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Everything posted by Mavelle
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Good stuff -1 Edited to keep the -1 Edit 2: -1ing
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+1
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+1- Doesn't seem like a giant deal to me!
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i will destroy your in real life
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God bless I'll whip these up right now bro it'll take 1 minute
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I uh... I can't be the only person that just didn't view ranks as progression when I played, right? It's a -1 from me just because I've never understood the "progression" thing when it comes to ranks.
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To add on to this, we had (I forget which one, I think it was Hansen, @Marvel @Xaze you guys were there) connect to Synergy a couple months ago and talk to a bunch of us in in-game voice chat in the lobby- he had a really, really, really weird story that didn't line up in a lot of places about that exact thing. I don't necessarily disbelieve people about the "Royan having addresses", but I do remember that the person we were talking to said the exact same thing. Even though people continued to do stuff with him. Do I think that Royan guy is some criminal mastermind collecting blackmail on people? No. I don't think he's that smart. I think he's just an annoying asshole with a group of annoying assholes that do annoying asshole stuff with him. My ears are just perked up about the address thing, because someone else had the exact same story, but in a really strange and suspicious way.
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Why was I tagged?
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As happy I am that you realize what dumb shit you did, you and your group did some things and posted some SERIOUSLY fucked up stuff in a lot of discords- some stuff that people get in serious trouble in "real life" for exposing to people. I did consider you a friend and I enjoyed our time together before you went off the deep end. That was some fucked-beyond-relief kinds of things that y'all did to people and showed people- (I REALLY don't want to go into detail, but you know that wasn't shit that any ACTUAL REAL CHILD should be exposed to). If Administration unbans someone who took part in that, we are setting a seriously dangerous precedent. -1. There are other online communities to participate in. This place does not need to welcome you back.
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PLEASE GOD PLEASE PLEASE GOD PLEASE +1 I'll rejoin staff if you add these! in a couple months
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This could be absolutely dope. +1. Think about possibilities for spec ops people as well. Maybe some kind of health indicator overlay thing for super cool guys? Idk. Ideas.
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That would be some SERIOUSLY COOL shit. I know when I was GMD it was a really tough uphill battle for stuff like this to get organised, but I hope with new management and new circumstances Beetle will be able to do some of this stuff. The hardest roadblock was actually getting workshop maps onto main, or really any map stuff done to main whatsoever. I just think that part of the process was way to caked in beurocracy, but it's totally possible and I hope that it's allowed to happen more in the future.
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DOWNGRADE?????? from ANAXES????? GOOD GOD! I would +1 if we had a mapper :(((((((((((((
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I've always been for this. +1 It's proven after a VERY long time that staff and GM are not meant to really be together. I see it work fairly well for other communities like Sup, and I don't think it's as impossible as it seems!
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As far as I know, Gprotect is kind of useful when it comes to preventing crashes related to very big props outside of the map's boundaries, but props seem to be the cause of crashes infinitely less than NPCs. NPCs are spawnable fine. I do not build on main server anymore. It is impossible. I wouldn't complain, if we could build in singleplayer, but whoop-dee-doo, we can't. So it's just a system that sucks ass. I doubt you'll be able to get it removed, but I've never liked how absolutely fucked the settings for it on main server are. In a lot of cases, the cause of crashes are people being stupid as fuck about where they put props and other entities, not really the ability to spawn them in. Right now, when the server is struggling as much as it is, when all people get on for is events, I think we should focus on making being a gamemaster as accessible and as easy as possible, at the very least until we get more than 1 quest that spawns in hostile NPCs. What's really fucked is that any event that a gamemaster has built any amount of dupe for where the players have to be on top of said dupe can be completely ruined within a span of 1 second by someone spawning in ammo. You don't have to be experienced in running a Gmod RP server to know that people aren't going to enjoy playing when they can't play in 50% of all events for fear of the whole damn thing falling apart in seconds. It's part of why I host on main so much less now as well- It's not like I'm just disillusioned, I've been a gamemaster for 2 years. It's literally what I do, but you can't really do what you do when what you do makes you stressed as fuck about when the next portion of the event will get deleted randomly. I know for a fact that whatever founder sees this is going to write most of what I've written here off just because of "well, they should get better"- but I'm gonna say right here and right now that if not only the first, second, and third most experienced gamemasters on the staff team at the current moment (who have been here on Synergy running events for literal years), but the entire staff team and playerbase see as glaring of issues as these, it simply cannot be written off. I beg you to at least consider changing the settings. Any amount. Even a tiny change will positively benefit us. Yeah, something needs to be figured out about Gprotect. +1 for doing anything you can to make it better.
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Bug Type (Server:): Event Server Severity level (Low - Medium - High): Medium Evidence (if you can): Go on Event server Description of the bug: Props on the event server spawn un-frozen, but previous changes to Gprotect on ES have reset- meaning that props will now delete other props almost immediately upon spawn, or even if they collide with the damn ground. Basically makes deployments un-hostable until changed :0 How can we recreate it: Go on event server, Spawn props
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Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED
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I feel like this is aimed at like... a single person? IDK but fellas if you want to just turn the mix down on your voicemod in DB to like 50 or 60 you'll probably be fine! Do I think this should be a rule? Nah And if your voicemod preset has distortion in it, just turn the mix down on the distortion!
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Bug Type (Server:): EVENT SERVER!!!! Severity level (Low - Medium - High): Medium? I gues????? (High for GMs) Evidence (if you can): Go onto the event server- spawn a dupe, spawn a prop on top of that dupe. You will INSTANTLY see what I mean Description of the bug: So- props still delete eachother when collisions happen a LOT, despite lowering of gprotect security on the ES. Props now spawn un-frozen, meaning a prop will begin to collide on any props it's spawned on top of the second it is spawned. AKA, if you're building any dupe, you cannot spawn props on that dupe. Period. Gprotect still deletes props on collision VERY quickly on the event server, despite apparent lowering of restrictions. Really easy way to fix it, re-enable props spawning in frozen. That way, we'll be able to at the very least no-collide our props before they delete entire dupes in one swell foop! How can we recreate it: Go onto the event server- spawn a dupe, spawn a prop on top of that dupe. You will INSTANTLY see what I mean
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Make BH quests more risky, but more rewarding
Mavelle replied to Conrad's topic in Implemented Ideas
Yeah +1 -
Interesting, Damn That Sucks
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>ATTE RP (There's a broken ATTE in MHB) - Clone >ARC-170 Reloading (ARC in MHB) - Clone >ETA-2 Maintenance/Refueling (MHB) - Jedi >Meditate to bring the ecosystem near the ruins-lake into a better sense of balance - Jedi >Eliminate a patrol of 10 B1 Battle droids, 1 B1 Commander in the jungles - Clone >Eliminate an MTT with 2 B2 Battle droids and 20 B1 Battle Droids - Clone >Patrol the gate/battlements for 5 minutes - Clone >Water the plants inside the bunks lobby - Clone >Eliminate a gang of mercenary Mandalorian outside the village - BH >Convince the leader of the Mandalorian gang to cease movements on Onderon - BH >Calibrate the Holotable in the BCC Hallway - Naval >Gather rock samples from the surrounding environment (Consular) - Jedi >Gather plant samples from the surrounding environment (Consular) - Jedi >Enter Plant/Rock data into Jedi archives, do research involving the data - Jedi
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