Marvel Posted June 1, 2020 Posted June 1, 2020 Name: Marvel RP Rank: Corporal Suggestion: Buffing the DP-23 shotgun's mobility Implementation: Increase the mobility of the DP-23 to 100% like the DC-15s and DC-15a will be. Lore: N/A Workshop content if applicable: N/A Weapons: rw_sw_dp23 Other: Shotguns are small and nimble and are very useless when you run like a fat kid with a 12 gauge. Increasing their mobility will allow the user to close the gap between them and their target making the weapon more effective. 1
Posted June 1, 2020 Name: Marvel RP Rank: Corporal Suggestion: Buffing the DP-23 shotgun's mobility Implementation: Increase the mobility of the DP-23 to 100% like the DC-15s and DC-15a will be. Lore: N/A Workshop content if applicable: N/A Weapons: rw_sw_dp23 Other: Shotguns are small and nimble and are very useless when you run like a fat kid with a 12 gauge. Increasing their mobility will allow the user to close the gap between them and their target making the weapon more effective. 1
Harsh Posted June 1, 2020 Posted June 1, 2020 +1 maybe this will us see an ENG use their class shotgun for the first time ever Current: Nothing Former: 212th Kenobi | 21st Mundi | 212th CPT Boil | Jaing Skirata | Kal Skirata | REGL CMD Harsh | Omega EOD Darman | Grey RC CMD Harsh | Niner | Ordo |
Posted June 1, 2020 +1 maybe this will us see an ENG use their class shotgun for the first time ever Current: Nothing Former: 212th Kenobi | 21st Mundi | 212th CPT Boil | Jaing Skirata | Kal Skirata | REGL CMD Harsh | Omega EOD Darman | Grey RC CMD Harsh | Niner | Ordo |
Dennis Posted June 1, 2020 Banned Posted June 1, 2020 +1 Current: Kevin Colt leader of the Colt Crime Syndicate | Alpha-69 Dennis Former: BCMD Doom x3| Havoc Squad Brimstone x3 | Base Ops CMD | Delta Jedi | BCMD Colt | BCMD Bacara | Specialized Regimental Commander x2 | First Count Dooku and creator of the CIS | Rear Admiral Orson Krennic
Banned Posted June 1, 2020 +1 Current: Kevin Colt leader of the Colt Crime Syndicate | Alpha-69 Dennis Former: BCMD Doom x3| Havoc Squad Brimstone x3 | Base Ops CMD | Delta Jedi | BCMD Colt | BCMD Bacara | Specialized Regimental Commander x2 | First Count Dooku and creator of the CIS | Rear Admiral Orson Krennic
Conrad Posted June 1, 2020 Posted June 1, 2020 (edited) ENG's just got a LOT of new stuff to play with, gonna hold off on this untill we see how the dust settles on that. -1 for now could change if you where to put this up again/if this stays up for a while and we see the ENG buff wasn't enough. EDIT: After thinking about it and sitting with this I am changing mine to +1. I think all regiments need buff's to their weapons RN they are kinda overshadowed by the ARC loadout. @Marvel you have my support. Edited June 3, 2020 by conrad 1 C
Posted June 1, 2020 (edited) ENG's just got a LOT of new stuff to play with, gonna hold off on this untill we see how the dust settles on that. -1 for now could change if you where to put this up again/if this stays up for a while and we see the ENG buff wasn't enough. EDIT: After thinking about it and sitting with this I am changing mine to +1. I think all regiments need buff's to their weapons RN they are kinda overshadowed by the ARC loadout. @Marvel you have my support. Edited June 3, 2020 by conrad 1 C
Darkk Posted June 1, 2020 Posted June 1, 2020 +1 Current: Just Some Guy Former: Senior Admin | TRO x2 | MAJ | Styles | Rys | CG x3 | Thire | 21st x3 | Guardian Manager | Alpha-98 Nate | Sith Apprentice | Many more battalions | Serra Keto [9 Months] | TGML [9-10 Months] | TGL | Knight 8
Posted June 1, 2020 +1 Current: Just Some Guy Former: Senior Admin | TRO x2 | MAJ | Styles | Rys | CG x3 | Thire | 21st x3 | Guardian Manager | Alpha-98 Nate | Sith Apprentice | Many more battalions | Serra Keto [9 Months] | TGML [9-10 Months] | TGL | Knight 8
Elijah Posted June 1, 2020 Posted June 1, 2020 +1 Currently holds: Master of the Order Mace Windu Past Postions: 2Del, x10Boomer, x3Anakin , x2Eeth Koth, Lumi, Quinlan, Adi, x2Kit Fisto, Shaak Tix2, 501st CMD, 91st CMD, Kano, Hawk, 2xAppo, 241st CMD
Posted June 1, 2020 +1 Currently holds: Master of the Order Mace Windu Past Postions: 2Del, x10Boomer, x3Anakin , x2Eeth Koth, Lumi, Quinlan, Adi, x2Kit Fisto, Shaak Tix2, 501st CMD, 91st CMD, Kano, Hawk, 2xAppo, 241st CMD
Marvel Posted June 1, 2020 Author Posted June 1, 2020 7 hours ago, conrad said: ENG's just got a LOT of new stuff to play with, gonna hold off on this untill we see how the dust settles on that. -1 for now could change if you where to put this up again/if this stays up for a while and we see the ENG buff wasn't enough. I whole heatedly agree with you that ENG got a ton of new toys but quite frankly this shotgun is kinda ehhhhhh and throughout the server's history shotguns have been really bad (Not looking at you RC Shotgun smh) but there was a suggestion to increase the DC-15a and DC-15s mobility and I believe the DP-23 (Which is the same size as the DC-15s) should have the same mobility as those weapons. Another point to add is a shotgun is more effective at point blank range and having a bit more speed in order to close the gap between yourself and a hostile will make it more effective and save an Engineer's life. I made this counter argument to see if I could change your mind not argue btw and I respect your opinion and decision.
Author Posted June 1, 2020 7 hours ago, conrad said: ENG's just got a LOT of new stuff to play with, gonna hold off on this untill we see how the dust settles on that. -1 for now could change if you where to put this up again/if this stays up for a while and we see the ENG buff wasn't enough. I whole heatedly agree with you that ENG got a ton of new toys but quite frankly this shotgun is kinda ehhhhhh and throughout the server's history shotguns have been really bad (Not looking at you RC Shotgun smh) but there was a suggestion to increase the DC-15a and DC-15s mobility and I believe the DP-23 (Which is the same size as the DC-15s) should have the same mobility as those weapons. Another point to add is a shotgun is more effective at point blank range and having a bit more speed in order to close the gap between yourself and a hostile will make it more effective and save an Engineer's life. I made this counter argument to see if I could change your mind not argue btw and I respect your opinion and decision.
Brooklyn Posted June 3, 2020 Posted June 3, 2020 +1 Kal Skirata Bacta Marvel Brooklyn I beat Jad in a spar first try.
Comics Posted June 4, 2020 Posted June 4, 2020 -1, unless we get all mobility debuffs suggestion pasted I don't think we should have ENG running and gunning. As far as I'm aware they're a more defensive class, using the shotgun to defend themselves when seppies get too close. Eng shouldn't really be frontline unless they're acting as regular infantry which is when they'd use standard equipment.vPlus more buffs is like bruh. Also ARC should be better than everyone else is has a lot more restrictions. As long as they don't just replace certain troop types like they di with HVY all is good. 1 The most fuckable person on Synergy Star Wars RP!
Posted June 4, 2020 -1, unless we get all mobility debuffs suggestion pasted I don't think we should have ENG running and gunning. As far as I'm aware they're a more defensive class, using the shotgun to defend themselves when seppies get too close. Eng shouldn't really be frontline unless they're acting as regular infantry which is when they'd use standard equipment.vPlus more buffs is like bruh. Also ARC should be better than everyone else is has a lot more restrictions. As long as they don't just replace certain troop types like they di with HVY all is good. 1 The most fuckable person on Synergy Star Wars RP!
Guac Posted June 8, 2020 Forum Admin Posted June 8, 2020 +1 The mobility advantage is not going to suddenly turn all the engineers who use it into a super aggressive class. The point (of which I am assuming) is that on a shotgun of it's size, the DP-23 has inaccurate mobility. By changing its mobility you are merely increasing its effectiveness in CQC. 1 🎀 𝙵𝚊𝚛𝚝 𝚂𝚖𝚎𝚕𝚕𝚊 🎀 <3
Forum Admin Posted June 8, 2020 +1 The mobility advantage is not going to suddenly turn all the engineers who use it into a super aggressive class. The point (of which I am assuming) is that on a shotgun of it's size, the DP-23 has inaccurate mobility. By changing its mobility you are merely increasing its effectiveness in CQC. 1 🎀 𝙵𝚊𝚛𝚝 𝚂𝚖𝚎𝚕𝚕𝚊 🎀 <3
Bananaberry Posted June 20, 2020 Posted June 20, 2020 Moved to pending //locked //moved to pending Former: CWRP Director, CWRP Intel Director, Current: Gamer Forever: Shitty helmet artist
Posted June 20, 2020 Moved to pending //locked //moved to pending Former: CWRP Director, CWRP Intel Director, Current: Gamer Forever: Shitty helmet artist
Founder Jad Posted May 15, 2021 Founder Founder Posted May 15, 2021 Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Denied because of pending overall weapon changes coming in the future. Quote Denial reasons: (These are some reasons that your suggestion might get denied for.) Not providing sufficient information. Ex: Just linking the workshop and not giving us the actual model path you want to use. The addon's size is way too big compared to its content(s). Ex: 35MB for one model. Majority negative feedback. Bad optimization and/or causes bad performance on the server. Having multiple suggestions within one thread. Bothering leadership/development team regarding a suggestion. Suggesting a previously denied suggestion within 60 days of denial.
Founder Founder Posted May 15, 2021 Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Denied because of pending overall weapon changes coming in the future. Quote Denial reasons: (These are some reasons that your suggestion might get denied for.) Not providing sufficient information. Ex: Just linking the workshop and not giving us the actual model path you want to use. The addon's size is way too big compared to its content(s). Ex: 35MB for one model. Majority negative feedback. Bad optimization and/or causes bad performance on the server. Having multiple suggestions within one thread. Bothering leadership/development team regarding a suggestion. Suggesting a previously denied suggestion within 60 days of denial.
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