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Add Rocket ammo to the ammo buy menu.


JBFox

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Posted (edited)

Name: RC-1140 "Fixer"

RP Rank: [REDACTED]

Suggestion: Add Rockets to the ammo menu.

Implementation: Just add it.

Lore: N/A

Workshop content if applicable: N/A
(If no workshop content, suggest a developer or put "Require Development")

 

Other: With the addition of LFS there are a ton more vehicles in play, it just feels bad to have to respawn to refill my Anti Armor ammo. I'm sure there are other people who feel the same way.

Edited by JBFox
Posted

+1 but how many credits should they cost to buy?

Posted
3 minutes ago, Rogue said:

+1 but how many credits should they cost to buy?

Unsure, I'd say something considerably more expensive than regular ammo, but that's ultimately up to the founders.

Posted

+1

Current: Retired

Former: 104th BCMD Wolffe x2 Yoda | Mace Windu x2 | Mechanized RCMD | SOBDE BCMD Niner | CG CMD Stone | KU LTC Keller | Improcco LTC Gett | Alpha LT Aven | Overseer Cin Drallig x2 | Delta Squad Scorch | Veteran Admin x2 | TRM

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Posted

+1, the fact this is not already a thing makes me smh

The most fuckable person on Synergy Star Wars RP!

Posted

+1 Wholeheartedly agree to this. Keep the immersion flowing without having to break it by respawning.

Posted

I remember the Days of Yore, when I played the role of a Rocket Trooper alongside Rancor. While I had been a Jet Trooper in the past, Particularly a Medic, the feeling of having a Rocket and a Jetpack, was truly amazing. However, these feeling was quickly cut short by the Limited Ammo, and, the at the time Laggy Server Box making Flying at Peak Extremely impractical. 


With the Server being less and less Laggy with each update, adding the Ability to Purchase Rocket Ammo, rather than Glitch Rocket Ammo, is something that's a long time coming. I feel like this is something that's been Left unattended, and with the Recent Changes and Love given to different Aspects of the Server, Ranging from Clones, to Jedi, to Bounty Hunters, Rocket Troopers are deserving of a Buff and I think this, as well as the Potential for a  New Jetpack, is a good way to go about that. 


+1

Posted

+1 will give launchers more practical use

Current: Nothing

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Posted

+1

Current: Just Some Guy
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Posted

+1

Currently holds: Master of the Order Mace Windu

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Posted

+1

I added the Pepe emojis onto the forums

Posted

+1

Current: Echo

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Banned
Posted

+1 rocket go boom 1,500 C per rocket make it expensive to use

Current: Kevin Colt leader of the Colt Crime Syndicate | Alpha-69 Dennis 

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Posted
2 hours ago, Dennis said:

+1 rocket go boom 1,500 C per rocket make it expensive to use

This should work yes, +1

Clorox once howled for me

Posted

+1
However we have tried for this in the Past and it failed.

Personaly.
1 Rocket =2,000C+ Especialy with the "Damage" it does.
&
WHERE is it getting bought? / WHO Can buy it.
Has to be Purchased in Armory threw a Vendor?
Can be bought by Officer Jobs? 
(Its not going to be avalable to those WITH Rocket Launchers. As that would be HEAVILY OP.)

  • Funny 1
Posted
45 minutes ago, Qal said:

+1
However we have tried for this in the Past and it failed.

Personaly.
1 Rocket =2,000C+ Especialy with the "Damage" it does.
&
WHERE is it getting bought? / WHO Can buy it.
Has to be Purchased in Armory threw a Vendor?
Can be bought by Officer Jobs? 
(Its not going to be avalable to those WITH Rocket Launchers. As that would be HEAVILY OP.)

I did say in my reply that it should be considerably more expensive than regular ammo.

As to where it's getting bought, the same menu as you buy ammo for your regular guns.

Anybody could be able to buy it, the ability to buy rocket ammo doesn't matter unless you actually have a weapon that can use the rockets. (and if the ammo is expensive, why would people who can't use the ammo buy it anyway)

Why would it not be available to people with the Rocket Launchers? Having it available to the people with rocket launchers is literally the reason for me making the suggestion. Considering there are restrictions in place on people who have the rocket launchers (I.E, you're not supposed to use them against infantry unless there's a huge bunched up group, the only time people would be using this is when there's an abundance of vehicles that need to be destroyed, which is the main purpose I see for this needing to be implemented.)

Posted

+1, make them expesnive tho. If you just run around rocketing ever 3 seconds indefinitely thats really strong. Make the financial cost sound scary.

C

Posted

+1

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Posted

Im sure founders can work out the details but this would make it so much easier in events +1

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Posted

+1 Helpful for ARF, ARC, etc i cant think of any rn

 

Posted

+1 As stated above, would be helpful to multiple branches!

Posted

Moved to pending

//locked
//moved to pending

Former: CWRP Director, CWRP Intel Director, 
Current: Gamer

Forever: Shitty helmet artist

  • 1 month later...
Posted

Passed Intel review pending founders

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