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Fars

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  1. +1 I love getting myself some extra plot armor!
  2. Fars

    Temple Changes

    +1 The temple as it is is rarely used in any non-official manner, at least not in any way I've seen it been used. So I think a change in the overall look may promote others to try and use it for more RP opportunities and other existing things. Also I didn't even realize we don't have a crystal cave on this map, its odd considering how many old ones had at least some variation of it.
  3. +1 I'm a sucker for a lot of the RCs music, and I think the more available, the more creative people can get with them.
  4. +1 Change in sniper is deserved I always see them running around doing med work, so perhaps with change in sniper I'll get to see their marksman skills in use.
  5. +1 I may be crazy but I swear I remember Tech doing translation in the show, either way it just feels right for them to have access to the tech given their special operations.
  6. +1 A better shield is a greater shield, would also make 'em even better for defensive holding of brig and what not.
  7. Hmmmmm, would the HVO's be limited to a certain amount per life if they could buy it similar to armor? And if it was a vendor, would the GM be able to have it spawned in for deployments to keep the HVO needs resupply tickets lower? Mainly I'm curious to see more of your idea regarding the implementation this, but I do +1 this mainly to reduce ticket count of "I rolled a 63 for rockets with this crate".
  8. +1 would be huge for Jedi since I remember seeing some of 'em scramble for a support trooper every now and then if they don't get immediately gunned down.
  9. +1 Only thing that might make it better is that if there were options for battalion or faction specific flags. (I.e. Jedi, BH, 241st, Naval, SOBDE, etc.)
  10. +1 Makes sense the tank battalion would have more tanky armor, eh?
  11. +1 Makes sense honestly can't use a huge mortar without proper tracking, and might be an extra reason why the 241st are 'le big mortar' users in the first place.
  12. Fars

    More EVIL EJ models

    +1 current sith models are really restrictive, and having more variation might should help out with that. Also I'm sure you got these from a very, very normal place.
  13. +1 One of the main reasons I don't entirely like playing BH is because I'm stuck being a part of the guild, these would give me a great reason to hop on civvie, esp. the mechanic, feels like it'd add some extra layers of fun to stolen republic vehicles.
  14. +1 Heavy helmets have always been an ugly duckling in the server, and perhaps with this it'll mean that they'll be maybe a little more enticing to players since they wouldn't be so ugly. Slightly related to the reasoning, I love the first model you put up, with it's chunkier visor / front piece, which might also be nice to see on them.
  15. +1 Would actually mean that Renown has usage past trading inside the guild or giving to higher ups.
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