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Fortification Tool for SUP troopers


Gobo The Great

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Posted (edited)

Name: Casanova

RP Rank: CPT

Suggestion: Add the fortification tool to SUP troopers

Implementation: 
Allow for SUP Troopers to spawn barricades

Allow support troopers to spawn the barricades with the new barricade tool, it makes little sense to only allow naval ENG to do it. SUP Troopers are Engineers and SUP needs something unique  other than ability to spawn armor to draw people to the branch and i think the barricades will do a good job at it

 

Lore: SUPPORT, barricades makes sense 

Edited by Casanova
  • Dumb 1
Posted

+1. Having more characters that are able to utilize this, especially in active combat, would definitely be awesome.

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Posted (edited)

I don’t know how much of an issue performance is with these I know in the past they never got added bc of performance. I think a trial run with lore SUP jobs first would work better unless we intend on putting a limit on SUP overall.

Unless I’m wrong and they don’t affect  performance that much and we can have a million of them down.

Update -1

Edit: I didn’t think about them being unique to Naval. Naval doesn’t have much going for them so I think it’s fair to let them have it be unique for them. At least for a little while. Like I said tho I think it going to lore SUP jobs wouldn’t hurt tbh.

Edited by Marvel

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Posted

+1 I like tools

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  • Director
Director
Posted

-1 Think its a cool tool for naval and think they deserve to have something unique for once, SUP is already a super OP job think this would overload the job.

  • Agree 2

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Posted

-1

As a support trooper, i'm glad that the navy has something unique. SUP already have a lot (armor/pilot/shotgun). I think its fine for navy to have something unique to them.

I could see this being a good thing to add to a smaller group however, perhaps a sub unit's sup job. To keep it more unique.

  • Agree 1

C

Posted

It would be cool to have but not necessary. SUP is already a very powerful job and also just let navy have something cool for themselves

-1

41st CPT

Posted

-1 SUP has the most things they can do out of any role on the server
Fly ships, drop armor packs, they get a shotgun no one else gets, and if they go for the AST program they get even more piloting access.

I think Naval should be able to keep this as their thing. its cool and unique and might help draw people to naval. 

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Posted

-1 its something that makes naval unique 

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Posted

-1 Naval doesn't have as much love nowadays beyond their RP. Having something gameplay defining gives them a nice job

Yeah...

Posted
16 hours ago, Marvel said:

I don’t know how much of an issue performance is with these I know in the past they never got added bc of performance. I think a trial run with lore SUP jobs first would work better unless we intend on putting a limit on SUP overall.

Unless I’m wrong and they don’t affect  performance that much and we can have a million of them down.

Update -1

Edit: I didn’t think about them being unique to Naval. Naval doesn’t have much going for them so I think it’s fair to let them have it be unique for them. At least for a little while. Like I said tho I think it going to lore SUP jobs wouldn’t hurt tbh.

Naval has a lot of unique aspects, such as ATC trainings, running the base, pilot trainings and the naval datapad in itself

Posted
14 hours ago, SquishyFishyy said:

-1 SUP has the most things they can do out of any role on the server
Fly ships, drop armor packs, they get a shotgun no one else gets, and if they go for the AST program they get even more piloting access.

I think Naval should be able to keep this as their thing. its cool and unique and might help draw people to naval. 

If you’re referring to the joke known as pilot priority i disagree, ANYONE can fly on the server and the priority is not enforced, AST is never used either. Naval has both ATC and pilot training and they run the base, they have a lot of aspects that are unique to them already 

Posted (edited)

Support is a very difficult branch to keep active, I know, I’ve been doing it for 6 years, adding this would make SUP a much more sought after branch then it currently is since we don’t even have an enforced priority currently, the only way to actually have sup be sought after is to remove anyone’s access to flight unless they are SUP/ACE/AVN which will never happen, this is a good and easy way to make the SUP job more attractive and revive a very dead but fun branch . The tool got added since I suggested it a while ago and they only made it for naval ENG which makes little to no sense, I see no reason why SUP wouldn’t get it 

Edited by Casanova
Posted

+1 to revive support 

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Posted

-1 think its good for a Naval unique item.

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Posted
On 12/30/2024 at 8:03 PM, Tec said:

-1 think its good for a Naval unique item.

It really matters little if its unique to naval, if it can be used to help support, why not test it? Naval needs more than this to get revivved

 

  • Disagree 1
Posted

in my opinion SUP would be a good pick for these things as well, but id say limit it to just the support leadership and or lore supports. and to keep base support from using it just have admins spawn them, it'll be easier to see if someone is qualified for the tool or not

overall its a plus one for me!

Posted

-1. I don't really care about one battalion having any one specific item, I was a huge proponent of 241st offering our unique items to other battalions. The issue is that I see zero justification to give every support trooper the fortification tool. I can see it being a thing in which Naval sets the rules, priority, and training for the item, while only a few subunits have access to it. If there were, say, a Combat Engineer job I would be much more open to them having this tool. However, basic support troopers have more than most standard regiments in both kit and terms of priority for aircraft usage. I think you should have talked to Naval before posting this suggestion. It's their cool new thing that they're having fun with. Sups fly ships and drop armor. They are not combat engineers and should not be treated as such when considering their kit. 

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Posted (edited)
56 minutes ago, Bane said:

-1. I don't really care about one battalion having any one specific item, I was a huge proponent of 241st offering our unique items to other battalions. The issue is that I see zero justification to give every support trooper the fortification tool. I can see it being a thing in which Naval sets the rules, priority, and training for the item, while only a few subunits have access to it. If there were, say, a Combat Engineer job I would be much more open to them having this tool. However, basic support troopers have more than most standard regiments in both kit and terms of priority for aircraft usage. I think you should have talked to Naval before posting this suggestion. It's their cool new thing that they're having fun with. Sups fly ships and drop armor. They are not combat engineers and should not be treated as such when considering their kit. 

Actually you're wrong, SUP is a mix of pilots and Engineers, They are the old combat ENG we had on the server as a seperate whitelist that got put into the SUP job, and like I stated in my previous reply, the pilot priority is a joke and not enforced, the suggestion to add the barricade tool was submitted by me a couple of months ago and I think we should give it a try to revive SUP, Naval won't get revived from this tool but SUP might, I truly belive this would go a long way for SUP more then it would for Naval

EDIT
The justifcication would be to actually have rules around it, which I mentioned in first suggestion

Edited by Casanova
  • 2 weeks later...
Posted

This suggestion has been moved to REVIEW PHASE.
(Suggestions that have been accepted by the community vote or through Founder approval and a concept is being created by the development team)

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Posted

Unfortunately, this suggestion has been DENIED.

If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied.

// LOCKED
// MOVED TO [CW] SERVER SUGGESTIONS - DENIED
 

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