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Zyner

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Everything posted by Zyner

  1. +1
  2. -1 As you stated, he becomes an ARC at the end of the war. Our period is in the middle of it so wouldn't make sense for him to get a change due to future actions - would be like giving Anakin the Vader model. The description is technically correct, it describes the charavter to the latest content - but some of it is ahead of our time.
  3. Wrong format, also pointless as could have real troops patrol.
  4. Zyner

    SO Devil Dogs

    -1 44th SO is not the same as the SO we have. They are also part of the SO-BDE along with all the RC Squads. They also mostly specialized on just demolitions & explosions, not espionage and some of the other stuff mentioned. They were always sent on high-risk missions and quite enjoyed blowing things up or being loud; which seems the opposite of what the current SO is supposed to be. Also left out Spitter, poor Spitter..
  5. Zyner

    void

    Wrong format. No love for Spitter? SO here is called SO, not 44th, so you'd have to revamp SO to be 44th SO to get Devil Dogs I'd imagine. Also, 44th is part of SOBDE.
  6. Zyner

    General Pong Krell

    Out of curiosity what is it about this model that makes it so difficult?
  7. If anything this would be a single job, probably the base trooper, just like how we have 212th/501st/CT/Naval NPCs now. You'd also need to edit the model to give it a Commando Droid head for the /me takes off helmet bits.
  8. +1 I don't understand where the "issues" come from. It's the same thing as when we had to switch back to standing & then sitting. There will be a period of adjustment and then it's back to being settled. Part of the reason I +1 is because a lot of the meme/jokes are during this brief moment. Nearly every DB is filled with people yelling at each other from the other side, tossing jokes, etc. It's like a Classroom right before the teacher steps in. Specially the one trooper that always has to stand out and yell "____ on deck!" as if nobody else was aware.
  9. @Zim Searched through the server's content and this is what they have. https://steamcommunity.com/sharedfiles/filedetails/?id=1112537374 Which requires this script to run. https://www.gmodstore.com/scripts/view/4403/advanced-medic-mod-the-first-complete-and-advanced-medical-addon
  10. What also need to be addressed is that troopers wouldn't hear enemy comms unless naval routed it. Troopers have comms to each other/within the ship while naval has that and incoming/outgoing ship comms. If someone outside the shipp comms something troopers shouldnt hear it nor reply, only naval has access to hear it.
  11. +1, they're guards/security not police.
  12. +1 but it is not needed for DB (DB should be tested to where every seat can hear the podium spot). Would be very useful for events though.
  13. -1 Senate Guards will die for Senators.
  14. Wait, why do RC Medics get RM's Medkits? Was that an oversight or on purpose? Also, people are bringing up how Kix is a battalion Medic, which is true, but he is also a named character. That's 1 Medkit vs. Unlimited (Whatever their Medic slot is). Since named characters that are medics specialized in being a medic it makes partial sense to give only those specific characters RM's Medkits - and seeing how RC already has them then why not.
  15. I understand that, but then that would put him above other named medics. What I simply suggest is updating it so it's all named character medics.
  16. -1 RMs incentive to be a medic in the Medic Battalion is faster healing than Battalionized Medics. If this were passed, I'd then suggest buffing all other Named Character Medics. If so then under that circumstance I'd +1.
  17. +1
  18. Trauma being dead is not a valid point against this, quite a bit of troopers we use now are dead but we shrug and keep going forward. What if instead of making it an entire new Battalion why not make it a unit off RANCOR similar to Keller's Unit (RIP) where they train out of Battalion troopers and Trauma has full authority over them as Commander while Blitz/Havoc/Hammer just make sure nothing goes crazy. The unit wouldn't have to interact with RANCOR unless beneficial, otherwise they do their ow thing.
  19. All I gotta say on the matter is are SO & 41st gonna need Overseer+ permission to spawn? It was clearly stated you require Overseer permission to use these items so I don't understand how it seems feasible to let people spawn with them. I'm neutral, will just let things run their course, but definitely not copying 41st considering Egg himself said other people are free to suggested for themselves. Knives are not a specialization.
  20. +1 Looks even better than the new Black/Yellow armor and has a ton of bodygroupers, even some no one else has. Only the most special of specialist boys deserve this special armor. Plus it's already on the server, if anything remove one of the less-liked skins.
  21. If it's true a member has been "Boomer" in-game for a while, that is not allowed. You cannot be a "Named" character if there isn't a job for it, Joah stated so because it dives into you doing things by going around the Directors/Founders.
  22. +1 if this is possible. There are a ton of props that could he used for events or building that are blocked which could be very useful and increase roleplay potential or entertainment.
  23. Zyner

    Server restarts

    I'd like to +1 this for particular reasons, even though it has negative results. By doing this, we will certainly take a hit on GameTracker. But, we will be able to filter out those that are AFK - lowering lag on the server and give Game Masters an accurate representation of active members. Countless time I'd do an Event and see 70 or so people on, but only 20-30 are actually playing - in which I can't really go all out for them on the fun because I still have to account for 70 people worth of lag with spawning, etc. This would also periodically reset the cache the server is holding over the hours (maybe? I don't know, I just know I've seen Joah force restart the server a few times in the past to clear cache). So, I do +1 it for some of the benefits but it's up to Founders if not only this is possible but is the hit on GameTracker worth taking.
  24. We Recon. We were even in the Recon Regiment previously, thing is we Recon with [large] vehicles. 41st does the sneaky Recon, 91st can do sneaky, aerial or BARC recon. SO does super sneaky Recon. So, if the area is completely unknown, you'd send 41st/91st. If the area is proven hostile and we are doing Recon on an area we aren't completely sure of hostiles you could send 104th (prepared for assault) or Shadow Company (no chance for hostiles to know we're scouting). All depends on the situation.
  25. I feel like this needs to be brought up specifically. Every Batt uses wall for dividers but who does it fall to as prop count?
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