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Paladin_

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Everything posted by Paladin_

  1. We already have rock. -1
  2. +1. It would be great to change this teleporting for Bounty Hunters aswell
  3. Paladin_

    Slapper Swep

    +1. My first targets will be all the BCMDs
  4. +1. It'll be better for Day/Night cycles cause Fog Editor and Sky Editor are not the best
  5. +1 but I'd say SA+ cause A+ will abuse this so much
  6. -1 Don't we already have a Stun stick that lights up through vehicles? (EDIT) +1, fine people have explained that we no no use Stun sticks
  7. Paladin_

    Z6 Buff

    +1, but Heavy is possibly being given a buff so this may not be needed
  8. What? There is no reason to add that, if you want to encourage people into medbay and do MedRP with them then stand at the door
  9. +1 The models are already made, just let us have this
  10. Paladin_

    LAAT/c Warp

    +1 It would make it look awesome to bring in an AT-TE into combat
  11. I always love the idea of a radio, it could benefit us for stuff like Naval communications and Engineering but after seeing there is errors created by it's gonna be a -1 from me, sorry
  12. -1 | Overall this is just sith. I want sith back but not this way
  13. +1 I don't mind SO losing EOD as long as 21st gets it
  14. I'm saying that GM and Support troopers should get it cause GM gets no improvements to gear, basically here's what I'm saying Specialized Battalions specialize in something but 21st Specialize in stuff that gives them RP, Doom's Unit get Riot shields and Z-6, CG are police/Speed Boosted/Diplomatic Services, 21st get upgrades that give them more RP, I know SO has Cloaking devices but so does SOBDE and every event it's always an event job that makes us redundant cause they can see cloaks. What I'm saying is that DU and CG are battalions that get Improvement to combat weapons, 21st are battalions that get improvement to RP, so why remove RP related things from what is basically a RP focused Battalion Yes I am all for giving up being able to do EOD all though I love it as long as GM gets Defuse kits cause that would encourage more people to join GM because if people haven't noticed there is far too many SO compared to GM, it should be 2 GM for every SO
  15. Well EOD was a popular training and also it's a bit weird to give it to 8 people instead of a battalion to specialize in it
  16. +1, 21st is Specialized battalion so we need to specialize in something, GM in EOD, SO in Tech. You could at least give the Defuse kit to the Support troopers and GM. You are removing more things from GM that nobody will want to join, we need our reason to encourage people to join
  17. -1, it's just a kid who is upset he kept losing.
  18. No, I am stating that comms going down on Endor because of one comms tower going down in Alpha. At least have one Major Comms tower in main base
  19. Paladin_

    Cargo Props

    Sorry, but I am neutral, I don't know how my computer would handle it, but on the other hand it would be cool
  20. +1 it makes no sense because the Comms tower for the Republic is on Coruscant https://starwars.fandom.com/wiki/Republic_Communications_Tower
  21. *Sigh* I did not know that
  22. Name: Cloves _________________________________________________________________________________________________________________________________________ Suggestion: Since recently playing on other servers, I found a server using radios to communicate between Regiments, my suggestion is that we implement radios that can be used by Jedis, Sith and the Republic Army. This means that people don't need the Comms link swep that no one uses. This can also mean that if a person needs to quickly radio in something they do not need to type while being attacked. _________________________________________________________________________________________________________________________________________ Implementation: The Radio would be used strictly for RP reasons, so nothing for OOC, it follows the same rules as the /comms tag. The implementation of the radio would not nullify the /comms tag, it just makes it easier for those who have mics, just like how Voice chat was made to make it easier than using Text Chat. The Radio would be usable by Jedi's, Sith and Republic Army (RA) that meet the following requirements, Jedi - Padawan | Sith - Acolyte | RA - Must be in a regiment (Or CT). Like the server I was on, there would be multiple frequencies used for different functions, on that server they only had listed the frequencies for Public, Enemy, and Friendly, but people could still set up custom Radio Frequencies. There are many Implementations of this lile: So my idea is that there will be set frequencies for certain sides like a Public CIS and Public Republic that can be used by each side, so all CIS jobs could use Public CIS and all Republic can use Public CIS, but a CIS can't use Public Republic. This can allow people to easily swap between certain frequencies rather than tabbing out and changing TS (They also may not have access to the TS a certain person is in) There will be Battalion/Job Specific Frequencies stated and agreeed by each battalion (I.E. 501st = 102.5Hz, SOBDE = 99.9Hz or Doom's Unit = 91.8Hz), it may also be used by Event jobs for RP reasons (Civillian is instructed to tune into a frequency so they may stay in touch), it can also be up to sub Regiments like (ARF/ARC) to agree on Radio channels so they do not interfere with their regiment's chatter. Also during events where there is chatter from an unknown source can be made more mysterious with hearing the person's voice. Finally the frequencies can be used by jobs like MED, ENG, ARF/ARC and Base Ops ATC/BCC. For regiment examples, it means that while someone is getting attacked the person can call for a medic, Engineers could be called in for repair emergencies, ARF can easily communicate with each other as well as send data to ARC, for Base Ops, it means that Base ops can turn out Granting and denying much quciker rather than waiting for typing. To put an end on how the Radio could be implemented, it could allow for a new Regiment in Base Ops called Comms, the Comms Regiment would be in charge of keeping track of all battalions in the field, currently would do check in that people are doing their requirements but the idea of telling people to simply to radio in status reports. The Comms Regiment can be tasked with tracking any unknown communications in the events. Even if Comms Regiment isn't a good idea, it still makes Base Ops job easier of getting more involved. _________________________________________________________________________________________________________________________________________ Lore: Clone troopers used Comms for communicating between each other, and occasionally co-operated and needed comms for each other. The use of radios was used for relaying info, hacking into enemy Communications and other functionality. There have been many models of comlinks, all star wars recorded comslink are here "https://starwars.fandom.com/wiki/Category:Comlinks" _________________________________________________________________________________________________________________________________________ Workshop content if applicable: "Require's Development" I can suggest a place to find a perfect example, if you want to find a great find to base your radios off of, then PM me
  23. Paladin_

    ARF Weapons

    Just ignore this please. I already feel stupid
  24. Paladin_

    ARF Weapons

    Sorry I didn't know I needed approval. I thought I was just able to put in suggestions. My bad. Also saying that ARF was to walk around was to walk around with LD-1's was a typo, it was meant to be Shouldn't. My Phone AutoCorrected
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