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Make Sith Lightsabers/ Grievous 1 hit for clones


Luckyy

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Posted (edited)

Name: Hunter

RP Rank: Squad Lead

Suggestion: Make Sith Lightsabers/ Grievous 1 hit for clones

Implementation: Change the damage for their specific lightsabers

Lore:  https://starwars.fandom.com/wiki/Lightsaber

Workshop content if applicable: None

Would make it so clones don't rush sith randomely and actually think tactifully when approaching a lightsaber wielder also would help stop Lore characters dying EVERY EVENT

Edited by Lucky
Posted

-1 doesn't fit into the rest of the server. The whole server would need to be balanced. I get what you mean but this isn't the proper we should go about it.

 

"I'm not toxic. You're just making it really hard to not treat you like an idiot." - Logic

Posted
5 minutes ago, BigZach said:

-1 doesn't fit into the rest of the server. The whole server would need to be balanced. I get what you mean but this isn't the proper we should go about it.

 

Posted
6 minutes ago, BigZach said:

-1 doesn't fit into the rest of the server. The whole server would need to be balanced. I get what you mean but this isn't the proper we should go about it.

? explain

Posted (edited)

-1 I wanna be able to one hit sith as a Jedi :<

Edited by Snadvich
Posted (edited)

-1 their health would have to be like 2 from what LittleZach said

Edited by Peace
Posted (edited)

+1 but i feel instant kill is too much maybe just have it do ungodly amounts of damage

Edited by Steven_
Posted

+1 would make events not a cluster fuck anymore. actually have tactics with clones and Jedi working together to take down a single sith. Plus having 5 clones or 2 padawans take down grievous doesnt make sence

Posted

 +1

At least give it a trial run. Often times people rush Sith or are not afraid even in numbers. A true Sith would have the power to immobilize and choke a group of Troopers with ease. Troopers have little to no fear for Sith, specially knowing they can just respawn and come back. Knowing they're facing up against someone who could kill them in a single hit (per real lore) will make them adapt and think tactics through.

Sith characters will have to be watched though, some sort of guidelines will need to be followed like no bumrushing or alike.

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Posted

I like it, less people running into my flamethrower while i'm trying to melt Grievous, and more people running away! +1

Posted

If you increase the damage for Sith it'll affect their damage not just against troopers, but for the Jedi that have to face the Sith as well. 

Neutral for now.

Posted
Just now, JBFox said:

If you increase the damage for Sith it'll affect their damage not just against troopers, but for the Jedi that have to face the Sith as well. 

Neutral for now.

That's where balancing would play an affect but at first would just be a trial

Posted

+1 would have to limit moves tho so they cant kill 40 people in one hit and health would have  to be changed to
I rather fight this then a sniper in the hills with 8000 health and 5000 armor 

Posted

Meh

FearRP really needs to be promoted more. People act like they’re all Anakin Skywalker all the time.

Anyone Know or Can Make This A Live Background : r/halo

Posted

Then we kinda how to make all clone 1 or 2 shot from droids since thats how most clones were in the show, also all droids have to 1-2 shot, Commando droids would be like 4 shot. 

Just no -1

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Posted
2 hours ago, Snadvich said:

-1 I wanna be able to one hit sith as a Jedi :<

Simple, up damage of all lightsabers to reflect a change, make it better on both sides to combat it.

 

2 hours ago, BigZach said:

-1 doesn't fit into the rest of the server. The whole server would need to be balanced. I get what you mean but this isn't the proper we should go about it.

So you'd rather have clones with 500 health and 250 armor, trying to be a one man army with a flamethrower sprinting after a sith and following them around? Cause that's totally star wars.

  • Retired Founder
Posted
25 minutes ago, A-a-ron said:

Then we kinda how to make all clone 1 or 2 shot from droids since thats how most clones were in the show, also all droids have to 1-2 shot, Commando droids would be like 4 shot. 

Just no -1

This is also incorrect? That's bringing something completely irrelevant into the conversation to prove a point that doesn't have anything to do with the topic?

  • Retired Founder
Posted
27 minutes ago, Marvel said:

Meh

FearRP really needs to be promoted more. People act like they’re all Anakin Skywalker all the time.

But I am Anakin Skywalker... :o

  • Funny 1
Posted (edited)

The server has  had 1 shot lightsabers in the past. There's a reason it doesn't anymore. Worst few weeks of events.

Edited by Fours
Posted

+1

Former: Liaison

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Posted

-1 If It One Shots Them How Am I Sposed To Get Dat Sweet Sweet Med RP And Treat Lightsaber Wounds 

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Posted

+1 makes Actual sense cause its annoying as fuck when a sith runs into CY with 4k hp and when he is by Meeting Room he is under 1k.

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Posted
5 hours ago, Forseen said:

Simple, up damage of all lightsabers to reflect a change, make it better on both sides to combat it.

 

So you'd rather have clones with 500 health and 250 armor, trying to be a one man army with a flamethrower sprinting after a sith and following them around? Cause that's totally star wars.

I'd rather have the whole server combat wise rebalanced. To be more realistic and intuitive.

 

"I'm not toxic. You're just making it really hard to not treat you like an idiot." - Logic

Posted (edited)

Thats nice but thats a balancing nightmare so should we give that to all jedi to as they fight sith and it becomes who hits who first wins sure clones shouldn't be running to melee a sith but I don't think this is the answer as then we would need to find a way to then blance the Jedi to the EJ Sith/lightsaber users.

And even then this is garrys mod not exactly the best game for combat mechaincs as a whole.

And personally although I like the idea of the lightsaber having higher base damage I'd then want Jedi health to reflect that to as I would not be fun for a battle to be first two or hits is the victor plus there is no lightsaber combat system that i have seen is that good for true combat with true parries dodges blocks and strikes so I think we best leave alone personally 

-1

Edited by Scarecrow
Posted
1 hour ago, BigZach said:

I'd rather have the whole server combat wise rebalanced. To be more realistic and intuitive.

Remember back on venator extensive when lightsabers were 1 hit to clones lmao. They banned Jedi from all sims 

 

Neutral

Posted

+1

If a clone got hit with any lightsaber they would be dead. Not get hit and then just run off

Posted

+1 for a trial run

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Posted

+1 It doesnt make any sense that a clone can survive 2-3 lightsaber hits.

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Posted
On 7/23/2019 at 1:08 PM, BigZach said:

I'd rather have the whole server combat wise rebalanced. To be more realistic and intuitive.

I agree. example. Make max HP in general lower and damage higher. Then people would have to use actual tactics and not just run in guns blasting

  • Winner 2

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Posted

Neutral

The guy who was second command of two removed battalions

Now star trek rper

  • Retired Founder
Posted

Denied 

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