and Conrad have fun in whatever you decide to do in the future, and don't forget to stop in and say hi!
  5. Can they be Alpha-Numeric like they used to be?
  6. 3/3/1 Gameplay seemed pretty typical. Just run around and shoot the droids, then move to the next target Care was decent. The dupe looked like it took some effort, but it had some downtime, and some bad moments. Server crashed, then it was lagging through a majority of the event.
  7. I did. It's an honor to be included!
  8. This is spot on. The change itself isn't the issue for me, the fact that no one was consulted about it is the issue. Idk why Management hasn't realized that making these unilateral changes without asking anyone's opinion just makes things worse, no matter how good you think the change might be. I don't know what the reason is, but there's a clear lack of communication from Management and it needs to improve, or these threads are going to become the new norm, and I don't think anyone really wants unpopular changes to be publicly rebuked all the time.
  9. For the record, I wasn't part of this decision making process, and I'm not defending the change. I'm just saying that rank isn't something I think people should be leaving the community over.
  10. I really hope people aren't going to leave because of a rank. That'd be kinda silly.
  11. I'm all for adding SO back to the server, but it makes 0 sense to add it to GMs. I'd rather see cloaking to to SOBDE, or for the SO battalion to come back on it own.
  12. +1 dedicated guy, level head, would make a good staff
  13. This was never my idea in the first place!
  14. Finn

    Map change

    -1 Anaxes was terrible, and events were trash. Onderon is a much more optimized map, and there's more room for roleplay to happen.
  15. I think the changing regiments is good on the High Command team. It makes it easy for us to manage the battalions, and if problems arise it allows us to swap regiments without the stupid "but that isn't an attack battalion they shouldn't be in that regiment" argument. That being said, the old way was better defined for players, and the old regiment mentality (while I think is really dumb) was well liked by the majority of the community. It doesn't really matter to me how it's set up, as I usually end up overseeing more than my regiment anyways.
  16. I'm gonna be real petty for a second and say RCMD+ should be able to see cloakers. Speaking more objectively, I think certain support troopers should be able to. I'd even go so far as to say there should be something akin to the old heat vision toggle, but as an item, so you can give it to a set of jobs. From a lore perspective, having more Jedi being able to sense cloakers would make sense. When it comes to battalions, I've always been against the idea of 'battalionization', or making battalions uniform and more easy on the backend. I understand the argument in favor, but (especially now) we should be trying to make things unique and different to allow different playstyles and roleplay to emerge. I really like the idea of having a battalion/subunit swap out every few months, but it'd be hard to keep a set cycle. If people like it, they'll want to keep it longer, and if they don't like it, they'll want to switch faster. I also think having a battalion with little/no lore but cool design/kit is a good thing. Give me a subunit of flamethrowers for 41st. Put SO back in GM. Give me a group in DU that can spawn turrets. Fuck the lore, we don't care about that. I want to have fun. This isn't to say the lore can't be fun, and I really enjoy the set lore interactions (Palpatine and Anakin, Obi Wan and Cody, Bad Batch, etc), and pushing that as a selling point for your battalion/squad is really good. But I don't think every decision should be weighted against whether or not it would make sense, especially considering how messy the lore is anyways.
  17. +1 Heavy has consistently been in poor shape, and with the weapons being super complicated to balance properly, this is a good way to give the regiment a little boost.
  18. Honestly I think the Republic Event Job should have way more skins of battalions we don't use. 187th, 91st, 38th, anything that would give GMs more flexibility in events. +1
  19. Like I've said on my other applications, a lot of what I do is just advising battalions on what they should do. I think that helping BCMDs and commander try to accomplish what they want, and in most cases, they just need help getting what they have in their heads out in text or voice in a way that makes sense. I also work on making sure inter battalion issues don't happen, and mediate things between people when they fight (and this could be anything from member within a battalion, different battalions, or even factions). It's not flashy or exciting work, but it's necessary to keep battalions working in the best way possible. You're 100% right here. I had some work stuff come up the past month which really kept me out of sight for awhile, but I've been getting a little too behind the scenes, and it's something I want to try and improve upon for myself this term. For me, I'd like to see some more RP in the battalion, in addition to more activity. I think there's a lot of set up for some really good RP to have, I just wish it was executed on more. Part of that is lack of people for sure, so I'm hoping that filling some of the lore characters will encourage some more consistent RP, both within the battalion and with the rest of the server.
  20. Steam Name: Metacrisis RP Name: Finn Steam ID: STEAM_0:0:51113824 Regiment you are applying for: 4th Sector Commander How many terms have you held the position?: 3 How do you feel your previous term went?: The previous term was hard for me to judge. I started the term with 212th, GM, and SOBDE, and ended the term with SOBDE, 501st, and CG. All battalions across the board are lacking in numbers, but some had other issues preventing them from being successful. 212th has had a lot of very big ups and downs in the past few months, with their obvious issue being activity. In the past month or so, they’ve rebounded in numbers, though that’s mostly due to a number of older members returning. Their biggest issue is branding. They have a lot of things going for them, both in terms of subunits and roleplay opportunities, and if they capitalize on those, they can keep the growth going. GM was pretty steady after the restructure. Before the model update they averaged 4-5 people a day, and now they have a consistent player base for the battalion. There are a few structural things I think they could improve on, but, as with 212th, selling their strong points is the key to them being successful. SOBDE was pretty bad when it was put under me, and that was from a lack of enthusiasm. They had no BCMD, an XO that had too much going on IRL, and an unorganized team of leads. They 180’d and really turned things around under Naz, and when they started holding regular tryouts, the activity got much better. They’re nowhere near where I want them to be, but they’ve been one of the more stable battalions we’ve had recently. 501st is a weird one, for sure. They have the biggest name recognition, and usually have a lot of people, but they also have the biggest activity swings. During Deku’s term, there were issues with getting people engaged with the battalion, but even with those issues, 501st was still the most consistently active battalion at the time. Right now, they have a lot of NCOs that are super enthusiastic and looking to be on the server, and are in a good position to continue the success they’ve had. CG had a really strong streak with Arizona and Tessa, pumping out 10-15 people a day, which was amazing. Things have calmed down a bit now, but they’re biggest issue is motivation, which has always been their issue. It’s understandably hard to be excited to get on when you’re the people everyone yells at for enforcing the rules. If the current Fox can get his troops motivated to be on, they can easily do as well as they did before. At one point I was the only SCMD so if someone asks I can give my take on the other 4 battalions. Why do you wish to remain a Regimental Commander?: Right now, the server is going through a lot of changes very quickly, in terms of population, structure, and development. I think that I can help navigate these changes, and help steer battalions in a successful direction. There have been a lot of conversations with BCMDs and other SCMDs that I’ve been able to use my experience to help come to a better solution, and I want to continue to help the community this way. Current availability: Mon-Fri 6PM-12AM EST, Sat-Sun whenever (Not available sunday 7pm on) What have you achieved within your regiment during your past term?: In my last term I had about a full month of being the only SCMD, so a lot of my time was spent trying to help all the battalions. I did work closely with CG while they were in their boom period, and assisted SOBDE in organizing their high command, and got them a path to move forward. I continue to help 212th and 41st with any roster/intel issues that arise, and I also helped 501st get some clarity on their roster issues. What improvements or changes do you plan on making within your regiment?: I think right now it’s hard to plan for any major changes in any of the battalions, when the biggest issue of population isn’t entirely in the hands of the battalions. I said something similar in my last app, but the key things all battalions need to work on are: Recruitment - I think every battalion has done an ok-good job on keeping recruits coming into the battalions. Some battalions are upping the transfer ranks, while others are looking for older members. While I personally wouldn’t advocate for every method being used, I think it’s good that people are thinking outside the box, and trying different ideas to solve a common problem. Engagement - I honestly think this is the biggest thing every battalion could focus on. I think that in recent months the community has made great strides in trying to keep the community going, but from my perspective, the biggest issue is that we aren’t getting new (or old) members to stay on the server. I think the devs and staff are doing a good job at incentivizing getting on the server more, but this is also something everyone can be doing. I know it can feel pointless to get on when there’s low pop, but when everyone thinks that way, no one ends up getting on. If 5-6 people more would get on the server during low pop, it would cascade into more people getting on, and we can stop the downward spiral of inactivity. For the specific battalions under me, I don’t have many notes. SOBDE- I think SOBDE has been generally stable. I think the only things they need to do is keep a high command presence, and continue to offer tryouts for lore characters. 501st- 501st is in a bit of a weird spot, but once they get a Rex, they just need a fix on some of the leadership positions, and then they can focus on just being more consistently active. CG - CG’s biggest issue right now is people. There’s some backend stuff they’re working on right now, but they need to get a big focus on new bodies in the battalion. Do you understand that if you go inactive that you will be removed from your position?: Yes
  21. Finn

    bacta gm app

    THE RETURN OF SEXIST COUNT DOOKU +1
×
×
  • Create New...