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Bane

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Everything posted by Bane

  1. +1, New and better models are always a dub
  2. +1 More droids are sick
  3. +1. I really feel like all GC should get the models, so long as they keep the pumpkin models
  4. +1, HVO was a terrible follow up to JT. I would rather ARF get their rockets back and a new slot be opened for something cool down the line.
  5. If you are asking to add or change a job, fill out the following if not, leave it out. Name: Bane RP Rank: Captain Barlex (Approved by Cody) Add or Change: Recolor the Devil Dogs Kama to white and orange, add it to all 2ndAC models. Add the black pauldrons and white Pauldrons to all 2ndAC models. (Any job modification requires all this information) Job: 2ndAC Support, 2ndAC trooper, 2ndAC Med Slots: N/A Description: Former iterations of 2ndAC models had a wide variety of customization that no longer exists for the models made by Jajon. These are assets already on the server that fit with 2ndAC's look/scheme or require minor modification to do so. Model: models/synergy_roleplay/212/officer_paratrooper/officer_paratrooper.mdl, models/synergy_roleplay/212/officer_paratrooper_medic/officer_paratrooper_medic.mdl, models/synergy_roleplay/212/paratrooper/paratrooper.mdl, models/synergy_roleplay/212/paratrooper_medic/paratrooper_medic.mdl (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other: N/A
  6. Name: Bane RP Rank: Captain Barlex (Approved by Cody) Add or Change: Add the Officer Paratrooper model to the 2ndAC support and 2ndAC trooper whitelists (Any job modification requires all this information) Job: 2ndAC support Description: Add the Officer paratrooper model to the 2ndAC support job Slots: N/A Model: models/synergy_roleplay/212/officer_paratrooper/officer_paratrooper.mdl (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other: 2ndAC med has an officer whitelist, it feels like a silly oversight from Jajon that one wasnt added to the SUP job
  7. Bane

    Clone Body Grouper

    +1, Very cool!
  8. -1, plenty of people have been banned for longer over clear accidents. This is a lack of situational awareness and was easily avoidable.
  9. +1 I love more cool shit on the server
  10. +1, Making battalions cooler is always a dub
  11. Bane

    Bring back BVB

    +1. Upon further consideration, BVB was good for the community. I feel we currently have high staff/management experienced enough and mature enough to properly run BVB in a fair fashion. Those of us still playing from anaxes still remember the last BVB and that really stung. As long as this is headed by management+ I feel like many of the negatives could be mitigated and the positives made to outweigh the negatives.
  12. Bane

    More music discs

    +1 Deference to darkness goes so hard
  13. +1, I support more cool things for battalions
  14. +1 This suggestion is huge, not just for 212th but the server. Firstly, this has the dual effect of focusing GC into a more lore accurate and specialized subunit instead of "the main battalion but with cooler armor" AND increasing cooperation and interaction between SOBDE and the rest of the server. By making this a joint venture, and holding all applicants to RC standards, this is a fantastic way for SOBDE to rub their roleplay prowess and professionalism on the rest of the server. If Foxtrot gets added it will be held to an incredibly high standard in behavior, roleplay, and general professionalism. This being the case, it will have a trickle down effect of promoting better roleplay and behavior in all of 212th. This in of itself has the potential to really positively impact the server. Secondly, if this suggestion passes I believe it will have a huge positive influence on server moral. For a long time there has been an attitude of "i cant suggest anything i want for my battalion because it wont pass anyways". This suggestion was a long time in the making and is the result of close cooperation between 212th HC and several other battalions. If it passes, it will both prove that 1. If your suggestion is well thought out and you approach the community instead of just springing a suggestion on us it has a real chance of passing. 2. That synergy is capable of growing out of the "-1 i dont want you to have cool thing because i dont like that you want cool thing". I really believe this will both inspire battalions to come up with their own cool suggestions to help improve player experience within their battalions and cooperate with the rest of the server while doing so. It would be really cool to see us come together as a community to show our support for cool new stuff for every battalion/the server as a whole instead of that gremlin mindset of "if my battalion doesnt get a cool thing yours cant have one either".
  15. +1 This is huge for synergy lore
  16. Question: Are there any plans to implement the unused DD models into something? Comments/Concerns: N/A Staff Member you're asking: Dev team Additional info:
  17. Name: Bane RP Rank: LT Suggestion: Add a Kill house with targets that either go down or respawn when shot. Add a small obstacle course. Clones will use the hell out of this and it will massively increase down time engagement. It's good for all kinds of things, but primarily the idea is to increase down time engagement. It will also encourage NCOs to host more trainings and sims, helping us retain downtime numbers, Implementation: Possible locations could be in or under Thesh, CY, The CC room could also be reduced in size to accommodate a place closer to the sim rooms, or the armory could be remade to include the kill house. The kill house itself should easily be able to fit into either of the sim rooms. and should be no more than 2/3rds their size. Think of the various kill houses from the COD games, this is close to what they should be like. The interior layout should be a series of hallways and small rooms. Potential configurations for the killhouse and obstacle course below. Lore: Clones had extensive training facilities both on and off of Kamino to keep their skills sharp. Workshop content if applicable: Requires development. (If no workshop content, suggest a developer or put "Require Development")
  18. Bane

    Gohn - More minigames

    +1
  19. Bane

    Brig Changes

    +1, the brig is way too small and gets constantly overcrowded. The design is uninteresting and provides no real challenge to get into for BHs or EJs. This is CG's main stomping ground, and one of the most frequently used sites of roleplay, it needs a redesign.
  20. +1, Needed addition
  21. +1 If its possible
  22. -1. We don't have the population to add any battalions back, so why remove the one we already have models for?
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