Luckyy Posted July 23, 2019 Posted July 23, 2019 (edited) Name: Hunter RP Rank: Squad Lead Suggestion: Make Sith Lightsabers/ Grievous 1 hit for clones Implementation: Change the damage for their specific lightsabers Lore: https://starwars.fandom.com/wiki/Lightsaber Workshop content if applicable: None Would make it so clones don't rush sith randomely and actually think tactifully when approaching a lightsaber wielder also would help stop Lore characters dying EVERY EVENT Edited July 23, 2019 by Lucky
Posted July 23, 2019 (edited) Name: Hunter RP Rank: Squad Lead Suggestion: Make Sith Lightsabers/ Grievous 1 hit for clones Implementation: Change the damage for their specific lightsabers Lore: https://starwars.fandom.com/wiki/Lightsaber Workshop content if applicable: None Would make it so clones don't rush sith randomely and actually think tactifully when approaching a lightsaber wielder also would help stop Lore characters dying EVERY EVENT Edited July 23, 2019 by Lucky
BigZach Posted July 23, 2019 Posted July 23, 2019 -1 doesn't fit into the rest of the server. The whole server would need to be balanced. I get what you mean but this isn't the proper we should go about it. "I'm not toxic. You're just making it really hard to not treat you like an idiot." - Logic
Posted July 23, 2019 -1 doesn't fit into the rest of the server. The whole server would need to be balanced. I get what you mean but this isn't the proper we should go about it. "I'm not toxic. You're just making it really hard to not treat you like an idiot." - Logic
AdamIGN Posted July 23, 2019 Posted July 23, 2019 5 minutes ago, BigZach said: -1 doesn't fit into the rest of the server. The whole server would need to be balanced. I get what you mean but this isn't the proper we should go about it.
Posted July 23, 2019 5 minutes ago, BigZach said: -1 doesn't fit into the rest of the server. The whole server would need to be balanced. I get what you mean but this isn't the proper we should go about it.
Luckyy Posted July 23, 2019 Author Posted July 23, 2019 6 minutes ago, BigZach said: -1 doesn't fit into the rest of the server. The whole server would need to be balanced. I get what you mean but this isn't the proper we should go about it. ? explain
Author Posted July 23, 2019 6 minutes ago, BigZach said: -1 doesn't fit into the rest of the server. The whole server would need to be balanced. I get what you mean but this isn't the proper we should go about it. ? explain
Snadvich Posted July 23, 2019 Posted July 23, 2019 (edited) -1 I wanna be able to one hit sith as a Jedi :< Edited July 23, 2019 by Snadvich
Posted July 23, 2019 (edited) -1 I wanna be able to one hit sith as a Jedi :< Edited July 23, 2019 by Snadvich
Peace Posted July 23, 2019 Posted July 23, 2019 (edited) -1 their health would have to be like 2 from what LittleZach said Edited July 23, 2019 by Peace
Posted July 23, 2019 (edited) -1 their health would have to be like 2 from what LittleZach said Edited July 23, 2019 by Peace
Steven_ Posted July 23, 2019 Posted July 23, 2019 (edited) +1 but i feel instant kill is too much maybe just have it do ungodly amounts of damage Edited July 23, 2019 by Steven_
Posted July 23, 2019 (edited) +1 but i feel instant kill is too much maybe just have it do ungodly amounts of damage Edited July 23, 2019 by Steven_
Bobonater3 Posted July 23, 2019 Posted July 23, 2019 +1 would make events not a cluster fuck anymore. actually have tactics with clones and Jedi working together to take down a single sith. Plus having 5 clones or 2 padawans take down grievous doesnt make sence
Posted July 23, 2019 +1 would make events not a cluster fuck anymore. actually have tactics with clones and Jedi working together to take down a single sith. Plus having 5 clones or 2 padawans take down grievous doesnt make sence
Zyner Posted July 23, 2019 Posted July 23, 2019 +1 At least give it a trial run. Often times people rush Sith or are not afraid even in numbers. A true Sith would have the power to immobilize and choke a group of Troopers with ease. Troopers have little to no fear for Sith, specially knowing they can just respawn and come back. Knowing they're facing up against someone who could kill them in a single hit (per real lore) will make them adapt and think tactics through. Sith characters will have to be watched though, some sort of guidelines will need to be followed like no bumrushing or alike. Active from 2016-2019 | PAST ACOLYTES CLONE: 104th Mechanized Assault Battalion "Wolfpack" Clone Commander CC-3636 "Wolffe" JEDI: High Jedi Sage Lead Master Roy | 104th General Plo Koon | Shaak Ti | Mace Windu STAFF: Overseer | Head Admin | Game Master Director | Trainer Manager
Posted July 23, 2019 +1 At least give it a trial run. Often times people rush Sith or are not afraid even in numbers. A true Sith would have the power to immobilize and choke a group of Troopers with ease. Troopers have little to no fear for Sith, specially knowing they can just respawn and come back. Knowing they're facing up against someone who could kill them in a single hit (per real lore) will make them adapt and think tactics through. Sith characters will have to be watched though, some sort of guidelines will need to be followed like no bumrushing or alike. Active from 2016-2019 | PAST ACOLYTES CLONE: 104th Mechanized Assault Battalion "Wolfpack" Clone Commander CC-3636 "Wolffe" JEDI: High Jedi Sage Lead Master Roy | 104th General Plo Koon | Shaak Ti | Mace Windu STAFF: Overseer | Head Admin | Game Master Director | Trainer Manager
ISNIFFPROPANE Posted July 23, 2019 Posted July 23, 2019 I like it, less people running into my flamethrower while i'm trying to melt Grievous, and more people running away! +1
Posted July 23, 2019 I like it, less people running into my flamethrower while i'm trying to melt Grievous, and more people running away! +1
JBFox Posted July 23, 2019 Posted July 23, 2019 If you increase the damage for Sith it'll affect their damage not just against troopers, but for the Jedi that have to face the Sith as well. Neutral for now.
Posted July 23, 2019 If you increase the damage for Sith it'll affect their damage not just against troopers, but for the Jedi that have to face the Sith as well. Neutral for now.
Luckyy Posted July 23, 2019 Author Posted July 23, 2019 Just now, JBFox said: If you increase the damage for Sith it'll affect their damage not just against troopers, but for the Jedi that have to face the Sith as well. Neutral for now. That's where balancing would play an affect but at first would just be a trial
Author Posted July 23, 2019 Just now, JBFox said: If you increase the damage for Sith it'll affect their damage not just against troopers, but for the Jedi that have to face the Sith as well. Neutral for now. That's where balancing would play an affect but at first would just be a trial
Shake Posted July 23, 2019 Posted July 23, 2019 +1 would have to limit moves tho so they cant kill 40 people in one hit and health would have to be changed to I rather fight this then a sniper in the hills with 8000 health and 5000 armor
Posted July 23, 2019 +1 would have to limit moves tho so they cant kill 40 people in one hit and health would have to be changed to I rather fight this then a sniper in the hills with 8000 health and 5000 armor
Marvel Posted July 23, 2019 Posted July 23, 2019 Meh FearRP really needs to be promoted more. People act like they’re all Anakin Skywalker all the time.
Posted July 23, 2019 Meh FearRP really needs to be promoted more. People act like they’re all Anakin Skywalker all the time.
A-a-ron Posted July 23, 2019 Posted July 23, 2019 Then we kinda how to make all clone 1 or 2 shot from droids since thats how most clones were in the show, also all droids have to 1-2 shot, Commando droids would be like 4 shot. Just no -1
Posted July 23, 2019 Then we kinda how to make all clone 1 or 2 shot from droids since thats how most clones were in the show, also all droids have to 1-2 shot, Commando droids would be like 4 shot. Just no -1
Retired Founder Forseen Posted July 23, 2019 Retired Founder Posted July 23, 2019 2 hours ago, Snadvich said: -1 I wanna be able to one hit sith as a Jedi :< Simple, up damage of all lightsabers to reflect a change, make it better on both sides to combat it. 2 hours ago, BigZach said: -1 doesn't fit into the rest of the server. The whole server would need to be balanced. I get what you mean but this isn't the proper we should go about it. So you'd rather have clones with 500 health and 250 armor, trying to be a one man army with a flamethrower sprinting after a sith and following them around? Cause that's totally star wars.
Retired Founder Posted July 23, 2019 2 hours ago, Snadvich said: -1 I wanna be able to one hit sith as a Jedi :< Simple, up damage of all lightsabers to reflect a change, make it better on both sides to combat it. 2 hours ago, BigZach said: -1 doesn't fit into the rest of the server. The whole server would need to be balanced. I get what you mean but this isn't the proper we should go about it. So you'd rather have clones with 500 health and 250 armor, trying to be a one man army with a flamethrower sprinting after a sith and following them around? Cause that's totally star wars.
Retired Founder Forseen Posted July 23, 2019 Retired Founder Posted July 23, 2019 25 minutes ago, A-a-ron said: Then we kinda how to make all clone 1 or 2 shot from droids since thats how most clones were in the show, also all droids have to 1-2 shot, Commando droids would be like 4 shot. Just no -1 This is also incorrect? That's bringing something completely irrelevant into the conversation to prove a point that doesn't have anything to do with the topic?
Retired Founder Posted July 23, 2019 25 minutes ago, A-a-ron said: Then we kinda how to make all clone 1 or 2 shot from droids since thats how most clones were in the show, also all droids have to 1-2 shot, Commando droids would be like 4 shot. Just no -1 This is also incorrect? That's bringing something completely irrelevant into the conversation to prove a point that doesn't have anything to do with the topic?
Retired Founder Forseen Posted July 23, 2019 Retired Founder Posted July 23, 2019 27 minutes ago, Marvel said: Meh FearRP really needs to be promoted more. People act like they’re all Anakin Skywalker all the time. But I am Anakin Skywalker... 1
Retired Founder Posted July 23, 2019 27 minutes ago, Marvel said: Meh FearRP really needs to be promoted more. People act like they’re all Anakin Skywalker all the time. But I am Anakin Skywalker... 1
Fours Posted July 23, 2019 Posted July 23, 2019 (edited) The server has had 1 shot lightsabers in the past. There's a reason it doesn't anymore. Worst few weeks of events. Edited July 23, 2019 by Fours
Posted July 23, 2019 (edited) The server has had 1 shot lightsabers in the past. There's a reason it doesn't anymore. Worst few weeks of events. Edited July 23, 2019 by Fours
Pot Posted July 23, 2019 Posted July 23, 2019 -1 If It One Shots Them How Am I Sposed To Get Dat Sweet Sweet Med RP And Treat Lightsaber Wounds Hi I’m Pot Current/Former: Child
Posted July 23, 2019 -1 If It One Shots Them How Am I Sposed To Get Dat Sweet Sweet Med RP And Treat Lightsaber Wounds Hi I’m Pot Current/Former: Child
Black Posted July 23, 2019 Banned Posted July 23, 2019 +1 makes Actual sense cause its annoying as fuck when a sith runs into CY with 4k hp and when he is by Meeting Room he is under 1k. First and only Polish Director
Banned Posted July 23, 2019 +1 makes Actual sense cause its annoying as fuck when a sith runs into CY with 4k hp and when he is by Meeting Room he is under 1k. First and only Polish Director
BigZach Posted July 23, 2019 Posted July 23, 2019 5 hours ago, Forseen said: Simple, up damage of all lightsabers to reflect a change, make it better on both sides to combat it. So you'd rather have clones with 500 health and 250 armor, trying to be a one man army with a flamethrower sprinting after a sith and following them around? Cause that's totally star wars. I'd rather have the whole server combat wise rebalanced. To be more realistic and intuitive. "I'm not toxic. You're just making it really hard to not treat you like an idiot." - Logic
Posted July 23, 2019 5 hours ago, Forseen said: Simple, up damage of all lightsabers to reflect a change, make it better on both sides to combat it. So you'd rather have clones with 500 health and 250 armor, trying to be a one man army with a flamethrower sprinting after a sith and following them around? Cause that's totally star wars. I'd rather have the whole server combat wise rebalanced. To be more realistic and intuitive. "I'm not toxic. You're just making it really hard to not treat you like an idiot." - Logic
Scarecrow Posted July 23, 2019 Posted July 23, 2019 (edited) Thats nice but thats a balancing nightmare so should we give that to all jedi to as they fight sith and it becomes who hits who first wins sure clones shouldn't be running to melee a sith but I don't think this is the answer as then we would need to find a way to then blance the Jedi to the EJ Sith/lightsaber users. And even then this is garrys mod not exactly the best game for combat mechaincs as a whole. And personally although I like the idea of the lightsaber having higher base damage I'd then want Jedi health to reflect that to as I would not be fun for a battle to be first two or hits is the victor plus there is no lightsaber combat system that i have seen is that good for true combat with true parries dodges blocks and strikes so I think we best leave alone personally -1 Edited July 24, 2019 by Scarecrow
Posted July 23, 2019 (edited) Thats nice but thats a balancing nightmare so should we give that to all jedi to as they fight sith and it becomes who hits who first wins sure clones shouldn't be running to melee a sith but I don't think this is the answer as then we would need to find a way to then blance the Jedi to the EJ Sith/lightsaber users. And even then this is garrys mod not exactly the best game for combat mechaincs as a whole. And personally although I like the idea of the lightsaber having higher base damage I'd then want Jedi health to reflect that to as I would not be fun for a battle to be first two or hits is the victor plus there is no lightsaber combat system that i have seen is that good for true combat with true parries dodges blocks and strikes so I think we best leave alone personally -1 Edited July 24, 2019 by Scarecrow
Arroyo Posted July 23, 2019 Posted July 23, 2019 1 hour ago, BigZach said: I'd rather have the whole server combat wise rebalanced. To be more realistic and intuitive. Remember back on venator extensive when lightsabers were 1 hit to clones lmao. They banned Jedi from all sims Neutral
Posted July 23, 2019 1 hour ago, BigZach said: I'd rather have the whole server combat wise rebalanced. To be more realistic and intuitive. Remember back on venator extensive when lightsabers were 1 hit to clones lmao. They banned Jedi from all sims Neutral
sonnyvi Posted July 24, 2019 Posted July 24, 2019 +1 If a clone got hit with any lightsaber they would be dead. Not get hit and then just run off
Posted July 24, 2019 +1 If a clone got hit with any lightsaber they would be dead. Not get hit and then just run off
Ccmonty Posted July 24, 2019 Posted July 24, 2019 +1 for a trial run The ORIGINAL Forum Troll 1 time perma banned, 8 time staff member, 7 time staff removal recipient, Permanent 104th
Posted July 24, 2019 +1 for a trial run The ORIGINAL Forum Troll 1 time perma banned, 8 time staff member, 7 time staff removal recipient, Permanent 104th
Alec Posted July 25, 2019 Posted July 25, 2019 +1 It doesnt make any sense that a clone can survive 2-3 lightsaber hits.
Alec Posted July 25, 2019 Posted July 25, 2019 On 7/23/2019 at 1:08 PM, BigZach said: I'd rather have the whole server combat wise rebalanced. To be more realistic and intuitive. I agree. example. Make max HP in general lower and damage higher. Then people would have to use actual tactics and not just run in guns blasting 2
Posted July 25, 2019 On 7/23/2019 at 1:08 PM, BigZach said: I'd rather have the whole server combat wise rebalanced. To be more realistic and intuitive. I agree. example. Make max HP in general lower and damage higher. Then people would have to use actual tactics and not just run in guns blasting 2
Casual Posted July 25, 2019 Posted July 25, 2019 Neutral The guy who was second command of two removed battalions Now star trek rper
Posted July 25, 2019 Neutral The guy who was second command of two removed battalions Now star trek rper
Retired Founder Joah Posted July 26, 2019 Retired Founder Posted July 26, 2019 Denied Community feedback 1
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