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Bane

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Everything posted by Bane

  1. +1 Shrimply necessary
  2. +1 BRING MEEE TOOO LIIIIIFE
  3. +1. To expand on this, grenades like dioxis could easily have a longer cooldown than grenades like thermal dets. I would be cool to see nades become more useful on the server. A grenadier class would go so hard
  4. +1. These buffs were decided on before the battalion had even really been implemented. With the change in direction from when the battalion was first released, I think this is essential. The main batt is focused on the "assault" portion of being a siege unit, while Hill is geared towards defensive action.
  5. Bane

    New Padme Model

    This is the most degenerate thing I've seen on here in a while -1
  6. If it's a seven day ban something derogatory/racist was said
  7. -1. If I remember correctly parachutes lag the server. Secondly, I just don't see this as a necessary addition to sup. I am all for people getting new things, but I'd like to see something more out of the box if you want to add to one of the most stacked whitelists on the server
  8. +1, As a cloak user it's too short, especially if the combat cloaking rule goes in
  9. Bane

    241st Model Fixes

    +1 bls
  10. -1, Upon reconsideration I think this will be genuinely harmful to Omega, and SOBDE as a whole, if it gets passed. It adds to SOBDE's core problem, and doesn't do much to fix it.
  11. +1. I have a lot of love for tracker. I was in CG under Kaiser, loved dealing with minges
  12. +1 if it can be done. Considering we're on helix, these addons may need to be completely rebuilt
  13. +1, Interbat comms should be private
  14. +1 Brother we need the flat land
  15. -1, Makes this way harder for staff to get minges off of the server, its a game
  16. +1 This should have been addressed by our old modeler, thank god we have people who care now
  17. -1. I don't really care about one battalion having any one specific item, I was a huge proponent of 241st offering our unique items to other battalions. The issue is that I see zero justification to give every support trooper the fortification tool. I can see it being a thing in which Naval sets the rules, priority, and training for the item, while only a few subunits have access to it. If there were, say, a Combat Engineer job I would be much more open to them having this tool. However, basic support troopers have more than most standard regiments in both kit and terms of priority for aircraft usage. I think you should have talked to Naval before posting this suggestion. It's their cool new thing that they're having fun with. Sups fly ships and drop armor. They are not combat engineers and should not be treated as such when considering their kit.
  18. 1. This is a clearly malicious report. You provided no evidence, you are using a burner account, and you are clearly upset about not being allowed to use permaweapons. This reads as if the slighted player is writing this because he was told not to use permaweapons. 2. GMs can restrict kit for any reason. They are providing you an experience, they're asking you not to break it. 3. A problematic player, such as this one, can be forcefully removed from an event for breaking the GM's rules. I have it on good authority that the player concerned was offered the choice to stop using the permaweapon or return to main. 4. Bakus is not staff. 5. Bakus was not the GM. This is an abuse of this system. This exists for actual staff abuse, not for taking your rage out on people working their asses off to provide you and your battalion a unique experience. I would be ashamed of this report and seriously reconsider my mentality and behavior if I were you.
  19. +1
  20. +1, I would do horrible things to get this in the infil kit because this is literally what we do
  21. Easy +1
  22. Bane

    Gun Workshop

    +1. I personally think we should abandon TFA all together and move over to a new base entirely, there are many that also come with custom animations that would make playing the server feel better. ARC9 goes really hard and has a lot of these customization tools. I would also like the Dev team to look at stuff like VMANIP for animations and movement as well. Just basic stuff like vaulting cover. Making the game feel more fluid to play and having more customization would go so hard
  23. +1 We need our short king
  24. +1, if its possible I see no reason improcco shouldnt have it
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