Gobo The Great Posted December 23, 2024 Posted December 23, 2024 (edited) Name: Casanova RP Rank: CPT Suggestion: Add the fortification tool to SUP troopers Implementation: Allow for SUP Troopers to spawn barricades Allow support troopers to spawn the barricades with the new barricade tool, it makes little sense to only allow naval ENG to do it. SUP Troopers are Engineers and SUP needs something unique other than ability to spawn armor to draw people to the branch and i think the barricades will do a good job at it Lore: SUPPORT, barricades makes sense Edited December 23, 2024 by Casanova 1
Posted December 23, 2024 (edited) Name: Casanova RP Rank: CPT Suggestion: Add the fortification tool to SUP troopers Implementation: Allow for SUP Troopers to spawn barricades Allow support troopers to spawn the barricades with the new barricade tool, it makes little sense to only allow naval ENG to do it. SUP Troopers are Engineers and SUP needs something unique other than ability to spawn armor to draw people to the branch and i think the barricades will do a good job at it Lore: SUPPORT, barricades makes sense Edited December 23, 2024 by Casanova 1
Helos Posted December 23, 2024 Posted December 23, 2024 +1 Current: Saesee Tiin Previous: Captain Vaughn
Stryker Posted December 23, 2024 Posted December 23, 2024 +1 would be good to have barricades during events
Tetra Posted December 23, 2024 Posted December 23, 2024 +1. Having more characters that are able to utilize this, especially in active combat, would definitely be awesome. Former Cin Drallig x2 | Former Serra Keto x2 | Former Branch Overseer x2 | Former Mace Windu Forever 41st Tetra
Posted December 23, 2024 +1. Having more characters that are able to utilize this, especially in active combat, would definitely be awesome. Former Cin Drallig x2 | Former Serra Keto x2 | Former Branch Overseer x2 | Former Mace Windu Forever 41st Tetra
Marvel Posted December 23, 2024 Posted December 23, 2024 (edited) I don’t know how much of an issue performance is with these I know in the past they never got added bc of performance. I think a trial run with lore SUP jobs first would work better unless we intend on putting a limit on SUP overall. Unless I’m wrong and they don’t affect performance that much and we can have a million of them down. Update -1 Edit: I didn’t think about them being unique to Naval. Naval doesn’t have much going for them so I think it’s fair to let them have it be unique for them. At least for a little while. Like I said tho I think it going to lore SUP jobs wouldn’t hurt tbh. Edited December 24, 2024 by Marvel
Posted December 23, 2024 (edited) I don’t know how much of an issue performance is with these I know in the past they never got added bc of performance. I think a trial run with lore SUP jobs first would work better unless we intend on putting a limit on SUP overall. Unless I’m wrong and they don’t affect performance that much and we can have a million of them down. Update -1 Edit: I didn’t think about them being unique to Naval. Naval doesn’t have much going for them so I think it’s fair to let them have it be unique for them. At least for a little while. Like I said tho I think it going to lore SUP jobs wouldn’t hurt tbh. Edited December 24, 2024 by Marvel
Ryanx Posted December 23, 2024 GM Leadership Posted December 23, 2024 +1 I like tools Current: Jedi Military Advisor | Omega 3222 Atin Former: TC Kano | TCO Tup | Senior Senator Bail Organa | 501st MAJ | CG Hound | Alpha-74 Stec | Omega 15 | CG CPT | 332nd Officer | Senate Guard LT | Omega 36 Darman | Baylan Skoll | Jedi Chief Instructor
GM Leadership Posted December 23, 2024 +1 I like tools Current: Jedi Military Advisor | Omega 3222 Atin Former: TC Kano | TCO Tup | Senior Senator Bail Organa | 501st MAJ | CG Hound | Alpha-74 Stec | Omega 15 | CG CPT | 332nd Officer | Senate Guard LT | Omega 36 Darman | Baylan Skoll | Jedi Chief Instructor
Director Reborn Posted December 23, 2024 Director Director Posted December 23, 2024 -1 Think its a cool tool for naval and think they deserve to have something unique for once, SUP is already a super OP job think this would overload the job. 2 Current: Director | Darman Former: Fives | Jesse | BCMD Rex | ATK RCMD | Thorn | Stone | BCMD Fox | Alpha 74 Stec | Veteran Admin | BCMD Gree | MECH RCMD | Marshal Commander x2 | Head Admin | Alpha 22 Aven | Alpha-17 | Rhys | Alpha 66 | Etain Tur-Mukan
Director Director Posted December 23, 2024 -1 Think its a cool tool for naval and think they deserve to have something unique for once, SUP is already a super OP job think this would overload the job. 2 Current: Director | Darman Former: Fives | Jesse | BCMD Rex | ATK RCMD | Thorn | Stone | BCMD Fox | Alpha 74 Stec | Veteran Admin | BCMD Gree | MECH RCMD | Marshal Commander x2 | Head Admin | Alpha 22 Aven | Alpha-17 | Rhys | Alpha 66 | Etain Tur-Mukan
Conrad Posted December 24, 2024 Posted December 24, 2024 -1 As a support trooper, i'm glad that the navy has something unique. SUP already have a lot (armor/pilot/shotgun). I think its fine for navy to have something unique to them. I could see this being a good thing to add to a smaller group however, perhaps a sub unit's sup job. To keep it more unique. 1 C
Posted December 24, 2024 -1 As a support trooper, i'm glad that the navy has something unique. SUP already have a lot (armor/pilot/shotgun). I think its fine for navy to have something unique to them. I could see this being a good thing to add to a smaller group however, perhaps a sub unit's sup job. To keep it more unique. 1 C
Caro Posted December 24, 2024 Posted December 24, 2024 It would be cool to have but not necessary. SUP is already a very powerful job and also just let navy have something cool for themselves -1 41st CPT
Posted December 24, 2024 It would be cool to have but not necessary. SUP is already a very powerful job and also just let navy have something cool for themselves -1 41st CPT
SquishyFishyy Posted December 24, 2024 Posted December 24, 2024 -1 SUP has the most things they can do out of any role on the server Fly ships, drop armor packs, they get a shotgun no one else gets, and if they go for the AST program they get even more piloting access. I think Naval should be able to keep this as their thing. its cool and unique and might help draw people to naval. (BUNCHA RANKS AND NAMES HERE)
Posted December 24, 2024 -1 SUP has the most things they can do out of any role on the server Fly ships, drop armor packs, they get a shotgun no one else gets, and if they go for the AST program they get even more piloting access. I think Naval should be able to keep this as their thing. its cool and unique and might help draw people to naval. (BUNCHA RANKS AND NAMES HERE)
Unclegennybee Posted December 24, 2024 Posted December 24, 2024 -1 its something that makes naval unique Current: Rancor Former: Veteran Admin | 501st CMD | 332nd Vaughn | 332nd Officer Sterling | TC Boomer | TC Hardcase | Diplomatic Services | CG CMD | Cin Drallig | TGL Serra Keto | Green Company | Improcco Fi | Improcco Lead CMD Gett | Alpha 26 "Maze"
Posted December 24, 2024 -1 its something that makes naval unique Current: Rancor Former: Veteran Admin | 501st CMD | 332nd Vaughn | 332nd Officer Sterling | TC Boomer | TC Hardcase | Diplomatic Services | CG CMD | Cin Drallig | TGL Serra Keto | Green Company | Improcco Fi | Improcco Lead CMD Gett | Alpha 26 "Maze"
Kaner Posted December 24, 2024 Posted December 24, 2024 -1 Naval doesn't have as much love nowadays beyond their RP. Having something gameplay defining gives them a nice job Yeah...
Posted December 24, 2024 -1 Naval doesn't have as much love nowadays beyond their RP. Having something gameplay defining gives them a nice job Yeah...
Gobo The Great Posted December 24, 2024 Author Posted December 24, 2024 16 hours ago, Marvel said: I don’t know how much of an issue performance is with these I know in the past they never got added bc of performance. I think a trial run with lore SUP jobs first would work better unless we intend on putting a limit on SUP overall. Unless I’m wrong and they don’t affect performance that much and we can have a million of them down. Update -1 Edit: I didn’t think about them being unique to Naval. Naval doesn’t have much going for them so I think it’s fair to let them have it be unique for them. At least for a little while. Like I said tho I think it going to lore SUP jobs wouldn’t hurt tbh. Naval has a lot of unique aspects, such as ATC trainings, running the base, pilot trainings and the naval datapad in itself
Author Posted December 24, 2024 16 hours ago, Marvel said: I don’t know how much of an issue performance is with these I know in the past they never got added bc of performance. I think a trial run with lore SUP jobs first would work better unless we intend on putting a limit on SUP overall. Unless I’m wrong and they don’t affect performance that much and we can have a million of them down. Update -1 Edit: I didn’t think about them being unique to Naval. Naval doesn’t have much going for them so I think it’s fair to let them have it be unique for them. At least for a little while. Like I said tho I think it going to lore SUP jobs wouldn’t hurt tbh. Naval has a lot of unique aspects, such as ATC trainings, running the base, pilot trainings and the naval datapad in itself
Gobo The Great Posted December 24, 2024 Author Posted December 24, 2024 14 hours ago, SquishyFishyy said: -1 SUP has the most things they can do out of any role on the server Fly ships, drop armor packs, they get a shotgun no one else gets, and if they go for the AST program they get even more piloting access. I think Naval should be able to keep this as their thing. its cool and unique and might help draw people to naval. If you’re referring to the joke known as pilot priority i disagree, ANYONE can fly on the server and the priority is not enforced, AST is never used either. Naval has both ATC and pilot training and they run the base, they have a lot of aspects that are unique to them already
Author Posted December 24, 2024 14 hours ago, SquishyFishyy said: -1 SUP has the most things they can do out of any role on the server Fly ships, drop armor packs, they get a shotgun no one else gets, and if they go for the AST program they get even more piloting access. I think Naval should be able to keep this as their thing. its cool and unique and might help draw people to naval. If you’re referring to the joke known as pilot priority i disagree, ANYONE can fly on the server and the priority is not enforced, AST is never used either. Naval has both ATC and pilot training and they run the base, they have a lot of aspects that are unique to them already
Gobo The Great Posted December 24, 2024 Author Posted December 24, 2024 (edited) Support is a very difficult branch to keep active, I know, I’ve been doing it for 6 years, adding this would make SUP a much more sought after branch then it currently is since we don’t even have an enforced priority currently, the only way to actually have sup be sought after is to remove anyone’s access to flight unless they are SUP/ACE/AVN which will never happen, this is a good and easy way to make the SUP job more attractive and revive a very dead but fun branch . The tool got added since I suggested it a while ago and they only made it for naval ENG which makes little to no sense, I see no reason why SUP wouldn’t get it Edited December 24, 2024 by Casanova
Author Posted December 24, 2024 (edited) Support is a very difficult branch to keep active, I know, I’ve been doing it for 6 years, adding this would make SUP a much more sought after branch then it currently is since we don’t even have an enforced priority currently, the only way to actually have sup be sought after is to remove anyone’s access to flight unless they are SUP/ACE/AVN which will never happen, this is a good and easy way to make the SUP job more attractive and revive a very dead but fun branch . The tool got added since I suggested it a while ago and they only made it for naval ENG which makes little to no sense, I see no reason why SUP wouldn’t get it Edited December 24, 2024 by Casanova
Gent Posted December 29, 2024 Posted December 29, 2024 +1 to revive support Current: TCO Aayla Secura / Omega Squad Lead Niner EX: Omega Squad Etain Tur-Mukan, TCO LT Kano, Joyboy's toy joy
Posted December 29, 2024 +1 to revive support Current: TCO Aayla Secura / Omega Squad Lead Niner EX: Omega Squad Etain Tur-Mukan, TCO LT Kano, Joyboy's toy joy
Tec Posted December 30, 2024 Posted December 30, 2024 -1 think its good for a Naval unique item. Current: CT PVT Alpha-14 Tec | Jedi Knight II Tec Former: Fleet Admiral Wullf Yularen, Clone Rear Admiral Tec, Chief of Engineering x2, Etain Tur-Mukan, Null 7 Mereel , 104th REGL Command Sergeant Major Command Sergeant Major, Improcco Clanky (For Real this Time), Last SO SUPL Spark, Intel Director of the 104th, Republic Navy, Coruscant Guard, 41st, and 501st,
Posted December 30, 2024 -1 think its good for a Naval unique item. Current: CT PVT Alpha-14 Tec | Jedi Knight II Tec Former: Fleet Admiral Wullf Yularen, Clone Rear Admiral Tec, Chief of Engineering x2, Etain Tur-Mukan, Null 7 Mereel , 104th REGL Command Sergeant Major Command Sergeant Major, Improcco Clanky (For Real this Time), Last SO SUPL Spark, Intel Director of the 104th, Republic Navy, Coruscant Guard, 41st, and 501st,
Gobo The Great Posted January 3, 2025 Author Posted January 3, 2025 On 12/30/2024 at 8:03 PM, Tec said: -1 think its good for a Naval unique item. It really matters little if its unique to naval, if it can be used to help support, why not test it? Naval needs more than this to get revivved 1
Author Posted January 3, 2025 On 12/30/2024 at 8:03 PM, Tec said: -1 think its good for a Naval unique item. It really matters little if its unique to naval, if it can be used to help support, why not test it? Naval needs more than this to get revivved 1
Sunny Posted January 4, 2025 Posted January 4, 2025 in my opinion SUP would be a good pick for these things as well, but id say limit it to just the support leadership and or lore supports. and to keep base support from using it just have admins spawn them, it'll be easier to see if someone is qualified for the tool or not overall its a plus one for me!
Posted January 4, 2025 in my opinion SUP would be a good pick for these things as well, but id say limit it to just the support leadership and or lore supports. and to keep base support from using it just have admins spawn them, it'll be easier to see if someone is qualified for the tool or not overall its a plus one for me!
Bane Posted January 4, 2025 Posted January 4, 2025 -1. I don't really care about one battalion having any one specific item, I was a huge proponent of 241st offering our unique items to other battalions. The issue is that I see zero justification to give every support trooper the fortification tool. I can see it being a thing in which Naval sets the rules, priority, and training for the item, while only a few subunits have access to it. If there were, say, a Combat Engineer job I would be much more open to them having this tool. However, basic support troopers have more than most standard regiments in both kit and terms of priority for aircraft usage. I think you should have talked to Naval before posting this suggestion. It's their cool new thing that they're having fun with. Sups fly ships and drop armor. They are not combat engineers and should not be treated as such when considering their kit. Former: A lot of shit dude
Posted January 4, 2025 -1. I don't really care about one battalion having any one specific item, I was a huge proponent of 241st offering our unique items to other battalions. The issue is that I see zero justification to give every support trooper the fortification tool. I can see it being a thing in which Naval sets the rules, priority, and training for the item, while only a few subunits have access to it. If there were, say, a Combat Engineer job I would be much more open to them having this tool. However, basic support troopers have more than most standard regiments in both kit and terms of priority for aircraft usage. I think you should have talked to Naval before posting this suggestion. It's their cool new thing that they're having fun with. Sups fly ships and drop armor. They are not combat engineers and should not be treated as such when considering their kit. Former: A lot of shit dude
Gobo The Great Posted January 4, 2025 Author Posted January 4, 2025 (edited) 56 minutes ago, Bane said: -1. I don't really care about one battalion having any one specific item, I was a huge proponent of 241st offering our unique items to other battalions. The issue is that I see zero justification to give every support trooper the fortification tool. I can see it being a thing in which Naval sets the rules, priority, and training for the item, while only a few subunits have access to it. If there were, say, a Combat Engineer job I would be much more open to them having this tool. However, basic support troopers have more than most standard regiments in both kit and terms of priority for aircraft usage. I think you should have talked to Naval before posting this suggestion. It's their cool new thing that they're having fun with. Sups fly ships and drop armor. They are not combat engineers and should not be treated as such when considering their kit. Actually you're wrong, SUP is a mix of pilots and Engineers, They are the old combat ENG we had on the server as a seperate whitelist that got put into the SUP job, and like I stated in my previous reply, the pilot priority is a joke and not enforced, the suggestion to add the barricade tool was submitted by me a couple of months ago and I think we should give it a try to revive SUP, Naval won't get revived from this tool but SUP might, I truly belive this would go a long way for SUP more then it would for Naval EDIT The justifcication would be to actually have rules around it, which I mentioned in first suggestion Edited January 4, 2025 by Casanova
Author Posted January 4, 2025 (edited) 56 minutes ago, Bane said: -1. I don't really care about one battalion having any one specific item, I was a huge proponent of 241st offering our unique items to other battalions. The issue is that I see zero justification to give every support trooper the fortification tool. I can see it being a thing in which Naval sets the rules, priority, and training for the item, while only a few subunits have access to it. If there were, say, a Combat Engineer job I would be much more open to them having this tool. However, basic support troopers have more than most standard regiments in both kit and terms of priority for aircraft usage. I think you should have talked to Naval before posting this suggestion. It's their cool new thing that they're having fun with. Sups fly ships and drop armor. They are not combat engineers and should not be treated as such when considering their kit. Actually you're wrong, SUP is a mix of pilots and Engineers, They are the old combat ENG we had on the server as a seperate whitelist that got put into the SUP job, and like I stated in my previous reply, the pilot priority is a joke and not enforced, the suggestion to add the barricade tool was submitted by me a couple of months ago and I think we should give it a try to revive SUP, Naval won't get revived from this tool but SUP might, I truly belive this would go a long way for SUP more then it would for Naval EDIT The justifcication would be to actually have rules around it, which I mentioned in first suggestion Edited January 4, 2025 by Casanova
BUB Posted January 19, 2025 Posted January 19, 2025 This suggestion has been moved to REVIEW PHASE. (Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team) Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Posted January 19, 2025 This suggestion has been moved to REVIEW PHASE. (Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team) Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Jayarr Posted January 19, 2025 Posted January 19, 2025 Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reasons: (These are some reasons that your suggestion might get denied for.) Not providing sufficient information. Ex: Just linking the workshop and not giving us the actual model path you want to use. The addon's size is way too big compared to its content(s). Ex: 35mb for one model. Lack of feedback. Ex: Post has been up for 3 weeks and only received 1-10 votes. Majority negative feedback. Bad optimization and/or causes bad performance on the server. Having multiple suggestions within one thread. Bothering leadership/development team regarding a suggestion. Suggesting a previously denied suggestion within 60 days of denial.
Posted January 19, 2025 Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reasons: (These are some reasons that your suggestion might get denied for.) Not providing sufficient information. Ex: Just linking the workshop and not giving us the actual model path you want to use. The addon's size is way too big compared to its content(s). Ex: 35mb for one model. Lack of feedback. Ex: Post has been up for 3 weeks and only received 1-10 votes. Majority negative feedback. Bad optimization and/or causes bad performance on the server. Having multiple suggestions within one thread. Bothering leadership/development team regarding a suggestion. Suggesting a previously denied suggestion within 60 days of denial.
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