Joshua Posted April 1, 2025 Posted April 1, 2025 (edited) Name: Blank RP Rank: WO Suggestion: Remove Traumas Unit from Rancor in favour of Keeli Company, a mobile fire Support Unit using a new weapon the E-Web Blaster Implementation: Traumas Unit is removed from Rancor and instead would get Keeli Company with one extra WL and the new E-Web Lore: While there is no Lore connecting Rancor with Keeli Company, it would not be too much of a large stretch considering that Rancor was for a good Portion of the war on garrison Duty Training new Clone Cadets. Keeli Company was also known as the Outer Rim Garrison. On top of that Ryloth is much closer to Kamino where Rancor is stationed that Devaron. Devaron was where TU was stationed and in the Colonies Region close to the galactic core. Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=2984298123&searchtext=E+web+repeating+blaster for the E-Web and https://steamcommunity.com/sharedfiles/filedetails/?id=2443140273&searchtext=keeli+company as Inspiration for Keeli Company on this Server. If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Add Job: Captain Keeli Slots: 1 Description: Captain Keeli is the Leader of the Company Model: requires development Weapons: rw_sw_dc15a_o rw_sw_dc15s rw_sw_westarm5 rw_sw_dual_dc17 rw_sw_wristblaster_heavy_blue rw_sw_bino_dark E-Web Blaster Job: Keeli Company Officer Slots: 2 Description: Keeli Company Officers are the Leaders of the Company if Captain Keeli is absent but also function as Medics. Model: requires development Weapons: rw_sw_dc15a_o rw_sw_dc15s rw_sw_dp24 rw_sw_dual_dc17 sr_atmosphere_medical_injector weapon_bactakit sr_atmosphere_medical_scanner rust_syringe darky_syringe 1 additional Powerpack Job: Keeli Company Support Gunner Slots: 4 Description: Keeli Company Support Gunners are the support Elements to carry the additional Powerpack as well as a Chaingun to lay down fire support to buy time for the E-Web Operator to set up his Gun. Model: requires development Weapons: rw_sw_dc15a_o rw_sw_dc15s tfa_chaingun_ferty rw_sw_bino_dark 3 additional Powerpacks Job: Keeli Company E-Web Gunner Slots: 2 Description: Keeli Company E-Web Gunners are the main Firepower of the unit and all classes center around it. The E-Web once set up will be able to to function alone for a short period but relies on the other Troopers to resupply the gun with Powercells. Model: requires development Weapons: rw_sw_dc15a_o rw_sw_dc15s rw_sw_dp23 E-Web Blaster 1 additional Powerpack Other: It is important to note that the E-Web in the suggestion has currently no sound and would require sound effects to be added. Also important is that the suggestion has been made with the consent of current TU Leadership and we have all worked on this suggestion together. The reason for the change from Recon to this, is the fact that Recon is very rarely done anymore and if it is we have an entire Battalion namely the 41st dedicated to it as well as Ghost Company. Alpha does a better Job at recon simply due to the fact that they have Jetpacks. Edited April 1, 2025 by Joshua Bad text 1
Posted April 1, 2025 (edited) Name: Blank RP Rank: WO Suggestion: Remove Traumas Unit from Rancor in favour of Keeli Company, a mobile fire Support Unit using a new weapon the E-Web Blaster Implementation: Traumas Unit is removed from Rancor and instead would get Keeli Company with one extra WL and the new E-Web Lore: While there is no Lore connecting Rancor with Keeli Company, it would not be too much of a large stretch considering that Rancor was for a good Portion of the war on garrison Duty Training new Clone Cadets. Keeli Company was also known as the Outer Rim Garrison. On top of that Ryloth is much closer to Kamino where Rancor is stationed that Devaron. Devaron was where TU was stationed and in the Colonies Region close to the galactic core. Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=2984298123&searchtext=E+web+repeating+blaster for the E-Web and https://steamcommunity.com/sharedfiles/filedetails/?id=2443140273&searchtext=keeli+company as Inspiration for Keeli Company on this Server. If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Add Job: Captain Keeli Slots: 1 Description: Captain Keeli is the Leader of the Company Model: requires development Weapons: rw_sw_dc15a_o rw_sw_dc15s rw_sw_westarm5 rw_sw_dual_dc17 rw_sw_wristblaster_heavy_blue rw_sw_bino_dark E-Web Blaster Job: Keeli Company Officer Slots: 2 Description: Keeli Company Officers are the Leaders of the Company if Captain Keeli is absent but also function as Medics. Model: requires development Weapons: rw_sw_dc15a_o rw_sw_dc15s rw_sw_dp24 rw_sw_dual_dc17 sr_atmosphere_medical_injector weapon_bactakit sr_atmosphere_medical_scanner rust_syringe darky_syringe 1 additional Powerpack Job: Keeli Company Support Gunner Slots: 4 Description: Keeli Company Support Gunners are the support Elements to carry the additional Powerpack as well as a Chaingun to lay down fire support to buy time for the E-Web Operator to set up his Gun. Model: requires development Weapons: rw_sw_dc15a_o rw_sw_dc15s tfa_chaingun_ferty rw_sw_bino_dark 3 additional Powerpacks Job: Keeli Company E-Web Gunner Slots: 2 Description: Keeli Company E-Web Gunners are the main Firepower of the unit and all classes center around it. The E-Web once set up will be able to to function alone for a short period but relies on the other Troopers to resupply the gun with Powercells. Model: requires development Weapons: rw_sw_dc15a_o rw_sw_dc15s rw_sw_dp23 E-Web Blaster 1 additional Powerpack Other: It is important to note that the E-Web in the suggestion has currently no sound and would require sound effects to be added. Also important is that the suggestion has been made with the consent of current TU Leadership and we have all worked on this suggestion together. The reason for the change from Recon to this, is the fact that Recon is very rarely done anymore and if it is we have an entire Battalion namely the 41st dedicated to it as well as Ghost Company. Alpha does a better Job at recon simply due to the fact that they have Jetpacks. Edited April 1, 2025 by Joshua Bad text 1
Joshua Posted April 1, 2025 Author Posted April 1, 2025 Also i dont know how the Text color got messed Up If I could get assisstance with that.
Author Posted April 1, 2025 Also i dont know how the Text color got messed Up If I could get assisstance with that.
Funnyman Posted April 1, 2025 Posted April 1, 2025 I think you edit, click on the A with the dropdown arrow, and select color second thing Did this get BCMD approval @Vortexuss Current: Alpha-55 (Broken Chains) Former: Arligan Zey, Atin x2, Prudii, 1st Jaro Tapal, CMD Keller, Sentinel Lead, Council Member, CPT Thire, Niner, Rahm Kota, BCMD Skirata, A66 Muzzle, Tech
Posted April 1, 2025 I think you edit, click on the A with the dropdown arrow, and select color second thing Did this get BCMD approval @Vortexuss Current: Alpha-55 (Broken Chains) Former: Arligan Zey, Atin x2, Prudii, 1st Jaro Tapal, CMD Keller, Sentinel Lead, Council Member, CPT Thire, Niner, Rahm Kota, BCMD Skirata, A66 Muzzle, Tech
Zeros Posted April 1, 2025 Banned Posted April 1, 2025 -1. Despite the painful read without the text formatted (lol), this doesn't make much sense to go to Rancor of all battalions, nor does it make sense for your function. Are you seeking to become a defense unit with this? Trauma I can atleast envision as part of Rancor while Keeli Company wouldn't fit the puzzle whatsoever and is more of a 91st thing if it had to go to anyone. I'd much rather see Rancor try to brainstorm and rework Trauma's Unit to differ from recon and have a new purpose rather than completely axe and replace it for Keeli Company, which just seems like you'll be using it to have E-Webbs rather than for a true lore reason. I think the question should be "How can we suggest new or existing tools for TU?" and not just trying to remove it. Gar Saxon Governor, GMD, GMM 3x, Rex 2x, 241st CMD, Guildmaster, a million other things
Banned Posted April 1, 2025 -1. Despite the painful read without the text formatted (lol), this doesn't make much sense to go to Rancor of all battalions, nor does it make sense for your function. Are you seeking to become a defense unit with this? Trauma I can atleast envision as part of Rancor while Keeli Company wouldn't fit the puzzle whatsoever and is more of a 91st thing if it had to go to anyone. I'd much rather see Rancor try to brainstorm and rework Trauma's Unit to differ from recon and have a new purpose rather than completely axe and replace it for Keeli Company, which just seems like you'll be using it to have E-Webbs rather than for a true lore reason. I think the question should be "How can we suggest new or existing tools for TU?" and not just trying to remove it. Gar Saxon Governor, GMD, GMM 3x, Rex 2x, 241st CMD, Guildmaster, a million other things
Joshua Posted April 1, 2025 Author Posted April 1, 2025 20 minutes ago, Funnyman said: I think you edit, click on the A with the dropdown arrow, and select color second thing Did this get BCMD approval @Vortexuss Sorry that was my bad. It was Approved by BCMD
Author Posted April 1, 2025 20 minutes ago, Funnyman said: I think you edit, click on the A with the dropdown arrow, and select color second thing Did this get BCMD approval @Vortexuss Sorry that was my bad. It was Approved by BCMD
Conrad Posted April 1, 2025 Posted April 1, 2025 (edited) E-webs are not a mobile thing requiring a lot of set up and space (this being a limiting factor is mentioned in the first paragraph of its lore) yet you call yourself a mobile fire support unit, known for being quick and mobile. I feel like these ideas collide and make me not fully understand the goal you want with this group. Edited April 1, 2025 by Conrad C
Posted April 1, 2025 (edited) E-webs are not a mobile thing requiring a lot of set up and space (this being a limiting factor is mentioned in the first paragraph of its lore) yet you call yourself a mobile fire support unit, known for being quick and mobile. I feel like these ideas collide and make me not fully understand the goal you want with this group. Edited April 1, 2025 by Conrad C
Funnyman Posted April 1, 2025 Posted April 1, 2025 1 minute ago, Conrad said: E-webs are not a mobile thing requiring a lot of set up and space (this being a limiting factor is mentioned in the first paragraph of its lore) yet you call yourself a mobile fire support unit, known for being quick and mobile. I feel like these ideas collide and make me not fully understand the goal you want with this group. Easy fix is to replace the e web with the A10 warthog, coded by non other than jayarr on a real note tho replacing TU isn’t going to instantly fix your problems. Rethink the identity of TU before you go about replacing it 2 Current: Alpha-55 (Broken Chains) Former: Arligan Zey, Atin x2, Prudii, 1st Jaro Tapal, CMD Keller, Sentinel Lead, Council Member, CPT Thire, Niner, Rahm Kota, BCMD Skirata, A66 Muzzle, Tech
Posted April 1, 2025 1 minute ago, Conrad said: E-webs are not a mobile thing requiring a lot of set up and space (this being a limiting factor is mentioned in the first paragraph of its lore) yet you call yourself a mobile fire support unit, known for being quick and mobile. I feel like these ideas collide and make me not fully understand the goal you want with this group. Easy fix is to replace the e web with the A10 warthog, coded by non other than jayarr on a real note tho replacing TU isn’t going to instantly fix your problems. Rethink the identity of TU before you go about replacing it 2 Current: Alpha-55 (Broken Chains) Former: Arligan Zey, Atin x2, Prudii, 1st Jaro Tapal, CMD Keller, Sentinel Lead, Council Member, CPT Thire, Niner, Rahm Kota, BCMD Skirata, A66 Muzzle, Tech
Joshua Posted April 1, 2025 Author Posted April 1, 2025 14 minutes ago, Zeros said: -1. Despite the painful read without the text formatted (lol), this doesn't make much sense to go to Rancor of all battalions, nor does it make sense for your function. Are you seeking to become a defense unit with this? Trauma I can atleast envision as part of Rancor while Keeli Company wouldn't fit the puzzle whatsoever and is more of a 91st thing if it had to go to anyone. I'd much rather see Rancor try to brainstorm and rework Trauma's Unit to differ from recon and have a new purpose rather than completely axe and replace it for Keeli Company, which just seems like you'll be using it to have E-Webbs rather than for a true lore reason. I think the question should be "How can we suggest new or existing tools for TU?" and not just trying to remove it. Hey thanks für the reply! So basically the Idea was less defense focused, because that was more 241sts Thing. We are going for a versatile fire Support unit that can rapidly move Up with the main frontline, or hunker down for short periods. TU hast only ever worked for short bursts and everyone within the unit when the suggestion was cooked Up was more in favour of changing IT to Something different. Furthermore Trauma unit was constantly in a spot, beides with a strong Trauma, where people used the Squad as means to stay somewhere until they got ARC certified. AS to the issue where fits or doesn't, as mentioned earlier it was never confirmed to be Part of anything. 91st was more recon where as Keeli was in what WE saw a Garrison unit.
Author Posted April 1, 2025 14 minutes ago, Zeros said: -1. Despite the painful read without the text formatted (lol), this doesn't make much sense to go to Rancor of all battalions, nor does it make sense for your function. Are you seeking to become a defense unit with this? Trauma I can atleast envision as part of Rancor while Keeli Company wouldn't fit the puzzle whatsoever and is more of a 91st thing if it had to go to anyone. I'd much rather see Rancor try to brainstorm and rework Trauma's Unit to differ from recon and have a new purpose rather than completely axe and replace it for Keeli Company, which just seems like you'll be using it to have E-Webbs rather than for a true lore reason. I think the question should be "How can we suggest new or existing tools for TU?" and not just trying to remove it. Hey thanks für the reply! So basically the Idea was less defense focused, because that was more 241sts Thing. We are going for a versatile fire Support unit that can rapidly move Up with the main frontline, or hunker down for short periods. TU hast only ever worked for short bursts and everyone within the unit when the suggestion was cooked Up was more in favour of changing IT to Something different. Furthermore Trauma unit was constantly in a spot, beides with a strong Trauma, where people used the Squad as means to stay somewhere until they got ARC certified. AS to the issue where fits or doesn't, as mentioned earlier it was never confirmed to be Part of anything. 91st was more recon where as Keeli was in what WE saw a Garrison unit.
Conrad Posted April 1, 2025 Posted April 1, 2025 11 minutes ago, Joshua said: Keeli was in what WE saw a Garrison unit. I’m confused. You’re not pitching it as a defense unit, but between this and the E-webs it feels like it’s a defense unit. I think between Hill Company and CG we have enough defense units and more would start to step on our toes. -1 for now. C
Posted April 1, 2025 11 minutes ago, Joshua said: Keeli was in what WE saw a Garrison unit. I’m confused. You’re not pitching it as a defense unit, but between this and the E-webs it feels like it’s a defense unit. I think between Hill Company and CG we have enough defense units and more would start to step on our toes. -1 for now. C
KillJoy Posted April 1, 2025 Banned Posted April 1, 2025 +1 for Keeli but the e-web should go to hill company or naval. 1 1 2 Current: Last good 104th Yoda Past spots: 501st XO, 501st CMD, 501st WO Appo, TC Hardcase, 332nd Officer , ATK Reg Purge, Keller Unit Vinnie, General Luminara, 41st GCO ARCL Draa, 3rd Crosshair on the Server, Hunter, Sith Marauder, Alpha 66 Muzzle, TRO, GMM, VA x3. CIS Tac Droid, Guild Cabinet Member, Guild Marshall Embo, Guild LT, ARCM Colt, Dash 44, Wolfpack Mortarx2, Naval Jedi Lead Capt, SHDXO 02, Null-10 Jaing, Null-5 Prudii, Null-11 Ordo, Alpha of the Order, Baylan Skoll x2, Thorn, Kit Fisto, Hound, Gearshift, Waxer, Military Advisor, and Yoda but didn’t get distinguished even tho clutch did after his three day term - thanks Soda
Banned Posted April 1, 2025 +1 for Keeli but the e-web should go to hill company or naval. 1 1 2 Current: Last good 104th Yoda Past spots: 501st XO, 501st CMD, 501st WO Appo, TC Hardcase, 332nd Officer , ATK Reg Purge, Keller Unit Vinnie, General Luminara, 41st GCO ARCL Draa, 3rd Crosshair on the Server, Hunter, Sith Marauder, Alpha 66 Muzzle, TRO, GMM, VA x3. CIS Tac Droid, Guild Cabinet Member, Guild Marshall Embo, Guild LT, ARCM Colt, Dash 44, Wolfpack Mortarx2, Naval Jedi Lead Capt, SHDXO 02, Null-10 Jaing, Null-5 Prudii, Null-11 Ordo, Alpha of the Order, Baylan Skoll x2, Thorn, Kit Fisto, Hound, Gearshift, Waxer, Military Advisor, and Yoda but didn’t get distinguished even tho clutch did after his three day term - thanks Soda
Charles Posted April 1, 2025 Posted April 1, 2025 (edited) -1 Keeli does not relate to Rancor in anyway.. Outer Rim Garrison has more ties to 91st and Shock than anything else and doesn’t fit. Edited April 1, 2025 by Charles Current: Former: 332nd Captain Vaughn | 332ndO Jesse | 332nd Vyse | TC Kano | Omega 22 Atin | DSXO Jek | DSO Thorn | BCMD Fox | Master Jaro Tapal | Dire Squad Sprint Charles | Laxus | BUB | Bana
Posted April 1, 2025 (edited) -1 Keeli does not relate to Rancor in anyway.. Outer Rim Garrison has more ties to 91st and Shock than anything else and doesn’t fit. Edited April 1, 2025 by Charles Current: Former: 332nd Captain Vaughn | 332ndO Jesse | 332nd Vyse | TC Kano | Omega 22 Atin | DSXO Jek | DSO Thorn | BCMD Fox | Master Jaro Tapal | Dire Squad Sprint Charles | Laxus | BUB | Bana
Marvel Posted April 2, 2025 Posted April 2, 2025 What the hell -1 How about giving TU a purpose rather than replacing them with a group with absolutely no ties to Rancor which it’s already bad enough you guys have Trauma’s Unit which has no ties to Rancor but at least they have a leg to stand on as an ARF unit considering Rancor Troopers are ARFs. Also ask yourselves if TU is consistently failing is it because maybe Rancor just cannot support a second subunit? The battalion already has plenty to focus on with ARC trainings and Alpha ARCs what could a second subunit possibly bring to the battalion that’s better than those two? Maybe try condensing TU to smaller numbers as last I recall when I was around it was rather large. 1
Posted April 2, 2025 What the hell -1 How about giving TU a purpose rather than replacing them with a group with absolutely no ties to Rancor which it’s already bad enough you guys have Trauma’s Unit which has no ties to Rancor but at least they have a leg to stand on as an ARF unit considering Rancor Troopers are ARFs. Also ask yourselves if TU is consistently failing is it because maybe Rancor just cannot support a second subunit? The battalion already has plenty to focus on with ARC trainings and Alpha ARCs what could a second subunit possibly bring to the battalion that’s better than those two? Maybe try condensing TU to smaller numbers as last I recall when I was around it was rather large. 1
Upset Saint Posted April 2, 2025 Posted April 2, 2025 -1 for me as well. From the point of a CT the Trauma unit is not being utilized at all during deployment or events. Firstly try to figure something out with Trauma or just add the E-Web to them so they could use it for EMP or something to do with EMP since they are called Trauma they can give trauma to the Droids XD 1 Current : CT PVT Saint, Civilian Steam, Padawan Cog, Former : 41st MEDO Lime, The Last SG Plum, CG MEDL Cherry, GCC HVY Waxer,
Posted April 2, 2025 -1 for me as well. From the point of a CT the Trauma unit is not being utilized at all during deployment or events. Firstly try to figure something out with Trauma or just add the E-Web to them so they could use it for EMP or something to do with EMP since they are called Trauma they can give trauma to the Droids XD 1 Current : CT PVT Saint, Civilian Steam, Padawan Cog, Former : 41st MEDO Lime, The Last SG Plum, CG MEDL Cherry, GCC HVY Waxer,
CheesedGod Posted April 2, 2025 Posted April 2, 2025 -1 theres no correlation between rancor and keelis unit 1 Current: CG BCMD Fox | Ghost Hesh | Senior Admin | Sentinel Padawan III Evan Former: CG DSL MAJ Stone (A.K.A Stonewall) | CG DSXO CPT MEDL Rys | 104th SGM MEDL Noble | Rancor MAJ Alpha 77 Fordo | Rancor CPT MEDL Alpha 22 Aven (A.K.A Evan) | 41st CPT MEDL CheesedGod | 501st WO MEDL KIX
Posted April 2, 2025 -1 theres no correlation between rancor and keelis unit 1 Current: CG BCMD Fox | Ghost Hesh | Senior Admin | Sentinel Padawan III Evan Former: CG DSL MAJ Stone (A.K.A Stonewall) | CG DSXO CPT MEDL Rys | 104th SGM MEDL Noble | Rancor MAJ Alpha 77 Fordo | Rancor CPT MEDL Alpha 22 Aven (A.K.A Evan) | 41st CPT MEDL CheesedGod | 501st WO MEDL KIX
Joyboy Posted April 3, 2025 Posted April 3, 2025 -1 I would rather see you guys make Trauma’s Unit work, then try to scrap it and bring in a unit that you have no lore ties to. 1 Current: My Chains are Broken Former: Jedi General Anakin Skywalker, 501st BCMD Rex, ATK RCMD Joyboy, Jedi Knight Etain Tur-Mukan, Jedi Master Arligan Zey, CG CPT Stone, Bad Batch Tech, Rakata Guild Leader, Omega Squad XO Darman, Omega Squad Lead Niner, Jedi Branch Overseer Luminara Unduli, Jedi Master of the Order Mace Windu, Jedi Grand Master of the Order Yoda x2, Null 5 LT Prudii, Naval RID Captain Armand Isard, DS CPT Stone
Posted April 3, 2025 -1 I would rather see you guys make Trauma’s Unit work, then try to scrap it and bring in a unit that you have no lore ties to. 1 Current: My Chains are Broken Former: Jedi General Anakin Skywalker, 501st BCMD Rex, ATK RCMD Joyboy, Jedi Knight Etain Tur-Mukan, Jedi Master Arligan Zey, CG CPT Stone, Bad Batch Tech, Rakata Guild Leader, Omega Squad XO Darman, Omega Squad Lead Niner, Jedi Branch Overseer Luminara Unduli, Jedi Master of the Order Mace Windu, Jedi Grand Master of the Order Yoda x2, Null 5 LT Prudii, Naval RID Captain Armand Isard, DS CPT Stone
Wheezy Posted April 3, 2025 Posted April 3, 2025 -1 you deadass could do so much with TU and Keeli Company just wouldn’t fit with Rancor 1
Posted April 3, 2025 -1 you deadass could do so much with TU and Keeli Company just wouldn’t fit with Rancor 1
PJ_Manlius Posted April 4, 2025 Posted April 4, 2025 +1 I would say plus one even though it technically wouldn't correlate with TU we already crossed that line on the server with battalions and subunits that dont exist in lore or connected to battalion in lore either. TU has been a common issue with several BCMD's and Trauma's. They are trying to fix it and try new ways. I say let them try it and see what happens.
Posted April 4, 2025 +1 I would say plus one even though it technically wouldn't correlate with TU we already crossed that line on the server with battalions and subunits that dont exist in lore or connected to battalion in lore either. TU has been a common issue with several BCMD's and Trauma's. They are trying to fix it and try new ways. I say let them try it and see what happens.
Soda Posted April 4, 2025 Posted April 4, 2025 +1 Don't disagree that it's not lore, but Trauma's unit has issues with models and kit, as well as issues with being different. I think bringing in something to replace it would be helpful to the battalion.
Posted April 4, 2025 +1 Don't disagree that it's not lore, but Trauma's unit has issues with models and kit, as well as issues with being different. I think bringing in something to replace it would be helpful to the battalion.
TwistedT Posted April 4, 2025 Posted April 4, 2025 +1 Adding something new and refreshing for rancor could be interesting.
Flintlock Posted April 4, 2025 Posted April 4, 2025 To be frank, I am unsure of what "more" we could do with TU TU is a ARF Unit, ARF is so useless currently on the server because DC-15X's are incredibly useless. In PvE the NPCs are given so much health that the gunplay turns from damage per shot to damage per second. ARF Units AND Recon units in general are not given a chance to go scout. So the two major components of a ARF unit is completely useless with the current state of the server (The server isn't in a bad state as a whole, it just is for Recon units). I am happy for the vague wishful thinking expressed by many players in this thread! I just wish an actual idea was proposed. TU cannot find relevance or purpose, and are seeking to reinvent themselves into something new, and the simple response I keep seeing is the "potential" they totally have! I think the only logical idea expressed in here is "Maybe Rancor can't maintain 2 sub-units" which to be honest, we can, but the problem currently is that the 2nd sub-unit is useless to the servers current state for Recon units. What does TU have left? Supposedly Civilian Relief and or Jedi protection which sounds like things made up IN SERVER to give TU something more unique than just the two basic things of an ARF Trooper. Ultimately, I don't agree with scrapping TU with something else, but I don't know what else they can do. 2 1 1 Clone | Jedi Alpha-74 "Stec" | N/A Naval | Civilian: N/A | N/A
Posted April 4, 2025 To be frank, I am unsure of what "more" we could do with TU TU is a ARF Unit, ARF is so useless currently on the server because DC-15X's are incredibly useless. In PvE the NPCs are given so much health that the gunplay turns from damage per shot to damage per second. ARF Units AND Recon units in general are not given a chance to go scout. So the two major components of a ARF unit is completely useless with the current state of the server (The server isn't in a bad state as a whole, it just is for Recon units). I am happy for the vague wishful thinking expressed by many players in this thread! I just wish an actual idea was proposed. TU cannot find relevance or purpose, and are seeking to reinvent themselves into something new, and the simple response I keep seeing is the "potential" they totally have! I think the only logical idea expressed in here is "Maybe Rancor can't maintain 2 sub-units" which to be honest, we can, but the problem currently is that the 2nd sub-unit is useless to the servers current state for Recon units. What does TU have left? Supposedly Civilian Relief and or Jedi protection which sounds like things made up IN SERVER to give TU something more unique than just the two basic things of an ARF Trooper. Ultimately, I don't agree with scrapping TU with something else, but I don't know what else they can do. 2 1 1 Clone | Jedi Alpha-74 "Stec" | N/A Naval | Civilian: N/A | N/A
KaiserNeiner Posted April 5, 2025 Banned Posted April 5, 2025 +1 think like 4 BCMDs have “tried to give TU a chance” or “make TU work” and it’s p clear it’s not going to happen. Flintlock isn’t wrong, GMod as a whole doesn’t really work with the ARF style that exists here. I’d rather see them try something new rather than try reinventing the wheel again with TU. Not like anyone’s using Keeli company anyway. 1 Kaiser Zeros Clutch
Banned Posted April 5, 2025 +1 think like 4 BCMDs have “tried to give TU a chance” or “make TU work” and it’s p clear it’s not going to happen. Flintlock isn’t wrong, GMod as a whole doesn’t really work with the ARF style that exists here. I’d rather see them try something new rather than try reinventing the wheel again with TU. Not like anyone’s using Keeli company anyway. 1 Kaiser Zeros Clutch
Upset Saint Posted April 5, 2025 Posted April 5, 2025 17 hours ago, Flintlock said: What does TU have left? Supposedly Civilian Relief and or Jedi protection which sounds like things made up IN SERVER to give TU something more unique than just the two basic things of an ARF Trooper. Ultimately, I don't agree with scrapping TU with something else, but I don't know what else they can do. For the Civilian Relief it is completely useless since nobody plays Civilians mostly Hunters which KOS when you enter Rekesh and if you ask for PTE it is usually denied and they will plot against the GAR to attack the base when you kill any clone so Nope on that. For the Jedi protection is good since the Temple gets attacked like 3-5 times a week and none of the clones come to protect the Temple and from what I saw TU(Rancor) is the first to respond and help the Jedi during these attacks. It is sad that nobody helps defend the Temple because when it comes to Base attacks Jedi come and help with defending but the Clones don't help Jedi protect the Temple. And I don't agree with TU being replaced it has so much hidden potential but from my previous post they should still get the E-Web launcher or some EMP thing so they wouldn't look like all the other Recon squads 1 Current : CT PVT Saint, Civilian Steam, Padawan Cog, Former : 41st MEDO Lime, The Last SG Plum, CG MEDL Cherry, GCC HVY Waxer,
Posted April 5, 2025 17 hours ago, Flintlock said: What does TU have left? Supposedly Civilian Relief and or Jedi protection which sounds like things made up IN SERVER to give TU something more unique than just the two basic things of an ARF Trooper. Ultimately, I don't agree with scrapping TU with something else, but I don't know what else they can do. For the Civilian Relief it is completely useless since nobody plays Civilians mostly Hunters which KOS when you enter Rekesh and if you ask for PTE it is usually denied and they will plot against the GAR to attack the base when you kill any clone so Nope on that. For the Jedi protection is good since the Temple gets attacked like 3-5 times a week and none of the clones come to protect the Temple and from what I saw TU(Rancor) is the first to respond and help the Jedi during these attacks. It is sad that nobody helps defend the Temple because when it comes to Base attacks Jedi come and help with defending but the Clones don't help Jedi protect the Temple. And I don't agree with TU being replaced it has so much hidden potential but from my previous post they should still get the E-Web launcher or some EMP thing so they wouldn't look like all the other Recon squads 1 Current : CT PVT Saint, Civilian Steam, Padawan Cog, Former : 41st MEDO Lime, The Last SG Plum, CG MEDL Cherry, GCC HVY Waxer,
Marvel Posted April 5, 2025 Posted April 5, 2025 21 hours ago, Flintlock said: To be frank, I am unsure of what "more" we could do with TU TU is a ARF Unit, ARF is so useless currently on the server because DC-15X's are incredibly useless. In PvE the NPCs are given so much health that the gunplay turns from damage per shot to damage per second. ARF Units AND Recon units in general are not given a chance to go scout. So the two major components of a ARF unit is completely useless with the current state of the server (The server isn't in a bad state as a whole, it just is for Recon units). I am happy for the vague wishful thinking expressed by many players in this thread! I just wish an actual idea was proposed. TU cannot find relevance or purpose, and are seeking to reinvent themselves into something new, and the simple response I keep seeing is the "potential" they totally have! I think the only logical idea expressed in here is "Maybe Rancor can't maintain 2 sub-units" which to be honest, we can, but the problem currently is that the 2nd sub-unit is useless to the servers current state for Recon units. What does TU have left? Supposedly Civilian Relief and or Jedi protection which sounds like things made up IN SERVER to give TU something more unique than just the two basic things of an ARF Trooper. Ultimately, I don't agree with scrapping TU with something else, but I don't know what else they can do. Just because they’re ARF troopers doesn’t mean that’s all they can be. Literally any idea that applies to Keeli’s Unit can be applied to Trauma’s Unit because they both have literally no lore. Changing them to another group won’t fix anything. It’ll save them for maybe another month then they’ll get boring and wither away similar to TU. Just gotta find something unique for them to give yall. I agree Recon sucks but other similar units on the server have created unique suggestions to improve that role like the Ghost Company Drones or Hunter’s Mark for 41st. Also I wouldn’t make Recon their only role. Give them more to do like you said Civilian Relief or Jedi Protection aren’t terrible ideas but yes they’re made up on the server to give yall something bc TU has no lore outside of dying. Why not give them all of that? Recon, Civilian Relief, and Jedi Protection. Now think of tools that would help with those jobs. This sounds like a mobile yet defensive unit to me personally so maybe E-Web turrets wouldn’t be a bad idea. Also don’t feel like yall are tied to any of those roles including recon. TU was never seen doing recon in lore and neither were Rancor Troopers which utilized ARF armor. Just because you wear ARF armor doesn’t mean you are bound to that specific role. 1
Posted April 5, 2025 21 hours ago, Flintlock said: To be frank, I am unsure of what "more" we could do with TU TU is a ARF Unit, ARF is so useless currently on the server because DC-15X's are incredibly useless. In PvE the NPCs are given so much health that the gunplay turns from damage per shot to damage per second. ARF Units AND Recon units in general are not given a chance to go scout. So the two major components of a ARF unit is completely useless with the current state of the server (The server isn't in a bad state as a whole, it just is for Recon units). I am happy for the vague wishful thinking expressed by many players in this thread! I just wish an actual idea was proposed. TU cannot find relevance or purpose, and are seeking to reinvent themselves into something new, and the simple response I keep seeing is the "potential" they totally have! I think the only logical idea expressed in here is "Maybe Rancor can't maintain 2 sub-units" which to be honest, we can, but the problem currently is that the 2nd sub-unit is useless to the servers current state for Recon units. What does TU have left? Supposedly Civilian Relief and or Jedi protection which sounds like things made up IN SERVER to give TU something more unique than just the two basic things of an ARF Trooper. Ultimately, I don't agree with scrapping TU with something else, but I don't know what else they can do. Just because they’re ARF troopers doesn’t mean that’s all they can be. Literally any idea that applies to Keeli’s Unit can be applied to Trauma’s Unit because they both have literally no lore. Changing them to another group won’t fix anything. It’ll save them for maybe another month then they’ll get boring and wither away similar to TU. Just gotta find something unique for them to give yall. I agree Recon sucks but other similar units on the server have created unique suggestions to improve that role like the Ghost Company Drones or Hunter’s Mark for 41st. Also I wouldn’t make Recon their only role. Give them more to do like you said Civilian Relief or Jedi Protection aren’t terrible ideas but yes they’re made up on the server to give yall something bc TU has no lore outside of dying. Why not give them all of that? Recon, Civilian Relief, and Jedi Protection. Now think of tools that would help with those jobs. This sounds like a mobile yet defensive unit to me personally so maybe E-Web turrets wouldn’t be a bad idea. Also don’t feel like yall are tied to any of those roles including recon. TU was never seen doing recon in lore and neither were Rancor Troopers which utilized ARF armor. Just because you wear ARF armor doesn’t mean you are bound to that specific role. 1
Flintlock Posted April 5, 2025 Posted April 5, 2025 7 hours ago, C0GH4T said: For the Jedi protection is good since the Temple gets attacked like 3-5 times a week and none of the clones come to protect the Temple and from what I saw TU(Rancor) is the first to respond and help the Jedi during these attacks. It is sad that nobody helps defend the Temple because when it comes to Base attacks Jedi come and help with defending but the Clones don't help Jedi protect the Temple. Hopefully with the new Halsey this may be explored better, but I can't imagine TU hasn't tried this before. It could legitimately be a case of TU isn't on when Jedi are around, Jedi don't interact with the clones or worse, they just didn't have the Jedi (it's hard to get Halsey and Knox filled) 3 hours ago, Marvel said: Just because they’re ARF troopers doesn’t mean that’s all they can be. Literally any idea that applies to Keeli’s Unit can be applied to Trauma’s Unit because they both have literally no lore. Changing them to another group won’t fix anything. It’ll save them for maybe another month then they’ll get boring and wither away similar to TU. Just gotta find something unique for them to give yall. I agree Recon sucks but other similar units on the server have created unique suggestions to improve that role like the Ghost Company Drones or Hunter’s Mark for 41st. Also I wouldn’t make Recon their only role. Give them more to do like you said Civilian Relief or Jedi Protection aren’t terrible ideas but yes they’re made up on the server to give yall something bc TU has no lore outside of dying. Why not give them all of that? Recon, Civilian Relief, and Jedi Protection. Now think of tools that would help with those jobs. This sounds like a mobile yet defensive unit to me personally so maybe E-Web turrets wouldn’t be a bad idea. Also don’t feel like yall are tied to any of those roles including recon. TU was never seen doing recon in lore and neither were Rancor Troopers which utilized ARF armor. Just because you wear ARF armor doesn’t mean you are bound to that specific role. ARF Troopers are Recon units, that is a primary function, but as you said, not a sole function. Thats why I said I don't fully agree with changing them, however they provide nothing useful to the server. Rancors two major functions is Assault and Recon, every trooper does Assault well, and should be capable of proper recon. The mention of Civilian relief and Jedi Protection accent a problem, not a solution. As stated before, Civilian protection is useless as Civilian roles are often Senators or Hunters. CG has Senators, Hunters don't need "relief". The Jedi Protection could be a thing, if proper Jedi and Trooper interactions occur, which to be frank, doesn't happen as often. Currently TU is working with 104th and getting placed within Mortar Hierarchy, they're clearly setting up alternatives if this suggestion doesn't pass, it's not a clear-cut "we're giving up on TU" situation, it's requesting a potential correction for TU's issue. Maybe the E-Web will give them a unique function and hopefully Dev's will be open to a "partial implementation" instead of saying "denied, resubmit for just the e-web" (which is an annoying thing to do) Regardless of how this suggestion turns out, TU will figure something out, we have decent leaders right now. Clone | Jedi Alpha-74 "Stec" | N/A Naval | Civilian: N/A | N/A
Posted April 5, 2025 7 hours ago, C0GH4T said: For the Jedi protection is good since the Temple gets attacked like 3-5 times a week and none of the clones come to protect the Temple and from what I saw TU(Rancor) is the first to respond and help the Jedi during these attacks. It is sad that nobody helps defend the Temple because when it comes to Base attacks Jedi come and help with defending but the Clones don't help Jedi protect the Temple. Hopefully with the new Halsey this may be explored better, but I can't imagine TU hasn't tried this before. It could legitimately be a case of TU isn't on when Jedi are around, Jedi don't interact with the clones or worse, they just didn't have the Jedi (it's hard to get Halsey and Knox filled) 3 hours ago, Marvel said: Just because they’re ARF troopers doesn’t mean that’s all they can be. Literally any idea that applies to Keeli’s Unit can be applied to Trauma’s Unit because they both have literally no lore. Changing them to another group won’t fix anything. It’ll save them for maybe another month then they’ll get boring and wither away similar to TU. Just gotta find something unique for them to give yall. I agree Recon sucks but other similar units on the server have created unique suggestions to improve that role like the Ghost Company Drones or Hunter’s Mark for 41st. Also I wouldn’t make Recon their only role. Give them more to do like you said Civilian Relief or Jedi Protection aren’t terrible ideas but yes they’re made up on the server to give yall something bc TU has no lore outside of dying. Why not give them all of that? Recon, Civilian Relief, and Jedi Protection. Now think of tools that would help with those jobs. This sounds like a mobile yet defensive unit to me personally so maybe E-Web turrets wouldn’t be a bad idea. Also don’t feel like yall are tied to any of those roles including recon. TU was never seen doing recon in lore and neither were Rancor Troopers which utilized ARF armor. Just because you wear ARF armor doesn’t mean you are bound to that specific role. ARF Troopers are Recon units, that is a primary function, but as you said, not a sole function. Thats why I said I don't fully agree with changing them, however they provide nothing useful to the server. Rancors two major functions is Assault and Recon, every trooper does Assault well, and should be capable of proper recon. The mention of Civilian relief and Jedi Protection accent a problem, not a solution. As stated before, Civilian protection is useless as Civilian roles are often Senators or Hunters. CG has Senators, Hunters don't need "relief". The Jedi Protection could be a thing, if proper Jedi and Trooper interactions occur, which to be frank, doesn't happen as often. Currently TU is working with 104th and getting placed within Mortar Hierarchy, they're clearly setting up alternatives if this suggestion doesn't pass, it's not a clear-cut "we're giving up on TU" situation, it's requesting a potential correction for TU's issue. Maybe the E-Web will give them a unique function and hopefully Dev's will be open to a "partial implementation" instead of saying "denied, resubmit for just the e-web" (which is an annoying thing to do) Regardless of how this suggestion turns out, TU will figure something out, we have decent leaders right now. Clone | Jedi Alpha-74 "Stec" | N/A Naval | Civilian: N/A | N/A
Zar Posted April 7, 2025 Posted April 7, 2025 I'm neutral on it, I do adore Keeli's company. I'm just not sure how it would fit into Rancor. It should be something like Rahm Kota's militia or the SPEC OPS troopers. Anakin Skywalker ex: VA, RC-1136 Darman. Ahsoka Tano, Cal Kestis, GMO, TC Hawk, TCC MAJ Appo
Posted April 7, 2025 I'm neutral on it, I do adore Keeli's company. I'm just not sure how it would fit into Rancor. It should be something like Rahm Kota's militia or the SPEC OPS troopers. Anakin Skywalker ex: VA, RC-1136 Darman. Ahsoka Tano, Cal Kestis, GMO, TC Hawk, TCC MAJ Appo
BUB Posted April 13, 2025 Posted April 13, 2025 (edited) Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reasons: Keeli doesn't make sense within Rancor. The team currently doesn't have the ability to make such a suggestion. Edited April 13, 2025 by BUB Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Posted April 13, 2025 (edited) Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reasons: Keeli doesn't make sense within Rancor. The team currently doesn't have the ability to make such a suggestion. Edited April 13, 2025 by BUB Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
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