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Mystic

Senior Developer
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Everything posted by Mystic

  1. I suppose truthfully the "strengths" of the Purge weapons are dependent on the person using it. Though that can be said for any gun. The DC15S Purge has a better Fire rate and higher damage than the Westar and the DC15A Purge is essentially a DC15X with a higher fire rate and mag size but still slower than the DC15A base which it makes up for with its 50+ damage shots (including its long range scope) So statistically they are better than the now nerfed Westar and they work better in events where tick rate affects the Westar Fire Rate. TL;DR The Purge Weapons are statistically better than the Westar, but are far less versatile in terms of one gun doing it all. (my last comment. Just wanted to give Eclipse some insight. Don't merc me Guac)
  2. +1 for the addition of medics. but i don't think you can remove the Officer Job as i think its a default for all battalions. -1 on the Purge additions. The purge weapons surpass the Westar in terms of usefulness and strength. Not to mention both are currently Perma weapons purchasable through credits, which i don't think the Developers or Founders want to circumvent by giving to a Subunit.
  3. This was on the server, however it was causing horrible issues and was removed until the AT-RT was fixed. According to some people it has been fixed, but with LVS coming soon to the server i think they'll probably wait on vehicle suggestions and add things as LVS instead of LFS
  4. just to add on, KU never made a sacrifice willingly for DD. DD was made by the Founders/High Staff and the changes to KU were their decision. With that being said, KU is currently really just white GM with a Westar. Adding back lost jobs/things that made KU unique, limited and appealing will draw to the subunit. Keller's Unit hasn't had a suggestion made since Misfit was Keller under Gadget iirc. Even then they were bad suggestions and the one that passed was a job rename. KU hasn't had a server suggestion, or one that passed in awhile. Like years awhile. With SO back and having had its former foundation to come back to, KU completely lost their foundation with the wipe and addition of DD. With this being said they reverted the DD changes, and now need to revert what was done to KU as well. As that only fixed half the problem in 21st/GM. @Stockingspinging as you asked the question.
  5. +1. KU Aerial was KUs biggest asset on the server for a good while. It was removed due to Devil Dogs becoming the airborne unit. With DD gone give KU back what they lost.
  6. this would also give the inventory a use on other jobs. Your Nuclear take is really fuckin good +1 to a Black Market Dealer
  7. +1. KU needs to be unique and unique jobs is definitely a correct step
  8. As i stated in the post, when i addressed it while speaking to Xaze he said they would make a run back over the skins in a few months when model suggestions open. but i see what you mean on the latter
  9. Could say the same thing for Boil/Waxer and Ghost Company. The same thing can be said vice versa for Bacara and the rest of GM, as well as KU with Charger and Keller. None of these jobs share similar camos and look out of place. I simply made the suggestion as Boil/Waxer are camo'd like Jet was during the 2nd Battle of Geonosis.
  10. that's okay.
  11. Name: Mystic RP Rank: MAJ l Jedi Overseer Suggestion: Add a reskin of Jet, but using his Desert Camo from Clone Wars. As this is something many many Jets over the years have wanted. This was something i requested during their development, but was just told they would revisit skins and whatnot when the model suggestions reopened. Implementation: Requires Development Lore: https://starwars.fandom.com/wiki/CC-1993 Workshop content if applicable: N/A (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Add the Desert Camo to Jet (Any job modification requires all this information) Job: Commander Jet Slots: 1 Description: No Change Model: models/jayarr/specops/jett.mdl (Requesting a reskin in the above colors) (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu) Weapons: No change (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other:
  12. i assumed the two were seperate. That just confirms it for me. Thank you. All i did in the screenshot was just using the fog editor to remove the blue hue. Truthfully that's what people complain about the most. It tends to become an eyesore and it feels like youre playing on max gamma/brightness which strains the eyes. I appreciate the quick response.
  13. What does it do? I know what you can't see doesn't render as you can tell by flying around the map but as far as i can tell the fog doesn't decrease render distance. its just annoying. Using the fog editor to adjust it hasn't had a noticeable impact on the server even during high population events. Would using the fog editor be different than adjusting/removing it? Just curious so that if (lets be honest, when) this suggestion is denied i can explain the reasoning
  14. Name: Mystic RP Rank: MAJ/Jedi Overseer Suggestion: Adjust the fog so it doesn't look so blueeeee Implementation: it kills the beauty of the map you guys had made for the server. (Probably requires devlopment) Lore: Republic bases weren't always bright with a blue hue. adjusting it also makes the map look much more high definition with shadows and shit. With Fog WIthout Fog With Fog Without Fog Workshop content if applicable: N/A (If no workshop content, suggest a developer or put "Require Development")
  15. +1 can majorly help prevent metagaming. Only if its doable though I also agree with Levii's question. It can fix some but it can cause some issues.
  16. how dare you point out the teampseek typo. ive been keeping it hidden for so long
  17. I mean... nothing is stopping you from adding them as named characters much like 212th does. Most subunits have a Lead (Faie) and an XO (Draa... usually) -1. There isn't even enough lore on them. Afaik theyre just assumed to be GC when Fireballs armor just looks like a dirty ass green color.
  18. +1. Doesn't affect me negatively, doesn't make NULL busted. Why should i care? Good quality of life changes.
  19. +1 was unique and drippy as hell
  20. yeah sure +1. Not like you did any harm to anyone. a year is more than enough time. Should've been a week tops and there should've been a sit for your ban where you could explain. Someone wasn't doing their job.
  21. Like Keegan said, -1 if its for the whole server. While i agree with the ability to swap between P1 and P2 realistically that's something thats specific to RANCOR and somewhat of an exception was made with Blackout and Jet. The development time just isn't worth it and wouldn't make much sense for the whole server.
  22. Adding a new job.
  23. amazing is abit of an overstatement
  24. Also retracting my +1 after reading Keegan's statement. I don't think you posting porn was an issue at all. Personally a perm for it seems dumb imho but i get the reasoning behind it. The fact you're choosing to blame someone else for your ban shows no growth and maturity issues. Not entirely sure wtf the "Onderon Patriots" are but it seems like a group of losers. Associating yourself with people like that is a bad idea from the start. If you were truly remorseful i don't think you'd be laughing about it and advertising it to a group of people. Past that, using an already permbanned person as a scapegoat when they have no way to defend themself is fucked. -1.
  25. make sure to follow the bug report format listed here
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