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Square

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Everything posted by Square

  1. -- [Clone Wars Update Changelog ] -- Date: 1/7/2022 Map Rotation implementation to begin starting today (1/7/22) 3 days on newly edited SLG venator (Friday/Saturday/Sunday) 2 Weeks back to Annaxes New base map currently work in progress but will replace Annaxes when completed New High command models Removal of Adi Gallia Introduction of Saesee Tiin to the Jedi New Senate Commando models Additional Foxtrot bodygroups to all Grey RC jobs New Palpy model New Mas Amedda model New Etain model New 5th fleet bodygroupers to all CG jobs New Synergy staff mode model Server suggestions will be processed on Sunday. More to come after that.
  2. Like I mentioned in the high command meeting/you highlighted in this post, it's not impossible but a lot of discussion remains to be had surrounding how it would fit within the server.
  3. The ban wipe is currently in discussion for no longer being a thing. It was beneficial the first time around, however now serves no purpose if staff are enacting punishments properly in my personal opinion. For now, you're best off submitting a ban appeal while it's being discussed.
  4. Icefuse? More active leadership and development? That's a funny joke man. Go play on their server and enjoy their once a year update man.
  5. First of all, half a year is not a long time. I would say out of every other community in CW, we probably switch our map around the MOST. Also, a bulk of that player count showed up for the action/events/encounters that were taking place, not because the event server was switched to annaxes v1... Maybe instead of everyone constantly complaining about the map that they are on, your energy could be better focused on bettering player driven aspects of the server such as staff team, overall playstyle, passive rp, gm team, encounters, etc. You can think what I am saying is dumb all you want but it's true and you just don't want to acknowledge it. Look at Icefuse, look at Superior, look at every other CW server...
  6. Heard that @Chopis accepting British refugees
  7. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  8. I just fixed them. Changed them earlier but forgot to hit save. They will be there next restart.
  9. -- [Clone Wars Update Changelog ] -- Date: 12/23/2021 This update was primarily executed for some quality of life changes on the backend that won't be listed below. In addition, a few helpful tools and props were included for staff members to use in events/encounters/trainings etc. More will come in the next update that includes the map, NPCs and other content. Shout out to @Jayarr for the upcoming map it looks really good and @Maxwellsfor the future NPC reworks as they will be 1,000x better than what we currently have. Just want to say that we hope everyone has an awesome Christmas. Enjoy this time with your families. We are all so incredibly proud of this community and all of its accomplishments through good and bad times. Here's to another great year of Synergy and we are beyond excited for what the future holds. Added New "Prop Pack 2" in the main & event content pack containing 3 additional prop bundles Large structures barricades & more https://steamcommunity.com/sharedfiles/filedetails/?id=1969180029 Misc grouping of decorative props https://steamcommunity.com/sharedfiles/filedetails/?id=2352047933 Different rock formations https://steamcommunity.com/sharedfiles/filedetails/?id=2392137872 Added decorative Christmas props New NPC group spawning tool for staff members Make sure you are using this sparingly and not lagging the server as that's what happens when you spawn a ton of NPCs in at once Get a feel for the tool before using it in an event/with high pop (IF YOU ABUSE/SPAM THIS AND CRASH MAIN I WILL PERSONALLY DEMOTE YOU) We put a limit on it but somehow I know one of you is going to fuck everything up for everyone else somehow New NPC group movement tool Anti NPC weapon drop script Added the new snow speeder bike but it's pretty shit not going to lie. I don't think the guy that made it ever test drove it. Also spams console aggressively so may remain blacklisted New 41st models Main battalion Green Company Improcco Added new GLua script that significantly decreases lua load time on the load in screen (This won't be fully functional till later today) Vehicle pack republic and vehicle pack misc were compressed and combined into one new pack within the content packs for event and main Happy Holidays Everyone! - SR Leadership, Development, Support Team -
  10. This suggestion has been ACCEPTED. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - ACCEPTED
  11. This is already coming when we switch over to the new NPC base
  12. Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED
  13. Unfortunately this is going to be denied. As cool as it would be, aside from it even being phase 1, it's a completely different model base and would stand out way too much. Adding new models and stuff like that is cool, however this is something that just doesn't have any place on the server. Sorry.
  14. @ VIP - Brooklyn @Conrad You guys like butt buddies or something what's going on here?
  15. We don't need any insights on anything regarding server specifications but thanks.
  16. Ryzen 5600X 16GB DDR4 RAM 2x 500GB M.2 NVMe
  17. We have enough British staff members as is.... +1
  18. @ConradWe have no shortage of memory on the server, however keep in mind our load in time is already very high. I believe it is sitting at over 12 Gb. We also have multiple content packs not just one. I would like to point out the issues that come with adding more addons/additions stem from server lag rather than space available. The more lua/scripts you add to the server, the more the server will chug. This is why we are attempting to do an intense cleanup of all server addons in order to increase server performance.
  19. Square

    Optimistic

    This post is artistic
  20. @Sock Monkey @WoenyWho the hell is this guy?
  21. We did say it during the meeting. The meeting was where we introduced the rule and clarified it to everyone.... Glad I could help. Just to make sure there is no confusion here, everyone that bought custom tags still has their custom tags and can STILL have them assigned to other community members. The only difference is that community members can now only have 5 custom teamspeak tags assigned to them at a given time (not including their own). As an example if you have purchased a custom ts tag, you can have yours and 5 other peoples tags as well for a total of 6 etc.
  22. The tag wipe you are referencing to is part of the new rule that was just established with custom user tags. This was by far the most convenient way to handle the situation as the other alternative would consist of individually talking to every single user on the server with a custom tag assigned to them to see which tags they wanted to keep and which ones they wanted gone. I have no idea where you get the idea of a "bi - weekly" tag wipe as this is the first time custom ts tags have ever been wiped and will most likely be the last. There are also multiple user groups on the server that can assign tags outside of HA such as liaison etc. The idea that you currently have in reference to us taking your $100 tag away gives me brain damage because the entire problem in this case is that you are being too lazy to spend 4 seconds on sending a message to someone to get the tag back. Unless you log in at 3:00 in the morning, 90% of the time there will be someone on that can assign you tags.
  23. We were gonna keep it as a surprise but might as well tell you all now. We will be introducing gm_flatgrass into a main server map rotation in the coming update. Hopefully this will provide you guys with a fresh new scene in which the server will thrive in. Super excited to see what kind of creative scenarios you guys will make with this new map!
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