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Showing content with the highest reputation on 05/08/2023 in all areas

  1. You fuckign idiot!!! Lol jk you were a good rex tho. One day we'll get the torrent company dream team back together lol,
    4 points
  2. you guys are so funny it's amazing
    3 points
  3. Dennis living in your head rent free 😂😂… take care o7
    3 points
  4. +1 this dude is active as fuck interactions with him have been great
    2 points
  5. I already approved the use of Wyler and Nova for 212th. The purge weapons will not get added to any job because they are perma weapons. As for GC Medic that’s an understandable request but you state that your reasoning behind it is to give GC an edge on 2ndAC but 2ndAC also has a medic job… with a jet pack. Have y’all given any thought on swapping 2ndAC medic for GC medic instead? The issue with the GC vs 2ndAC debate is both subunits are similar size with near exact jobs but 2ndAC have jetpacks. I’d recommend thinking about it from that point of view instead. Just my two cents
    2 points
  6. Uhhh come on dude! -1 on your resignation!! All jokes aside tho bro, can't wait to finish beating chess 3 with you dude
    2 points
  7. Name: Madara Staff Rank: VA Length of LOA/ROA (Please specify date if possible): 5/8 -5/15 Reason: To prevent burnout + i've been meaning to go on one Do you understand that if you go on LOA/ROA while holding a leadership position, a named character position, or a position with limited slots you may lose your position? yes Do you understand that if you are going on LOA/ROA for more than two weeks you may lose your staff/leadership position?: yes
    1 point
  8. +1 I'd do great in this position. Also +1 he stole MY name
    1 point
  9. +1 - DS Jedi, what more needs to be said.
    1 point
  10. Your LOA has been logged as COMPLETED. If this is an error and you require more time, please contact a Veteran Admin+ immediately. // LOCKED // MOVED TO LOA - COMPLETED LOA'S
    1 point
  11. 1 point
  12. +1 Your focus determines your reality. Best of luck.
    1 point
  13. 1 point
  14. +1 Lots of good interactions and always willing to learn more. Would love to have you apart of the team.
    1 point
  15. +1 W manz love my boy W admin hard worker
    1 point
  16. +1 seems to have the energy and is a late night player as he is from ause time zone
    1 point
  17. 1 point
  18. I know its been 3 years but i still think back to this post and it always makes me sad to know he is gone. He was an Amazing person who was loved by the community. We will miss you old firend <3
    1 point
  19. Having Ghost Company Medics would be something that would be good to have back and to have a new change in GC. For this, I'd give a +1 for GC medic and GC new item changes as they are a specialized unit. +1 overall
    1 point
  20. ahahahahahah you fucking smell dude JK You were actaully really cool and chill cant wait to beat Borderlands 2 together!
    1 point
  21. I can see why the suggestion was posted, nobody uses their battalion officer whitelist unless they're a brand new transfer. However realistically, unless they get rid of ALL battalion's officer whitelist, this won't pass. It's either every battalion changes the whitelist, or none do. Good luck tho (+1 for changing officer whitelists, but -1 to everything else tbh. They won't only do this for 212th and not the rest of the battalions as well)
    1 point
  22. +1. I am all for a sub unit getting medics. Medics are so valuable on this server and if it makes the medics in your battalion happy and it is lore accurate, I see no reason why.
    1 point
  23. +1 For medic. Personally I see no downside, as a previous GCO I was asked by medics why there wasn't a class for it, so now that this could be introduced I don't have to say "never been a thing never gonna be". I'm neutral on the purge weapons on the other hand. Wouldn't mind what the 212th considers "the elite of the elite" to have higher damaging/performing weapons but also then what is the point of going for arc with the westar like others have pointed out. I personally recommended giving GC grappling hooks to make them stand out, just like these weapons would make them stand out but it got shot down very quickly. No other squad wants to share what makes them special because then they wouldn't be special. Currently GC is just recolored default troopers with 212th that died. Other then the color or their armor the only difference is that they don't have puldrons.
    1 point
  24. I suppose truthfully the "strengths" of the Purge weapons are dependent on the person using it. Though that can be said for any gun. The DC15S Purge has a better Fire rate and higher damage than the Westar and the DC15A Purge is essentially a DC15X with a higher fire rate and mag size but still slower than the DC15A base which it makes up for with its 50+ damage shots (including its long range scope) So statistically they are better than the now nerfed Westar and they work better in events where tick rate affects the Westar Fire Rate. TL;DR The Purge Weapons are statistically better than the Westar, but are far less versatile in terms of one gun doing it all. (my last comment. Just wanted to give Eclipse some insight. Don't merc me Guac)
    1 point
  25. Dennis living in your head rent free 😂😂… take care o7
    1 point
  26. +1 for the medics, this can provide cool new roleplay with special operation medics -1 for the purge weapons (if what Mystic said is true) I think this is a dumb reason for wanting additional things tbh. I understand where it comes from, but I don't think 2ndAC and GC can be (and should be) equally compared. GC is supposed to draw people in not because cool models but because of cool lore and prospects of special operations and the tight-knit squad structure. Saying that the quality members that could choose between either choose 2ndAC on the criteria of good model vs jetpack is IMO more indicative of a larger issue that needs to be resolved and that shouldn't be resolved just by giving a strong weapon to GC. There has to be something that allures people that isn't just a strong weapon. GC is sick as hell and you guys gotta use the other stuff you have to do that. You don't need a medic job and a new weapon to get more members and compete with 2ndAC! You can use what you have, like the interesting dynamic of GC and the interesting lore characters and the elite stance on roleplay to get quality members. If those members make their decision on where to go based on models/jetpacks, they aren't that quality of a member anyway! But yea a medic job would be cool nonetheless and pretty useful for operations and stuff
    1 point
  27. +1 You are not allowed to leave wrecker
    1 point
  28. +1 tomm the goat just dont leave after a month
    1 point
  29. 1 point
  30. @NQC Please add your SteamID to this application. STEAM_0:1:190559258
    1 point
  31. Glad you were able to able to do this after putting it off for so long, go live your life and finally touch some grass I'm sure you'll do great things in life with the amount of passion you put into the things you care about, just don't relapse into your gmod addiction and you'll do great and please never let it get to this point again:
    1 point
  32. Brought back SO with no help at all. Godbless
    1 point
  33. Dennis living in your head rent free 😂😂… take care o7
    0 points
  34. +1 For Medic -1 For Weapons After reading from a few others I think medic can actually be a good fit with the limited slots of the two jobs. I was just skeptical about it fitting in, I do however have a question for Super. Would Nova and Wyler be limited to being medics? Or would they be able to be taken to other reg slots like the other lore names are? The Purge versions of the guns are pretty powerful, and are perma weapons. Not to mention they are pretty damn powerful. I feel maybe if you wanted to add specifically the DC-15A / S purge, not both, it'd be better. As for lore wise, similar to how I feel to the first one, I feel if Cody gave his specialized subunit a better weapon than most troopers, it would probably be something that isn't a modified version of their standard kit.
    0 points
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