Brooklyn Posted June 18, 2022 Posted June 18, 2022 (edited) Question: Back in the far away year of 2019, when lightsabers were not in your hands, they were visible on your person as like an "invisible belt" and showed at your side until you equipped them. What happened to that? Is this something that can be worked on again? I know it looked very weird for female models but is there a way to put some dev time into making it work? Comments/Concerns: I personally miss this, as the saber flex was real back then. I would really love to see this kind of thing again. Thanks for taking the time. Staff Member you're asking: @Jad@Square Additional info: This the only picture i could get Edited June 18, 2022 by Brooklyn Kal Skirata Bacta Marvel Brooklyn I beat Jad in a spar first try.
Posted June 18, 2022 (edited) Question: Back in the far away year of 2019, when lightsabers were not in your hands, they were visible on your person as like an "invisible belt" and showed at your side until you equipped them. What happened to that? Is this something that can be worked on again? I know it looked very weird for female models but is there a way to put some dev time into making it work? Comments/Concerns: I personally miss this, as the saber flex was real back then. I would really love to see this kind of thing again. Thanks for taking the time. Staff Member you're asking: @Jad@Square Additional info: This the only picture i could get Edited June 18, 2022 by Brooklyn Kal Skirata Bacta Marvel Brooklyn I beat Jad in a spar first try.
Founder Jad Posted June 18, 2022 Founder Founder Posted June 18, 2022 If I remember correctly, this feature was originally removed with the 2nd WiltOS update when doing a performance check. Having weapons/sabers appear on your character added more moving parts to each player and could increase temporary entities lag. With the correct know-how and implementation it might be possible to bring it back with less of a performance hit. We'd also have to look into ensuring they wouldn't appear when /cloak or the cloaking device is used, which I'm not sure is possible but it might be. Edit: We're looking into potentially doing a pretty big WiltOS overhaul. When this happens we'll look into how possible it is to do this again if time allows it 2 1
Founder Founder Posted June 18, 2022 If I remember correctly, this feature was originally removed with the 2nd WiltOS update when doing a performance check. Having weapons/sabers appear on your character added more moving parts to each player and could increase temporary entities lag. With the correct know-how and implementation it might be possible to bring it back with less of a performance hit. We'd also have to look into ensuring they wouldn't appear when /cloak or the cloaking device is used, which I'm not sure is possible but it might be. Edit: We're looking into potentially doing a pretty big WiltOS overhaul. When this happens we'll look into how possible it is to do this again if time allows it 2 1
Hanz Posted June 18, 2022 Posted June 18, 2022 (edited) I just saw this in a picture on the Temple Guard Channel and I was so confused on what that was. This is pretty sick! Edited June 18, 2022 by Hanz 2
Posted June 18, 2022 (edited) I just saw this in a picture on the Temple Guard Channel and I was so confused on what that was. This is pretty sick! Edited June 18, 2022 by Hanz 2
Brooklyn Posted June 18, 2022 Author Posted June 18, 2022 2 minutes ago, Jad said: If I remember correctly, this feature was originally removed with the 2nd WiltOS update when doing a performance check. Having weapons/sabers appear on your character added more moving parts to each player and could increase temporary entities lag. With the correct know-how and implementation it might be possible to bring it back with less of a performance hit. We'd also have to look into ensuring they wouldn't appear when /cloak or the cloaking device is used, which I'm not sure is possible but it might be. If this is something that can be done then wow please xD. Obviously server suggestion, but jeez that would be amazing Kal Skirata Bacta Marvel Brooklyn I beat Jad in a spar first try.
Author Posted June 18, 2022 2 minutes ago, Jad said: If I remember correctly, this feature was originally removed with the 2nd WiltOS update when doing a performance check. Having weapons/sabers appear on your character added more moving parts to each player and could increase temporary entities lag. With the correct know-how and implementation it might be possible to bring it back with less of a performance hit. We'd also have to look into ensuring they wouldn't appear when /cloak or the cloaking device is used, which I'm not sure is possible but it might be. If this is something that can be done then wow please xD. Obviously server suggestion, but jeez that would be amazing Kal Skirata Bacta Marvel Brooklyn I beat Jad in a spar first try.
Mavelle Posted June 18, 2022 Posted June 18, 2022 10 minutes ago, Jad said: If I remember correctly, this feature was originally removed with the 2nd WiltOS update when doing a performance check. Having weapons/sabers appear on your character added more moving parts to each player and could increase temporary entities lag. With the correct know-how and implementation it might be possible to bring it back with less of a performance hit. We'd also have to look into ensuring they wouldn't appear when /cloak or the cloaking device is used, which I'm not sure is possible but it might be. Edit: We're looking into potentially doing a pretty big WiltOS overhaul. When this happens we'll look into how possible it is to do this again if time allows it That would be insanely cool. All kinds of little touches like that just add LOADS to personal immersion. And at the end of the day, immersion is what we're here for!
Posted June 18, 2022 10 minutes ago, Jad said: If I remember correctly, this feature was originally removed with the 2nd WiltOS update when doing a performance check. Having weapons/sabers appear on your character added more moving parts to each player and could increase temporary entities lag. With the correct know-how and implementation it might be possible to bring it back with less of a performance hit. We'd also have to look into ensuring they wouldn't appear when /cloak or the cloaking device is used, which I'm not sure is possible but it might be. Edit: We're looking into potentially doing a pretty big WiltOS overhaul. When this happens we'll look into how possible it is to do this again if time allows it That would be insanely cool. All kinds of little touches like that just add LOADS to personal immersion. And at the end of the day, immersion is what we're here for!
Bleach Posted June 18, 2022 Posted June 18, 2022 30 minutes ago, Brooklyn said: Back in the far away year of 2019 1 I am Best Canadian on the Server Caterpillar smoking a cigarette.
Posted June 18, 2022 30 minutes ago, Brooklyn said: Back in the far away year of 2019 1 I am Best Canadian on the Server Caterpillar smoking a cigarette.
Comics Posted June 19, 2022 Posted June 19, 2022 I want it back because I liked when Palpatine had to explain why he had a bright gold lightsaber hanging from his waist at all time 1 The most fuckable person on Synergy Star Wars RP!
Posted June 19, 2022 I want it back because I liked when Palpatine had to explain why he had a bright gold lightsaber hanging from his waist at all time 1 The most fuckable person on Synergy Star Wars RP!
Mystic Posted June 21, 2022 Developer Posted June 21, 2022 2019 feels so long ago. Longest Special Operations Member on the server. Current: Nothing l Senior Developer Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto l Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn
Developer Posted June 21, 2022 2019 feels so long ago. Longest Special Operations Member on the server. Current: Nothing l Senior Developer Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto l Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn
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