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Showing content with the highest reputation on 03/19/2022 in all areas

  1. Yeah, honestly if DU had 501st clout they’d be the biggest battalion on the server. A wise man once told me that. Anyways, +1, this is a dope suggestion to make the Heavy regiment actually useful, I don’t think we need to take shields away from DU, but now other battalions get to share that shield ability. And uh… have you ever been on the DU heavy whitelist? I feel like you’re talking just to sound important rn (it’s a common problem with Synergy members, don’t beat yourself up over it), the whitelist already gets the shield…
    3 points
  2. +1 My suggestion sadge Though if this results in DU losing their shields that's one of their few appeals and really they'd just turn into green 501st without the clout. Would not be ideal for them
    3 points
  3. The rest of the servers clone models are currently being worked on. With that in mind, we don't want to double back on model suggestions until what currently needs done is finished. Cool suggestion but it's going to unfortunately sit here for quite a while until priorities are taken care of first. Up to you if you'd like it to remain open.
    2 points
  4. So I'm genuinely confused. Server High Command is pushing to help out DU since they're in a rough spot. A lot of people are trying their best to do their part, including yourself, so I don't know how you would be willing to get rid of the one thing that makes DU special over the other battalions if it meant Heavy gets a buff. It's like you're fighting yourself here. I just don't get it. I also don't know how you can say it's not related to DU at all. Either you're not being 100% honest (which I believe is extremely unlikely), or you really didn't think about the impact this would have on DU (and DS). Even if DU still gets their shields across all jobs, that still takes away a lot of incentive to join the battalion. I've been wanting Heavy to be buffed for almost a year now, and it's proved to be complicated, but this is way too short-sighted and requires more thought put into it (or at least some courtesy from DU and DS). I understand how the entire server populace might take more priority compared to one battalion, but there are other alternatives and people willing to give their input. It just takes a bit more effort. -1
    2 points
  5. Name: Marvel RP Rank: Idk Suggestion: Bring back the Cold Assault Trooper armor Implementation: Implement either the old snow trooper models that we used to have (I can't find them), or implement some new ones. The pack I'm suggesting doesn't have all our battalions and it's a little big size wise but they are extremely high quality. Maybe we could get permission to edit the base CT version and make designs for the missing battalions! Lore: https://starwars.fandom.com/wiki/Clone_cold_assault_trooper Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=2696959980 is a potential option (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following Add or Change: Change (Any job modification requires all this information) Job: A lot of jobs Slots: N/A Description: N/A Model: There's quite a few (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other: I personally miss the Cold Assault Trooper armor we had back then and were able to use during events on snow maps or as sealed suits if ever needed on main, etc. I'm not sure why we got rid of them but I would love to see them return at some point even if it's much further down the line after everyone gets their models and what not. The pack I linked above isn't exactly what I'm suggesting but it's an option. I'm fine with even getting the original ones we had but they didn't look amazing tbh. That pack has CT, 501st, 212th, 41st, 327th, 104th, CG, and like all their respective BCMDs. Honestly we could just use the 327th one for like Rancor or DU and 21st is fine as is considering they already have armor suited for cold weather. Here are some pics:
    1 point
  6. I put most entities / effects in bypass on event server when there's a demand for them. I'm not as concerned for server performance on event server as it's your show as GM's. If @Mavelle +1's this I'll accept it.
    1 point
  7. I read the title and instantly went to -1, but I was relieved upon reading it. +1
    1 point
  8. The original suggestion is just to add it to the heavy job to give something extra to the class.
    1 point
  9. I'm not gonna vote on this but what opa said is a concern for me to, One of my specializations literally only has the shield and uses it to protect VIPs/Senators when needed or just allowing those around them to get behind cover if need be. Would this affect Diplomatic Service in anyway? They're already struggling as it is and if they were to lose their shield this suggestion would just hurt it more if you want me to be honest.
    1 point
  10. -1 I feel like this undermines DS and DU in a big way, it takes away uniqueness. This will make DS more useless than it is, I see how this benifits some of the server, but DS and DU will be undermined, suggestions like this will just force DS leadership in future to make suggestions for additional stuff, which will most likely not get passed. Please don't fuck over uniqueness over adding a situational item to heavy kit .In my opinion heavy is a trash branch so this might help, but at what cost.
    1 point
  11. Not really better for the whole server? Imo its better for the whole server if we go back to making each battalion have uniqueness rather than making them all the same but with a reskin lol. By making all battalions the same except for models like that, its just going to make it so the deciding factor on what battalion to join boil down to their lore, characters, and people in them which is ultimately going to harm the less traditionally popular battalions even more. Either way, theres a middle ground to giving DU the uniqueness of their shields and making HVY a useful job. Also think that this should have to be approved by DU command given that this directly effects them. If you have to get battalion command to make a suggestion that ADDS to them, why shouldnt you have to get their permission to REMOVE from them.
    1 point
  12. I see what you did their Maddoxx, not sneaky at all +1
    1 point
  13. I didnt read through all the comment cos people decided to do essays but I read through a couple. I am in agreement that something has to be done but a wipe is a bit rough, not too long ago 501st and 104th were in a similar situation to DU but people didn't suggest removal cos they are the main lore batts and they bounce back. Currently, As @Dennis eluded to, Gmod is a fucking dying game as the server is surviving off of infrequent updates and the GM teams hard work. Wiping or removing a batt just to add something later on won't help and its likely to just push all the loyal individuals @Conrad mentioned away from the server, hell look how many troopers left 21st after the wipe, I ALMOST LEFT because I felt so betrayed by both clone HC and server HC. I didn't even want to talk to Gears for like a month. I solidered through but many people won't and will just say bye, like with 327th, 187th, 91st and even RM. I suggest we all wait a little bit, see if the future hold anything good, otherwise we will just be removing batt after batt to "Help the server" No battalion is doing great atm, 212th and 501st aren't there normal self's, I remember seeing consistent 10+ members, now that's saved for weekends. 21st always lived on like 4-8 members many batts do as they are less mainstream like DU. Hell, CG and Rnacor havent been doing amazing either. The server averaged around 70 to 90 players, going above this on weekends. If we split that amongst all 9 clones batt, Jedi, BH and Naval, thats 12 groups so 90÷12= 7.5 per. Obviously the split is more weighted but you see the problem. Removing a batt won't make it a 90÷11 it will likely make it a 85÷11 at best. TL;DR - Hold for now, removal will just betray the trust of those in the batt and likely push them away from the server like it had done in the past and relatively recently with the 21st.
    1 point
  14. it’d been a long time since I seen y’all sexy mfs, I’m glad my fellow sex havers are alive
    1 point
  15. 1.) Regardless if you're black or white the term Nigga or Nigger is considered racist. It doesn't matter what realm you live in. Say nigga to a 62-year-old churchgoer, or anyone who is African American and prepare to feel the wrath of Jesus. You think I'm kidding but the younger generation believes it's not racist even though it is. Stop saying it's not you're only contributing to the problem. 2.) The Staff are not here to police the founders for what they say, it is the staff's job to police what happens underneath. Now I know a lot of you will say "well set the example", I totally agree but we have Trump as a president now so go fuck yourself. [Incoming Shifting Argument Here] 3.) Walking up to people in public and flat out saying nigga, would give you a horrible wrap, you shouldn't publically have your goodbye message as something that could offend someone. Both Indox and I have spoken about this. As long as it stays in private confined areas or in a group of people rather than the entire community it is not an issue. However, if you're saying it in the game it will result in an instant ban regardless. 4.) I believe the ban time is too long and should be reduced, Someone should've spoken to Cam, but cam doesn't act like you're fucking retarded, it's obvious that you shouldn't have that as a goodbye message. It's like you killed someone and said oops, I didn't know. 5.) I didn't notice the channels below and I appreciate you guys pointing those out, I have had a word with the channel owners and have deleted said channels. [Thank you again for pointing this out] 6.) The ban appeal was denied, if I see another post like this where someone goes over the head of a decision that's already been made rather than going and speaking to a Director, I will burn this fucking community to the fucking ground while I murder the person who did it. 7.) I did enjoy the meme's but the ban will be shortened to 2 days. End of story, Don't be blatantly racist in front of the entire community. If its just with staff / friends / out of the community / in a private Teamspeak channel. I don't give a shit. Don't publically act like you did nothing wrong when the whole fucking world can see it. [Yes I do say nigga to my staff] [Because they're confined in a room and I give them a little laugh ;), for those of you who are about to get triggered -> Not the whole community]
    1 point
  16. 0 points
  17. What would you like me to do about the owners? They own the community, not me.
    0 points
  18. -1, I've seen 21st inactive af yet no post to remove them. Yes, we struggle whenever we have no BCMD or a bad one like every other battalion. A lot of people resigned from CG not too long ago yet I have seen no post to remove them.
    -1 points
  19. Should we just keep these corpse battalions on the server? How do you suggest we solve battalions who hold no place in the server? because we have our solution: full removal You people keep asking to wait and see what happens. What are we waiting for? How long do we need to wait? Can we make a removal post in a year if DU is just as out-of-place and unfun to work with. I can understand reservations about how members are likely to leave if their battalion is removed but keeping that battalion is not the solution. At this point people are no longer arguing whether or not DU deserves to be removed because it's become blatantly obvious this is the case. DU itself cannot be defended people have moved to general concerns that could apply to any battalion. Despite DU unique place in not fitting in, being painfully characterless, and having no lore to build off into something. We don't want to fix DU, that's not what this suggestion is aiming to do. This suggestion is about how DU as a battalion, but not it's people, are an issue that cannot be fixed as it's fundamental to the battalion. We want it gone because you cannot reform it in any way. People aren't doing this for 21st or RANCOR because there's genuine value, lore, and reform-ability with those groups. Honestly the real thing that should be discussed is how to ensure we keep DU members from leaving the server cause that's the big issue with removing batts. This is a more nuanced issue I would probably put in the hands of HC to organise like a transfer program for DU to get equal ranks in batts or something along those lines.
    -1 points
  20. One thing that I'll note, there definitely won't be a x3 increase to job pay, however, like Jad highlighted we are currently working on solutions to fix the issues you are bringing up. Trust me we more than anyone know that there is an outstanding issue with the current economy on the server. I'd like a hard reset on the entire economy, however I know that's not ideal for the typical player who's been saving up a ton of money. I think one thing we've been shooting for is to get perma weapon pricing back to where it used to be ie the range of weapons being from a few hundred thousand credits all the way to like 50 mil being the highest (possibly excluding outliers) if you remember that old system we had back on the venators a few years ago. This will obviously require a lot of changes to everything about the servers economy such as current deflation of existing wallets, re-defining a new fair standard price for x amount of credits on the store, paycheck tinkering etc. To put it shortly, already working on it.
    -1 points
  21. Ammo box sitting is not coming back unfortunately. I understand that it's something you guys want to meme around with but it serves absolutely 0 purpose on the server and I firmly stand with Maxwell's decision to remove it. In game, Ammo boxes are counted as entities when spawned and any sort of player interaction including sitting on an entity creates new physics in which the server needs to calculate even if its such a miniscule calculation, its still present. It's time for everyone to drop the conversation on it. I honestly cannot fathom how you guys are so fixed to this concept.
    -1 points
  22. -1 points
  23. Although I don't have exact specifics currently on what's going to be added due to not wanting to set expectations before everything is fully developed, there will be new sources of income coming within the next update/April one if an update is applicable for that month. Things to expect will consist of more in-depth gambling/lottery systems, and potential NPC random event pop ups on the map.
    -1 points
  24. If they need to for this to pass then yes I'm all for it. The buff would help the server overall far more then one battalion losing shields on every job would hurt.
    -1 points
  25. -1 Giving DU less of a purpose when it's already dying and seen as useless by 90% of the server.
    -1 points
  26. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
    -1 points
  27. +1 DU server wide shield training let’s go!
    -3 points
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