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Add the void


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Posted

Name: Rohan

RP Rank: RCMD

Suggestion: Re-add the void or a big open room under the main part of the map

Implementation: Just how Onderon had it between Sector 1 & 2

Lore: @Boof is the lore

Other: Hi

Clorox once howled for me

Posted

+1 yes please god

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Posted

+1

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Posted

+1, it makes sense cause of the lore

 

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Posted

+1 if y'all can do it. We don't have a large area for dupes right no whatsoever and we are having to claim ilum everytime we wanna use a medium sized dupe. <- sucks for others

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Posted

+1 had to rework most of my dupes because they were built down there. would love an area like this again!

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Posted

+1 but server performance recently has been so bad that adding another area for a 3rd or 4th tryout/encounter/patrol/event to happen at the same time is spooky 

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Posted

I don't know if this is possible as last I heard, if anything could be added, something would have to be removed. But if it is possible. +1

 

The thing I love most about the Void, IS THAT NO ONE CAN CLAIM THE VOID

  • Agree 1

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Posted (edited)
On 4/13/2024 at 8:33 PM, Brooklyn said:

I don't know if this is possible as last I heard, if anything could be added, something would have to be removed. But if it is possible. +1

 

The thing I love most about the Void, IS THAT NO ONE CAN CLAIM THE VOID

I dont think thats the case on this map. I don't believe Bananakin maxed out his brushes. As far as i know the void on Onderon existed due to the barrier between layers 1 and 2. So it was simply accidental when created.

If its possible +1.  I highly doubt it would impact performance noticeably aside from the dupes that will be spawned in down there. 

Edited by Mystic

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  • 3 weeks later...
Posted

+1 this map is sorely missing empty places to build unnoticed

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Posted
On 4/19/2024 at 4:23 PM, Mystic said:

I dont think thats the case on this map. I don't believe Bananakin maxed out his brushes. As far as i know the void on Onderon existed due to the barrier between layers 1 and 2. So it was simply accidental when created.

If its possible +1.  I highly doubt it would impact performance noticeably aside from the dupes that will be spawned in down there. 

This is all pretty much true.
The reason there was so much space on onderon (the void, as it’s being called) is because I didn’t properly fit the skyboxes proportions to the outer edge of rocks. In part for pilots, but also because I didn’t want to spend 40 minutes each compile trying to see if I got it right.

 

I will say, having open spaces like this when it’s not a necessity isn’t the greatest for optimization. But if it’s tucked in to some corner of the map away from all the clutter, then this is not a big deal in the slightest. Better yet, it could even be its own layer! A layer of void

Posted (edited)

-1

 

im fine with being the outlier but i think the void is not the best for the server health, people can have it claimed for 24/7 and constantly use it, and while you can say the same for sims there still on the server, not only did the void allow for a insane amount of ticket spamming, i just would rather add a layer to the map thats actually real instead of doing stuff in a void.

 

When i was high staff i remember constantly asking people to despawn the void or try to remember, your to out of the server to the point its insane, in all aspects i think the cons outweight the pros, its convienet sure but i dont think its good for the server culture whatsoever.

 

I feel alot of synergy members constantly fall into "sims 24/7 mindset" and the more we can avoid that the better, the amount of times i would see Battalions just stay in the void all day cause their BCMD/SQL was building a dupe or doing anything is just distubring, and since its not a sim it just alientes new players.  The Cycle of BCMD/SQL trying to revamp their dupes every month wasting hours and time for nothing for a big ass useless dupe is insanity and should be avoided at all cost for me at least

 

Edited by Bacta
  • 3 weeks later...
Systems Dev
Posted

This suggestion has been ACCEPTED.

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// MOVED TO [CW] SERVER SUGGESTIONS - ACCEPTED

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  • 4 weeks later...
Systems Dev
Posted

This suggestion has been IMPLEMENTED.
(Suggestions that have been implemented into the server)

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