Something that's always been an idea with SWRP servers but has never come to fruition is tying in the in game currency with actual events and giving GMs the ability to reward players for successful missions.
This is a concept which is extremely interesting and engaging in theory, I don't think I have to explain that, the sense of reward and engagement players would get for actually playing in events, which is the main draw and focus of the server as a whole, is self explanatory. But said system would obviously have a lot of flaws, particularly with the potential for abuse.
ALTHOUGH, I do think we could still actually reasonabely have a very very scaled back version of this concept, maybe with even the GMD being the only person able to actually administer these rewards, with there being a limit on what could be given out per event with anything higher than said limit requiring an extremely high level of scrutiny in order to get perms for it. It would be a risky concept to roll out to the whole GM team but I'm sure that at the very minimum the leader of the GM team could be trusted with overseeing and managing this system.