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Zyner

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Everything posted by Zyner

  1. Zyner

    Add WAC LAAT

    +1 Would give Pilots a purpose as these would require legit training and practice, one can't simply hop on and expect to do great.
  2. Zyner

    Salute Swep

    -1 This was already suggested and accepted once they find a swep that doesnt lag.
  3. +1 File size might be a problem, considering it's bigger than the base Saesee model. Also, when I asked Zim about this model right after Saesee was added he said no so I don't know.
  4. Zyner

    TC Buff

    That's something you'd have to take up with the Directors+ and/or the person who authorized what Specialization 501st would get.
  5. Zyner

    TC Buff

    If Kix gets the improved Medkit then can all named Medics receive it as well then?
  6. Zyner

    TC Buff

    -1 You're asking for a weapon buff when 501st already got it.
  7. I put the Senators in the Galactic Senate room, but some new jobs were added so spawns may have been re-shuffled again.
  8. Should probably re-color the logo, looks like a sticker.
  9. -1 Too much space for just skins. Just color/material them instead.
  10. What are they even supposed to look like?
  11. Zyner

    Appo Snow Trooper

    +1
  12. Neutral - make it Named Characters only and I'd vote.
  13. Zyner

    VOID

    When Synergy first started it was mentioned that you can't simply introduce lore characters to the server without models/Director approval as that would basically be circumventing the system of adding things in. This may have changed, I've tried asking it several times to no reply. In addition, although you guys got TC Trooper back, it was also mentioned that subunits should only be made up for named characters, further pushing the idea that if you're not a named character (aka; a job you can choose) then you shouldn't be it. I have not voted on the suggestion, just putting in my opinion as things may be different - this way nothing is really impacted and if anything I will be corrected.
  14. Zyner

    VOID

    Very convoluted. Getting such an amount of new models in will be a problem. You also can't have named characters without the models either. To be honest, I'd just say keep Hawk job and try to suggest for the 501st Pilot job back for unnamed and see how Zim will feel about it.
  15. Zyner

    VOID

    Joah stated the change was final, it is what it is until custom map.
  16. Zyner

    Some more maps.

    I void the suggestion to make any of these the main server map although maybe add Yuka/Redeemer to Event server?
  17. Zyner

    Venator Map

    -1 There's no shadowing on the map, looks like we're playing Minecraft. Plus, if editing it is part of why we should get it then that's a huge negative. Why bother editing the map if it'll be used for just under two months. May as well get a map that's stable, looks good, decent FPS & optimization already on it then spend time editing one - which would have to be accepted by the original map maker. I revert my -1, apparently my settings somehow remove the shadows on this map only so to me it looks bad. Don't know how to fix it.
  18. Zyner

    A few maps

  19. Zyner

    Some more maps.

    I had asked Joah to include the Redeemer in the event server and he did for some time but then it got removed.
  20. Zyner

    Some more maps.

    Name: Zyner Suggestion: Some maps to switch to before planetside map Implementation: Switching the main server map to another map Lore: The Republic had Venators Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") rp_redeemer_sr Can't find it in the Workshop. Maybe Modz or someone else still has it up. I have it downloaded as well. The classic, already optimized from our previous use. Not much needs to be said about this map. Yuka http://steamcommunity.com/sharedfiles/filedetails/?id=810043326 A map once considered to be the main map when Synergy first started, apart from Rishi Moon. This map has plenty to offer as well as a brief snow planetary biome before it all melts away. Tying it into a story, we may as well say that our Venator crashed and we are stranded here until re-deployed to an FOB (the new map). Could give in-character explanation to new players as to we are here. Venator AR http://steamcommunity.com/sharedfiles/filedetails/?id=1127302256 Similar to our old map while having some differences as well. Nice pre-built DB. Old school citadel with NPC spawner & well as another large SIM room with kill houses and obstacle courses pre-built. Brig with camera & multiple cells. A small Jedi temple. A large SIM room with pre-built obstacles and buildings. Pre-built mess half and small Medbay with some rooms. Some new rooms here and there. One of the complaints for it will be a rather awkward engine room, it's just a laser and a large fan, both which can be turned off. Kamino Extensive http://steamcommunity.com/sharedfiles/filedetails/?id=774517123 Some are already used to getting to be on Kamino whenever the Main Server goes down, may as well fully immerse ourselves going back to Kamino for some time. As some may know, this includes all of Kamino Standalone, as well as the old Jedi Temple we had plus the Acclamator is now in the air with an LAAT that can take you to and from it as well as escape pods. These are just some I had a look out and found justified to bring up as suggestions, there are plenty more I looked over that did not fit well. Please make sure to +1/-1 with a reason each specific map to pick a favorite. Feel free to download and try them out yourself.
  21. Just went on the map. It is vastly different than the version we are used to, plenty of new rooms to do new things yet similar enough to bring back some memories. It is quite dark though. Looking over a comment it does seem that the mapper stole different ides from other maps and compiled them into this, for example this map has Superior's stairs system. The elevator is just as cancerous as we remember it to be. Apart from being incredibly dark in areas, there are some that just seem to conflict with the map's shadow rendering or where the light point is and there are rooms that are half lit up and half dark. I also don't know if it's just me but there is a texture missing over the ceilings and doors; but it's a reflective texture, not the actual texture it self. Very nice pre-build DB and specious. Has hyperspace although shittier looking, has one button to stat another to end. HUGE Citadel. Very dark, some areas are even half lit and half dark. Vastly different from our previous map, a ton of new areas, rooms & pathways. There is a Senate room as well as small city area and a large Jedi Temple, although don't know how to access them. CC Room is large, can do two training groups going opposite ways. Original shooting range + Rishi moon shooting range. Small Medbay where brig was. Brig moved up to 2nd floor section of ER Lobby with multiple cells. Pre-built mess hall where Naval bunks used to be. Doesn't seem to have the secret buttons room The 1x1 error texture block on the outside of the ship is no longer here. Button to turn off ALL lights, as well as the old school alarm. Overall, it is quite different but the visual bugs will not sit well to represent the server. If maybe the map could be updated to have the light rendering fixed, be brighter and fix the texture error (still don't know if it's just me) and then it would be a great map. As stated on the first post, this is an excellent map to take inspiration from and build our own. It would be a great Venator map were it not for some of the visual bugs. There's plenty of new rooms and areas (Senate Hall, Jedi Temple) but some of the rooms feel unnecessary so they could be put somewhere else or made into new sections.
  22. Going a far back as IFN, Model Manipulation can crash the server and if youre caught doing it would be removed on the spot so I highly doubt this will pass.
  23. Could do an event server event with the map and as many people as possible and see how that goes. Plus, in some months we're bound to get the new map anyways so this won't be staying a while either.
  24. Isn't this map laggy?
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