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Showing content with the highest reputation on 08/20/2022 in Posts

  1. -1, if there's 1 thing Rancor needs it's more jobs they can't fill
    3 points
  2. Name: SquishyFishy | Yoda RP Rank: Grand Master of the Order Suggestion: Adding a few more ranks for the Jedi order to make things a bit easier. The most important one that I would love to add is a High Council rank. Currently our Master team ranks on server go Master > Overseer (Commander Equivalent) > MOTO > GMOTO. There is no rank to put our high council members except at overseer which is a rank Branch Overseer | Military Overseer | Jedi Overseer. I feel at the very least we should get this rank added. A while back we talked about adding the ranks of General and Commander as well which isn't as big of a deal but would be nice for those that have it. But adding the rank of Commander and General would be extremely helpful as well so we can use those as replacements for the people that do get it. Implementation: Add the ranks to MCS for the Jedi. Lore: The 12 people that were sitting in that room were the high council. It existed as a different rank in lore but I am not really trying to get the lore reasoning for this lol. Other: It would just be easier to not have to set my high council at overseer and have a distinct difference between my actual high command and high council. Commander and General would just be nice to have
    1 point
  3. Been to long, I can assure you not even our current dev team knows about this. If it is fixed, which you should verify, please make a server suggestion
    1 point
  4. One of everything -_-, Nate has nothing, Nate has a standard ARC Loadout as a supposed EOD wym everything, Most of the Alphas aren't as broken as you think especially if you compare them to other subunits like Wolfpack especially as previous comet Wolfpack is fs the most broken Sub Unit. Sounds like past Attack issues stick with some Anyways +1, i mean none of the issues i see being brought up are really logical mostly cause like i said prior we dont have one of everything our kits have been nerfed so its quite an idiotic statement to say something is something when its not cause we dont have one of everything, we have one trooper attached to a training, but they dont have a loadout to go with it if anything most alphas are just normal ARC trooper jobs, so yeah and lore wise i mean that can always be adjusted.
    1 point
  5. +1 would add abit of needed clarification
    1 point
  6. +1 if this helps you fellas out
    1 point
  7. Man you where about to be removed for abusing staff powers to get crystals. Thank god you posted this.
    1 point
  8. Just don't close the door on people and kill people then, ez.
    1 point
  9. Alphas full. And has been for like 2 weeks before they added the 2 new ones. - With that the people that stepped down when void resigned caused openings. This is also just seemingly a bash of alpha lmao? Piff hit the nail on the head. Its op cuz it’s rancor? Anybody with a Jetpack should be getting flack. Wolfpack actually gets good kits also. What’s up with that are they op? The ARC kit? All the base weapons are terrible in comparison and are rarely used by anyone with perma weapons to begin with. All in all, it’s two characters and alpha is severely important to the way rancor functions. There isn’t much for rancor and it’s already at a disadvantage because of the way lower enlisted works with new players. Also best not let me catch a battalion in a slump or it’s no new fresh content for them! How dare they! +1
    0 points
  10. -1 The lore sucks on these two characters. You already have enough alpha arcs that fly around with ARC kits. I dont even remember the last time you actually had a full alpha anyway, so why get more? You need to continue focusing on improving the outlook of Alpha. Alpha has carried a torch of just being a position for people to act as assholes in rp and do nothing else. Recently you guys have been working on actually rping as the characters and not just being rude because Alpha. Lots of improvements have been made with alpha and the way they act but I think you still have some ways to go. You dont need more lore characters to fill, you need to continue focusing on your alpha rping as their lore characters.
    0 points
  11. -1 points
  12. I'm ngl this all sounds a little too much to me. I think y'all have the perfect setup for Alpha ARCs as it with just about 1 of everything and then two leadership characters/positions. Alpha imo doesn't need more slots considering how OP the unit already is. Flying ARC troopers with 1 of each regiment is an actual powerhouse and adding another medic and support job is only gonna make it even more OP. Also other than adding another medic and support job I don't really understand what purpose these two specific Alpha Class characters would add? They both deserted the GAR fairly early in the war and have barely any other lore other than that. I think 7 flying ARC troopers with special kits is more than enough for the server All this sounds like is adding more over powered jobs to the mix which tbh I don't think Rancor needs a larger subunit considering it's constant back and forth from being somewhat active to barely alive normally with Alpha ARCs being the more active players in the battalion. It's gonna be a -1 from me chief. Sorry
    -2 points
  13. I agree with Marvel. But more on that: Alpha is fine the way it is. You already would be receiving Stec in place of Valiant. Which is a HUGE win in my opinion. Unless that got thrown out the window. I understand why you picked these two. Because they have actually lore. But this would be going closer to Null Squad with the whole "I'm my own group" vibe. I can see this character RP harming the rep of Alpha and Rancor because of it. Lastly, you wouldn't be making Muunilist 10 as you see it. You aready have 6 people who were never affiliated in it. Look for a different name. (This is a cringe reason but valid) -1
    -2 points
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