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Showing content with the highest reputation on 03/18/2021 in all areas
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12 points
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I'd agree to this if I essentially had a written guarantee that BH wouldn't be touched by this change. @berryI know you're not advocating for the removal of it but I've been told before by Founders that BH would need to be removed for Sith to work. Call me bias all you want, but the reason BH gets so much shit a lot of the time is because people are often too lazy to RP with them. When you stand for like a half-hour outside of the gate asking for a base pass only for someone to "[OC] No. :)" you, I can't really blame them for wanting to go hostile against the Republic, or at the very least dread the idea of working for them. Myself, Sinister, Scarecrow, and everyone in-between had worked to make sure that BH wasn't in a position where it was at risk because people flip-flop on removing factions so much that it's honestly just distasteful. This *did* happen to Sith, but we've all managed to heal from it and the server has changed massively -- be it for better or worse. In a perfect world, yes, I'd love to be a BH that had the option of choosing to ally himself with both the Reps and a Darkside cult (because let's face it, no matter how you twist it, Sith in CW era is dumb). It would highlight the neutrality aspect that BH is supposed to have, however it's not seen as a possibility by the server's leadership so until I get 100% confirmation that nothing will happen to BH (or a Founder pops in and tells me that they don't have these beliefs), I am giving to give a -1.7 points
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I'll give this a +1 just to see where it goes... I would rather have Sith than the CIS.6 points
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I would support this suggestion if we did the swap. I'd replace CIS with Sith IMO.5 points
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This argument from Republic players annoys me the most and makes me scream into my pillow at night. Yeah... that's how BH works. They stalk you and use underhanded tactics to take out targets. Welcome to being a trooper in Star Wars. You don't win 100% of the time and sometimes you're just cannon fodder. You're obviously not here to roleplay on a roleplay server, just here to shoot shit.4 points
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It's no secret that I really love Sith. The dynamics work well for general RP, it allows people to create characters with strengths and weaknesses, and be edgy. For our playerbase, I think it's a good addition. Due to poor leadership and timing, Sith got hit with a bunch of shitty rules that restricted the players who actually gave a damn and basically ruined the faction. Those of you who played during that time know how absolutely dogshit the ROE rules were for Sith, and it completely ruined a lot of people's fun. However, with the current server population and how many other factions we have, I'm not sure if the server could handle another faction handily. It would require having a good handful of people playing it very frequently, which bounty hunters usually have, as well as Jedi (CIS doesn't count). Again, I would love to take another crack at Sith, especially since a lot of the people who cared about Sith are currently active and have had conversation with me about how it would be led, provided those people are put into leadership positions. Sith needs to operate on the precedent that clones would not be the main beneficiaries for this faction. It was initially intended to create a sense of tension and RP between Jedi and Sith. Jedi, in my opinion, has been severely lacking in terms of stuff to do and ways to develop a character. If Sith is integrated properly alongside Jedi, they would compliment each other and even create opportunities to gain merits (or whatever the fuck they're called) for promotion. If both are left for their own devices, then all we have is a standoff where one side gets to have all the fun (Jedi, most likely) and the other side gets swept into the garbage, just like it did last time.3 points
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so let’s be honest and take a more in-depth look at what the server has to fill this chart for true balance to every aspect on the server. Starting from left to right. Jedi, clone, naval are the ones fillin the lawful side in all three aspects. Bounty hunter fits all three of the middle. Game masters and CIS fit the chaotic right side. I have personally as dooku tried to see about adding sith back in a sudo way, yet every time is was mentioned “we want more rp” and then yet when attempting to rp most people fail to actually do so which is quite ironic. The sith faction wouldn’t replace the cis as it’s not the role it’s fitting. It would have to replace BH which in all honesty has really picked up its whole look and improved since it was first out into place. I don’t see this a needed change to help the community or the server. In reality to balance it people would have to chose between the Jedi order and sith. This would split the Jedi order and only hurts its dwindling player base. This would take people off of clone jobs or dwindling it’s already struggling player base. People can have clone, naval, Jedi, and bounty hunter, CIS, and possibly a senator. That is 6 jobs someone could have at once. That’s a lot to juggle and keep track of and stay active on all jobs. In reality the faction will only harm the server currently and really doesn’t fit with the current meta of the server and its attitude. People already cry about dying to droids or a bounty hunter I can’t imagine the shit show sith would be. So -1 this wouldn’t help the server as sith would have to replace a full time faction as that is what it is.2 points
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+1, IF this is added, lets not do the whole "citizen" shit as that only brought on more problems then it should have. Jedi need a faction to contend with that doesn't show up once a day or bhops into base, dies and comes back 5 minutes later2 points
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An additional note, "You are only allowed to be on a droid job if there is an active mission" which comes straight from the CIS operation Manual. This means that CIS are not in direct opposition to clones except for CIS ops which are few and far between. The Jedi are missing direct opposition. Sith would be a potential for RP. At worse case, post implementation it gets removed for not working. Best case, there is an active opposition to Jedi that would engage in in-depth RP and actively create more passive rp for the server as a whole.2 points
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Name: BlackBerry RP Rank: SSG Suggestion: Bring back Sith Empire or some variation. Implementation: Planet Mustafar is a relatively unused planet in terms of general RP and could be used as a hub for the Sith empire. We still have all the old Sith models, I personally have access to all the lord+ documents as previous Dark Council. I have access to the old roster, which can be wiped. As well as the handbooks, etc. If it is not favored for Mustafar to be used as the Sith hub planet, I would personally do the searching for a Dromund Kaas or Korriban planet, I would also be willing to commission one personally. (Additional) Argument: The Sith Empire in the past was handled pretty poorly after Joah and Jackson, with the last Dark Lord's departure early into his time as the Lord. This left the Sith with little management outside of the current Dark Council (myself included) and was thusly somewhat in a leadership stalemate as the final decisions most often require approval from the Dark Lord. Many complaints were made in relation to Sith including: lack of RP, minge related behavior, unfair power balancing, close to RDM behavior. By the end of the Sith Empire, and the beginning of the last Dark Lord's term a lot of changes were made in relation to strictness when it came to RP and reinforcement in the requirement to RP and prevent RDM and minging. If re-instated, Sith would have to be implemented on a smaller scale due to the new amount of different groups on the server, (BH, CIS) however I believe it could be implemented well, even on a smaller scale. The cap on sith members could/would be decided by Founders. An additional argument I wish to make is the fact that a lot of people (myself included) bought VIP specifically for Sith and as such, when sith was removed, they took hiatuses ranging from weeks, to years, to permanent. Furthermore, Sith being implemented would be beneficial RP wise as it would aid in missions for Jedi Shadows, BH, and CIS. There could be more passive roleplay for the jedi and clones. There could be more events/encounters in relation to the force and the dark side outside of using sith only as event jobs. And would allow the use of red crystals. (Edit): In addition, I believe a good method of vetting candidates for Sith could be a trails/tryouts procedure, similar to BH/CIS as a prerequisite to strenuous Sith Initiation trials which would be reworked for the sake of weeding out minges. A stricter method for Rules of Engagement as well as rules in general would be for the sake of specifically preventing RDM and unprompted slaughter of clones which would prevent an enjoyable experience for clones. Power balancing would be met with the Jedi and the implemented combat leveling system that had not existed during the original Sith Empire. More than this, a rework of the Sith Handbook would be put in place to prioritize mostly RP prior to engagements in combat to ensure the prevention of causeless slaughtering. Lore: "But the Sith are another matter entirely. Even if the Empire falls, the followers of the dark side will continue to exist in hiding. That is why I have devoted myself to studying the Sith. I am determined to find a way to cleanse the galaxy of their corrupting influence, putting an end to the eternal struggle between the light and dark sides of the Force." ―Gnost-Dural Rule of Two: Yes, Darth Bane implemented the infamous Rule of Two for the Sith empire following the Jedi-Sith War. However, this rule does not prevent force sensitive individuals from following the path of the dark side of the force. Not to mention, the Sith Empire in the Clone Wars did not even follow the Rule of Two strictly. Darth Plagueis had his apprentice Darth Sidious, who at the same time took on the apprentice of Darth Tyrannus and Darth Maul, the former of which took on the apprentice Asajj Ventress. This is an explicit deviation from the rule of two. There are established Grey Jedi first and foremost who follow a doctrine of balancing both light and dark. Not all force sensitives across the Starwars Galaxy are inducted into the Jedi Order. Not to mention following the Great Hyperspace War, many Sith from Korriban fled into deep space/uncharted territories. This means that Sith purebloods from the race of the Sith have the potential of still existing. Not only that but there were, in lore, orders that existed outside of the Sith Empire that studied the dark side. The Sorcerers of Rhand: Within the Unknown Regions spawning from those who fled from the Great Hyperspace Wars and cults they picked up on the way, The Sorcerers of Rhand were a cult devout to following "The Dark" which was a force beyond the Dark Side. This cult was considered however a dark side cult as "The Dark" was an extension of the dark side of the force. Some sorcerers of this cult would go on to join the Prophets of the Dark Side. Prophets of the Dark Side: The Prophets of the Dark Side was an ancient cult of the dark side that emerged and separated from the Sith Empire on the planet Dromund Kaas. They persisted during the Clone Wars era as Asajj Ventress encountered them on Dromund Kaas and Darth Sidious interacted with them. This means that orders other than the Sith Empire persisted following the Dark Side. Therefore, more Sith existed than just those within the influence of Darth Sidious. The Blackguard of Mustafar: On Mustafar there was a militant group of dark side users called the Blackguard, formed approximately 1000 BBY and survived until 1 ABY. The Blackguard survived long and persisted even through the Rule of Two and the Jedi-Sith war. Similarly to the Prophets of the Dark Side, this group worked some with Darth Sidious, who himself had insurgents within the guard. This group, like the one prior, was therefore confirmed to be a lore group and intermingled with Darth Sidious. In Conclusion: There is a plethora of lore explainations for the existence of a sith empire in Synergy. Furthermore, it is not beyond a reasonable doubt to assume that another group of dark side users would establish themselves and operate under the name Sith Empire to invoke fear and intimidate. I believe that re-implementing the Sith Empire into synergy would be extremely beneficial to RP as many have talked about wanting its return. Furthermore, it would go in the way of the recent paraphrased mission statement from the Founders in the community meaning of the server being about people playing how they want to play; to have fun. This would thusly be very beneficial and would potentially attract members and may even re-invigorate some old ones. Workshop content if applicable: We still have all the Sith models. We could use the planet of Mustafar. A nice looking Korriban: https://steamcommunity.com/sharedfiles/filedetails/?id=12496678891 point
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I disagree. (I took away the react :) ) I could write a long detailed post that no one would read but i'd rather sum it up so people read my point. Sith are at there core a problem they cause more issues than they solve and off peak hours have as much to do as jedi (meditate, spar, etc). We do not have the space on our current map for a sith temple (unless it's made out of props on an existing planet). It makes little to no sense from a lore perspective (yes there can be random rouge jedi / dark side wielders but there was no "sith empire" / "sith collective" and if there was Palpatine would have wiped them out as a rival as he did with Maul and Savage). There are changes planned to come to CIS to make it less bad.1 point
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1 point
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Tbh I loved Sith as an idea, but at the time people (both Sith and non Sith) were trash at RP. But it brings more to the server than CIS does (It's not even a real faction, you're only on during Ops, and Ops are bad, unoriginal, and take less thought than an Among Us entertainment). Big +11 point
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1 point
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What Foxey said. And if it was added make sure everything would be complete upon release of the faction so its not just dead upon arrival. And that its rules should be decided by various people in the community like Palpy, Jedi HC and High Staff and it would have competent leaders as well.1 point
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Listen CIS adds no value I see game masters doing more work with CIS jobs then CIS itself. It is a redundant VIP game master faction that has a part time BCMD. All it does is take things away from the GM team; what CIS does is practically takes GMs job and has practically failed in half that regard. The whole premise with them running around part time doesn't make sense, it is a redundancy in every way. As like I said its part time a faction for events we have that in gamemasters practically. As well Gamemasters already do their job if not better the difference is their is no AAR after the CIS comes in. They come in disguised as shock turn off HMC and die that is all they ever do and all they have ever done. It is practically a discount GM team that doesn't have quotas.1 point
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im not gonna cry im not gonna *sniffs* I finally have a purpose again +11 point
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1 point
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This is a very good point, allow me to make a counter argument however. I believe the implementation of sith would bring more members to synergy and have returning sith members join in. This would thus allow for the filling of sith ranks without taking heavily from other groups. Not only that, but sith is not mutually exclusive to other factions, just like how bounty hunters are not always on their bounty hunter job. Additionally, like previously stated CIS are only allowed on their whitelist for CIS ops and not during general down time, this thus eliminates them from being a faction in similar proportion to Jedi and BH. Not only that, but due to the fact there is pro and anti republic BH the BH could then have the ability to gain favor with the GAR by killing sith on contracts. In my opinion Sith pros outweigh cons, and the too many factions argument is thus not significant enough. Not to mention more people may play clone to oppose sith due to their presence.1 point
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I will probably get hate for this but -1 I think currently we have too many "factions" in the server right now and I feel like having the CIS, Bounty Hunters, and Sith would be a lot for the server to keep up with, hell if we can't get our current battalions full what makes people think we can have 3 active factions?1 point
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+1 please for the love of god bring back sith, I have been waiting so long for this, I was actually thinking of making the post myself1 point
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The movie 100%. Classic, timeless, artisanal, refreshing. An instant cultural hit that will no doubt be remembered throughout the years for it's daring cinematic risks and breakthroughs. The Platoon of our day and age if you will. I cannot say anything of ill will about the movie as I simply believe it to be flawless. It has something to offer for everybody. The show however, attempted to ride the wave of success and glory that the movie had spurred. Though as a critic, I cannot help but believe that it fell short of what was promised to be an equally, if not better rendition of the movie told in a series. It did what we dearly hoped it wouldn't, with it cultivating a shallow feeling in the viewers mind throughout the show. As the audience is left to continuously hope that the next episode will begin to lead the series in a direction in which it matures *wink* into something great enough to fill the shoes of the movie. Baldwins back can only hold so much weight.1 point
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I'm sure, as much as it would immerse players in the battlefield, I say its really not needed to be quite honest. It is just a little bit too much for the players and some people might not have the hardware to run expensive shadows in big maps. I understand that you want to add this in order to stress test however we are currently doing the stress test on the new box just to test the server resources, These weather mods are not more server intensive than client intensive. So a lot of clients will lag a lot for no good reason.1 point
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My original point was not about removing any faction, CIS or otherwise. And I proposed the planet of mustafar as it was planned on being removed. Also, if you read the lore section of my post you’ll see that there were other groups of dark side users similar to sith empires but on a smaller scale (like the faction i’m proposing). Not only that, but off peak hours, if both sith and jedi are on then it’s not that neither have nothing to do. With the addition of sith, both factions would have rp and duels to challenge each other with, instead of meditating.0 points
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-1, adding new factions has not been shown to work. This will flop, we all know it will, but you people just want a new faction to "shake it up". I appreciate the love that people have for Sith but it just hasn't worked and will be another faction that'll fall over and die 3 weeks after release This will end in the removal of a current faction and is just gonna die like all the others. We need to fix what we've got before we start throwing more shit at the stained wall we've created.0 points
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I'm also a BH player. I'm not saying I agree with the argument, but I'm saying what most of them boil down to. People being salty (even myself at times) over getting gatted and then nothing happening even if the BH who did it gets caught. Things like aliases being so available that only a handful will actually be able to see past them. The bounty hunter coming back every 5 mins after NLR expires with a slightly changed name to do the exact same thing over and over again throughout a night.0 points
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Im sorry but Sith just don't work on the server. They brought nothing but issues and don't fit into a server with clones that can kill them long before they reach them. Enough people bitch and moan about BH issues but Sith would literally only cause the same things if not more so. -1.0 points
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I'm pretty sure if this got accepted CIS would go poof and with temple and area I think they would have the map updated if this got accepted0 points
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Im not entirely sure that CIS would need to be removed because CIS is basically a glorified event job, they can only get on for CIS ops. Also RP wise CIS may actually engage the sith as Sidious may want the rivalling sith empire out of the way0 points
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