Sixta Posted January 3, 2019 Banned Posted January 3, 2019 Name: Sixta Suggestion: Remove or nerf stamina Implementation: So basically it takes five swings to completely empty your stamina bar. I believe a sith and a Jedi would be able to do more attacks before getting tired. Lore: workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") Doesn't require anything I don't think.
Banned Posted January 3, 2019 Name: Sixta Suggestion: Remove or nerf stamina Implementation: So basically it takes five swings to completely empty your stamina bar. I believe a sith and a Jedi would be able to do more attacks before getting tired. Lore: workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") Doesn't require anything I don't think.
Craigary Posted January 3, 2019 Posted January 3, 2019 +1 what are we nerds Current:Chud ex Delta 1138 SGT Boss | Elder Paladin Caleb Dume | Guild Marshal Mathers |Ex HA | VA | SA | A | NA | GMC | GMM | GMO 2x | GM | GH | TRO x4? | TR | RTR | Hunter | Darman | Mereel | Sev | Fixer | Foxtrot EOD| Etain | Anakin | Hett | Base ops Commander | Forum Mod | Ahsoka x2| Tyzen Xebec | coooooooooker | TCC Appo |Jesse | Tup | warthog | Lightning Squad| Base Ops Commander | 101st SMB | Synr.gg discord admin|- Everything else i was
Posted January 3, 2019 +1 what are we nerds Current:Chud ex Delta 1138 SGT Boss | Elder Paladin Caleb Dume | Guild Marshal Mathers |Ex HA | VA | SA | A | NA | GMC | GMM | GMO 2x | GM | GH | TRO x4? | TR | RTR | Hunter | Darman | Mereel | Sev | Fixer | Foxtrot EOD| Etain | Anakin | Hett | Base ops Commander | Forum Mod | Ahsoka x2| Tyzen Xebec | coooooooooker | TCC Appo |Jesse | Tup | warthog | Lightning Squad| Base Ops Commander | 101st SMB | Synr.gg discord admin|- Everything else i was
Marvel Posted January 3, 2019 Posted January 3, 2019 +1 how come the regular swings take stamina and the heavies don't lul
Bruiser Posted January 3, 2019 Posted January 3, 2019 +1 I dislike it, also the hit boxes are kinda wack with the stamina because you can sit there and swing 5 times without hitting the dude
Posted January 3, 2019 +1 I dislike it, also the hit boxes are kinda wack with the stamina because you can sit there and swing 5 times without hitting the dude
Rezdor Posted January 3, 2019 Posted January 3, 2019 +1 I like the stamina factor just light attacks take up to much stamina. Also, heavy attacks don't deplete any stamina.
Posted January 3, 2019 +1 I like the stamina factor just light attacks take up to much stamina. Also, heavy attacks don't deplete any stamina.
Scribbles Posted January 3, 2019 Posted January 3, 2019 1 hour ago, [SR] Marvel [A] said: regular swings take stamina and the heavies don't lul Its a bug, its going to be fixed. as for this, I want to +1 nerf the stamina. Not remove it as i dont want retards spinning like beyblades all the time. But 4-5 hits are just too little. plus 75% for one heavy is basically a single attack and a heavy. Make it so heavies take 50% so you can at least do 2.
Posted January 3, 2019 1 hour ago, [SR] Marvel [A] said: regular swings take stamina and the heavies don't lul Its a bug, its going to be fixed. as for this, I want to +1 nerf the stamina. Not remove it as i dont want retards spinning like beyblades all the time. But 4-5 hits are just too little. plus 75% for one heavy is basically a single attack and a heavy. Make it so heavies take 50% so you can at least do 2.
Rexko Xeros Posted January 3, 2019 Posted January 3, 2019 +1 if I wanted to play a melee combat game with Stamina I would be playing Dark Souls or Bloodborne 1
Posted January 3, 2019 +1 if I wanted to play a melee combat game with Stamina I would be playing Dark Souls or Bloodborne 1
Founder Square Posted January 3, 2019 Founder Founder Posted January 3, 2019 I feel like it would be cooler to implement it into the skill points system or maybe tied to your level so that there is more progression. 3 1
Founder Founder Posted January 3, 2019 I feel like it would be cooler to implement it into the skill points system or maybe tied to your level so that there is more progression. 3 1
Retired Founder Joah Posted January 3, 2019 Retired Founder Posted January 3, 2019 -1, Sorry but no, I think it make it more skill based to actually bide your time and understand what's going on, rather than dick tickling your way to victory. Heavy spam is also being put on a stamina bar. Also in your video, do you see them consistently spam attacking, no, they're deflecting measuring each shot calculated. it's not like garrys mod and that's a horrible comparison. I'm neutral about allowing more attacks Completely against getting rid of. 1
Retired Founder Posted January 3, 2019 -1, Sorry but no, I think it make it more skill based to actually bide your time and understand what's going on, rather than dick tickling your way to victory. Heavy spam is also being put on a stamina bar. Also in your video, do you see them consistently spam attacking, no, they're deflecting measuring each shot calculated. it's not like garrys mod and that's a horrible comparison. I'm neutral about allowing more attacks Completely against getting rid of. 1
Scarecrow Posted January 3, 2019 Posted January 3, 2019 +1 I understand Joah's point but a lot of fights now stall and is less agressive (which I understand can be good) but It takes forever to battle and half of the duels now is just chasing your opponent around for five minutes while they recharge then they chase you around thus prolonging fights
Posted January 3, 2019 +1 I understand Joah's point but a lot of fights now stall and is less agressive (which I understand can be good) but It takes forever to battle and half of the duels now is just chasing your opponent around for five minutes while they recharge then they chase you around thus prolonging fights
Heart Posted January 3, 2019 Posted January 3, 2019 You guys realize Blocking will soon not cost anything, and heavies will soon cost 100%? Watch those lightsaber duels, and look how often they're blocking before they get a chance to swing. It's hard to do, but 0 stamina is pretty aids compared to having stamina at all. The only reason you don't like it is because you learned to fight without it. 1
Posted January 3, 2019 You guys realize Blocking will soon not cost anything, and heavies will soon cost 100%? Watch those lightsaber duels, and look how often they're blocking before they get a chance to swing. It's hard to do, but 0 stamina is pretty aids compared to having stamina at all. The only reason you don't like it is because you learned to fight without it. 1
Firat/Abi Posted January 3, 2019 Posted January 3, 2019 It's about knowing the hitboxes and then skills. There are people who can win like every duel like Square, Joah and Heart mentioned. -1
Posted January 3, 2019 It's about knowing the hitboxes and then skills. There are people who can win like every duel like Square, Joah and Heart mentioned. -1
Mitchell Posted January 6, 2019 Posted January 6, 2019 (edited) I mean both systems have their flaws. Without stamina you can constantly spam attacks with no real discretion, but you can be heavily punished for it. With stamina the fights drag on longer and turn into more attrition based fights rather than an intense spar. The spars now do not feel intense, they feel...boring? I do not know how to describe it. The old system spamming was punishable and was fun to use (in my opinion) and this new system slows down spars so much that it turns into people turtling because it's the best way to preserve stamina. If people run out of stamina you are not able to punish them properly because they can still jump, making it almost impossible to hit them unless you time your attack right, until they have their stamina back. I've played games such as For Honor that use systems like this and it works when you are actually punished for running out of stamina, in this system you just run and jump until it's back. +1 like I understand why the stamina bar is there, but it needs to be either increased or removed. As it kills the pacing of spars (in my opinion.) Also, if you want to refer to non spars. The old system punished spamming by causing you to hit people around you with certain stances if you spammed, so it was balanced in that regard. Maybe add only a few sabers that use stamina for formal spars and allows the previous system for others? I do not know if that is possible but that may be a compromise for some people Edited January 6, 2019 by Mitchel 3
Posted January 6, 2019 (edited) I mean both systems have their flaws. Without stamina you can constantly spam attacks with no real discretion, but you can be heavily punished for it. With stamina the fights drag on longer and turn into more attrition based fights rather than an intense spar. The spars now do not feel intense, they feel...boring? I do not know how to describe it. The old system spamming was punishable and was fun to use (in my opinion) and this new system slows down spars so much that it turns into people turtling because it's the best way to preserve stamina. If people run out of stamina you are not able to punish them properly because they can still jump, making it almost impossible to hit them unless you time your attack right, until they have their stamina back. I've played games such as For Honor that use systems like this and it works when you are actually punished for running out of stamina, in this system you just run and jump until it's back. +1 like I understand why the stamina bar is there, but it needs to be either increased or removed. As it kills the pacing of spars (in my opinion.) Also, if you want to refer to non spars. The old system punished spamming by causing you to hit people around you with certain stances if you spammed, so it was balanced in that regard. Maybe add only a few sabers that use stamina for formal spars and allows the previous system for others? I do not know if that is possible but that may be a compromise for some people Edited January 6, 2019 by Mitchel 3
OneNiner6719 Posted January 6, 2019 Posted January 6, 2019 Neutral, I agree with more attacks, although most of the issues I've been having in any kind of spars, is that people just fucking spam the diddle like the icefuse days. Now that everyone has all stances. It's all diddle, all the time. Standard combat tactic is Aggressive 3, spam diddle. No point to use heavies, no point to use any other stance, just diddle. It's hitbox lingers for so long, and can multi-hit within the crit zones.
Posted January 6, 2019 Neutral, I agree with more attacks, although most of the issues I've been having in any kind of spars, is that people just fucking spam the diddle like the icefuse days. Now that everyone has all stances. It's all diddle, all the time. Standard combat tactic is Aggressive 3, spam diddle. No point to use heavies, no point to use any other stance, just diddle. It's hitbox lingers for so long, and can multi-hit within the crit zones.
Arroyo Posted January 6, 2019 Posted January 6, 2019 8 hours ago, Mitchel said: I mean both systems have their flaws. Without stamina you can constantly spam attacks with no real discretion, but you can be heavily punished for it. With stamina the fights drag on longer and turn into more attrition based fights rather than an intense spar. The spars now do not feel intense, they feel...boring? I do not know how to describe it. The old system spamming was punishable and was fun to use (in my opinion) and this new system slows down spars so much that it turns into people turtling because it's the best way to preserve stamina. If people run out of stamina you are not able to punish them properly because they can still jump, making it almost impossible to hit them unless you time your attack right, until they have their stamina back. I've played games such as For Honor that use systems like this and it works when you are actually punished for running out of stamina, in this system you just run and jump until it's back. +1 like I understand why the stamina bar is there, but it needs to be either increased or removed. As it kills the pacing of spars (in my opinion.) +1 to increase
Posted January 6, 2019 8 hours ago, Mitchel said: I mean both systems have their flaws. Without stamina you can constantly spam attacks with no real discretion, but you can be heavily punished for it. With stamina the fights drag on longer and turn into more attrition based fights rather than an intense spar. The spars now do not feel intense, they feel...boring? I do not know how to describe it. The old system spamming was punishable and was fun to use (in my opinion) and this new system slows down spars so much that it turns into people turtling because it's the best way to preserve stamina. If people run out of stamina you are not able to punish them properly because they can still jump, making it almost impossible to hit them unless you time your attack right, until they have their stamina back. I've played games such as For Honor that use systems like this and it works when you are actually punished for running out of stamina, in this system you just run and jump until it's back. +1 like I understand why the stamina bar is there, but it needs to be either increased or removed. As it kills the pacing of spars (in my opinion.) +1 to increase
Life- Posted January 6, 2019 Posted January 6, 2019 On 1/3/2019 at 10:09 AM, Joah said: -1, Sorry but no, I think it make it more skill based to actually bide your time and understand what's going on, rather than dick tickling your way to victory. Heavy spam is also being put on a stamina bar. Also in your video, do you see them consistently spam attacking, no, they're deflecting measuring each shot calculated. it's not like garrys mod and that's a horrible comparison. I'm neutral about allowing more attacks Completely against getting rid of. -1 Agreed.
Posted January 6, 2019 On 1/3/2019 at 10:09 AM, Joah said: -1, Sorry but no, I think it make it more skill based to actually bide your time and understand what's going on, rather than dick tickling your way to victory. Heavy spam is also being put on a stamina bar. Also in your video, do you see them consistently spam attacking, no, they're deflecting measuring each shot calculated. it's not like garrys mod and that's a horrible comparison. I'm neutral about allowing more attacks Completely against getting rid of. -1 Agreed.
Sixta Posted January 6, 2019 Banned Author Posted January 6, 2019 On 1/3/2019 at 4:09 AM, Joah said: -1, Sorry but no, I think it make it more skill based to actually bide your time and understand what's going on, rather than dick tickling your way to victory. Heavy spam is also being put on a stamina bar. Also in your video, do you see them consistently spam attacking, no, they're deflecting measuring each shot calculated. it's not like garrys mod and that's a horrible comparison. I'm neutral about allowing more attacks Completely against getting rid of. 2 I mean why use stamina when you can kyberslam amirite?
Banned Author Posted January 6, 2019 On 1/3/2019 at 4:09 AM, Joah said: -1, Sorry but no, I think it make it more skill based to actually bide your time and understand what's going on, rather than dick tickling your way to victory. Heavy spam is also being put on a stamina bar. Also in your video, do you see them consistently spam attacking, no, they're deflecting measuring each shot calculated. it's not like garrys mod and that's a horrible comparison. I'm neutral about allowing more attacks Completely against getting rid of. 2 I mean why use stamina when you can kyberslam amirite?
Retired Founder Joah Posted January 6, 2019 Retired Founder Posted January 6, 2019 19 minutes ago, Sixta said: I mean why use stamina when you can kyberslam amirite? I can spar you and destroy you right now 1v1 if you want. So far undefeated Get yo ass in a sparring room and learn this shit boy before I spank ya ass 2
Retired Founder Posted January 6, 2019 19 minutes ago, Sixta said: I mean why use stamina when you can kyberslam amirite? I can spar you and destroy you right now 1v1 if you want. So far undefeated Get yo ass in a sparring room and learn this shit boy before I spank ya ass 2
Sixta Posted January 6, 2019 Banned Author Posted January 6, 2019 1 minute ago, Joah said: I can spar you and destroy you right now 1v1 if you want. So far undefeated Get yo ass in a sparring room and learn this shit boy before I spank ya ass boi if you don't 1
Banned Author Posted January 6, 2019 1 minute ago, Joah said: I can spar you and destroy you right now 1v1 if you want. So far undefeated Get yo ass in a sparring room and learn this shit boy before I spank ya ass boi if you don't 1
Stockings Posted January 7, 2019 Posted January 7, 2019 -1 I think stamina is fine, just gotta have the heavy stamina boosted 1 People Who Put Their Former Ranks In Their Signature Are Idiots! Community Liaison - Discord Boo Radley#2719
Posted January 7, 2019 -1 I think stamina is fine, just gotta have the heavy stamina boosted 1 People Who Put Their Former Ranks In Their Signature Are Idiots! Community Liaison - Discord Boo Radley#2719
Esitt Posted January 11, 2019 Posted January 11, 2019 The founders have spoken. DENIED //Locked //Moved to Server Suggestions - Denied
Posted January 11, 2019 The founders have spoken. DENIED //Locked //Moved to Server Suggestions - Denied
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