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Mavelle

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Everything posted by Mavelle

  1. 5 megabytes. Almost no reason not to! Big +1.
  2. Unfortunately your ban appeal has been DENIED. For more information on why you were denied, please contact me or any Director+. // LOCKED // MOVED TO BAN APPEALS - DENIED
  3. I personally have had to warn you in Teamspeak that your actions, if they continued in the same vein, would get you banned from teamspeak and possibly the community. You said "Uh huh". The fact that Marvel wasn't the only one who got report upon report tells me that you didn't change your behavior. If you were to get unbanned, literally all I can imagine you doing is coming back and doing the same stuff more. And what you were doing adds nothing to the community, it only makes people feel uncomfortable. Think about why you want to get unbanned. Is it to actually come back, or is it to continue to make people angry and annoyed just to get a funny haha troll reaction? I'm most likely going to be denying this as it seems as though the ban length is completely valid so far, but I'll leave it unlocked for more evidence, etc. for about a day.
  4. Deployed 30 minutes ago with 2 battalions, no crashes. Whatever you did must have fixed something!
  5. Bug Type (Server:): Event Server (CWRP) Severity level (1-3): 2 Evidence (if you can): Snadvich, Daytona, and Beetle have all tried to deploy people to the updated event server. We have information from 3 seperate occasions with maps that were not just added in this update. Description of the bug: People seem to be randomly crashing when connecting to the event server. Not just, some people, we're talking like 20 people per event. Like, over half of all connectors. No props, no entities, no nothing. However, oddly enough, there seems to be a clone armory on every map, just... somewhere? I don't know if that's a vestige from copying main onto event, but I am a bit worried. If we don't find this out, we won't be able to do deployments. I don't think anyone wants that. How can we recreate it: Connect to the event server, or host a deployment
  6. @Forseenwhy dumb?
  7. +1. They don't break immersion if you know how to use them correctly. Huge +1.
  8. Oh wait you're not supposed to suggest models. Whelp. I still hope this gets on your radar at some point.
  9. HOLY SHIT. COULD ADD THIS TO REPUBLIC EVENT JOB, CITIZEN, OR EVEN HAVE THEIR OWN, But this pack is crazy good. This gets my fucking GRADE A seal of approval. Anything you can do to make this happen, is worth it. +1. +1. +1. This could do fucking LEGENDARY stuff for the GM team. +1.
  10. Bug Type (Server:): Props (CWRP) Severity level (1-3): 1 Evidence (if you can): Here are two examples from two different packs that are currently restricted- models/reizer_props/alysseum_project/console/holo_screen_02/holo_screen_02.mdl models/reizer_props/production_items/copper_ingot/copper_ingot.mdl ^These two are from the "starwars-props-2" section, with the other spawnable props. Description of the bug: Props from the blue sci-fi prop pack and the satisfactory prop pack are restricted for anyone to spawn. To my knowledge, (Per Jayarr's confirmation,) they are props and not effects, so they hopefully would be able to be spawned by SA+. How can we recreate it: Set your rank below superadmin and try to spawn in satisfactory or blue sci-fi props. (In starwars-props-2). I hope 1 means low priority, as that's what I meant.
  11. God Bless
  12. Name: Mavelle Suggestion: Remove the rule against necroposting Why should we implement this? I don't think that rule actually prevents anything bad whatsoever from happening on the forums. What's the worst case scenario of someone posting on an old post? It appears in the recent activity box? Honestly, who cares if that happens. I.... just see no positives to that being an actually enforced rule. Necroreacting I get, but the posting thing? Makes no sense. How will this improve the Forums? It will essentially unlock some old topics that still deserve some attention. Maybe even suggestions, or just old posts that are just... good. It'll make the forums more usable.
  13. I completely disagree, seeing as though the sheer amount of complaining most GM's get when they use an intercom (even for as long as 10 seconds) is enough to stop them from using it alltogether. I'm going to +1, because if this is something we could add, it wouldn't detract from the server at all. Also it'd be really, really useful for GMs on the main server :P.
  14. That would be insanely cool. All kinds of little touches like that just add LOADS to personal immersion. And at the end of the day, immersion is what we're here for!
  15. +1. I think these have a place on Synergy and can be a very good immersion tool.
  16. These are usable on the event server and I've never come across any issues with them. I imagine they were originally blacklisted just because... idk, combine? I don't know- but they're some really nice props. +1
  17. I'll give this a +1! Also, I don't know which effects are on bypass on the ES because I thought that ALL effects were blacklisted- but there's no downsides that I can see from this going through
  18. +1, I believe the reason for previous denial was along the lines of "They don't fit with the current model base" and honestly... that's kind of the point! Phase 1 events could be cool and we can't really do 'em without these!
  19. Oh shit we do, the admin must have mistyped lmao
  20. Big +1
  21. +1, Big fan of this one FYI, tried to get an admin to set their model to models/jajoff/sps/jlmbase/characters/deghayden.mdl (This model currently isn't used) Uh... We don't have that model, it looks like.
  22. +1. I see a lot of really, really cool RP situations that would be made possible by jedi hunter droids (I might actually use this for events as an EJ) Imagine: a hostile clan with 4 people online. They lure a jedi padawan to cave; in the cave, BAM. Jedi hunter droid. They duke it out. Bounty, done. Cool fucking RP for the hunters and possibly even for the padawan.
  23. THE FOLLOWING MESSAGE IS FROM COMICS "The introduction of battalion buffs will overall create more individual battalions and more reason to go to seperate group. It was one of the original attractive parts of synergy however I think it's important we consider battalions who already have an improved position from other batts, namely RANCOR & DU (I wouldn't count SOBDE as they've never got the original batt buff anyway) While batts such as 212th, 41st, 501st all deserve a batt buff due to not having any inate buff compared to other batts, if you don't count sub units of course, DU has shields and previously had Z6s which they kept even without the batt buffs despite those only being there because of the buff. RANCOR suffer from the same issue of all jobs being ARC troopers making them insanely buffed compared to every batt. I think it's worth at least discussing whether or not all battalions require a batt buff depending on there current situation. I would also discount CG since they need the speed buff to arrest. However it seems unfair to give some battalions more despite already pretty much having a buff."
  24. you ruined this shit so bad in 2020 it didn't even exist, you screwed the pooch homie
  25. Damn this all happened right after I went to bed :/ That's a big whoops for communication on everyone's part, I'm glad everything's ironed out lmao
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