vExalted Posted August 8, 2018 Report Share Posted August 8, 2018 (edited) Name: Exalted Suggestion: 1. Give players the ability to buy ammo for Grenades and Rocket launchers just make the ammo 1000-1500c each that way people can buy the ammo needed but it would be far more expensive than blaster ammo, I believe if the ammo was expensive players would not spam the explosives. 2. Give the prototype z-6 more ammo per life possibly 1-2 more mags, so the total ammo counts for it would be between 500-750 rounds. 3. Allow CTs to become Medics and allow CT Officers to promote CTs, I understand the goal is to push people into battalions, but 90% of people would join a battalion anyway. Implementation: 1. Just allow people to buy the ammo in the F4 menu. 2. 2-3 mags for the prototype z-6 would justify someone spending 25 mil credits what a bummer it is to only have 1 mag. 3. The implementation of CT medics could help during Events and allows CTs to be treated like any other battalion, and maybe if CTs could get promoted by more than just generals that would be pretty nice. Lore: I have no lore to back up my suggestion as they are just quality of life suggestions, and as for the CT request I understand they will get denied just figured I would try. although I would love it if you considered allowing CTs to be medics because during events battalion medics focus on their specific battalion above CTs or anyone else. Workshop content if applicable: I do not believe my suggestion would require any workshop content Edited August 8, 2018 by vExalted 2 Report Link to comment
Hero Posted August 8, 2018 Report Share Posted August 8, 2018 +1 for CT promotion make Socks rank useable for something +1 on ammo in F4 Link to comment
Jacien Posted August 8, 2018 Report Share Posted August 8, 2018 -1 on grenade ammo, would make buying the thermals in S.A.M. to be damn near useless, with the rockets that has been denied for a long while anyway. The proto z-6 could do with more ammunition so +1 on that front however annoying they may be. I am gonna have to say -1 with CTs having a medic job and allowing them to be promoted through higher ups in the CTs. There is a lot I can say about that situation. That's just my opinion on these suggestions. Link to comment
vExalted Posted August 8, 2018 Author Report Share Posted August 8, 2018 @Jacien you have to buy the grenades from S.A.M. so I'm lost in your thought on how it would make S.A.M. useless, the z-6 cost 25 mil so I doubt it will be super annoying due to the fact its so expensive few people will cash out 25 mil for it or even earn 25 mil. I understand the goal is to not have people spam explosives that's why I believe the ammo should be expensive for the explosives. Link to comment
Spooky Posted August 8, 2018 Banned Report Share Posted August 8, 2018 +1 for CT promotions and medics Link to comment
Arroyo Posted August 9, 2018 Report Share Posted August 9, 2018 -1 pnly founders can promote CT. 101st is not coming back -1 on ammo. No need for infinite rocket ammo Link to comment
Jacien Posted August 9, 2018 Report Share Posted August 9, 2018 2 hours ago, vExalted said: @Jacien you have to buy the grenades from S.A.M. so I'm lost in your thought on how it would make S.A.M. useless, the z-6 cost 25 mil so I doubt it will be super annoying due to the fact its so expensive few people will cash out 25 mil for it or even earn 25 mil. I understand the goal is to not have people spam explosives that's why I believe the ammo should be expensive for the explosives. Why I mean the grenade spawnables would make S.A.M. useless is because if you get this passed then anyone would be able to buy the grenades and not just if you divide it to those who have the grenades. The z-6s are annoying not just the prototype, I +1'd that idea due to the ammunition for them being so fuckin' sparse. Also, for explosive ammunition such as rockets they were denied on multiple accounts so that's why I -1'd it. The buy in price for rockets should be more than 1,000 more like 10,000 for 3 in a pack. I have a reason for my madness, Exalted. Link to comment
vExalted Posted August 9, 2018 Author Report Share Posted August 9, 2018 (edited) 8 minutes ago, Jacien said: Why I mean the grenade spawnables would make S.A.M. useless is because if you get this passed then anyone would be able to buy the grenades and not just if you divide it to those who have the grenades. The z-6s are annoying not just the prototype, I +1'd that idea due to the ammunition for them being so fuckin' sparse. Also, for explosive ammunition such as rockets they were denied on multiple accounts so that's why I -1'd it. The buy in price for rockets should be more than 1,000 more like 10,000 for 3 in a pack. I have a reason for my madness, Exalted. @Jacien You would need to spend the 3.5mil to unlock the grenade in order to buy ammo resupply, 10k for 3 rockets seems a bit hefty considering the avg paycheck is around 400c maybe 6k for 3 rockets would be good and 1 grenade could cost 1500c. The z-6s are not what we are discussing you can buy as much ammo as you want for them and yes there are a lot of them since they are a battalion weapon. Edited August 9, 2018 by vExalted Link to comment
Jacien Posted August 9, 2018 Report Share Posted August 9, 2018 1 minute ago, vExalted said: @Jacien You would need to spend the 3.5mil to unlock the grenade in order to buy ammo resupply, 10k for 3 rockets seems a bit hefty considering the avg paycheck is around 350c maybe 6k for 3 rockets would be good and 1 grenade could cost 1500c. The z-6s are not what we are discussing you can buy as much ammo as you want for them and yes there are a lot of them since they are a battalion weapon. I meant the prototype z-6 in my first post in the thread so yeah we kinda are. One grenade per life is perfect considering it unfreezes props and in a dupe as a game master that can and will kill the event, trust me. -1 on the grenades period. The rockets at 10,000 credits is perfect, making the possibility to spam them less and less however this idea was shot down in the past so still, no. My opinion still stands, majority of it is a no for me. The ONLY THING that sounds good from this is the prototype z-6 ammunition and even then there is no ammunition value for it (Just checked). Link to comment
Sanchez Posted August 9, 2018 Report Share Posted August 9, 2018 (edited) -1 for CTs being medics or being promoted they need to join a batt reason they have this rule is to grow battalions +1 for being able to buy rocket ammo 3 shots is not enough honestly just give more shots to the rocket if you don't want people being able to buy it Also why haven't you joined a battalion yet? Edited August 9, 2018 by bradley Link to comment
Stockings Posted August 9, 2018 Report Share Posted August 9, 2018 +1 People Who Put Their Former Ranks In Their Signature Are Idiots! Community Liaison - Discord Boo Radley#2719 Feel free to message me if you're having any issues! Link to comment
BigZach Posted August 9, 2018 Report Share Posted August 9, 2018 (edited) +1 to the first two. The community is split on CTs and they will probably stay the way they are. Also medic idea seems awesome but probably won't happen. Edited August 9, 2018 by BigZach "I'm not toxic. You're just making it really hard to not treat you like an idiot." - Logic Link to comment
vExalted Posted August 9, 2018 Author Report Share Posted August 9, 2018 @bradley CT for life Link to comment
Feds Posted August 9, 2018 Report Share Posted August 9, 2018 -1 for the Ammo 1k is nothing maybe if it was 5k-10k. Link to comment
Sanchez Posted August 9, 2018 Report Share Posted August 9, 2018 @Feds 5k for one rockets shot that does 300 damage seriously just give more rocket shots honestly Link to comment
Feds Posted August 9, 2018 Report Share Posted August 9, 2018 5 minutes ago, bradley said: @Feds 5k for one rockets shot that does 300 damage seriously just give more rocket shots honestly Thought he was talking about like 10 Rockets like a clip. Link to comment
Zyner Posted August 9, 2018 Report Share Posted August 9, 2018 4 hours ago, vExalted said: 1. Give players the ability to buy ammo for Grenades and Rocket launchers just make the ammo 1000-1500c each that way people can buy the ammo needed but it would be far more expensive than blaster ammo, I believe if the ammo was expensive players would not spam the explosives. More expensive. 5,000-10,000. Even then I still feel it's cheap. There needs to be a balance that will truly make people question if it's worth buying the rockets or not. Thinking "I'll buy them anyways" shouldn't be an option unless you got money to waste. If you are okay with dying with the rockets you purchased, it's too cheap. Grenades? No. Quote 2. Give the prototype z-6 more ammo per life possibly 1-2 more mags, so the total ammo counts for it would be between 500-750 rounds. That's 250 bullets you're able to shoot non-stop. If you've managed to empty out the whole clip you've exhausted all your resourfces and need to plan ahead. If it's not a 1-life I'm sure you can respawn with ease to get the clip back, otherwise - it's a prototype, maybe we don't have that ammo readily available? Quote 3. Allow CTs to become Medics and allow CT Officers to promote CTs, I understand the goal is to push people into battalions, but 90% of people would join a battalion anyway. No. 1 Report Link to comment
J.Jefferson Posted August 9, 2018 Report Share Posted August 9, 2018 -1 Join a battalion Former Positions: 41st XO 41st Green Leader 41st Faie Temple Guard Manager/Cin Overseer Gamemaster Link to comment
Elijah Posted August 9, 2018 Report Share Posted August 9, 2018 Huge -1 Join a Battalion Current: Retried Past: 2Del, x10Boomer, x3Anakin , x2Eeth Koth, Lumi, Quinlan, Adi, x2Kit Fisto, Shaak Ti, 501st CMD, 91st CMD, Kano, Hawk, 2xAppo Link to comment
vExalted Posted August 9, 2018 Author Report Share Posted August 9, 2018 (edited) @Elijah@J.Jefferson@Doc I don't really want to join a battalion I enjoy playing CT with Sock and I also have started playing Jedi so I don't believe battalions are necessary would just prefer CTs being able to be medics, and Doc I'm not talking about regular z-6s I am talking about the prototype you cannot buy ammo for it and it only spawns with 250 bullets. plus the prototype cost 25 million credits IMO it should have at least 500 bullets if someone spends 25 million credits on one weapon. Edited August 9, 2018 by vExalted 1 Report Link to comment
Bbstine Posted August 9, 2018 Report Share Posted August 9, 2018 -1 Naavi wouldn't want this guys. She didn't die for nothing. 1 Report Link to comment
Sanchez Posted August 9, 2018 Report Share Posted August 9, 2018 @vExalted then join a battalion with sock trust me it's so much fun Being a CT is boring well a lot more boring then not being in a battalion Link to comment
Praydoh Posted August 9, 2018 Report Share Posted August 9, 2018 +1 on the ammo, needs to be more expensive though or have a limit on # of ammo -1 on CT being promotable by CT officers. Unless CTs has no rank transfer, I can see this easily abused especially when the aspects of being an officer involves managing, hosting, leading, organizing a battalion. CT is not a coherent battalion with an organization structured in docs nor do they have an actual purpose in regards to other battalions when compared to being attack, recon, specialized, etc focused. The only reason why a select few CTs are officers is because of the incredible work they have done in regards to training, teaching new CTs in regards to Star wars in general, the community and the server. But not because they managed a battalion, not because they hosted official host battalion training, not because they organized a battalion because it simply isn't a battalion. Unless 101st is getting re-added back, CTs should not ever be promoted in the conventional sense as they are first and foremost, not a battalion, therefore they do not fulfill the niche that other battalions fill, and that they do not truly act the definition of what an officer "does." Link to comment
Bolt Posted August 9, 2018 Report Share Posted August 9, 2018 (edited) 23 hours ago, Arroyo said: -1 pnly founders can promote CT. 101st is not coming back -1 on ammo. No need for infinite rocket ammo I got promoted to CT SGT by ginyu, not even when he was general, so no it isn't founders only (reminder this was about 3-4 months ago Edited August 9, 2018 by Bolt bolt Link to comment
vExalted Posted August 9, 2018 Author Report Share Posted August 9, 2018 @Boltdo you mean CT SGT or CG SGT Link to comment
Taur Posted August 9, 2018 Report Share Posted August 9, 2018 (edited) -1 to all 3 For the rocket ammo etc, we don't want you to shoot 10 during an event. The reason you can't buy it is because you should only use it 3 times, we don't want ARF troopers spamming the rockets during events. For the last two suggestions: How many times does it have to be said "CT is NOT a battalion" We don't want people to stay as CT, we want them to join a battalion which is the whole reason why only certain people can promote CTs and why there is only one CT job. Stop trying to get 101st back. Edited August 10, 2018 by Taur Link to comment
OneNiner6719 Posted August 9, 2018 Report Share Posted August 9, 2018 Neutral, only way I can REALLY see a rocket-ammo spawner work is if it had a cooldown. Some people make enough money, or have enough built up where the cost doesn't matter for jack shit. Link to comment
Bart Versock Posted August 9, 2018 Report Share Posted August 9, 2018 Plus One! Cutie 1 Report Link to comment
Pxnda Posted August 9, 2018 Report Share Posted August 9, 2018 -1 On the Ammo suggestions. +1 on the CT Officer Promotions and the Medic Job. It could make CTs more valuable during events instead of the GM telling them to fuck off and do their own thing. Current: Rancor Panda | Honorary Consular Ex: Delta 38, Kom'rk Skirata x2, Mereel Skirata, A'den Skirata, Omega Squad Fi (XO), Foxtrot MDMK, 327th 1stLT, 501st 1stLT, 212th MAJ, 41st WO, Alpha ARC 22 WO 'Aven', 212th 1stLT Lycanthrope Link to comment
Alec Posted August 9, 2018 Report Share Posted August 9, 2018 (edited) -1 To all. Rocket spam would be too bad, We had 101st, IT failed multiple times Edited August 10, 2018 by Kygo Link to comment
Bolt Posted August 9, 2018 Report Share Posted August 9, 2018 18 hours ago, vExalted said: @Boltdo you mean CT SGT or CG SGT thats a bad typo by me, changed it bolt Link to comment
TayTay Posted August 10, 2018 Report Share Posted August 10, 2018 +1 to everything besides the Grenade and rocket ammo, even if it is say 10k people would still buy the ammo to spam rockets during sims and events which would in turn lag the server Link to comment
TayTay Posted August 10, 2018 Report Share Posted August 10, 2018 On 8/8/2018 at 8:20 PM, Arroyo said: -1 pnly founders can promote CT. 101st is not coming back Why so negative on the 101st? it's something that is already in the server and adds a layer of RP for players. Link to comment
Arroyo Posted August 10, 2018 Report Share Posted August 10, 2018 5 hours ago, TayTay said: Why so negative on the 101st? it's something that is already in the server and adds a layer of RP for players. 101 got removed. It’s not on the server Link to comment
Alec Posted August 10, 2018 Report Share Posted August 10, 2018 5 hours ago, TayTay said: Why so negative on the 101st? it's something that is already in the server and adds a layer of RP for players. We had 101st, it failed and it's not coming back Link to comment
Taur Posted August 10, 2018 Report Share Posted August 10, 2018 22 minutes ago, Alec said: We had 101st, it failed and it's not coming back failed multiple times* 1 Report Link to comment
BigZach Posted August 10, 2018 Report Share Posted August 10, 2018 35 minutes ago, Taur said: failed multiple times* We only had 101st once and it never came back. "I'm not toxic. You're just making it really hard to not treat you like an idiot." - Logic Link to comment
Daytona211 Posted August 10, 2018 Report Share Posted August 10, 2018 (edited) S O C K F O R B C M D ! +1 You will have by my estimate 5 active CT's that are already not joining a battalion. Why punish them and make them not have fun when they wish to RP as a normal undesignated clone trooper. If you see this as a challenge to your recruitment you need to reevaluate your leadership/style. This would also be a superb way for new troopers to get a feel for the culture while still progressing. For example, 501st and SO are two totally different units with there own sudo culture. This allows the CT to observe the cultures and learn about them as well as which one he would enjoy without committing and still progressing. If you want to be stingy with it put a rank cap like SSG or something on it. Edited August 10, 2018 by Daytona211 3 Report former: cadet,private,private first class, specialist,Sergeant,Staff Sergeant,Sergeant First Class,Master Sergeant,First Sergeant,Sergeant Major,Command Sergeant Major,Warrant Officer, Sergeant Major of the battalion, 2nd Lieutenant,Lieutenant,Captain,Major,Lieutenant Colonel,Colonel,Commander,Executive Officer,Battalion Commander,Regimental Commander,Marshal Commander,501st,212th,DU,21st,CG,RANCOR,104th,SOBDE,Jedi,Naval,41st,Event Job,Gamehelper,Gamemaster,Gamemaster Officer, Gamemaster Manager, Gamemaster Director, New Admin, Admin, Senior Admin, Veteran Admin,Head Admin, Director,Managment, Founder, Retired Founder, forum mod, forum admin,forum dev,Yoda,Mace WIndu current: Versock Link to comment
Maymays Posted August 10, 2018 Banned Report Share Posted August 10, 2018 -1 all around. Putting it simply- 101st failed for a reason. Rocket ammo isn’t tried because of the obvious. 1k credits is nothing. People would still be shitting out ammo and buying it to rocket spam. Link to comment
TayTay Posted August 10, 2018 Report Share Posted August 10, 2018 3 hours ago, Arroyo said: 101 got removed. It’s not on the server I'm talking about cts 3 hours ago, Alec said: We had 101st, it failed and it's not coming back Actually it was doing quite well before it was removed the last time lol Link to comment
Mike Posted August 10, 2018 Report Share Posted August 10, 2018 +1 if y'all coonts wanna remove my flamethrower I want a z6 that I can atleast reload for 25 mil lmao 3 1 Report Link to comment
Jax Posted August 10, 2018 Report Share Posted August 10, 2018 (edited) -1 to CT getting jobs/promotions. Edited August 10, 2018 by Jax Link to comment
Alfa Posted August 10, 2018 Report Share Posted August 10, 2018 even though its a longshot +1 on the CT Officer Promotions - Alfa (CT Rights Advocate) 3 Report Link to comment
Retired Founder Zim Posted August 11, 2018 Retired Founder Report Share Posted August 11, 2018 So, clearly it's become an issue with the CTs again. Which is going to be adressed real soon. As to the ammo, we limit explosives so people pick and choose the right moments to fire off a explosive. "Four or five moments - that's all it takes to become a hero. " Choose your moments. Denied. Link to comment
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