Jump to content

Zyner

Member
  • Posts

    808
  • Joined

  • Last visited

  • Days Won

    7

Everything posted by Zyner

  1. How does 50 armor for a speed boost seem like a fair trade? I'd say give up more. 50 armor is gone after you get shot just a few times, can only get it back if you talk to GM. While speed boost is permanent. -1
  2. There is a vehicle glitch where if you run over a prop or something it will automatically go at full speed for whatever reason. Since you're doing /dropmoney, the speeder is flying over the money prop and speeding off.
  3. Zyner

    Teleporter

    A very useful feature I forgot to add is that this has been made to work with PermaProps. For example; we could set the spawn points on Star Wars Universe to be on the Venator map and permaprop teleporters to each individual map in one of the rooms. Seamlessly going from the Venator to one map, return and go to another. This also brings the possibility of reworking the main server by creating our own teleports, example being putting a teleporter on one of the dead end doors on Extensive and having it come out through another dead end door to create shortcuts or continue the flow of patrol.
  4. Zyner

    Teleporter

    Name: Zyner Suggestion: Adding a Teleporter Add-On. Would be useful in maps where traversing location is important for the way the event is set up, most specifically on the Star Wars Universe map. This would allow for seamless transittions between areas without having to spend 10+ minutes manually teleporting people. This can also dynamically change the map by allowing the Game Masters to create their own path for the map; where as normally you'd go through the map as points A-B-C, the Game Master could make it go A-C-B or etc and revamp the feel of the map by changing its normal path (Ex. instead of blocking an area, you are teleported ahead of it and walk to it backwards instead of waiting for a wall to be deleted). Another example you could take a map with caves and have a teleported in one to give the feel that you are entering through one cave and exit somewhere else through another cave (cave entrance/exit can be built, not just be mapped caves). This is only limited by imagination and will bring many possibilities. Implementation: Adding the Add-On to the server and setting up the restrictions for it. Lore: As the late Smokes would put it, there are magical faeries that teleport us around so we might as well put down a machine that will do it for them. Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") https://steamcommunity.com/sharedfiles/filedetails/?id=212709244
  5. Name: Zyner Staff Rank: Head Administrator Length of LOA (Please specify date if possible): 10/6-10/20 | Two Weeks Reason: Taking a break from the server. I am still available on TeamSpeak should anyone need any assistant with anything that doesn't require me to get on the server. Feel free to come into my TS channel if you need help. Do you understand that if you go LOA on a named Jedi Character for more than two weeks, go on LOA on any RC character, or go LOA while being clone commander, you will be removed from that position: Yes Do you understand that if you are going on LOA for more than two weeks you may lose your leadership position?: Yes
  6. If the job is 5 slot I +1 it. That's pretty much it, makes them a one-man army. Can unload an entire minigun then shoot a rocket to get behind cover to heal themselves. They won't need to depend on anyone for anything.
  7. Out of curiousity where are you getting the criteria for "having enough people to get a job" ?
  8. How many people are in KU because that loadout is insanely OP. Also, how is this suggestion following up the original re-work? Says that KU just use the either Elite Marine so why separate them now?
  9. @randwack , Congratulations, your Staff Application has been accepted for interview. Please contact a Head Admin for your Staff interview. Failure to do so within one weeks time will result in an automatic denial.
  10. @Reaver, Congratulations, your Staff Application has been accepted for interview. Please contact a Head Admin for your Staff interview. Failure to do so within one weeks time will result in an automatic denial.
  11. @Buuged | Thermite, Congratulations, your Staff Application has been accepted for interview. Please contact a Head Admin for your Staff interview. Failure to do so within one weeks time will result in an automatic denial.
  12. @Kodek, Congratulations, your Staff Application has been accepted for interview. Please contact a Head Admin for your Staff interview. Failure to do so within one weeks time will result in an automatic denial.
  13. The application has been denied due to the applicant commenting on his own application without being address by a question. You may re-apply in 30 days.
  14. Congratulations, you have been accepted to be part of the Synergy Staff.
  15. -1 First you guys ask for an LAAT to be added just because it has your markings/colors or whatnot. Now you want a job specifically to fly it. On top of the whole argument that previously happened over piltos, it's clear you're not over it as you stated you were and still seeking to remedy it. CG goes into the LAAT and secures the person inside, you don't need an actual CG pilot (or to make it where only CG can fly). I haven't even seen a CG Pilot in lore because they would just get clone pilots instead because they're trained for flying. On the opposing side, if the entire purpose of the CG Pilot is to fly the CG LAAT, this means he would be useless during events or deployment because other Pilots can fly the regular LAATs since he's restricted, or specifically brought in, for the CG LAAT. Of course that's an extreme view but why would it not be a thing since you'll make it where only CG Pilot can fly the CG LAAT, may as well make it just that.
  16. Zyner

    212th Big Changes

    Not voting yet but trying to keep track of all the logistics. What is 327th getting from this, specifically? K-Company as a "named only" job or do they get a slot/K-Companmy section for Trooper, Deviss, etc? On another note, is the following correct? Remove 2ndAC Job category Remove 2ndAC Commander Remove 2ndAC Sharpshooter Remove 2ndAC Medic Remove 2ndAC Bear Remove Ghost Company Commander Add 2ndAC Trooper to 212th (DC-15A scoped, DC-15S, DC-17, Jetpack ) Add Ghost Company Support Trooper (ARF Model) (Medkit + Repair tool, DC-15A Scoped, DC-15S) Add Jetpack to Ghost Company ARC What kind of training and requirements will the Ghost Company support trooper get in order to be rewarded with both a repairtool and medkit when it's an ARF job? What more reason is there for the Jetpack on GC ARC other than "41st have it"? Any reason to not also ask it for the 212th ARC since slots are shared?
  17. Congratulations, you have been accepted to be part of the Synergy Staff.
  18. Will go into it later tonight but that list of things that can be done and just how much work was put into it through the years as stated in the description, +1 for both. Can be an Event Server map to go on a different Venator or a Main Server map to get away from how big and open Extensive is. What I really liked about the previous Venator maps is that it wasn't huge like Extensive nor small, everything was compact but the flow of things would get people together unlike Extensive.
  19. Zyner

    K-Company Re-add

    Last I heard this is up to Zim, that when 327th was re-added he specifically left our K-Company until he said otherwise. Although since this is in similar vein to 104th/GM where there won't be a job, just the name change - +1. It's not like 501st TC's 212th's GC or 41'st GC where they have a legit sub-unit with models and jobs.
  20. Congratulations, you have been accepted to be part of the Synergy Staff.
  21. The applicant has voided the application, this is your only void for the next 30 days. If you void another application within 30 days you will be unable to apply for another 30 days.
  22. While Delta-42 was a real character, the proper way about going to use said character has not been made. As of now, Patrick will not longer be "Delta-42" regardless of the permission between Boss & the Regimental. Both of whom do not even have the authority to make such a call. Should the desire for Delta-42 be great, someone will need to have a meeting with a Director about either the approval of a named character meaning that the name "Delta-42" would be allowed for use but have no job to it. (Similar as to the NULL Jedi who use the Knight Job but are a named character) OR A Server Suggestion to add in the job and it will be up to the Community to decide if the name, lore, loadout, payrate and everything else involved in the job is fair. ----- To add to this, Patrick will revert back to a CT PVT due to resigning from his previous Battalion but his previous rank of SFC will stand and be transferable to whichever Battalion he wishes to go to. For any further inquiries, feel free to contact me through TeamSpeak.
×
×
  • Create New...