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Everything posted by Comics
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there are 2 bunks for clone troopers. No engine room, 1 tiny CSR, No temple, No brig. The map sacrifices a lot of shit for a BH village bigger than the clone base. I agree with a base/venator mix map but this map cannot facilitate main server activities and probably works more as a full server deployment type deal -1, this suggestion is frustration with the venator map which should be discussed but this map is not the replacement not unless massively adapted to properly create a clone base
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So will DU lose their Shield or not? They lost the Z6 because it's a reg weapon and a batt buff
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I see what you did their Maddoxx, not sneaky at all +1
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Should we just keep these corpse battalions on the server? How do you suggest we solve battalions who hold no place in the server? because we have our solution: full removal You people keep asking to wait and see what happens. What are we waiting for? How long do we need to wait? Can we make a removal post in a year if DU is just as out-of-place and unfun to work with. I can understand reservations about how members are likely to leave if their battalion is removed but keeping that battalion is not the solution. At this point people are no longer arguing whether or not DU deserves to be removed because it's become blatantly obvious this is the case. DU itself cannot be defended people have moved to general concerns that could apply to any battalion. Despite DU unique place in not fitting in, being painfully characterless, and having no lore to build off into something. We don't want to fix DU, that's not what this suggestion is aiming to do. This suggestion is about how DU as a battalion, but not it's people, are an issue that cannot be fixed as it's fundamental to the battalion. We want it gone because you cannot reform it in any way. People aren't doing this for 21st or RANCOR because there's genuine value, lore, and reform-ability with those groups. Honestly the real thing that should be discussed is how to ensure we keep DU members from leaving the server cause that's the big issue with removing batts. This is a more nuanced issue I would probably put in the hands of HC to organise like a transfer program for DU to get equal ranks in batts or something along those lines.
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Please state a single way this can be achieved because you're just making an unjustified claim. We are suggesting a solution to DU, what is your solution to DU since we cannot find another one? No one brought up dead lore characters lol not sure why you did tbh. Still doesn't go against my point DU is not interesting and has no lore to bounce off of. They're not fun to interact with because they have no character or personality. 212th and 501st are the most lore rich and character heavy battalions and quite Cleary have separate personalities most accentuated by their very different BCMDs. 501st is more rag tag with a unique and off the books approach which Rex and Anakin love to play into. Cody is too the books just like 212th, he's a hard ass but his battalion kicks ass and is deployed everywhere because of how damn good it is. Doom is not a person I don't think he even says anything in all of the CLone wars. DU carries that same distinct lack of any personality. DU doesn't have a special structure like 21st because it is a nothing battalion. You can't do whatever you want because then it's not even DU at that point. They are a nameless battalion with no reason to exist in the server. If we want unique groups we shouldn't be looking for the most bland and vanilla battalions to expand upon? How would you even expand upon DU because it is so much of nothing. Even it's sub unit was made up. You people keep saying there is another solution but I am not seeing it. We already know wipes and better leaders haven't worked. So what now? DU can't be turned into something better because it doesn't have anything to build off of. So please suggest any way to improve it
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You're considering DU in the short term. This is a defence you could give for any battalion low on numbers, that's why it's not the real issue with DU. DU isn't a battalion you can fix, replace , or repair. It is a bad idea that has snowballed into a beloved battalion. It looks cool and it sounds cool but it isn't special. it doesn't serve a role or hold a place that makes it reasonable to continue the existence of. DU doesn't have a job, we aren't asking for a different DU we're asking for no DU and no replacement, at least not a replacement for DU's role. DU has a lot of people in it and has a lot of people who care about it but that isn't enough to keep it going(91st, 327th, 187th, RM, 38th, Senate Commando, Covert Ops). DU has not got enough lore to make it fun to interact with like 212th or 501st, it doesn't hold special RP that makes it fun unlike CG, it doesn't have a special structural makeup which makes it unique like RANCOR or 21st, and it doesn't have a special role which is interesting like 104th or 41st. It truly is a nothing battalion that doesn't really justify it's existence beyond the fact it exists. This circular logic would mean it would never make sense to remove anything unless it was an enormous detriment to the server like the CIS. But then we'd be stuck with things like Grey Jedi or Naval Jedi who are sort of pointless entities who don't really hold any role but are kept around because it makes some people happy. DU is pretty much the only battalion in which we don't really have a special reason to keep them beyond them being a battalion with members. All others (a few may struggle) quite firmly justify there position as I've already stated. So why doesn't DU have to do the same thing?
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I think a lot of people are emotionally involved in the existence and creation of DU. A lot of people see this as a community they are a part of. It's hard to actually want to seriously consider the removal of so many hours of love, hard work, and true friendship. There are a lot of memories and amazing memories created by DU for members of said battalion. But it simply cannot be ignored, DU truly does not hold a place within the server. Now this isn't about the members, or anything to do with anyone who's ever joined the battalion. And I think a lot of people are trying to muddle the ideas of the people of DU and the actual battalion itself. Looking at the place and function of DU it just doesn't fit in at all. It's a shield battalion? But what sort of battalion would want to be locked to such a boring and slow role? The answer is no one because DU doesn't play a defensive role in the server. No one does, which is generally a larger issue of people being unwilling to play their role but that doesn't seem like an attitude that's easy to change. The solution to such an issue is definitely not making a battalion more suitable to said role because we all know players only want to go on the offence. The loss of the Z6 was 100% absolutely justified but it was also when DU lost pretty much their only good feature. They were the OP ass blasting batt that got a big fucking gun and shields making them the ultimate assault force because they were all heavies. But they are no longer this, their shield doesn't mesh well with any other class except heavy. How does an ARF trooper even make good use of a shield if they're constantly on the move? It simply just isn't a strong loadout. When you aren't playing defensive or using a Z6 it is simply not that useful. This is why DU was better before they lost their gun (deservedly) and why the DS trooper is actually pretty useful. People keep bringing in people and the drama of which DU seems to ooze like a wound that can't heal. People will claim a wipe or reset may solve this sort of issue. But 21st, & RANCOR did not make any gains from their wipes and ultimately became a husk of their former selves. SOBDE was fundamentally changed and lost the most toxic features but is still holds many characteristics it's "wipe" was supposed to resolve. Battalions simply cannot be wiped to change, they either are murdered in the process or sink into old habits with a new coat of paint. But we kept around these 3 stated battalions because the server would be a lot more complicated without them. 21st has a more uneasy position but it's undeniable the server would struggle without RANCOR or SOBDE. DU, sadly, does not hold any position like this. It is a shield battalion and it's not even very good at that because why would you want to be. It doesn't matter about the people, wiping it has never done anything to fix anything. 187th was popular, so was 91st, and 327th. Yet they were all ripped up and all parts removed. These battalions never worked in the server and we have seen them far too often fall into disarray and fail to keep up to their regimental brothers. None of them held a place and were simply 2nd place at all times to the better choice. 187th couldn't beat 2ndAC, 91st was always behind 41st, & 327th could never match either 501st or 212th. They served no purpose, they had no place. DU sits in the same place. Popular with the people but fundamentally flawed. The people who has served DU I heavily advise you consider what you wish to tie your name to. Do you want to be a badge on a decaying corpse or do you wish to be a plaque on a distinguished grave. Because it becomes quite clear it's unlikely there is a synergy in which DU remains alive. And to the people who are not in DU you should consider how you discuss something people sunk months or even years into. There is passion and brotherhood weaved into these battalions so it matters that we treat it with respect. we are weighing up the aspects and quality of a battalion not it's people. There is no defence that can justify the continued existence of DU as a battalion only justifications for a battalion to exist. We can get DU on it's feet but it still won't be a fun battalion to interact with as it truly doesn't have a unique place in the server. Unlike other battalions there is no way to reform DU as this is the only way DU can exist, as a regular battalion. It just doesn't justify it's own existence. DU should not be removed because you dislike the people of DU. It should be removed because it does not function. +1, it sad to see that some creative ideas must come to an end I also suggest moving the shield to heavy, where both things may find an actual place to be useful
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I would -1 but I can't find the sad emoji png so I wouldn't have an argument +1
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it's seems like you have genuinely no idea what you want. I dunno maybe come up with an actual idea that doesn't go completely against server balance before you start making suggestions You seem to think magically adding random shit to your subunit will fix it's failings and that's just not true at all. I think you're better off approaching High Command & the GM team to see how you can expand the role of cloaking within the server. the GM team might even appreciate you bringing along some ideas for events or encounters which require cloaking to happen. It is the only group except Omega who can cloak so clearly it is an extremely unique subunit, I don't think forcing it in line with 2ndAC or WP is gonna save you it'll make it far less appealing probably. -1, this is some in house batt shit ngl
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This is pretty unprecedented behaviour too. I don't think anything else on the server holds such a high punishment Community bans seem to be relegated to those who cause extreme issues within the community, with almost all of them having resounding overall support from everyone around. However this seems like a big jump the community does not support. Which is weird you would ban in the name of the community against most the communities wishes Honestly this way of tackling this "issue" seems to only be promoting the issue. You're just making them more popular because no one agrees with such weird rulings.
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Question: Why is the leadership team so set against jokes around IPs? Comments/Concerns: This is a serious question because it seems like a bizarre thing for all of leadership to be so set on punishing so very harshly. As far as I can tell it has almost 0 community support. It just seems a weird place to draw such an extreme line. It seems to be super sudden and out of no where change. I think it may help the community or at least myself if we understood why leadership is so heavily opposed to this specific joke. Staff Member you're asking: Any of leadership so director+ Additional info: This isn't like me calling it stupid or complaining I am genuinely curious. And maybe it can help some people make sense of why all the action is so extreme
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+1, dunno why they were ever lower tbh
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+1, no harm in adding a little more to the senate. The more slots the poor chance of RP actually happening. And new characters will help expand who might actually be willing to pick up characters I wish you'd add more corporate senators cause this all seems hyper stacked against Gume
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-1, you are an RP character. Your regimental power is RPing as a character!!! Most troopers were normal and non-specialised. Seems like a sorta weird way to try and make these characters feel "equal" to the rest of the squad. People are losing interest in the character and roleplaying as a member of the squad, TC is cool to join cause it's the top dogs in 501st: that close brotherhood who work directly with Rex that's what you should be promoting, the RP. Maybe instead of using regiments as a crutch you should focus more on promoting the RP aspects since it's a thing the server seems to struggle with especially on the clone side. People wanna lore character cause it looks cool and free kit not because ya know it's the said lore character with a personality they like or wanna put into action.
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Add More Faces and Formations to CC training
Comics replied to Sock Monkey's topic in Completed Phase
strange that you'd sight battalions tryouts as a reason we should change CC training itself. personally I believe formations and faces are a pretty regular skill utilised at least a small amount, I know it's not that common to see it used but that's cause people are lazy and they're not very well incentivised cause working as a team isn't as fun as going run and gun solo style. I think removing this from CC training literally turns it into "don't RDM, don't break PTS, here's how you sit down" I mean realistically why don't we just have battalions teach CTs everything, cause that's sort of what we're asking for here. Battalions should take on the duties as educators for CTs to do basic shit. Then what's the point in CC training at all, yeah they're sort of annoying to learn but they're pretty essential to a lot of the military RP. Should battalions teach PTS too? What about how to set their name? Battalions don't wanna annoy their SGTs (who already do a bulk of annoying battalion work) with even more pointless drivel. this sort of cutting down on all things CCs have to learn basically brings in a larger wave of people with literally no idea what they're doing and more hassle for battalions to drill annoying shit into their heads all day. Faces & Formations are shown to be a pretty universal thing that everyone can use. But by removing this from CC training HC should be forced to not call upon them in any situation, since it's no longer classed as basic training. I think this will seriously detract from RP. Also a separation from universal rules will means different battalions might develop all sorts of different ways of organising formations, sure this is great for each individual battalion but what happens when Palpatine wants a prisoner diamond? oh yeah, no one is gonna know what the fuck he means. If we think the server will just keep using the same faces and formations in every battalion why force more work onto NCOs, TRs are there to teach all encompassing rules and policy, why are battalions being handed this random responsibility of educating on basics? These universal rules allow everyone to communicate in a basic common strategy, just because they aren't used doesn't mean we should just completely dump them. The server has a big issue with dumping shit we think is useless because we just don't choose to use it, I think we sort of need to rethink the way we deal with specific parts of the server and reconsider whether these things are actually useless or whether the community is too lazy to use them so we'll get rid of it to prevent it being a bothersome reminder that we are fucking lazy. people already do this? this is pretty common policy in battalions as far as I'm aware. I also have no idea how removing basic and server-wide agreed standard formations would promote this at all? if anything it's just reducing battalion inter dependency as each focuses on doing only things that suit their exact batt. I'm all for personalised formations but it can't be the only thing we have otherwise batts will all be working off completely different basics this also sorta feels like just another jump to cutting down on TR work even more, like what would we even class as the basic needs to function within the server? -1 -
You literally made an "add sith back" suggestion +1, nice map
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Since the server isn't centralised it seems like it would fall solely upon High Command to organise this sort of thing. Battalions are usually against High Command doing these sorts of voer arching programmes as it feels as if it's weakening a Commander's authority as the singular and only leader of a battalion. The system would probably play out in a very intrusive and clunky manor, as High Command rarely have the same ideas as the commanders, as both serve different roles. This would quickly become a pretty bureaucratic project that most BCMDs would rather without as it would definitely serve no in-house purpose except being a massive fucking ego boost. This all disregards the often pretty exceptional favourtism these sorts of things can go through, additionally these medals would demand a central and uniform awarding system which would never work for such a diverse array of battalions. This would probably just lead to larger battalions like 212th & 501st or more "elite" battalions like rancor (LMAO) or SOBDE hogging a vast majority of medals as they're just always more likely to win these awards. This would create a even stronger divide in the server making some battalions feel abandoned and discriminated by High Command. A system like this will become a google forms monster and will become an ever increasing issue with all BCMDs as they fight to keep High Command influence in their ranks to a minimum. High Command's job is to oversee, advise, & only intervene as a nuclear option. This circumvents this whole system of trust in order to award players on a system which BCMDs would never agree on & would very easily fall into an award for friendship kinda deal. -1, this system will just never work, we should keep it to MoH cause at least we can keep that in relative check
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-1 the updated models aren't even out yet? why are you suggesting something which is most likely going to be in it?? also you removed Support so do you really even need a model for the lore job for a regiment you can't run?
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name one person on the server who wouldn't
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+1, can't wait to set the objective to "get laid"
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CG literally not paying any attention to the model updates -1
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-1, HVY, ARF, & HVO are kinda classes I don't think get that much use cause they realisitcally are always worse than the other options I think they need a fix but I don't think this is the way about it
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LMAOOO why would we use TS for "within yelling distance" communication if you literally just talk in game +1, this rule is just impossible to enforce and no one does it anyway
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I remember when this was suggested and the solution was to give the VA tag channel key. I see no reasons VAs should have powers in a channel higher than a BCMD or Channel Admin I think it's aggravating as a BCMD not being able to move certain staff cause I see no reason they should hold that power in my TS channel but HA+ kinda have an excuse being high staff, VAs don't have that justification and are far more numerous. +1
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Try not to pick the literal worst models ever made challenge (impossible) +1, phase I sounds alright but please pick something besides these weirdly fat models
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