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Square

Founder
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Everything posted by Square

  1. Square

    Optimistic

    This post is artistic
  2. Every job within a battalion will switch to the same base as the 501st models. We would like to focus on the battalions first before moving onto other model projects.
  3. @FinnThe eod bombs are getting removed brother. It's a shit addon and it crashes the server. Hence why they are not whitelisted or used right now.
  4. Square

    Buff Heavy

    Accepted
  5. Square

    Buff Heavy

    We are looking into a new buff concept for regimental or specific jobs etc. This will be considered. Will move to accepted for reference.
  6. Square

    100% Mobility

    Accepted
  7. Accepted
  8. More gambling stuff is going to be introduced soon. Definitely not going to be 24 hours as that's a super low interval but we will have more stuff and concepts like this. Regardless, I will move to accepted so the idea stays afloat.
  9. Accepted
  10. We can increase the turning speed but I am not going to make it so it can walk. At that point it would just be another tank or atte which doesn't make much sense for cannon. It can be picked up and moved around using the Laat that can pickup vehicles. As far as a HUD is concerned and calculating trajectory, that's a pretty complex task and probably something the maker of the addon would have to incorporate. Will look into it but making no promises as far as that's concerned. Moving to accepted though.
  11. Accepted
  12. Accepted
  13. Accepted
  14. Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED
  15. Accepted
  16. Accepted
  17. Accepted
  18. Accepted
  19. We already got rid of the "waiting for a big update" concept a while ago. Prior to the weapons rework there is already a smaller update planned for current server suggestions and bug fixes as well as a few other things that will be going into motion. I understand that this one however has taken an extra month considering the last one was put out in January, but there have been several obstacles along the way that have prevented a lot of work being done such as getting the new map/v3 properly working, the server box switch which was a pretty big inconvenience (as you can tell by the issues with the event server) and other work that has popped up in my life, as well as other founders. We definitely want to get content out to you guys consistently but it requires a lot more effort than just adding new stuff into the server. Currently our load in is around 11-13 gb which can be seen as fairly large to some people. In addition we have to constantly combat lag by cleaning up old stuff on the backend whenever something new is added. Nevertheless, we still have a lot of stuff planned for you guys especially with summer coming up. A lot of stuff is unannounced and I don't really like putting things out there when they are in development which gets peoples hopes up in case things don't work out as expected which I am sure frustrates you guys as well. In short, update is already being worked on, big weapons rework/balance coming too but will not directly hold up a suggestion/bug fix update for you guys, and there will also be a ton of other things that Maxwell and I will be throwing at the server. If you have any specific questions I would be happy to answer them.
  20. I already have this marked for next the update. Checkers addon too for those that are more smooth brain.
  21. I'm not too sure if the newer base would actually fix this issue but I can look into it I suppose. Nevertheless, even with the new hardware the new base would still be extremely taxing on the server and have a huge dent on performance. To put it in perspective, non of the other clone wars servers that are pulling 90+ players are using the base you are referring to (to my knowledge of course) a majority of them are on the one we currently use.
  22. I'm going to hit you guys with some sad new unfortunately. There's absolutely 0 chance this can be added to the server as it would cause an immense amount of lag trying to calculate all the movements of the VR user. A VR environment is strenuous enough on systems so when you add an entire populated gmod server to the mix which is in no way shape or form optimized for that sort of movement/behavior shit will lag like crazy. I would imagine 1 single user that is using this addon would be taking up about 30% or even more of the server's CPU usage which when thrown in with all the other mixes of addons on the server would ultimately resolve in a crash every time most likely.
  23. We just spent a lot of money on getting you guys this new map that's been customized specifically for our server and we've only been on it for 2 months. I am a little confused on why you would want to go back to such a simple map that offers significantly less features and accessibility.
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