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Zyner

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Everything posted by Zyner

  1. Zyner

    Event Job Tags

    Name: Zyner Suggestion: Creating an Event Job tag Where would this be implemented?: In TeamSpeak How would this benefit the TeamSpeak/Community?: Allowes Game Masters to PM/pull people who advertise they enjoy or want to help in events by being an Event Job. This will create a better flow into Events by avoiding advertising in-game (breaking immersion) for Event Jobs where most people will stop what they are doing and get ready for the Event. Also allow Game Masters to ease into Events, such example being where the Community becomes impatient after adverts and questions when an Event will start. Down-side will be that the Community will not be aware in-game when an Event is being made (Though they can look in the TeamSpeak channel for Game Masters if they are preparing). Have you asked for Feedback from others about this suggestion?: Yes. Briefly explain why this should be implemented?: People love tags and the tag itself should hold literally no power/priorities so easier to implement. Can create a tag if required. Yes there are Game Helpers but VIPs can be Event Jobs but there is no VIP tag (Yet?).
  2. +1 At least give it a trial run. Often times people rush Sith or are not afraid even in numbers. A true Sith would have the power to immobilize and choke a group of Troopers with ease. Troopers have little to no fear for Sith, specially knowing they can just respawn and come back. Knowing they're facing up against someone who could kill them in a single hit (per real lore) will make them adapt and think tactics through. Sith characters will have to be watched though, some sort of guidelines will need to be followed like no bumrushing or alike.
  3. Zyner

    [Void}

    Make the Admin model an Astromech or any other droid. Doesn't break immersion when it flys or is around the base and is even lore friendly to be around rather than break immersion when going into admin mode.
  4. Did you ask the 104th permission to change something regarding their specialization or bring this up to them beforehand?
  5. Zyner

    187th Revamping

    You are getting parachutes, whenever they are added for an update - no choice but to wait. This suggestion is more beneficial than what you're already getting will end up providing; Unless people can AOS/arrest 187th who use the Jetpack typically (instead of just to go down and soften the fall). Plus, if I recall correctly, only one 187th job is ment to have the parachute per Joah's saying. I'd still be fine with the Battalion getting it but definitely not Jetpacks, just gonna have to wait.
  6. Zyner

    187th Revamping

    -1
  7. How is the knife unusuable? It does like 800 damage.
  8. On Tamewater it would be okay but building an entire Functioning Temple on Extensive and permapropping it would affect performance alongside everything else (other dupes, events, etc). During the last months of Extensive the prop limit on things was being lowered every week to find a middleground to performance.
  9. I'd give a half +`1, remove them temporarily as we are on the ship. It makes ZERO sense to have a truce with the Sith and let them live in our Venator, it's an incredibly risky and huge liability on letting them know how any aspect of tthe ship works. Go back to the old days while on ship then let Sith return while on base.
  10. "Improve RP" Yeah... Okay... -1
  11. Zyner

    ReAdd Media Player

    Was accepted to return a long time ago but was never added to the server. Asked Esitt about it and he said it was denied after testing, lagged the server way too much or the toll it took on performance was more drastic than it used to be when it was first added. Eitherway, only chance I see of it coming back is when Anexes comes out if the performance is good on the map to handle this.
  12. I've been on and off recently and only a couple of things have been constant that I hear about often, being SOBDE getting threatened to be wiped and Hayley causing drama. +1
  13. +1 Per what Gadget said, I would wager letting events be smoother and have more depth is more important. Plus, I doubt an SO would have those headphones on at all times, would surely destroy their ears at a moments notice. SO would have to turn on their devices just like RC would have to.
  14. It's interesting to say the least. While it's understandable why the Council would wish to handle this situation, it has taken a turn from a Jedi/Council issue to a player abusing a glitch. If found true, I'd guess it would be up to the Directors/HA if the issue will be handled off to the Jedi thus turned into a Jedi issue or keep it as is - a glitch abuse issue, which is not something the Jedi Council would handle. All under the assumption the accusation can be proven true.
  15. Zyner

    [DIRECTORS] BvB

    +1 As much as RANCOR can be seen as an "Elite" and "Tactical" force, this was downright scummy and unsportsmanlike conduct. Winning at all cost seems to be such a priority that they will give up integrity. To me, even with the point brought up about if SOBDE winning that this suggestion wouldn't exist, it's still more about that time and effort was putting to planning and executing this for the purpose of gaining advantage rather than playing it straight.
  16. Zyner

    Prototype Z6

  17. Semi-Serious is how the server currently is, it is just advertised as Serious in order to not encourage FailRP behavior, minging, etc. Being labeled as Semi-Serious doesn't mean you can minge here and there or break Roleplay for your benefit. Exactly how things are now they would remain. In fact, it would help relieve stressful situations that happen between people wanting to have extensive RP vs those that don't. Things like "What's OOC?" "What's an event?" "What's Out-of-Character?" Etc. The people saying that want to RP and mock you for breaking the roleplay, but under the label of semi-serious you are allowed to break character every once in a while. Making it Serious would mean you'd basically be warned & then arrested if you said "OOC but _________". Small example, but you are breaking character, breaking roleplaying, failRP and ruining the roleplay for others. (Which happens now daily). Real fact is, the majority of the Community doesn't want SeriousRP. They want to have fun and slack off the RP every once in a while for whatever reason, they don't want to be in Character 100% of time and that's fine. The conflict comes from people wanting strict RP vs those that don't.
  18. +1 As far as telling whos been revived, I'd say make the rule to a person can only revive the same person once. Going off a buddy/trust system more than anything, adding that a witness to someone reviving the same person 2 or more times can report them for FailRP and get Arrested during/after the event.
  19. Just because you don't want to listen to what Technodad says doesn't make it useless. 99% of the time, he says: Facts, things from experience, pointing out the good and bad that he saw during the event, giving info on how some stuff could have been done better/differently, bringing up some points that when looked at are actually decent. Technodad doesn't go up there to waste your time on purpose, he is trying to enlighten people as he has a whole lot of years both with GMod Star wars and actual Star Wars lore, he is even able to bring up tiny bits of lore info that are true but you'd think twice because it's such obscure information. Honestly, if you can't stand Technodad, then just AFK. He is fully acting properly and within the limits of using his PTS at a Debrief; Considering his PTS' are way more thoughtful that 9/10 other people. As far as the report itself, I see it as a Regimental Commander misusing his power and judging a situation wrongly. Can only assume that due to logging off right after that it was the end of the night for him and he just couldn't stand hearing Technodad blabber on so he arrested him from possible stress or thinking nothing of it. Of course, this is my own assumption and may be wrong.
  20. I'm just putting down the idea that I've had since the thought of adding an opposing faction was originally brought up. I could write down all the things about how I see it working and all but ultimately its Founders' choice on what they would do - I'm just suggesting an alternative if the Community feels strongly about the removal of Sith.
  21. It is, but so is the Sith order just less gun-centric. Fact is most people in MRP liked MRP for the PvP aspect, this could bring that into CWRP but while also keeping up the roleplay aspect. Would still work the same way it does now for the Sith, can't just blindly attack Republic; Need to have orders, etc. Plus, you'd need an army of Droids to fight the Republic as opposed to a few Sith who could stand a chance (lorewise) so it could even be ruled FailRP to try to begin a PvP-fest with a handful of Droids. To an extent, maybe even bring back War in a Defcon sort of way (Leads of both sides agree to let the factions fight each other for the hell of it) whilst [hopefully] adding some sort of story to as to why it's happening.
  22. I'm just curious if something will happen to the 501st that orchestrated such a traitorous deal; Even if a Founder/The Sith Lord endorsed it, seems like new ground. My 2 cents, revert the Sith Order into the CIS. People could be B1/B2 droids, Tactical droids, etc. Abridged rank system, could have Dooku be their Palpatine, Asajj as Mas Amedda and Grievous as the Marshal equivalents. Would be seen as just one big Battalion with some sub-units (Magna Guards, Commando Droids, etc) while underneath one or a few "BCMDs" (Maybe even bring in General Kalani as the BCMD of the Droids). They could part-take on the offensive side of events where the CIS is attacking and give more depth to the story/characters as there are on-going situations. Could even include CIS Senators and double agents where CIS Senators who are masked as Republic Senators have interactions. Also adds more to the role of Palpatine to be able to roleplay with the CIS as Sidious. It's simpler, more streamlined and doesn't require VIP so open to all. Best of all, lore friendly.
  23. Was it this one in specific or the one that was suggested earlier? I tried to search on the forums with the Workshop link and couldn't find anything. Edit: Had to tweak the search settings since the post was in 2017. It did say "Denied for now" so perhaps the results might be different with how the server has progressed? Otherwise, you can probably just insta-deny it.
  24. Name: Zyner Suggestion: Replacing Rocket Boots with this Jetpack. Implementation: Removing Rocket Boots from the server and adding this Jetpack weapon to every Jet Trooper and Troopers that currently have Rocket Boots (Ex: Cody, 104th) Lore: There were Jetpacks in the Clone Wars. Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") https://steamcommunity.com/sharedfiles/filedetails/?id=918344876 This is a weapon and you Left Click to activate/deactivate it, so no more accidental Jetpack-jumps. Almost all features of it are able to be changed: Fuel, Fuel Drain, Thrust Power, Gliding Power. The only thing that needs to be edited is the smoke trail removed. It is a weapon, not an entity, so you'll have to swap over to it to activate it and then can swap back to a weapon. Once activated, you can fly around and still shoot. The main reasons why I bring this up is to perhaps have an easier time finding balance between Jetpack fuel, how quickly it drains, its thrust power since all of it can be edited quickly and file size is fairly small.
  25. Zyner

    Add Poof V2

    -1
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