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Brian-Limmon

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Brian-Limmon last won the day on June 1 2025

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  1. I can't speak for the time you're talking about, but having used this map for events on another server I never really noticed any performance issues though said server does perform better than ours overall so that might be the case still?
  2. PLEASE be kind to your fellow community members
  3. Name: Brian Limmond RP Rank: CPL Suggestion: Add this endor map for the event server Implementation: It's an Endor map that looks a lot better if used as a Kashyyyk map than either of the 2 maps we have right now that are actually meant to be Kashyyyk Lore: Kashyyyk Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=568835546
  4. This cannot be right, I have a bit under 3 mil right now and last I checked I think my playtime was somewhere about 600 hours, and that's partly with the salary of a senator job
  5. This ^^^, so many strange decisions made on features for this exact same reason, acting as if GMs have a collective 3 brain cells lmao. Next thing we'll be losing NPCs because "they cause lag" ???
  6. Something that's always been an idea with SWRP servers but has never come to fruition is tying in the in game currency with actual events and giving GMs the ability to reward players for successful missions. This is a concept which is extremely interesting and engaging in theory, I don't think I have to explain that, the sense of reward and engagement players would get for actually playing in events, which is the main draw and focus of the server as a whole, is self explanatory. But said system would obviously have a lot of flaws, particularly with the potential for abuse. ALTHOUGH, I do think we could still actually reasonabely have a very very scaled back version of this concept, maybe with even the GMD being the only person able to actually administer these rewards, with there being a limit on what could be given out per event with anything higher than said limit requiring an extremely high level of scrutiny in order to get perms for it. It would be a risky concept to roll out to the whole GM team but I'm sure that at the very minimum the leader of the GM team could be trusted with overseeing and managing this system.
  7. Yeah the economy is completely busted rn to the point I personally have no desire or intention to ever actually bother with perma weapons because the cheapest of them will still take you like 1000 hours of playtime to get and if you decide later you don't actually want it you've wasted hundreds of hours of your time. Something like this is long overdue, maybe even decreasing the price of weapons rather than increasing the earning of credits so that people who made a ton before don't get any kind of inflation type deal from it. +1
  8. I should have probably clarified since command post in the context of star wars has 2 different meanings, but this is what I had in mind with this suggestion
  9. less than a day until the event, looking like a rip :(((
  10. So do they have potential to crash the server or bring performance way down significantly or do they just have a general negative contribution to overall performance like basically everything else you can spawn on the server?
  11. Name: Brian Limmond RP Rank: SPC Suggestion: Add witcher gates to the main server Implementation: Now that they have been changed on the event server to not allow props to go through them, a lot of the potential lag is no longer an issue and they are much more viable to be used on main for events, they would make for a much smoother process when it comes to things like boardable ships that have interiors separate from their exteriors, so players can just walk through the portal to them without having to each be TPed individually. Lore: Portal 2
  12. Question: Why can't we have the option to disable hud? Comments/Concerns: Not sure that it would cause lag, have any negative effects or be overly complicated to develop since there is already a console command to do so that is just locked to super admin privellaged on the server so I'm wondering why we can't have it Staff Member you're asking: @Jad Additional info:
  13. yes pls, also let us hide chat, can't record things cleanly with all the unremovable hud atm
  14. This is a very closed mindset. Noone ever said that an event was ruined by not having setspawns because noone has designed their events with that command in mind. Just because you never personally had any ideas or ambitions for events that would only work/be made a lot easier by setspawns doesn't mean there aren't others on the GM team who even just considering this as a possibility for the first time can think of some ways they would like to utilise it.
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