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Fishy

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  1. +1 beat me to it
  2. +1 not biased at all i promise
  3. -1 18 total slurs in clip and then asking for a reduction is wild
  4. +1 Not only do I think it would be cool to see a consistent battalion rewarded but also it has been a long while since foxtrot was removed in the first place due to inactivity. 212th in my opinion is more then capable of having this third sub unit and still upholding the commando standards. If it would please rizzo he or other officers of SOBDE could sit in on the tryouts to ensure this. Not saying this for Kaiser or others that had something to do with the suggestion but just spitballing ideas. This is my unscewed opinion as well. Has nothing to do with me being 212th. As a previous Oddball I would much rather have red squadron back other then just the lore names but that won't happen.
  5. -1, CG needs to be held to the same standard as everyone else
  6. Bug Type (Server:): Job not working as intended. Any Lore pilot Job Severity level (Low - Medium - High): Low Evidence (if you can): Hop on any lore pilot Job and see for yourself, they don't have the option to with the bind or manually. Description of the bug: No ability to buy armor on the lore pilot Jobs. Making them normal troopers with fancy helmets/paint jobs. How can we recreate it: Go on any lore pilot job. To my knowledge none of the lore named pilots that have a separate model/job have the ability to use the new “buy armor” command. Or buy armor in the first place. I propose looking into/fixing this because new people to the battalion or battalions are going to be looking at those lore characters to see what support does. When they see them not buy/dropping armor for others they either won’t know they have the ability to or won’t want to go for support any longer. In my time as Oddball, I have had the opportunity to speak and have friendships with past Oddballs and this has been a frustration for them in the past. They have said that there has been bug reports for this same issue in the past but yet it’s still an issue. I hope that this time it's different.
  7. I apologize if this isn't in the right section or format for this section of the forums, normally only use the forums to rate events. To my knowledge none of the lore named pilots that have a separate model/job have the ability to use the new “buy armor” command. Or buy armor in the first place. I propose looking into/fixing this because new people to the battalion or battalions are going to be looking at those lore characters to see what support does. When they see them not buy/dropping armor for others they either won’t know they have the ability to or won’t want to go for support any longer. In my time as Oddball, I have had the opportunity to speak and have friendships with past Oddballs and this has been a frustration for them in the past. They have said that there has been bug reports for this same issue in the past but yet it’s still an issue. I can only hope that this time it's different.
  8. +1 For medic. Personally I see no downside, as a previous GCO I was asked by medics why there wasn't a class for it, so now that this could be introduced I don't have to say "never been a thing never gonna be". I'm neutral on the purge weapons on the other hand. Wouldn't mind what the 212th considers "the elite of the elite" to have higher damaging/performing weapons but also then what is the point of going for arc with the westar like others have pointed out. I personally recommended giving GC grappling hooks to make them stand out, just like these weapons would make them stand out but it got shot down very quickly. No other squad wants to share what makes them special because then they wouldn't be special. Currently GC is just recolored default troopers with 212th that died. Other then the color or their armor the only difference is that they don't have puldrons.
  9. Major +1 from me for option 1
  10. Would have to disagree monty. 104th already has priority for ATTE and TX130's. 212th Currently has priority boarding and according to the new boarding docs LAAT's shouldn't be used to board the muni prop ships due to the cannons on the sides shooting down the LAAT. So that leaves jedi throwing us or 2ndAC to take care of it.
  11. Buzz, although I can't say anything for the performance because I tested it in single player, I can say that it drops on the ground and every time i dropped it the ability to hook entities was off. You can access it by holding C and right clicking on the entity when its on the ground before being picked up.
  12. Yes it was Guac. Kaiser and I talked briefly about it in DM's.
  13. Name: Fishy Rank: WO I have been in Ghost Company for almost my entire time on this server and I would not be lying if I said that something was lacking. 2ndAC gets jetpacks and currently our specialization in the battalions is boarding. Shouldn't "the elite" of the 212th Attack battalion also have a way to take out the cruisers from on them other than the 2 options we have currently (that being getting of someone's head that has a jetpack or having a jedi jump or throw us up.) So, I propose that Ghost Company gets access to this grapple hook belt or any grapple hook that the devs see fit. Lore: All clones had grapple hooks in their belts according to season 3 episode 1 of the clone wars series. https://steamcommunity.com/sharedfiles/filedetails/?id=931448005&searchtext=grapple
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