Matt-Matthos Posted January 3, 2021 Posted January 3, 2021 Name: Matt/Matthos RP Rank: Master | Ensign Suggestion: Add the hyperspace tool. Implementation: Add the hyperspace tool so we can actually jump ships in and out of hyperspace so its more realistic and cool. Lore: Ships had hyperdrives Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=1868459587(If no workshop content, suggest a developer or put "Require Development") Other: This was made by the same person who made the ship destruction tool and the laser tool. This can be used on any ship so its actually realistic when they leave. Or when a fleet is entering I can imagine it being pretty cool and this would go well with the CGI ships they get added. PLEASE NOTE: THE TOOL ALLOWS TO JUMP LFS SHIPS OUT OF HYPERSPACE BUT IT DOESNT WORK. ALTHOUGH YOU CAN JUMP LFS SHIPS INTO HYPERSPACE. ------------------------------------------------------------------------------------------------------------ 3
Posted January 3, 2021 Name: Matt/Matthos RP Rank: Master | Ensign Suggestion: Add the hyperspace tool. Implementation: Add the hyperspace tool so we can actually jump ships in and out of hyperspace so its more realistic and cool. Lore: Ships had hyperdrives Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=1868459587(If no workshop content, suggest a developer or put "Require Development") Other: This was made by the same person who made the ship destruction tool and the laser tool. This can be used on any ship so its actually realistic when they leave. Or when a fleet is entering I can imagine it being pretty cool and this would go well with the CGI ships they get added. PLEASE NOTE: THE TOOL ALLOWS TO JUMP LFS SHIPS OUT OF HYPERSPACE BUT IT DOESNT WORK. ALTHOUGH YOU CAN JUMP LFS SHIPS INTO HYPERSPACE. ------------------------------------------------------------------------------------------------------------ 3
Kortnul Posted January 3, 2021 Posted January 3, 2021 +1 I like the idea of it, but there's going to have to be rules set in place especially for events/encounters so they have to wait, a minute or so, before using it immediately, same with BH's they need to be given a time limit so it's not just an instant jump to hyper space. Other than that I like the idea, I can see using this in events often so Landers don't just come out of knowhere. Current: Dumbass Former: 501st ARFL LTC Boomer, 104th WP HVYL COL Sinker, Doom's Unit MEDL CPT Kortnul, 212th Ghost Company ARCL CPT Reed, Omega 15 CPT Fi x2, Omega 22 SGM Atin , Omega 09 CPT Niner , Veteran Admin x2, Alpha-74 SGT Stec
Posted January 3, 2021 +1 I like the idea of it, but there's going to have to be rules set in place especially for events/encounters so they have to wait, a minute or so, before using it immediately, same with BH's they need to be given a time limit so it's not just an instant jump to hyper space. Other than that I like the idea, I can see using this in events often so Landers don't just come out of knowhere. Current: Dumbass Former: 501st ARFL LTC Boomer, 104th WP HVYL COL Sinker, Doom's Unit MEDL CPT Kortnul, 212th Ghost Company ARCL CPT Reed, Omega 15 CPT Fi x2, Omega 22 SGM Atin , Omega 09 CPT Niner , Veteran Admin x2, Alpha-74 SGT Stec
Piff Posted January 3, 2021 Posted January 3, 2021 +1 “I’m not toxic, It’s just hard not to treat you like an idiot” ~ Logic
Dennis Posted January 3, 2021 Banned Posted January 3, 2021 +1 the current “turbo laser” tool add on we use has this feature just enable it Current: Kevin Colt leader of the Colt Crime Syndicate | Alpha-69 Dennis Former: BCMD Doom x3| Havoc Squad Brimstone x3 | Base Ops CMD | Delta Jedi | BCMD Colt | BCMD Bacara | Specialized Regimental Commander x2 | First Count Dooku and creator of the CIS | Rear Admiral Orson Krennic
Banned Posted January 3, 2021 +1 the current “turbo laser” tool add on we use has this feature just enable it Current: Kevin Colt leader of the Colt Crime Syndicate | Alpha-69 Dennis Former: BCMD Doom x3| Havoc Squad Brimstone x3 | Base Ops CMD | Delta Jedi | BCMD Colt | BCMD Bacara | Specialized Regimental Commander x2 | First Count Dooku and creator of the CIS | Rear Admiral Orson Krennic
Jack Posted January 3, 2021 Posted January 3, 2021 +1 Current: Former: Veteran Administrator | 212th CPT | Alpha-66 | Wilhuff Tarkin | Nils Tenant | Dao | Naval Chief of Engineering | 501st XO | 501st TCC | 501st Echo | 501st Hardcase | 501st Heavy Lead
Posted January 3, 2021 +1 Current: Former: Veteran Administrator | 212th CPT | Alpha-66 | Wilhuff Tarkin | Nils Tenant | Dao | Naval Chief of Engineering | 501st XO | 501st TCC | 501st Echo | 501st Hardcase | 501st Heavy Lead
Naffen Posted January 3, 2021 Forum Admin Posted January 3, 2021 +1 I added the Pepe emojis onto the forums
Aeon Posted January 3, 2021 Posted January 3, 2021 If used responsibly then this would be amazing but knowing some gm’s they will spam the hell out of this so with set rules sure why the hell not +1
Posted January 3, 2021 If used responsibly then this would be amazing but knowing some gm’s they will spam the hell out of this so with set rules sure why the hell not +1
Brace Posted January 3, 2021 Posted January 3, 2021 It looks very nice but can you actually determine where the ship jumps into? From the videos, it seems unclear Most of our maps have lots of canyons and such, it would be very odd to see a ship jump out of hyperspace straight into a rock because we can't control it "A word from the Navy..."
Posted January 3, 2021 It looks very nice but can you actually determine where the ship jumps into? From the videos, it seems unclear Most of our maps have lots of canyons and such, it would be very odd to see a ship jump out of hyperspace straight into a rock because we can't control it "A word from the Navy..."
Dennis Posted January 3, 2021 Banned Posted January 3, 2021 28 minutes ago, Brass said: It looks very nice but can you actually determine where the ship jumps into? From the videos, it seems unclear Most of our maps have lots of canyons and such, it would be very odd to see a ship jump out of hyperspace straight into a rock because we can't control it From my experience using it in single player you can adjust, height, angle, speed, direction etc.. just about eveything can be changed to avoid the canyons on anaxes I’ve done it in single player just messing around. 1 Current: Kevin Colt leader of the Colt Crime Syndicate | Alpha-69 Dennis Former: BCMD Doom x3| Havoc Squad Brimstone x3 | Base Ops CMD | Delta Jedi | BCMD Colt | BCMD Bacara | Specialized Regimental Commander x2 | First Count Dooku and creator of the CIS | Rear Admiral Orson Krennic
Banned Posted January 3, 2021 28 minutes ago, Brass said: It looks very nice but can you actually determine where the ship jumps into? From the videos, it seems unclear Most of our maps have lots of canyons and such, it would be very odd to see a ship jump out of hyperspace straight into a rock because we can't control it From my experience using it in single player you can adjust, height, angle, speed, direction etc.. just about eveything can be changed to avoid the canyons on anaxes I’ve done it in single player just messing around. 1 Current: Kevin Colt leader of the Colt Crime Syndicate | Alpha-69 Dennis Former: BCMD Doom x3| Havoc Squad Brimstone x3 | Base Ops CMD | Delta Jedi | BCMD Colt | BCMD Bacara | Specialized Regimental Commander x2 | First Count Dooku and creator of the CIS | Rear Admiral Orson Krennic
Bleach Posted January 3, 2021 Posted January 3, 2021 +1 Yes I am Best Canadian on the Server Caterpillar smoking a cigarette.
Matt-Matthos Posted January 3, 2021 Author Posted January 3, 2021 13 hours ago, Kortnul said: +1 I like the idea of it, but there's going to have to be rules set in place especially for events/encounters so they have to wait, a minute or so, before using it immediately, same with BH's they need to be given a time limit so it's not just an instant jump to hyper space. Other than that I like the idea, I can see using this in events often so Landers don't just come out of knowhere. the tool allows a delay for hyperspace instead of going in or out instantly
Author Posted January 3, 2021 13 hours ago, Kortnul said: +1 I like the idea of it, but there's going to have to be rules set in place especially for events/encounters so they have to wait, a minute or so, before using it immediately, same with BH's they need to be given a time limit so it's not just an instant jump to hyper space. Other than that I like the idea, I can see using this in events often so Landers don't just come out of knowhere. the tool allows a delay for hyperspace instead of going in or out instantly
Willyworm1 Posted January 4, 2021 Posted January 4, 2021 +1 I may be crazy, but I coulda sworn there was a suggestion for this that was heavily +1'd Master of the Order Mace Windu (Current) | DU VET Sergeant (Current) | Mas Amedda (Former) | 327th Battalion Commander Bly (Former)
Posted January 4, 2021 +1 I may be crazy, but I coulda sworn there was a suggestion for this that was heavily +1'd Master of the Order Mace Windu (Current) | DU VET Sergeant (Current) | Mas Amedda (Former) | 327th Battalion Commander Bly (Former)
Rezz Posted January 5, 2021 Posted January 5, 2021 +1 Make events ten times better Current: Echo Former: Jesse | Fives | BCMD Rex | CMD Jesse | Alpha-78 (x2) | Colt(CMD) | Havoc(CMD) | Alpha-77(x2) | Alpha-17 (x2) | Alpha-66 | Alpha-98 | Boil | GCC Nova
Posted January 5, 2021 +1 Make events ten times better Current: Echo Former: Jesse | Fives | BCMD Rex | CMD Jesse | Alpha-78 (x2) | Colt(CMD) | Havoc(CMD) | Alpha-77(x2) | Alpha-17 (x2) | Alpha-66 | Alpha-98 | Boil | GCC Nova
Zynth Posted January 6, 2021 Veteran Admin Posted January 6, 2021 +1 Seems like a good addon to add more immersion Current: Mech Enthusiast Former: SOBDE BCMD | CG CMD Stone | A'den | Null XO Ordo | Kal Skirata | Omega Atin | 21st ARC
Veteran Admin Posted January 6, 2021 +1 Seems like a good addon to add more immersion Current: Mech Enthusiast Former: SOBDE BCMD | CG CMD Stone | A'den | Null XO Ordo | Kal Skirata | Omega Atin | 21st ARC
Gears Posted January 15, 2021 Posted January 15, 2021 Sent to Pending //Moved to Pending Played this for way too long Former | Chancellor Palpatine | Grand Master Yoda | Mace Windu | Shaak Ti | Anakin | Quinlan Vos | Delta Squad Scorch | Mas Amedda | Director | Management
Posted January 15, 2021 Sent to Pending //Moved to Pending Played this for way too long Former | Chancellor Palpatine | Grand Master Yoda | Mace Windu | Shaak Ti | Anakin | Quinlan Vos | Delta Squad Scorch | Mas Amedda | Director | Management
Founder Jad Posted July 27, 2021 Founder Founder Posted July 27, 2021 SUGGESTION MOVED TO DEVELOPMENT PHASE
Retired Founder Forseen Posted October 2, 2021 Retired Founder Posted October 2, 2021 This suggestion has been IMPLEMENTED. (Suggestions that have been implemented into the server)
Retired Founder Posted October 2, 2021 This suggestion has been IMPLEMENTED. (Suggestions that have been implemented into the server)
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